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path: root/src/gallium/drivers/nvfx/nvfx_push.c
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Diffstat (limited to 'src/gallium/drivers/nvfx/nvfx_push.c')
-rw-r--r--src/gallium/drivers/nvfx/nvfx_push.c414
1 files changed, 414 insertions, 0 deletions
diff --git a/src/gallium/drivers/nvfx/nvfx_push.c b/src/gallium/drivers/nvfx/nvfx_push.c
new file mode 100644
index 00000000000..ebf47e6ed30
--- /dev/null
+++ b/src/gallium/drivers/nvfx/nvfx_push.c
@@ -0,0 +1,414 @@
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+#include "util/u_inlines.h"
+#include "util/u_format.h"
+#include "util/u_split_prim.h"
+#include "translate/translate.h"
+
+#include "nvfx_context.h"
+#include "nvfx_resource.h"
+
+struct push_context {
+ struct nouveau_channel* chan;
+
+ void *idxbuf;
+ int32_t idxbias;
+
+ float edgeflag;
+ int edgeflag_attr;
+
+ unsigned vertex_length;
+ unsigned max_vertices_per_packet;
+
+ struct translate* translate;
+};
+
+static void
+emit_edgeflag(void *priv, boolean enabled)
+{
+ struct push_context* ctx = priv;
+ struct nouveau_channel *chan = ctx->chan;
+
+ OUT_RING(chan, RING_3D(NV30_3D_EDGEFLAG, 1));
+ OUT_RING(chan, enabled ? 1 : 0);
+}
+
+static void
+emit_vertices_lookup8(void *priv, unsigned start, unsigned count)
+{
+ struct push_context *ctx = priv;
+ uint8_t* elts = (uint8_t*)ctx->idxbuf + start;
+
+ while(count)
+ {
+ unsigned push = MIN2(count, ctx->max_vertices_per_packet);
+ unsigned length = push * ctx->vertex_length;
+
+ OUT_RING(ctx->chan, RING_3D_NI(NV30_3D_VERTEX_DATA, length));
+ ctx->translate->run_elts8(ctx->translate, elts, push, 0, ctx->chan->cur);
+ ctx->chan->cur += length;
+
+ count -= push;
+ elts += push;
+ }
+}
+
+static void
+emit_vertices_lookup16(void *priv, unsigned start, unsigned count)
+{
+ struct push_context *ctx = priv;
+ uint16_t* elts = (uint16_t*)ctx->idxbuf + start;
+
+ while(count)
+ {
+ unsigned push = MIN2(count, ctx->max_vertices_per_packet);
+ unsigned length = push * ctx->vertex_length;
+
+ OUT_RING(ctx->chan, RING_3D_NI(NV30_3D_VERTEX_DATA, length));
+ ctx->translate->run_elts16(ctx->translate, elts, push, 0, ctx->chan->cur);
+ ctx->chan->cur += length;
+
+ count -= push;
+ elts += push;
+ }
+}
+
+static void
+emit_vertices_lookup32(void *priv, unsigned start, unsigned count)
+{
+ struct push_context *ctx = priv;
+ uint32_t* elts = (uint32_t*)ctx->idxbuf + start;
+
+ while(count)
+ {
+ unsigned push = MIN2(count, ctx->max_vertices_per_packet);
+ unsigned length = push * ctx->vertex_length;
+
+ OUT_RING(ctx->chan, RING_3D_NI(NV30_3D_VERTEX_DATA, length));
+ ctx->translate->run_elts(ctx->translate, elts, push, 0, ctx->chan->cur);
+ ctx->chan->cur += length;
+
+ count -= push;
+ elts += push;
+ }
+}
+
+static void
+emit_vertices(void *priv, unsigned start, unsigned count)
+{
+ struct push_context *ctx = priv;
+
+ while(count)
+ {
+ unsigned push = MIN2(count, ctx->max_vertices_per_packet);
+ unsigned length = push * ctx->vertex_length;
+
+ OUT_RING(ctx->chan, RING_3D_NI(NV30_3D_VERTEX_DATA, length));
+ ctx->translate->run(ctx->translate, start, push, 0, ctx->chan->cur);
+ ctx->chan->cur += length;
+
+ count -= push;
+ start += push;
+ }
+}
+
+static void
+emit_ranges(void* priv, unsigned start, unsigned vc, unsigned reg)
+{
+ struct push_context* ctx = priv;
+ struct nouveau_channel *chan = ctx->chan;
+ unsigned nr = (vc & 0xff);
+ if (nr) {
+ OUT_RING(chan, RING_3D(reg, 1));
+ OUT_RING (chan, ((nr - 1) << 24) | start);
+ start += nr;
+ }
+
+ nr = vc >> 8;
+ while (nr) {
+ unsigned push = nr > 2047 ? 2047 : nr;
+
+ nr -= push;
+
+ OUT_RING(chan, RING_3D_NI(reg, push));
+ while (push--) {
+ OUT_RING(chan, ((0x100 - 1) << 24) | start);
+ start += 0x100;
+ }
+ }
+}
+
+static void
+emit_ib_ranges(void* priv, unsigned start, unsigned vc)
+{
+ emit_ranges(priv, start, vc, NV30_3D_VB_INDEX_BATCH);
+}
+
+static void
+emit_vb_ranges(void* priv, unsigned start, unsigned vc)
+{
+ emit_ranges(priv, start, vc, NV30_3D_VB_VERTEX_BATCH);
+}
+
+static INLINE void
+emit_elt8(void* priv, unsigned start, unsigned vc)
+{
+ struct push_context* ctx = priv;
+ struct nouveau_channel *chan = ctx->chan;
+ uint8_t *elts = (uint8_t *)ctx->idxbuf + start;
+ int idxbias = ctx->idxbias;
+
+ if (vc & 1) {
+ OUT_RING(chan, RING_3D(NV30_3D_VB_ELEMENT_U32, 1));
+ OUT_RING (chan, elts[0]);
+ elts++; vc--;
+ }
+
+ while (vc) {
+ unsigned i;
+ unsigned push = MIN2(vc, 2047 * 2);
+
+ OUT_RING(chan, RING_3D_NI(NV30_3D_VB_ELEMENT_U16, push >> 1));
+ for (i = 0; i < push; i+=2)
+ OUT_RING(chan, ((elts[i+1] + idxbias) << 16) | (elts[i] + idxbias));
+
+ vc -= push;
+ elts += push;
+ }
+}
+
+static INLINE void
+emit_elt16(void* priv, unsigned start, unsigned vc)
+{
+ struct push_context* ctx = priv;
+ struct nouveau_channel *chan = ctx->chan;
+ uint16_t *elts = (uint16_t *)ctx->idxbuf + start;
+ int idxbias = ctx->idxbias;
+
+ if (vc & 1) {
+ OUT_RING(chan, RING_3D(NV30_3D_VB_ELEMENT_U32, 1));
+ OUT_RING (chan, elts[0]);
+ elts++; vc--;
+ }
+
+ while (vc) {
+ unsigned i;
+ unsigned push = MIN2(vc, 2047 * 2);
+
+ OUT_RING(chan, RING_3D_NI(NV30_3D_VB_ELEMENT_U16, push >> 1));
+ for (i = 0; i < push; i+=2)
+ OUT_RING(chan, ((elts[i+1] + idxbias) << 16) | (elts[i] + idxbias));
+
+ vc -= push;
+ elts += push;
+ }
+}
+
+static INLINE void
+emit_elt32(void* priv, unsigned start, unsigned vc)
+{
+ struct push_context* ctx = priv;
+ struct nouveau_channel *chan = ctx->chan;
+ uint32_t *elts = (uint32_t *)ctx->idxbuf + start;
+ int idxbias = ctx->idxbias;
+
+ while (vc) {
+ unsigned push = MIN2(vc, 2047);
+
+ OUT_RING(chan, RING_3D_NI(NV30_3D_VB_ELEMENT_U32, push));
+ assert(AVAIL_RING(chan) >= push);
+ if(idxbias)
+ {
+ for(unsigned i = 0; i < push; ++i)
+ OUT_RING(chan, elts[i] + idxbias);
+ }
+ else
+ OUT_RINGp(chan, elts, push);
+
+ vc -= push;
+ elts += push;
+ }
+}
+
+void
+nvfx_push_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
+{
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+ struct nouveau_channel *chan = nvfx->screen->base.channel;
+ struct push_context ctx;
+ struct util_split_prim s;
+ unsigned instances_left = info->instance_count;
+ int vtx_value;
+ unsigned hw_mode = nvgl_primitive(info->mode);
+ int i;
+ struct
+ {
+ uint8_t* map;
+ unsigned step;
+ } per_instance[16];
+ unsigned p_overhead = 64 /* magic fix */
+ + 4 /* begin/end */
+ + 4; /* potential edgeflag enable/disable */
+
+ ctx.chan = nvfx->screen->base.channel;
+ ctx.translate = nvfx->vtxelt->translate;
+ ctx.idxbuf = NULL;
+ ctx.vertex_length = nvfx->vtxelt->vertex_length;
+ ctx.max_vertices_per_packet = nvfx->vtxelt->max_vertices_per_packet;
+ ctx.edgeflag = 0.5f;
+ // TODO: figure out if we really want to handle this, and do so in that case
+ ctx.edgeflag_attr = 0xff; // nvfx->vertprog->cfg.edgeflag_in;
+
+ if(!nvfx->use_vertex_buffers)
+ {
+ for(i = 0; i < nvfx->vtxelt->num_per_vertex_buffer_infos; ++i)
+ {
+ struct nvfx_per_vertex_buffer_info* vbi = &nvfx->vtxelt->per_vertex_buffer_info[i];
+ struct pipe_vertex_buffer *vb = &nvfx->vtxbuf[vbi->vertex_buffer_index];
+ uint8_t* data = nvfx_buffer(vb->buffer)->data + vb->buffer_offset;
+ if(info->indexed)
+ data += info->index_bias * vb->stride;
+ ctx.translate->set_buffer(ctx.translate, i, data, vb->stride, ~0);
+ }
+
+ if(ctx.edgeflag_attr < 16)
+ vtx_value = -(ctx.vertex_length + 3); /* vertex data and edgeflag header and value */
+ else
+ {
+ p_overhead += 1; /* initial vertex_data header */
+ vtx_value = -ctx.vertex_length; /* vertex data and edgeflag header and value */
+ }
+
+ if (info->indexed) {
+ // XXX: this case and is broken and probably need a new VTX_ATTR push path
+ if (nvfx->idxbuf.index_size == 1)
+ s.emit = emit_vertices_lookup8;
+ else if (nvfx->idxbuf.index_size == 2)
+ s.emit = emit_vertices_lookup16;
+ else
+ s.emit = emit_vertices_lookup32;
+ } else
+ s.emit = emit_vertices;
+ }
+ else
+ {
+ if(!info->indexed || nvfx->use_index_buffer)
+ {
+ s.emit = info->indexed ? emit_ib_ranges : emit_vb_ranges;
+ p_overhead += 3;
+ vtx_value = 0;
+ }
+ else if (nvfx->idxbuf.index_size == 4)
+ {
+ s.emit = emit_elt32;
+ p_overhead += 1;
+ vtx_value = 8;
+ }
+ else
+ {
+ s.emit = (nvfx->idxbuf.index_size == 2) ? emit_elt16 : emit_elt8;
+ p_overhead += 3;
+ vtx_value = 7;
+ }
+ }
+
+ ctx.idxbias = info->index_bias;
+ if(nvfx->use_vertex_buffers)
+ ctx.idxbias -= nvfx->base_vertex;
+
+ /* map index buffer, if present */
+ if (info->indexed && !nvfx->use_index_buffer)
+ ctx.idxbuf = nvfx_buffer(nvfx->idxbuf.buffer)->data + nvfx->idxbuf.offset;
+
+ s.priv = &ctx;
+ s.edge = emit_edgeflag;
+
+ for (i = 0; i < nvfx->vtxelt->num_per_instance; ++i)
+ {
+ struct nvfx_per_instance_element *ve = &nvfx->vtxelt->per_instance[i];
+ struct pipe_vertex_buffer *vb = &nvfx->vtxbuf[ve->base.vertex_buffer_index];
+ float v[4];
+ per_instance[i].step = info->start_instance % ve->instance_divisor;
+ per_instance[i].map = nvfx_buffer(vb->buffer)->data + vb->buffer_offset + ve->base.src_offset;
+
+ nvfx->vtxelt->per_instance[i].base.fetch_rgba_float(v, per_instance[i].map, 0, 0);
+
+ WAIT_RING(chan, 5);
+ nvfx_emit_vtx_attr(chan, nvfx->vtxelt->per_instance[i].base.idx, v, nvfx->vtxelt->per_instance[i].base.ncomp);
+ }
+
+ /* per-instance loop */
+ while (instances_left--) {
+ int max_verts;
+ boolean done;
+
+ util_split_prim_init(&s, info->mode, info->start, info->count);
+ nvfx_state_emit(nvfx);
+ for(;;) {
+ max_verts = AVAIL_RING(chan);
+ max_verts -= p_overhead;
+
+ /* if vtx_value < 0, each vertex is -vtx_value words long
+ * otherwise, each vertex is 2^(vtx_value) / 255 words long (this is an approximation)
+ */
+ if(vtx_value < 0)
+ {
+ max_verts /= -vtx_value;
+ max_verts -= (max_verts >> 10); /* vertex data headers */
+ }
+ else
+ {
+ if(max_verts >= (1 << 23)) /* avoid overflow here */
+ max_verts = (1 << 23);
+ max_verts = (max_verts * 255) >> vtx_value;
+ }
+
+ //printf("avail %u max_verts %u\n", AVAIL_RING(chan), max_verts);
+
+ if(max_verts >= 16)
+ {
+ /* XXX: any command a lot of times seems to (mostly) fix corruption that would otherwise happen */
+ /* this seems to cause issues on nv3x, and also be unneeded there */
+ if(nvfx->is_nv4x)
+ {
+ int i;
+ for(i = 0; i < 32; ++i)
+ {
+ OUT_RING(chan, RING_3D(0x1dac, 1));
+ OUT_RING(chan, 0);
+ }
+ }
+
+ OUT_RING(chan, RING_3D(NV30_3D_VERTEX_BEGIN_END, 1));
+ OUT_RING(chan, hw_mode);
+ done = util_split_prim_next(&s, max_verts);
+ OUT_RING(chan, RING_3D(NV30_3D_VERTEX_BEGIN_END, 1));
+ OUT_RING(chan, 0);
+
+ if(done)
+ break;
+ }
+
+ FIRE_RING(chan);
+ nvfx_state_emit(nvfx);
+ }
+
+ /* set data for the next instance, if any changed */
+ for (i = 0; i < nvfx->vtxelt->num_per_instance; ++i)
+ {
+ struct nvfx_per_instance_element *ve = &nvfx->vtxelt->per_instance[i];
+ struct pipe_vertex_buffer *vb = &nvfx->vtxbuf[ve->base.vertex_buffer_index];
+
+ if(++per_instance[i].step == ve->instance_divisor)
+ {
+ float v[4];
+ per_instance[i].map += vb->stride;
+ per_instance[i].step = 0;
+
+ nvfx->vtxelt->per_instance[i].base.fetch_rgba_float(v, per_instance[i].map, 0, 0);
+ WAIT_RING(chan, 5);
+ nvfx_emit_vtx_attr(chan, nvfx->vtxelt->per_instance[i].base.idx, v, nvfx->vtxelt->per_instance[i].base.ncomp);
+ }
+ }
+ }
+}