diff options
Diffstat (limited to 'src/gallium/drivers/nvfx/nvfx_context.h')
-rw-r--r-- | src/gallium/drivers/nvfx/nvfx_context.h | 198 |
1 files changed, 159 insertions, 39 deletions
diff --git a/src/gallium/drivers/nvfx/nvfx_context.h b/src/gallium/drivers/nvfx/nvfx_context.h index e48f9f3aa88..6ef2a6945d7 100644 --- a/src/gallium/drivers/nvfx/nvfx_context.h +++ b/src/gallium/drivers/nvfx/nvfx_context.h @@ -11,12 +11,14 @@ #include "util/u_memory.h" #include "util/u_math.h" #include "util/u_inlines.h" +#include "util/u_double_list.h" #include "draw/draw_vertex.h" +#include "util/u_blitter.h" #include "nouveau/nouveau_winsys.h" #include "nouveau/nouveau_gldefs.h" - +#include "nv30-40_3d.xml.h" #include "nvfx_state.h" #define NOUVEAU_ERR(fmt, args...) \ @@ -42,17 +44,26 @@ #define NVFX_NEW_SR (1 << 13) #define NVFX_NEW_VERTCONST (1 << 14) #define NVFX_NEW_FRAGCONST (1 << 15) +#define NVFX_NEW_INDEX (1 << 16) +#define NVFX_NEW_SPRITE (1 << 17) + +#define NVFX_RELOCATE_FRAMEBUFFER (1 << 0) +#define NVFX_RELOCATE_FRAGTEX (1 << 1) +#define NVFX_RELOCATE_FRAGPROG (1 << 2) +#define NVFX_RELOCATE_VTXBUF (1 << 3) +#define NVFX_RELOCATE_IDXBUF (1 << 4) +#define NVFX_RELOCATE_ALL 0x1f struct nvfx_rasterizer_state { struct pipe_rasterizer_state pipe; unsigned sb_len; - uint32_t sb[32]; + uint32_t sb[34]; }; struct nvfx_zsa_state { struct pipe_depth_stencil_alpha_state pipe; unsigned sb_len; - uint32_t sb[26]; + uint32_t sb[24]; }; struct nvfx_blend_state { @@ -64,13 +75,57 @@ struct nvfx_blend_state { struct nvfx_state { unsigned scissor_enabled; - unsigned stipple_enabled; unsigned fp_samplers; + unsigned render_temps; +}; + +struct nvfx_per_vertex_element { + unsigned idx; + unsigned vertex_buffer_index; + unsigned src_offset; +}; + +struct nvfx_low_frequency_element { + unsigned idx; + unsigned vertex_buffer_index; + unsigned src_offset; + void (*fetch_rgba_float)(float *dst, const uint8_t *src, unsigned i, unsigned j); + unsigned ncomp; +}; + +struct nvfx_per_instance_element { + struct nvfx_low_frequency_element base; + unsigned instance_divisor; +}; + +struct nvfx_per_vertex_buffer_info +{ + unsigned vertex_buffer_index; + unsigned per_vertex_size; }; struct nvfx_vtxelt_state { struct pipe_vertex_element pipe[16]; unsigned num_elements; + unsigned vtxfmt[16]; + + unsigned num_per_vertex_buffer_infos; + struct nvfx_per_vertex_buffer_info per_vertex_buffer_info[16]; + + unsigned num_per_vertex; + struct nvfx_per_vertex_element per_vertex[16]; + + unsigned num_per_instance; + struct nvfx_per_instance_element per_instance[16]; + + unsigned num_constant; + struct nvfx_low_frequency_element constant[16]; + + boolean needs_translate; + struct translate* translate; + + unsigned vertex_length; + unsigned max_vertices_per_packet; }; struct nvfx_render_target { @@ -86,19 +141,17 @@ struct nvfx_context { struct nvfx_screen *screen; unsigned is_nv4x; /* either 0 or ~0 */ + unsigned use_nv4x; /* either 0 or ~0 */ + boolean use_vp_clipping; struct draw_context *draw; + /* one is for user-requested operations, the other is for temporary copying inside them */ + struct blitter_context* blitter[2]; + unsigned blitters_in_use; + struct list_head render_cache; /* HW state derived from pipe states */ struct nvfx_state state; - struct { - struct nvfx_vertex_program *vertprog; - - unsigned nr_attribs; - unsigned hw[PIPE_MAX_SHADER_INPUTS]; - unsigned draw[PIPE_MAX_SHADER_INPUTS]; - unsigned emit[PIPE_MAX_SHADER_INPUTS]; - } swtnl; enum { HW, SWTNL, SWRAST @@ -110,8 +163,8 @@ struct nvfx_context { struct pipe_scissor_state scissor; unsigned stipple[32]; struct pipe_clip_state clip; - struct nvfx_vertex_program *vertprog; - struct nvfx_fragment_program *fragprog; + struct nvfx_pipe_vertex_program *vertprog; + struct nvfx_pipe_fragment_program *fragprog; struct pipe_resource *constbuf[PIPE_SHADER_TYPES]; unsigned constbuf_nr[PIPE_SHADER_TYPES]; struct nvfx_rasterizer_state *rasterizer; @@ -121,23 +174,37 @@ struct nvfx_context { struct pipe_stencil_ref stencil_ref; struct pipe_viewport_state viewport; struct pipe_framebuffer_state framebuffer; - struct pipe_resource *idxbuf; - unsigned idxbuf_format; + struct pipe_index_buffer idxbuf; struct nvfx_sampler_state *tex_sampler[PIPE_MAX_SAMPLERS]; struct pipe_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS]; + struct nvfx_pipe_fragment_program* dummy_fs; + struct pipe_query* query; + unsigned nr_samplers; unsigned nr_textures; unsigned dirty_samplers; struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS]; unsigned vtxbuf_nr; struct nvfx_vtxelt_state *vtxelt; + int base_vertex; + boolean use_index_buffer; + /* -1 = hardware input setup is outdated + * 0 = hardware input setup is for inline vertices + * 1 = hardware input setup is for hardware vertices + */ + int use_vertex_buffers; - unsigned vbo_bo; unsigned hw_vtxelt_nr; - uint8_t hw_samplers; - uint32_t hw_txf[8]; + unsigned hw_samplers; + uint32_t hw_txf[16]; struct nvfx_render_target hw_rt[4]; struct nvfx_render_target hw_zeta; + int hw_pointsprite_control; + int hw_vp_output; + struct nvfx_fragment_program* hw_fragprog; + struct nvfx_vertex_program* hw_vertprog; + + unsigned relocs_needed; }; static INLINE struct nvfx_context * @@ -174,15 +241,12 @@ extern void nvfx_clear(struct pipe_context *pipe, unsigned buffers, /* nvfx_draw.c */ extern struct draw_stage *nvfx_draw_render_stage(struct nvfx_context *nvfx); -extern void nvfx_draw_elements_swtnl(struct pipe_context *pipe, - struct pipe_resource *idxbuf, - unsigned ib_size, int ib_bias, - unsigned mode, - unsigned start, unsigned count); +extern void nvfx_draw_vbo_swtnl(struct pipe_context *pipe, const struct pipe_draw_info* info); extern void nvfx_vtxfmt_validate(struct nvfx_context *nvfx); /* nvfx_fb.c */ -extern void nvfx_state_framebuffer_validate(struct nvfx_context *nvfx); +extern int nvfx_framebuffer_prepare(struct nvfx_context *nvfx); +extern void nvfx_framebuffer_validate(struct nvfx_context *nvfx, unsigned prepare_result); void nvfx_framebuffer_relocate(struct nvfx_context *nvfx); @@ -190,19 +254,24 @@ nvfx_framebuffer_relocate(struct nvfx_context *nvfx); extern void nvfx_fragprog_destroy(struct nvfx_context *, struct nvfx_fragment_program *); extern void nvfx_fragprog_validate(struct nvfx_context *nvfx); -extern void -nvfx_fragprog_relocate(struct nvfx_context *nvfx); +extern void nvfx_fragprog_relocate(struct nvfx_context *nvfx); +extern void nvfx_init_fragprog_functions(struct nvfx_context *nvfx); /* nvfx_fragtex.c */ +extern void nvfx_init_sampling_functions(struct nvfx_context *nvfx); extern void nvfx_fragtex_validate(struct nvfx_context *nvfx); -extern void -nvfx_fragtex_relocate(struct nvfx_context *nvfx); +extern void nvfx_fragtex_relocate(struct nvfx_context *nvfx); + +struct nvfx_sampler_view; /* nv30_fragtex.c */ extern void nv30_sampler_state_init(struct pipe_context *pipe, struct nvfx_sampler_state *ps, const struct pipe_sampler_state *cso); +extern void +nv30_sampler_view_init(struct pipe_context *pipe, + struct nvfx_sampler_view *sv); extern void nv30_fragtex_set(struct nvfx_context *nvfx, int unit); /* nv40_fragtex.c */ @@ -210,6 +279,9 @@ extern void nv40_sampler_state_init(struct pipe_context *pipe, struct nvfx_sampler_state *ps, const struct pipe_sampler_state *cso); +extern void +nv40_sampler_view_init(struct pipe_context *pipe, + struct nvfx_sampler_view *sv); extern void nv40_fragtex_set(struct nvfx_context *nvfx, int unit); /* nvfx_state.c */ @@ -224,28 +296,76 @@ extern void nvfx_state_sr_validate(struct nvfx_context *nvfx); extern void nvfx_state_zsa_validate(struct nvfx_context *nvfx); /* nvfx_state_emit.c */ -extern void nvfx_state_relocate(struct nvfx_context *nvfx); +extern void nvfx_state_relocate(struct nvfx_context *nvfx, unsigned relocs); extern boolean nvfx_state_validate(struct nvfx_context *nvfx); extern boolean nvfx_state_validate_swtnl(struct nvfx_context *nvfx); -extern void nvfx_state_emit(struct nvfx_context *nvfx); + +static inline void +nvfx_state_emit(struct nvfx_context *nvfx) +{ + unsigned relocs = NVFX_RELOCATE_FRAMEBUFFER | NVFX_RELOCATE_FRAGTEX | NVFX_RELOCATE_FRAGPROG; + if (nvfx->render_mode == HW) + { + relocs |= NVFX_RELOCATE_VTXBUF; + if(nvfx->use_index_buffer) + relocs |= NVFX_RELOCATE_IDXBUF; + } + + relocs &= nvfx->relocs_needed; + if(relocs) + nvfx_state_relocate(nvfx, relocs); +} /* nvfx_transfer.c */ -extern void nvfx_init_transfer_functions(struct nvfx_context *nvfx); +extern void nvfx_init_transfer_functions(struct pipe_context *pipe); /* nvfx_vbo.c */ extern boolean nvfx_vbo_validate(struct nvfx_context *nvfx); +extern void nvfx_vbo_swtnl_validate(struct nvfx_context *nvfx); extern void nvfx_vbo_relocate(struct nvfx_context *nvfx); -extern void nvfx_draw_arrays(struct pipe_context *, unsigned mode, - unsigned start, unsigned count); -extern void nvfx_draw_elements(struct pipe_context *pipe, - struct pipe_resource *indexBuffer, - unsigned indexSize, int indexBias, - unsigned mode, unsigned start, - unsigned count); +extern void nvfx_idxbuf_validate(struct nvfx_context* nvfx); +extern void nvfx_idxbuf_relocate(struct nvfx_context* nvfx); +extern void nvfx_draw_vbo(struct pipe_context *pipe, + const struct pipe_draw_info *info); +extern void nvfx_init_vbo_functions(struct nvfx_context *nvfx); +extern unsigned nvfx_vertex_formats[]; /* nvfx_vertprog.c */ extern boolean nvfx_vertprog_validate(struct nvfx_context *nvfx); extern void nvfx_vertprog_destroy(struct nvfx_context *, struct nvfx_vertex_program *); +extern void nvfx_init_vertprog_functions(struct nvfx_context *nvfx); + +/* nvfx_push.c */ +extern void nvfx_push_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info); + +/* must WAIT_RING(chan, ncomp + 1) or equivalent beforehand! */ +static inline void nvfx_emit_vtx_attr(struct nouveau_channel* chan, unsigned attrib, const float* v, unsigned ncomp) +{ + switch (ncomp) { + case 4: + OUT_RING(chan, RING_3D(NV30_3D_VTX_ATTR_4F_X(attrib), 4)); + OUT_RING(chan, fui(v[0])); + OUT_RING(chan, fui(v[1])); + OUT_RING(chan, fui(v[2])); + OUT_RING(chan, fui(v[3])); + break; + case 3: + OUT_RING(chan, RING_3D(NV30_3D_VTX_ATTR_3F_X(attrib), 3)); + OUT_RING(chan, fui(v[0])); + OUT_RING(chan, fui(v[1])); + OUT_RING(chan, fui(v[2])); + break; + case 2: + OUT_RING(chan, RING_3D(NV30_3D_VTX_ATTR_2F_X(attrib), 2)); + OUT_RING(chan, fui(v[0])); + OUT_RING(chan, fui(v[1])); + break; + case 1: + OUT_RING(chan, RING_3D(NV30_3D_VTX_ATTR_1F(attrib), 1)); + OUT_RING(chan, fui(v[0])); + break; + } +} #endif |