diff options
Diffstat (limited to 'src/gallium/drivers/nvfx/nvfx_context.c')
-rw-r--r-- | src/gallium/drivers/nvfx/nvfx_context.c | 35 |
1 files changed, 32 insertions, 3 deletions
diff --git a/src/gallium/drivers/nvfx/nvfx_context.c b/src/gallium/drivers/nvfx/nvfx_context.c index 7218abff22d..5a2fa14c887 100644 --- a/src/gallium/drivers/nvfx/nvfx_context.c +++ b/src/gallium/drivers/nvfx/nvfx_context.c @@ -1,5 +1,6 @@ #include "draw/draw_context.h" #include "pipe/p_defines.h" +#include "util/u_framebuffer.h" #include "nvfx_context.h" #include "nvfx_screen.h" @@ -14,6 +15,7 @@ nvfx_flush(struct pipe_context *pipe, unsigned flags, struct nouveau_channel *chan = screen->base.channel; struct nouveau_grobj *eng3d = screen->eng3d; + /* XXX: we need to actually be intelligent here */ if (flags & PIPE_FLUSH_TEXTURE_CACHE) { BEGIN_RING(chan, eng3d, 0x1fd8, 1); OUT_RING (chan, 2); @@ -31,8 +33,22 @@ nvfx_destroy(struct pipe_context *pipe) { struct nvfx_context *nvfx = nvfx_context(pipe); + if(nvfx->dummy_fs) + pipe->delete_fs_state(pipe, nvfx->dummy_fs); + + for(unsigned i = 0; i < nvfx->vtxbuf_nr; ++i) + pipe_resource_reference(&nvfx->vtxbuf[i].buffer, 0); + pipe_resource_reference(&nvfx->idxbuf.buffer, 0); + util_unreference_framebuffer_state(&nvfx->framebuffer); + for(unsigned i = 0; i < PIPE_MAX_SAMPLERS; ++i) + pipe_sampler_view_reference(&nvfx->fragment_sampler_views[i], 0); + if (nvfx->draw) draw_destroy(nvfx->draw); + + if(nvfx->screen->cur_ctx == nvfx) + nvfx->screen->cur_ctx = NULL; + FREE(nvfx); } @@ -59,14 +75,21 @@ nvfx_create(struct pipe_screen *pscreen, void *priv) nvfx->pipe.clear = nvfx_clear; nvfx->pipe.flush = nvfx_flush; - screen->base.channel->user_private = nvfx; - nvfx->is_nv4x = screen->is_nv4x; + /* TODO: it seems that nv30 might have fixed function clipping usable with vertex programs + * However, my code for that doesn't work, so use vp clipping for all cards, which works. + */ + nvfx->use_vp_clipping = TRUE; nvfx_init_query_functions(nvfx); nvfx_init_surface_functions(nvfx); nvfx_init_state_functions(nvfx); + nvfx_init_sampling_functions(nvfx); + nvfx_init_vbo_functions(nvfx); + nvfx_init_fragprog_functions(nvfx); + nvfx_init_vertprog_functions(nvfx); nvfx_init_resource_functions(&nvfx->pipe); + nvfx_init_transfer_functions(&nvfx->pipe); /* Create, configure, and install fallback swtnl path */ nvfx->draw = draw_create(&nvfx->pipe); @@ -78,6 +101,12 @@ nvfx_create(struct pipe_screen *pscreen, void *priv) /* set these to that we init them on first validation */ nvfx->state.scissor_enabled = ~0; - nvfx->state.stipple_enabled = ~0; + nvfx->hw_pointsprite_control = -1; + nvfx->hw_vp_output = -1; + nvfx->use_vertex_buffers = -1; + nvfx->relocs_needed = NVFX_RELOCATE_ALL; + + LIST_INITHEAD(&nvfx->render_cache); + return &nvfx->pipe; } |