diff options
Diffstat (limited to 'src/gallium/drivers/nvc0/nve4_compute.c')
-rw-r--r-- | src/gallium/drivers/nvc0/nve4_compute.c | 607 |
1 files changed, 607 insertions, 0 deletions
diff --git a/src/gallium/drivers/nvc0/nve4_compute.c b/src/gallium/drivers/nvc0/nve4_compute.c new file mode 100644 index 00000000000..e823d210952 --- /dev/null +++ b/src/gallium/drivers/nvc0/nve4_compute.c @@ -0,0 +1,607 @@ +/* + * Copyright 2012 Nouveau Project + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Authors: Christoph Bumiller + */ + +#include "nvc0_context.h" +#include "nve4_compute.h" + +#include "nv50/codegen/nv50_ir_driver.h" + +static void nve4_compute_dump_launch_desc(const struct nve4_cp_launch_desc *); + + +int +nve4_screen_compute_setup(struct nvc0_screen *screen, + struct nouveau_pushbuf *push) +{ + struct nouveau_device *dev = screen->base.device; + struct nouveau_object *chan = screen->base.channel; + unsigned i; + int ret; + uint32_t obj_class; + + switch (dev->chipset & 0xf0) { + case 0xf0: + obj_class = NVF0_COMPUTE_CLASS; /* GK110 */ + break; + case 0xe0: + obj_class = NVE4_COMPUTE_CLASS; /* GK104 */ + break; + default: + NOUVEAU_ERR("unsupported chipset: NV%02x\n", dev->chipset); + break; + } + + ret = nouveau_object_new(chan, 0xbeef00c0, obj_class, NULL, 0, + &screen->compute); + if (ret) { + NOUVEAU_ERR("Failed to allocate compute object: %d\n", ret); + return ret; + } + + ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, NVE4_CP_PARAM_SIZE, NULL, + &screen->parm); + if (ret) + return ret; + + BEGIN_NVC0(push, SUBC_COMPUTE(NV01_SUBCHAN_OBJECT), 1); + PUSH_DATA (push, screen->compute->oclass); + + BEGIN_NVC0(push, NVE4_COMPUTE(TEMP_ADDRESS_HIGH), 2); + PUSH_DATAh(push, screen->tls->offset); + PUSH_DATA (push, screen->tls->offset); + /* No idea why there are 2. Divide size by 2 to be safe. + * Actually this might be per-MP TEMP size and looks like I'm only using + * 2 MPs instead of all 8. + */ + BEGIN_NVC0(push, NVE4_COMPUTE(TEMP_SIZE_HIGH(0)), 3); + PUSH_DATAh(push, screen->tls_size / 2); + PUSH_DATA (push, screen->tls_size / 2); + PUSH_DATA (push, 0xff); + BEGIN_NVC0(push, NVE4_COMPUTE(TEMP_SIZE_HIGH(1)), 3); + PUSH_DATAh(push, screen->tls_size / 2); + PUSH_DATA (push, screen->tls_size / 2); + PUSH_DATA (push, 0xff); + + /* Unified address space ? Who needs that ? Certainly not OpenCL. + * + * FATAL: Buffers with addresses inside [0x1000000, 0x3000000] will NOT be + * accessible. We cannot prevent that at the moment, so expect failure. + */ + BEGIN_NVC0(push, NVE4_COMPUTE(LOCAL_BASE), 1); + PUSH_DATA (push, 1 << 24); + BEGIN_NVC0(push, NVE4_COMPUTE(SHARED_BASE), 1); + PUSH_DATA (push, 2 << 24); + + BEGIN_NVC0(push, NVE4_COMPUTE(CODE_ADDRESS_HIGH), 2); + PUSH_DATAh(push, screen->text->offset); + PUSH_DATA (push, screen->text->offset); + + BEGIN_NVC0(push, SUBC_COMPUTE(0x0310), 1); + PUSH_DATA (push, (obj_class >= NVF0_COMPUTE_CLASS) ? 0x400 : 0x300); + + /* NOTE: these do not affect the state used by the 3D object */ + BEGIN_NVC0(push, NVE4_COMPUTE(TIC_ADDRESS_HIGH), 3); + PUSH_DATAh(push, screen->txc->offset); + PUSH_DATA (push, screen->txc->offset); + PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1); + BEGIN_NVC0(push, NVE4_COMPUTE(TSC_ADDRESS_HIGH), 3); + PUSH_DATAh(push, screen->txc->offset + 65536); + PUSH_DATA (push, screen->txc->offset + 65536); + PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1); + + if (obj_class >= NVF0_COMPUTE_CLASS) { + BEGIN_NVC0(push, SUBC_COMPUTE(0x0248), 1); + PUSH_DATA (push, 0x100); + BEGIN_NIC0(push, SUBC_COMPUTE(0x0248), 63); + for (i = 63; i >= 1; --i) + PUSH_DATA(push, 0x38000 | i); + IMMED_NVC0(push, SUBC_COMPUTE(NV50_GRAPH_SERIALIZE), 0); + IMMED_NVC0(push, SUBC_COMPUTE(0x518), 0); + } + + BEGIN_NVC0(push, NVE4_COMPUTE(TEX_CB_INDEX), 1); + PUSH_DATA (push, 0); /* does not interefere with 3D */ + + if (obj_class >= NVF0_COMPUTE_CLASS) + IMMED_NVC0(push, SUBC_COMPUTE(0x02c4), 1); + + /* MS sample coordinate offsets: these do not work with _ALT modes ! */ + BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_ADDRESS_HIGH), 2); + PUSH_DATAh(push, screen->parm->offset + NVE4_CP_INPUT_MS_OFFSETS); + PUSH_DATA (push, screen->parm->offset + NVE4_CP_INPUT_MS_OFFSETS); + BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_SIZE), 2); + PUSH_DATA (push, 64); + PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_UNK0184_UNKVAL); + BEGIN_1IC0(push, NVE4_COMPUTE(UPLOAD_EXEC), 17); + PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_UNKVAL_DATA); + PUSH_DATA (push, 0); /* 0 */ + PUSH_DATA (push, 0); + PUSH_DATA (push, 1); /* 1 */ + PUSH_DATA (push, 0); + PUSH_DATA (push, 0); /* 2 */ + PUSH_DATA (push, 1); + PUSH_DATA (push, 1); /* 3 */ + PUSH_DATA (push, 1); + PUSH_DATA (push, 2); /* 4 */ + PUSH_DATA (push, 0); + PUSH_DATA (push, 3); /* 5 */ + PUSH_DATA (push, 0); + PUSH_DATA (push, 2); /* 6 */ + PUSH_DATA (push, 1); + PUSH_DATA (push, 3); /* 7 */ + PUSH_DATA (push, 1); + BEGIN_NVC0(push, NVE4_COMPUTE(FLUSH), 1); + PUSH_DATA (push, NVE4_COMPUTE_FLUSH_CB); + + return 0; +} + + +static void +nve4_compute_validate_surfaces(struct nvc0_context *nvc0) +{ + struct nvc0_screen *screen = nvc0->screen; + struct nouveau_pushbuf *push = nvc0->base.pushbuf; + struct nv50_surface *sf; + struct nv04_resource *res; + uint32_t mask; + unsigned i; + const unsigned t = 1; + + mask = nvc0->surfaces_dirty[t]; + while (mask) { + i = ffs(mask) - 1; + mask &= ~(1 << i); + + /* + * NVE4's surface load/store instructions receive all the information + * directly instead of via binding points, so we have to supply them. + */ + BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_ADDRESS_HIGH), 2); + PUSH_DATAh(push, screen->parm->offset + NVE4_CP_INPUT_SUF(i)); + PUSH_DATA (push, screen->parm->offset + NVE4_CP_INPUT_SUF(i)); + BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_SIZE), 2); + PUSH_DATA (push, 64); + PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_UNK0184_UNKVAL); + BEGIN_1IC0(push, NVE4_COMPUTE(UPLOAD_EXEC), 17); + PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_UNKVAL_DATA); + + nve4_set_surface_info(push, nvc0->surfaces[t][i], screen); + + sf = nv50_surface(nvc0->surfaces[t][i]); + if (sf) { + res = nv04_resource(sf->base.texture); + + if (sf->base.writable) + BCTX_REFN(nvc0->bufctx_cp, CP_SUF, res, RDWR); + else + BCTX_REFN(nvc0->bufctx_cp, CP_SUF, res, RD); + } + } + if (nvc0->surfaces_dirty[t]) { + BEGIN_NVC0(push, NVE4_COMPUTE(FLUSH), 1); + PUSH_DATA (push, NVE4_COMPUTE_FLUSH_CB); + } + + /* re-reference non-dirty surfaces */ + mask = nvc0->surfaces_valid[t] & ~nvc0->surfaces_dirty[t]; + while (mask) { + i = ffs(mask) - 1; + mask &= ~(1 << i); + + sf = nv50_surface(nvc0->surfaces[t][i]); + res = nv04_resource(sf->base.texture); + + if (sf->base.writable) + BCTX_REFN(nvc0->bufctx_cp, CP_SUF, res, RDWR); + else + BCTX_REFN(nvc0->bufctx_cp, CP_SUF, res, RD); + } + + nvc0->surfaces_dirty[t] = 0; +} + + +/* Thankfully, textures with samplers follow the normal rules. */ +static void +nve4_compute_validate_samplers(struct nvc0_context *nvc0) +{ + boolean need_flush = nve4_validate_tsc(nvc0, 5); + if (need_flush) { + BEGIN_NVC0(nvc0->base.pushbuf, NVE4_COMPUTE(TSC_FLUSH), 1); + PUSH_DATA (nvc0->base.pushbuf, 0); + } +} +/* (Code duplicated at bottom for various non-convincing reasons. + * E.g. we might want to use the COMPUTE subchannel to upload TIC/TSC + * entries to avoid a subchannel switch. + * Same for texture cache flushes. + * Also, the bufctx differs, and more IFs in the 3D version looks ugly.) + */ +static void nve4_compute_validate_textures(struct nvc0_context *); + +static void +nve4_compute_set_tex_handles(struct nvc0_context *nvc0) +{ + struct nouveau_pushbuf *push = nvc0->base.pushbuf; + uint64_t address; + const unsigned s = nvc0_shader_stage(PIPE_SHADER_COMPUTE); + unsigned i, n; + uint32_t dirty = nvc0->textures_dirty[s] | nvc0->samplers_dirty[s]; + + if (!dirty) + return; + i = ffs(dirty) - 1; + n = util_logbase2(dirty) + 1 - i; + assert(n); + + address = nvc0->screen->parm->offset + NVE4_CP_INPUT_TEX(i); + + BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_ADDRESS_HIGH), 2); + PUSH_DATAh(push, address); + PUSH_DATA (push, address); + BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_SIZE), 2); + PUSH_DATA (push, n * 4); + PUSH_DATA (push, 0x1); + BEGIN_1IC0(push, NVE4_COMPUTE(UPLOAD_EXEC), 1 + n); + PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_UNKVAL_DATA); + PUSH_DATAp(push, &nvc0->tex_handles[s][i], n); + + BEGIN_NVC0(push, NVE4_COMPUTE(FLUSH), 1); + PUSH_DATA (push, NVE4_COMPUTE_FLUSH_CB); + + nvc0->textures_dirty[s] = 0; + nvc0->samplers_dirty[s] = 0; +} + + +static boolean +nve4_compute_validate_program(struct nvc0_context *nvc0) +{ + struct nvc0_program *prog = nvc0->compprog; + + if (prog->mem) + return TRUE; + + if (!prog->translated) { + prog->translated = nvc0_program_translate( + prog, nvc0->screen->base.device->chipset); + if (!prog->translated) + return FALSE; + } + if (unlikely(!prog->code_size)) + return FALSE; + + if (likely(prog->code_size)) { + if (nvc0_program_upload_code(nvc0, prog)) { + struct nouveau_pushbuf *push = nvc0->base.pushbuf; + BEGIN_NVC0(push, NVE4_COMPUTE(FLUSH), 1); + PUSH_DATA (push, NVE4_COMPUTE_FLUSH_CODE); + return TRUE; + } + } + return FALSE; +} + + +static boolean +nve4_compute_state_validate(struct nvc0_context *nvc0) +{ + if (!nve4_compute_validate_program(nvc0)) + return FALSE; + if (nvc0->dirty_cp & NVC0_NEW_CP_TEXTURES) + nve4_compute_validate_textures(nvc0); + if (nvc0->dirty_cp & NVC0_NEW_CP_SAMPLERS) + nve4_compute_validate_samplers(nvc0); + if (nvc0->dirty_cp & (NVC0_NEW_CP_TEXTURES | NVC0_NEW_CP_SAMPLERS)) + nve4_compute_set_tex_handles(nvc0); + if (nvc0->dirty_cp & NVC0_NEW_CP_SURFACES) + nve4_compute_validate_surfaces(nvc0); + if (nvc0->dirty_cp & NVC0_NEW_CP_GLOBALS) + nvc0_validate_global_residents(nvc0, + nvc0->bufctx_cp, NVC0_BIND_CP_GLOBAL); + + nvc0_bufctx_fence(nvc0, nvc0->bufctx_cp, FALSE); + + nouveau_pushbuf_bufctx(nvc0->base.pushbuf, nvc0->bufctx_cp); + if (unlikely(nouveau_pushbuf_validate(nvc0->base.pushbuf))) + return FALSE; + if (unlikely(nvc0->state.flushed)) + nvc0_bufctx_fence(nvc0, nvc0->bufctx_cp, TRUE); + + return TRUE; +} + + +static void +nve4_compute_upload_input(struct nvc0_context *nvc0, const void *input) +{ + struct nvc0_screen *screen = nvc0->screen; + struct nouveau_pushbuf *push = nvc0->base.pushbuf; + struct nvc0_program *cp = nvc0->compprog; + + if (!cp->parm_size) + return; + + BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_ADDRESS_HIGH), 2); + PUSH_DATAh(push, screen->parm->offset); + PUSH_DATA (push, screen->parm->offset); + BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_SIZE), 2); + PUSH_DATA (push, cp->parm_size); + PUSH_DATA (push, 0x1); + BEGIN_1IC0(push, NVE4_COMPUTE(UPLOAD_EXEC), 1 + (cp->parm_size / 4)); + PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_UNKVAL_DATA); + PUSH_DATAp(push, input, cp->parm_size / 4); + + BEGIN_NVC0(push, NVE4_COMPUTE(FLUSH), 1); + PUSH_DATA (push, NVE4_COMPUTE_FLUSH_CB); +} + +static INLINE uint8_t +nve4_compute_derive_cache_split(struct nvc0_context *nvc0, uint32_t shared_size) +{ + if (shared_size > (32 << 10)) + return NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1; + if (shared_size > (16 << 10)) + return NVE4_3D_CACHE_SPLIT_32K_SHARED_32K_L1; + return NVC1_3D_CACHE_SPLIT_16K_SHARED_48K_L1; +} + +static void +nve4_compute_setup_launch_desc(struct nvc0_context *nvc0, + struct nve4_cp_launch_desc *desc, + uint32_t label, + const uint *block_layout, + const uint *grid_layout) +{ + const struct nvc0_screen *screen = nvc0->screen; + const struct nvc0_program *cp = nvc0->compprog; + unsigned i; + + nve4_cp_launch_desc_init_default(desc); + + desc->entry = nvc0_program_symbol_offset(cp, label); + + desc->griddim_x = grid_layout[0]; + desc->griddim_y = grid_layout[1]; + desc->griddim_z = grid_layout[2]; + desc->blockdim_x = block_layout[0]; + desc->blockdim_y = block_layout[1]; + desc->blockdim_z = block_layout[2]; + + desc->shared_size = align(cp->cp.smem_size, 0x100); + desc->local_size_p = align(cp->cp.lmem_size, 0x10); + desc->local_size_n = 0; + desc->cstack_size = 0x800; + desc->cache_split = nve4_compute_derive_cache_split(nvc0, cp->cp.smem_size); + + desc->gpr_alloc = cp->num_gprs; + desc->bar_alloc = cp->num_barriers; + + for (i = 0; i < 7; ++i) { + const unsigned s = 5; + if (nvc0->constbuf[s][i].u.buf) + nve4_cp_launch_desc_set_ctx_cb(desc, i + 1, &nvc0->constbuf[s][i]); + } + nve4_cp_launch_desc_set_cb(desc, 0, screen->parm, 0, NVE4_CP_INPUT_SIZE); +} + +static INLINE struct nve4_cp_launch_desc * +nve4_compute_alloc_launch_desc(struct nouveau_context *nv, + struct nouveau_bo **pbo, uint64_t *pgpuaddr) +{ + uint8_t *ptr = nouveau_scratch_get(nv, 512, pgpuaddr, pbo); + if (!ptr) + return NULL; + if (*pgpuaddr & 255) { + unsigned adj = 256 - (*pgpuaddr & 255); + ptr += adj; + *pgpuaddr += adj; + } + return (struct nve4_cp_launch_desc *)ptr; +} + +void +nve4_launch_grid(struct pipe_context *pipe, + const uint *block_layout, const uint *grid_layout, + uint32_t label, + const void *input) +{ + struct nvc0_context *nvc0 = nvc0_context(pipe); + struct nouveau_pushbuf *push = nvc0->base.pushbuf; + struct nve4_cp_launch_desc *desc; + uint64_t desc_gpuaddr; + struct nouveau_bo *desc_bo; + int ret; + + desc = nve4_compute_alloc_launch_desc(&nvc0->base, &desc_bo, &desc_gpuaddr); + if (!desc) + goto out; + BCTX_REFN_bo(nvc0->bufctx_cp, CP_DESC, NOUVEAU_BO_GART | NOUVEAU_BO_RD, + desc_bo); + + ret = !nve4_compute_state_validate(nvc0); + if (ret) + goto out; + + nve4_compute_setup_launch_desc(nvc0, desc, label, block_layout, grid_layout); + nve4_compute_dump_launch_desc(desc); + + nve4_compute_upload_input(nvc0, input); + + /* upload descriptor and flush */ +#if 0 + BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_ADDRESS_HIGH), 2); + PUSH_DATAh(push, desc_gpuaddr); + PUSH_DATA (push, desc_gpuaddr); + BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_SIZE), 2); + PUSH_DATA (push, 256); + PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_UNK0184_UNKVAL); + BEGIN_1IC0(push, NVE4_COMPUTE(UPLOAD_EXEC), 1 + (256 / 4)); + PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_UNKVAL_DESC); + PUSH_DATAp(push, (const uint32_t *)desc, 256 / 4); + BEGIN_NVC0(push, NVE4_COMPUTE(FLUSH), 1); + PUSH_DATA (push, NVE4_COMPUTE_FLUSH_CB | NVE4_COMPUTE_FLUSH_CODE); +#endif + BEGIN_NVC0(push, NVE4_COMPUTE(LAUNCH_DESC_ADDRESS), 1); + PUSH_DATA (push, desc_gpuaddr >> 8); + BEGIN_NVC0(push, NVE4_COMPUTE(LAUNCH), 1); + PUSH_DATA (push, 0x3); + BEGIN_NVC0(push, SUBC_COMPUTE(NV50_GRAPH_SERIALIZE), 1); + PUSH_DATA (push, 0); + +out: + if (ret) + NOUVEAU_ERR("Failed to launch grid !\n"); + nouveau_scratch_done(&nvc0->base); + nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_DESC); +} + + +#define NVE4_TIC_ENTRY_INVALID 0x000fffff + +static void +nve4_compute_validate_textures(struct nvc0_context *nvc0) +{ + struct nouveau_bo *txc = nvc0->screen->txc; + struct nouveau_pushbuf *push = nvc0->base.pushbuf; + const unsigned s = 5; + unsigned i; + uint32_t commands[2][NVE4_CP_INPUT_TEX_MAX]; + unsigned n[2] = { 0, 0 }; + + for (i = 0; i < nvc0->num_textures[s]; ++i) { + struct nv50_tic_entry *tic = nv50_tic_entry(nvc0->textures[s][i]); + struct nv04_resource *res; + const boolean dirty = !!(nvc0->textures_dirty[s] & (1 << i)); + + if (!tic) { + nvc0->tex_handles[s][i] |= NVE4_TIC_ENTRY_INVALID; + continue; + } + res = nv04_resource(tic->pipe.texture); + + if (tic->id < 0) { + tic->id = nvc0_screen_tic_alloc(nvc0->screen, tic); + + PUSH_SPACE(push, 16); + BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_ADDRESS_HIGH), 2); + PUSH_DATAh(push, txc->offset + (tic->id * 32)); + PUSH_DATA (push, txc->offset + (tic->id * 32)); + BEGIN_NVC0(push, NVE4_COMPUTE(UPLOAD_SIZE), 2); + PUSH_DATA (push, 32); + PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_UNK0184_UNKVAL); + BEGIN_1IC0(push, NVE4_COMPUTE(UPLOAD_EXEC), 9); + PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_UNKVAL_DATA); + PUSH_DATAp(push, &tic->tic[0], 8); + + commands[0][n[0]++] = (tic->id << 4) | 1; + } else + if (res->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING) { + commands[1][n[1]++] = (tic->id << 4) | 1; + } + nvc0->screen->tic.lock[tic->id / 32] |= 1 << (tic->id % 32); + + res->status &= ~NOUVEAU_BUFFER_STATUS_GPU_WRITING; + res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; + + nvc0->tex_handles[s][i] &= ~NVE4_TIC_ENTRY_INVALID; + nvc0->tex_handles[s][i] |= tic->id; + if (dirty) + BCTX_REFN(nvc0->bufctx_cp, CP_TEX(i), res, RD); + } + for (; i < nvc0->state.num_textures[s]; ++i) + nvc0->tex_handles[s][i] |= NVE4_TIC_ENTRY_INVALID; + + if (n[0]) { + BEGIN_NIC0(push, NVE4_COMPUTE(TIC_FLUSH), n[0]); + PUSH_DATAp(push, commands[0], n[0]); + } + if (n[1]) { + BEGIN_NIC0(push, NVE4_COMPUTE(TEX_CACHE_CTL), n[1]); + PUSH_DATAp(push, commands[1], n[1]); + } + + nvc0->state.num_textures[s] = nvc0->num_textures[s]; +} + + +static const char *nve4_cache_split_name(unsigned value) +{ + switch (value) { + case NVC1_3D_CACHE_SPLIT_16K_SHARED_48K_L1: return "16K_SHARED_48K_L1"; + case NVE4_3D_CACHE_SPLIT_32K_SHARED_32K_L1: return "32K_SHARED_32K_L1"; + case NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1: return "48K_SHARED_16K_L1"; + default: + return "(invalid)"; + } +} + +static void +nve4_compute_dump_launch_desc(const struct nve4_cp_launch_desc *desc) +{ + const uint32_t *data = (const uint32_t *)desc; + unsigned i; + boolean zero = FALSE; + + debug_printf("COMPUTE LAUNCH DESCRIPTOR:\n"); + + for (i = 0; i < sizeof(*desc); i += 4) { + if (data[i / 4]) { + debug_printf("[%x]: 0x%08x\n", i, data[i / 4]); + zero = FALSE; + } else + if (!zero) { + debug_printf("...\n"); + zero = TRUE; + } + } + + debug_printf("entry = 0x%x\n", desc->entry); + debug_printf("grid dimensions = %ux%ux%u\n", + desc->griddim_x, desc->griddim_y, desc->griddim_z); + debug_printf("block dimensions = %ux%ux%u\n", + desc->blockdim_x, desc->blockdim_y, desc->blockdim_z); + debug_printf("s[] size: 0x%x\n", desc->shared_size); + debug_printf("l[] size: -0x%x / +0x%x\n", + desc->local_size_n, desc->local_size_p); + debug_printf("stack size: 0x%x\n", desc->cstack_size); + debug_printf("barrier count: %u\n", desc->bar_alloc); + debug_printf("$r count: %u\n", desc->gpr_alloc); + debug_printf("cache split: %s\n", nve4_cache_split_name(desc->cache_split)); + + for (i = 0; i < 8; ++i) { + uint64_t address; + uint32_t size = desc->cb[i].size; + boolean valid = !!(desc->cb_mask & (1 << i)); + + address = ((uint64_t)desc->cb[i].address_h << 32) | desc->cb[i].address_l; + + if (!valid && !address && !size) + continue; + debug_printf("CB[%u]: address = 0x%"PRIx64", size 0x%x%s\n", + i, address, size, valid ? "" : " (invalid)"); + } +} + |