diff options
Diffstat (limited to 'src/gallium/drivers/nvfx/nvfx_context.c')
-rw-r--r-- | src/gallium/drivers/nvfx/nvfx_context.c | 49 |
1 files changed, 39 insertions, 10 deletions
diff --git a/src/gallium/drivers/nvfx/nvfx_context.c b/src/gallium/drivers/nvfx/nvfx_context.c index 6d2dc4d5bf6..95834d23273 100644 --- a/src/gallium/drivers/nvfx/nvfx_context.c +++ b/src/gallium/drivers/nvfx/nvfx_context.c @@ -1,5 +1,6 @@ #include "draw/draw_context.h" #include "pipe/p_defines.h" +#include "util/u_framebuffer.h" #include "nvfx_context.h" #include "nvfx_screen.h" @@ -12,13 +13,14 @@ nvfx_flush(struct pipe_context *pipe, unsigned flags, struct nvfx_context *nvfx = nvfx_context(pipe); struct nvfx_screen *screen = nvfx->screen; struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *eng3d = screen->eng3d; + /* XXX: we need to actually be intelligent here */ if (flags & PIPE_FLUSH_TEXTURE_CACHE) { - BEGIN_RING(chan, eng3d, 0x1fd8, 1); - OUT_RING (chan, 2); - BEGIN_RING(chan, eng3d, 0x1fd8, 1); - OUT_RING (chan, 1); + WAIT_RING(chan, 4); + OUT_RING(chan, RING_3D(0x1fd8, 1)); + OUT_RING(chan, 2); + OUT_RING(chan, RING_3D(0x1fd8, 1)); + OUT_RING(chan, 1); } FIRE_RING(chan); @@ -31,8 +33,22 @@ nvfx_destroy(struct pipe_context *pipe) { struct nvfx_context *nvfx = nvfx_context(pipe); + if(nvfx->dummy_fs) + pipe->delete_fs_state(pipe, nvfx->dummy_fs); + + for(unsigned i = 0; i < nvfx->vtxbuf_nr; ++i) + pipe_resource_reference(&nvfx->vtxbuf[i].buffer, 0); + pipe_resource_reference(&nvfx->idxbuf.buffer, 0); + util_unreference_framebuffer_state(&nvfx->framebuffer); + for(unsigned i = 0; i < PIPE_MAX_SAMPLERS; ++i) + pipe_sampler_view_reference(&nvfx->fragment_sampler_views[i], 0); + if (nvfx->draw) draw_destroy(nvfx->draw); + + if(nvfx->screen->cur_ctx == nvfx) + nvfx->screen->cur_ctx = NULL; + FREE(nvfx); } @@ -55,19 +71,26 @@ nvfx_create(struct pipe_screen *pscreen, void *priv) nvfx->pipe.screen = pscreen; nvfx->pipe.priv = priv; nvfx->pipe.destroy = nvfx_destroy; - nvfx->pipe.draw_arrays = nvfx_draw_arrays; - nvfx->pipe.draw_elements = nvfx_draw_elements; + nvfx->pipe.draw_vbo = nvfx_draw_vbo; nvfx->pipe.clear = nvfx_clear; nvfx->pipe.flush = nvfx_flush; - screen->base.channel->user_private = nvfx; - nvfx->is_nv4x = screen->is_nv4x; + nvfx->use_nv4x = screen->use_nv4x; + /* TODO: it seems that nv30 might have fixed function clipping usable with vertex programs + * However, my code for that doesn't work, so use vp clipping for all cards, which works. + */ + nvfx->use_vp_clipping = TRUE; nvfx_init_query_functions(nvfx); nvfx_init_surface_functions(nvfx); nvfx_init_state_functions(nvfx); + nvfx_init_sampling_functions(nvfx); + nvfx_init_vbo_functions(nvfx); + nvfx_init_fragprog_functions(nvfx); + nvfx_init_vertprog_functions(nvfx); nvfx_init_resource_functions(&nvfx->pipe); + nvfx_init_transfer_functions(&nvfx->pipe); /* Create, configure, and install fallback swtnl path */ nvfx->draw = draw_create(&nvfx->pipe); @@ -79,6 +102,12 @@ nvfx_create(struct pipe_screen *pscreen, void *priv) /* set these to that we init them on first validation */ nvfx->state.scissor_enabled = ~0; - nvfx->state.stipple_enabled = ~0; + nvfx->hw_pointsprite_control = -1; + nvfx->hw_vp_output = -1; + nvfx->use_vertex_buffers = -1; + nvfx->relocs_needed = NVFX_RELOCATE_ALL; + + LIST_INITHEAD(&nvfx->render_cache); + return &nvfx->pipe; } |