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-rw-r--r--src/gallium/drivers/nvfx/nvfx_context.h182
1 files changed, 182 insertions, 0 deletions
diff --git a/src/gallium/drivers/nvfx/nvfx_context.h b/src/gallium/drivers/nvfx/nvfx_context.h
new file mode 100644
index 00000000000..9e89d8409ff
--- /dev/null
+++ b/src/gallium/drivers/nvfx/nvfx_context.h
@@ -0,0 +1,182 @@
+#ifndef __NVFX_CONTEXT_H__
+#define __NVFX_CONTEXT_H__
+
+#include <stdio.h>
+
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_state.h"
+#include "pipe/p_compiler.h"
+
+#include "util/u_memory.h"
+#include "util/u_math.h"
+#include "util/u_inlines.h"
+
+#include "draw/draw_vertex.h"
+
+#include "nouveau/nouveau_winsys.h"
+#include "nouveau/nouveau_gldefs.h"
+#include "nouveau/nouveau_context.h"
+#include "nouveau/nouveau_stateobj.h"
+
+#include "nvfx_state.h"
+
+#define NOUVEAU_ERR(fmt, args...) \
+ fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args);
+#define NOUVEAU_MSG(fmt, args...) \
+ fprintf(stderr, "nouveau: "fmt, ##args);
+
+enum nvfx_state_index {
+ NVFX_STATE_FB = 0,
+ NVFX_STATE_VIEWPORT = 1,
+ NVFX_STATE_BLEND = 2,
+ NVFX_STATE_RAST = 3,
+ NVFX_STATE_ZSA = 4,
+ NVFX_STATE_BCOL = 5,
+ NVFX_STATE_CLIP = 6,
+ NVFX_STATE_SCISSOR = 7,
+ NVFX_STATE_STIPPLE = 8,
+ NVFX_STATE_FRAGPROG = 9,
+ NVFX_STATE_VERTPROG = 10,
+ NVFX_STATE_FRAGTEX0 = 11,
+ NVFX_STATE_FRAGTEX1 = 12,
+ NVFX_STATE_FRAGTEX2 = 13,
+ NVFX_STATE_FRAGTEX3 = 14,
+ NVFX_STATE_FRAGTEX4 = 15,
+ NVFX_STATE_FRAGTEX5 = 16,
+ NVFX_STATE_FRAGTEX6 = 17,
+ NVFX_STATE_FRAGTEX7 = 18,
+ NVFX_STATE_FRAGTEX8 = 19,
+ NVFX_STATE_FRAGTEX9 = 20,
+ NVFX_STATE_FRAGTEX10 = 21,
+ NVFX_STATE_FRAGTEX11 = 22,
+ NVFX_STATE_FRAGTEX12 = 23,
+ NVFX_STATE_FRAGTEX13 = 24,
+ NVFX_STATE_FRAGTEX14 = 25,
+ NVFX_STATE_FRAGTEX15 = 26,
+ NVFX_STATE_VERTTEX0 = 27,
+ NVFX_STATE_VERTTEX1 = 28,
+ NVFX_STATE_VERTTEX2 = 29,
+ NVFX_STATE_VERTTEX3 = 30,
+ NVFX_STATE_VTXBUF = 31,
+ NVFX_STATE_VTXFMT = 32,
+ NVFX_STATE_VTXATTR = 33,
+ NVFX_STATE_SR = 34,
+ NVFX_STATE_MAX = 35
+};
+
+#include "nvfx_screen.h"
+
+#define NVFX_NEW_BLEND (1 << 0)
+#define NVFX_NEW_RAST (1 << 1)
+#define NVFX_NEW_ZSA (1 << 2)
+#define NVFX_NEW_SAMPLER (1 << 3)
+#define NVFX_NEW_FB (1 << 4)
+#define NVFX_NEW_STIPPLE (1 << 5)
+#define NVFX_NEW_SCISSOR (1 << 6)
+#define NVFX_NEW_VIEWPORT (1 << 7)
+#define NVFX_NEW_BCOL (1 << 8)
+#define NVFX_NEW_VERTPROG (1 << 9)
+#define NVFX_NEW_FRAGPROG (1 << 10)
+#define NVFX_NEW_ARRAYS (1 << 11)
+#define NVFX_NEW_UCP (1 << 12)
+#define NVFX_NEW_SR (1 << 13)
+
+struct nvfx_rasterizer_state {
+ struct pipe_rasterizer_state pipe;
+ struct nouveau_stateobj *so;
+};
+
+struct nvfx_zsa_state {
+ struct pipe_depth_stencil_alpha_state pipe;
+ struct nouveau_stateobj *so;
+};
+
+struct nvfx_blend_state {
+ struct pipe_blend_state pipe;
+ struct nouveau_stateobj *so;
+};
+
+
+struct nvfx_state {
+ unsigned scissor_enabled;
+ unsigned stipple_enabled;
+ unsigned fp_samplers;
+
+ uint64_t dirty;
+ struct nouveau_stateobj *hw[NVFX_STATE_MAX];
+};
+
+struct nvfx_vtxelt_state {
+ struct pipe_vertex_element pipe[16];
+ unsigned num_elements;
+};
+
+struct nvfx_context {
+ struct pipe_context pipe;
+
+ struct nouveau_winsys *nvws;
+ struct nvfx_screen *screen;
+
+ struct draw_context *draw;
+
+ /* HW state derived from pipe states */
+ struct nvfx_state state;
+ struct {
+ struct nvfx_vertex_program *vertprog;
+
+ unsigned nr_attribs;
+ unsigned hw[PIPE_MAX_SHADER_INPUTS];
+ unsigned draw[PIPE_MAX_SHADER_INPUTS];
+ unsigned emit[PIPE_MAX_SHADER_INPUTS];
+ } swtnl;
+
+ enum {
+ HW, SWTNL, SWRAST
+ } render_mode;
+ unsigned fallback_swtnl;
+ unsigned fallback_swrast;
+
+ /* Context state */
+ unsigned dirty, draw_dirty;
+ struct pipe_scissor_state scissor;
+ unsigned stipple[32];
+ struct pipe_clip_state clip;
+ struct nvfx_vertex_program *vertprog;
+ struct nvfx_fragment_program *fragprog;
+ struct pipe_buffer *constbuf[PIPE_SHADER_TYPES];
+ unsigned constbuf_nr[PIPE_SHADER_TYPES];
+ struct nvfx_rasterizer_state *rasterizer;
+ struct nvfx_zsa_state *zsa;
+ struct nvfx_blend_state *blend;
+ struct pipe_blend_color blend_colour;
+ struct pipe_stencil_ref stencil_ref;
+ struct pipe_viewport_state viewport;
+ struct pipe_framebuffer_state framebuffer;
+ struct pipe_buffer *idxbuf;
+ unsigned idxbuf_format;
+ struct nvfx_sampler_state *tex_sampler[PIPE_MAX_SAMPLERS];
+ struct nvfx_miptree *tex_miptree[PIPE_MAX_SAMPLERS];
+ unsigned nr_samplers;
+ unsigned nr_textures;
+ unsigned dirty_samplers;
+ struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS];
+ unsigned vtxbuf_nr;
+ struct nvfx_vtxelt_state *vtxelt;
+};
+
+static INLINE struct nvfx_context *
+nvfx_context(struct pipe_context *pipe)
+{
+ return (struct nvfx_context *)pipe;
+}
+
+struct nvfx_state_entry {
+ boolean (*validate)(struct nvfx_context *nvfx);
+ struct {
+ unsigned pipe;
+ unsigned hw;
+ } dirty;
+};
+
+#endif