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Diffstat (limited to 'src/gallium/drivers/nvc0/nvc0_vbo.c')
-rw-r--r--src/gallium/drivers/nvc0/nvc0_vbo.c891
1 files changed, 0 insertions, 891 deletions
diff --git a/src/gallium/drivers/nvc0/nvc0_vbo.c b/src/gallium/drivers/nvc0/nvc0_vbo.c
deleted file mode 100644
index 1e9fc6237e3..00000000000
--- a/src/gallium/drivers/nvc0/nvc0_vbo.c
+++ /dev/null
@@ -1,891 +0,0 @@
-/*
- * Copyright 2010 Christoph Bumiller
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#define NVC0_PUSH_EXPLICIT_SPACE_CHECKING
-
-#include "pipe/p_context.h"
-#include "pipe/p_state.h"
-#include "util/u_inlines.h"
-#include "util/u_format.h"
-#include "translate/translate.h"
-
-#include "nvc0_context.h"
-#include "nvc0_resource.h"
-
-#include "nvc0_3d.xml.h"
-
-void
-nvc0_vertex_state_delete(struct pipe_context *pipe,
- void *hwcso)
-{
- struct nvc0_vertex_stateobj *so = hwcso;
-
- if (so->translate)
- so->translate->release(so->translate);
- FREE(hwcso);
-}
-
-void *
-nvc0_vertex_state_create(struct pipe_context *pipe,
- unsigned num_elements,
- const struct pipe_vertex_element *elements)
-{
- struct nvc0_vertex_stateobj *so;
- struct translate_key transkey;
- unsigned i;
- unsigned src_offset_max = 0;
-
- so = MALLOC(sizeof(*so) +
- num_elements * sizeof(struct nvc0_vertex_element));
- if (!so)
- return NULL;
- so->num_elements = num_elements;
- so->instance_elts = 0;
- so->instance_bufs = 0;
- so->shared_slots = FALSE;
- so->need_conversion = FALSE;
-
- memset(so->vb_access_size, 0, sizeof(so->vb_access_size));
-
- for (i = 0; i < PIPE_MAX_ATTRIBS; ++i)
- so->min_instance_div[i] = 0xffffffff;
-
- transkey.nr_elements = 0;
- transkey.output_stride = 0;
-
- for (i = 0; i < num_elements; ++i) {
- const struct pipe_vertex_element *ve = &elements[i];
- const unsigned vbi = ve->vertex_buffer_index;
- unsigned size;
- enum pipe_format fmt = ve->src_format;
-
- so->element[i].pipe = elements[i];
- so->element[i].state = nvc0_format_table[fmt].vtx;
-
- if (!so->element[i].state) {
- switch (util_format_get_nr_components(fmt)) {
- case 1: fmt = PIPE_FORMAT_R32_FLOAT; break;
- case 2: fmt = PIPE_FORMAT_R32G32_FLOAT; break;
- case 3: fmt = PIPE_FORMAT_R32G32B32_FLOAT; break;
- case 4: fmt = PIPE_FORMAT_R32G32B32A32_FLOAT; break;
- default:
- assert(0);
- FREE(so);
- return NULL;
- }
- so->element[i].state = nvc0_format_table[fmt].vtx;
- so->need_conversion = TRUE;
- }
- size = util_format_get_blocksize(fmt);
-
- src_offset_max = MAX2(src_offset_max, ve->src_offset);
-
- if (so->vb_access_size[vbi] < (ve->src_offset + size))
- so->vb_access_size[vbi] = ve->src_offset + size;
-
- if (unlikely(ve->instance_divisor)) {
- so->instance_elts |= 1 << i;
- so->instance_bufs |= 1 << vbi;
- if (ve->instance_divisor < so->min_instance_div[vbi])
- so->min_instance_div[vbi] = ve->instance_divisor;
- }
-
- if (1) {
- unsigned ca;
- unsigned j = transkey.nr_elements++;
-
- ca = util_format_description(fmt)->channel[0].size / 8;
- if (ca != 1 && ca != 2)
- ca = 4;
-
- transkey.element[j].type = TRANSLATE_ELEMENT_NORMAL;
- transkey.element[j].input_format = ve->src_format;
- transkey.element[j].input_buffer = vbi;
- transkey.element[j].input_offset = ve->src_offset;
- transkey.element[j].instance_divisor = ve->instance_divisor;
-
- transkey.output_stride = align(transkey.output_stride, ca);
- transkey.element[j].output_format = fmt;
- transkey.element[j].output_offset = transkey.output_stride;
- transkey.output_stride += size;
-
- so->element[i].state_alt = so->element[i].state;
- so->element[i].state_alt |= transkey.element[j].output_offset << 7;
- }
-
- so->element[i].state |= i << NVC0_3D_VERTEX_ATTRIB_FORMAT_BUFFER__SHIFT;
- }
- transkey.output_stride = align(transkey.output_stride, 4);
-
- so->size = transkey.output_stride;
- so->translate = translate_create(&transkey);
-
- if (so->instance_elts || src_offset_max >= (1 << 14))
- return so;
- so->shared_slots = TRUE;
-
- for (i = 0; i < num_elements; ++i) {
- const unsigned b = elements[i].vertex_buffer_index;
- const unsigned s = elements[i].src_offset;
- so->element[i].state &= ~NVC0_3D_VERTEX_ATTRIB_FORMAT_BUFFER__MASK;
- so->element[i].state |= b << NVC0_3D_VERTEX_ATTRIB_FORMAT_BUFFER__SHIFT;
- so->element[i].state |= s << NVC0_3D_VERTEX_ATTRIB_FORMAT_OFFSET__SHIFT;
- }
- return so;
-}
-
-#define NVC0_3D_VERTEX_ATTRIB_INACTIVE \
- NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_FLOAT | \
- NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32 | NVC0_3D_VERTEX_ATTRIB_FORMAT_CONST
-
-#define VTX_ATTR(a, c, t, s) \
- ((NVC0_3D_VTX_ATTR_DEFINE_TYPE_##t) | \
- (NVC0_3D_VTX_ATTR_DEFINE_SIZE_##s) | \
- ((a) << NVC0_3D_VTX_ATTR_DEFINE_ATTR__SHIFT) | \
- ((c) << NVC0_3D_VTX_ATTR_DEFINE_COMP__SHIFT))
-
-static void
-nvc0_set_constant_vertex_attrib(struct nvc0_context *nvc0, const unsigned a)
-{
- struct nouveau_pushbuf *push = nvc0->base.pushbuf;
- struct pipe_vertex_element *ve = &nvc0->vertex->element[a].pipe;
- struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[ve->vertex_buffer_index];
- uint32_t mode;
- const struct util_format_description *desc;
- void *dst;
- const void *src = (const uint8_t *)vb->user_buffer + ve->src_offset;
- assert(!vb->buffer);
-
- desc = util_format_description(ve->src_format);
-
- PUSH_SPACE(push, 6);
- BEGIN_NVC0(push, NVC0_3D(VTX_ATTR_DEFINE), 5);
- dst = &push->cur[1];
- if (desc->channel[0].pure_integer) {
- if (desc->channel[0].type == UTIL_FORMAT_TYPE_SIGNED) {
- mode = VTX_ATTR(a, 4, SINT, 32);
- desc->unpack_rgba_sint(dst, 0, src, 0, 1, 1);
- } else {
- mode = VTX_ATTR(a, 4, UINT, 32);
- desc->unpack_rgba_uint(dst, 0, src, 0, 1, 1);
- }
- } else {
- mode = VTX_ATTR(a, 4, FLOAT, 32);
- desc->unpack_rgba_float(dst, 0, src, 0, 1, 1);
- }
- push->cur[0] = mode;
- push->cur += 5;
-}
-
-static INLINE void
-nvc0_user_vbuf_range(struct nvc0_context *nvc0, int vbi,
- uint32_t *base, uint32_t *size)
-{
- if (unlikely(nvc0->vertex->instance_bufs & (1 << vbi))) {
- const uint32_t div = nvc0->vertex->min_instance_div[vbi];
- *base = nvc0->instance_off * nvc0->vtxbuf[vbi].stride;
- *size = (nvc0->instance_max / div) * nvc0->vtxbuf[vbi].stride +
- nvc0->vertex->vb_access_size[vbi];
- } else {
- /* NOTE: if there are user buffers, we *must* have index bounds */
- assert(nvc0->vb_elt_limit != ~0);
- *base = nvc0->vb_elt_first * nvc0->vtxbuf[vbi].stride;
- *size = nvc0->vb_elt_limit * nvc0->vtxbuf[vbi].stride +
- nvc0->vertex->vb_access_size[vbi];
- }
-}
-
-static INLINE void
-nvc0_release_user_vbufs(struct nvc0_context *nvc0)
-{
- if (nvc0->vbo_user) {
- nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX_TMP);
- nouveau_scratch_done(&nvc0->base);
- }
-}
-
-static void
-nvc0_update_user_vbufs(struct nvc0_context *nvc0)
-{
- uint64_t address[PIPE_MAX_ATTRIBS];
- struct nouveau_pushbuf *push = nvc0->base.pushbuf;
- int i;
- uint32_t written = 0;
-
- PUSH_SPACE(push, nvc0->vertex->num_elements * 8);
- for (i = 0; i < nvc0->vertex->num_elements; ++i) {
- struct pipe_vertex_element *ve = &nvc0->vertex->element[i].pipe;
- const unsigned b = ve->vertex_buffer_index;
- struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[b];
- uint32_t base, size;
-
- if (!(nvc0->vbo_user & (1 << b)))
- continue;
- if (!vb->stride) {
- nvc0_set_constant_vertex_attrib(nvc0, i);
- continue;
- }
- nvc0_user_vbuf_range(nvc0, b, &base, &size);
-
- if (!(written & (1 << b))) {
- struct nouveau_bo *bo;
- const uint32_t bo_flags = NOUVEAU_BO_RD | NOUVEAU_BO_GART;
- written |= 1 << b;
- address[b] = nouveau_scratch_data(&nvc0->base, vb->user_buffer,
- base, size, &bo);
- if (bo)
- BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, bo_flags, bo);
-
- NOUVEAU_DRV_STAT(&nvc0->screen->base, user_buffer_upload_bytes, size);
- }
-
- BEGIN_1IC0(push, NVC0_3D(MACRO_VERTEX_ARRAY_SELECT), 5);
- PUSH_DATA (push, i);
- PUSH_DATAh(push, address[b] + base + size - 1);
- PUSH_DATA (push, address[b] + base + size - 1);
- PUSH_DATAh(push, address[b] + ve->src_offset);
- PUSH_DATA (push, address[b] + ve->src_offset);
- }
- nvc0->base.vbo_dirty = TRUE;
-}
-
-static void
-nvc0_update_user_vbufs_shared(struct nvc0_context *nvc0)
-{
- struct nouveau_pushbuf *push = nvc0->base.pushbuf;
- uint32_t mask = nvc0->vbo_user & ~nvc0->constant_vbos;
-
- PUSH_SPACE(push, nvc0->num_vtxbufs * 8);
- while (mask) {
- struct nouveau_bo *bo;
- const uint32_t bo_flags = NOUVEAU_BO_RD | NOUVEAU_BO_GART;
- uint64_t address;
- uint32_t base, size;
- const int b = ffs(mask) - 1;
- mask &= ~(1 << b);
-
- nvc0_user_vbuf_range(nvc0, b, &base, &size);
-
- address = nouveau_scratch_data(&nvc0->base, nvc0->vtxbuf[b].user_buffer,
- base, size, &bo);
- if (bo)
- BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, bo_flags, bo);
-
- BEGIN_1IC0(push, NVC0_3D(MACRO_VERTEX_ARRAY_SELECT), 5);
- PUSH_DATA (push, b);
- PUSH_DATAh(push, address + base + size - 1);
- PUSH_DATA (push, address + base + size - 1);
- PUSH_DATAh(push, address);
- PUSH_DATA (push, address);
-
- NOUVEAU_DRV_STAT(&nvc0->screen->base, user_buffer_upload_bytes, size);
- }
-
- mask = nvc0->state.constant_elts;
- while (mask) {
- int i = ffs(mask) - 1;
- mask &= ~(1 << i);
- nvc0_set_constant_vertex_attrib(nvc0, i);
- }
-}
-
-static void
-nvc0_validate_vertex_buffers(struct nvc0_context *nvc0)
-{
- struct nouveau_pushbuf *push = nvc0->base.pushbuf;
- const struct nvc0_vertex_stateobj *vertex = nvc0->vertex;
- uint32_t refd = 0;
- unsigned i;
-
- PUSH_SPACE(push, vertex->num_elements * 8);
- for (i = 0; i < vertex->num_elements; ++i) {
- const struct nvc0_vertex_element *ve;
- const struct pipe_vertex_buffer *vb;
- struct nv04_resource *res;
- unsigned b;
- unsigned limit, offset;
-
- if (nvc0->state.constant_elts & (1 << i))
- continue;
- ve = &vertex->element[i];
- b = ve->pipe.vertex_buffer_index;
- vb = &nvc0->vtxbuf[b];
-
- if (!vb->buffer) {
- if (vb->stride) {
- if (ve->pipe.instance_divisor) {
- BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_DIVISOR(i)), 1);
- PUSH_DATA (push, ve->pipe.instance_divisor);
- }
- BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 1);
- PUSH_DATA (push, (1 << 12) | vb->stride);
- }
- /* address/value set in nvc0_update_user_vbufs */
- continue;
- }
- res = nv04_resource(vb->buffer);
- offset = ve->pipe.src_offset + vb->buffer_offset;
- limit = vb->buffer->width0 - 1;
-
- if (unlikely(ve->pipe.instance_divisor)) {
- BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 4);
- PUSH_DATA (push, (1 << 12) | vb->stride);
- PUSH_DATAh(push, res->address + offset);
- PUSH_DATA (push, res->address + offset);
- PUSH_DATA (push, ve->pipe.instance_divisor);
- } else {
- BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 3);
- PUSH_DATA (push, (1 << 12) | vb->stride);
- PUSH_DATAh(push, res->address + offset);
- PUSH_DATA (push, res->address + offset);
- }
- BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_LIMIT_HIGH(i)), 2);
- PUSH_DATAh(push, res->address + limit);
- PUSH_DATA (push, res->address + limit);
-
- if (!(refd & (1 << b))) {
- refd |= 1 << b;
- BCTX_REFN(nvc0->bufctx_3d, VTX, res, RD);
- }
- }
- if (nvc0->vbo_user)
- nvc0_update_user_vbufs(nvc0);
-}
-
-static void
-nvc0_validate_vertex_buffers_shared(struct nvc0_context *nvc0)
-{
- struct nouveau_pushbuf *push = nvc0->base.pushbuf;
- unsigned b;
- const uint32_t mask = nvc0->vbo_user;
-
- PUSH_SPACE(push, nvc0->num_vtxbufs * 8);
- for (b = 0; b < nvc0->num_vtxbufs; ++b) {
- struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[b];
- struct nv04_resource *buf;
- uint32_t offset, limit;
-
- if (mask & (1 << b)) {
- if (vb->stride) {
- BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(b)), 1);
- PUSH_DATA (push, NVC0_3D_VERTEX_ARRAY_FETCH_ENABLE | vb->stride);
- }
- /* address/value set in nvc0_update_user_vbufs_shared */
- continue;
- }
- buf = nv04_resource(vb->buffer);
- offset = vb->buffer_offset;
- limit = buf->base.width0 - 1;
-
- BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(b)), 3);
- PUSH_DATA (push, NVC0_3D_VERTEX_ARRAY_FETCH_ENABLE | vb->stride);
- PUSH_DATAh(push, buf->address + offset);
- PUSH_DATA (push, buf->address + offset);
- BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_LIMIT_HIGH(b)), 2);
- PUSH_DATAh(push, buf->address + limit);
- PUSH_DATA (push, buf->address + limit);
-
- BCTX_REFN(nvc0->bufctx_3d, VTX, buf, RD);
- }
- if (nvc0->vbo_user)
- nvc0_update_user_vbufs_shared(nvc0);
-}
-
-void
-nvc0_vertex_arrays_validate(struct nvc0_context *nvc0)
-{
- struct nouveau_pushbuf *push = nvc0->base.pushbuf;
- struct nvc0_vertex_stateobj *vertex = nvc0->vertex;
- struct nvc0_vertex_element *ve;
- uint32_t const_vbos;
- unsigned i;
- uint8_t vbo_mode;
- boolean update_vertex;
-
- nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX);
-
- if (unlikely(vertex->need_conversion) ||
- unlikely(nvc0->vertprog->vp.edgeflag < PIPE_MAX_ATTRIBS)) {
- vbo_mode = 3;
- } else {
- vbo_mode = (nvc0->vbo_user && nvc0->vbo_push_hint) ? 1 : 0;
- }
- const_vbos = vbo_mode ? 0 : nvc0->constant_vbos;
-
- update_vertex = (nvc0->dirty & NVC0_NEW_VERTEX) ||
- (const_vbos != nvc0->state.constant_vbos) ||
- (vbo_mode != nvc0->state.vbo_mode);
-
- if (update_vertex) {
- const unsigned n = MAX2(vertex->num_elements, nvc0->state.num_vtxelts);
-
- nvc0->state.constant_vbos = const_vbos;
- nvc0->state.constant_elts = 0;
- nvc0->state.num_vtxelts = vertex->num_elements;
- nvc0->state.vbo_mode = vbo_mode;
-
- if (unlikely(vbo_mode)) {
- if (unlikely(nvc0->state.instance_elts & 3)) {
- /* translate mode uses only 2 vertex buffers */
- nvc0->state.instance_elts &= ~3;
- PUSH_SPACE(push, 3);
- BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_PER_INSTANCE(0)), 2);
- PUSH_DATA (push, 0);
- PUSH_DATA (push, 0);
- }
-
- PUSH_SPACE(push, n * 2 + 4);
-
- BEGIN_NVC0(push, NVC0_3D(VERTEX_ATTRIB_FORMAT(0)), n);
- for (i = 0; i < vertex->num_elements; ++i)
- PUSH_DATA(push, vertex->element[i].state_alt);
- for (; i < n; ++i)
- PUSH_DATA(push, NVC0_3D_VERTEX_ATTRIB_INACTIVE);
-
- BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(0)), 1);
- PUSH_DATA (push, (1 << 12) | vertex->size);
- for (i = 1; i < n; ++i)
- IMMED_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 0);
- } else {
- uint32_t *restrict data;
-
- if (unlikely(vertex->instance_elts != nvc0->state.instance_elts)) {
- nvc0->state.instance_elts = vertex->instance_elts;
- assert(n); /* if (n == 0), both masks should be 0 */
- PUSH_SPACE(push, 3);
- BEGIN_NVC0(push, NVC0_3D(MACRO_VERTEX_ARRAY_PER_INSTANCE), 2);
- PUSH_DATA (push, n);
- PUSH_DATA (push, vertex->instance_elts);
- }
-
- PUSH_SPACE(push, n * 2 + 1);
- BEGIN_NVC0(push, NVC0_3D(VERTEX_ATTRIB_FORMAT(0)), n);
- data = push->cur;
- push->cur += n;
- for (i = 0; i < vertex->num_elements; ++i) {
- ve = &vertex->element[i];
- data[i] = ve->state;
- if (unlikely(const_vbos & (1 << ve->pipe.vertex_buffer_index))) {
- nvc0->state.constant_elts |= 1 << i;
- data[i] |= NVC0_3D_VERTEX_ATTRIB_FORMAT_CONST;
- IMMED_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 0);
- }
- }
- for (; i < n; ++i) {
- data[i] = NVC0_3D_VERTEX_ATTRIB_INACTIVE;
- IMMED_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 0);
- }
- }
- }
- if (nvc0->state.vbo_mode) /* using translate, don't set up arrays here */
- return;
-
- if (vertex->shared_slots)
- nvc0_validate_vertex_buffers_shared(nvc0);
- else
- nvc0_validate_vertex_buffers(nvc0);
-}
-
-void
-nvc0_idxbuf_validate(struct nvc0_context *nvc0)
-{
- struct nouveau_pushbuf *push = nvc0->base.pushbuf;
- struct nv04_resource *buf = nv04_resource(nvc0->idxbuf.buffer);
-
- assert(buf);
- assert(nouveau_resource_mapped_by_gpu(&buf->base));
-
- PUSH_SPACE(push, 6);
- BEGIN_NVC0(push, NVC0_3D(INDEX_ARRAY_START_HIGH), 5);
- PUSH_DATAh(push, buf->address + nvc0->idxbuf.offset);
- PUSH_DATA (push, buf->address + nvc0->idxbuf.offset);
- PUSH_DATAh(push, buf->address + buf->base.width0 - 1);
- PUSH_DATA (push, buf->address + buf->base.width0 - 1);
- PUSH_DATA (push, nvc0->idxbuf.index_size >> 1);
-
- BCTX_REFN(nvc0->bufctx_3d, IDX, buf, RD);
-}
-
-#define NVC0_PRIM_GL_CASE(n) \
- case PIPE_PRIM_##n: return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_##n
-
-static INLINE unsigned
-nvc0_prim_gl(unsigned prim)
-{
- switch (prim) {
- NVC0_PRIM_GL_CASE(POINTS);
- NVC0_PRIM_GL_CASE(LINES);
- NVC0_PRIM_GL_CASE(LINE_LOOP);
- NVC0_PRIM_GL_CASE(LINE_STRIP);
- NVC0_PRIM_GL_CASE(TRIANGLES);
- NVC0_PRIM_GL_CASE(TRIANGLE_STRIP);
- NVC0_PRIM_GL_CASE(TRIANGLE_FAN);
- NVC0_PRIM_GL_CASE(QUADS);
- NVC0_PRIM_GL_CASE(QUAD_STRIP);
- NVC0_PRIM_GL_CASE(POLYGON);
- NVC0_PRIM_GL_CASE(LINES_ADJACENCY);
- NVC0_PRIM_GL_CASE(LINE_STRIP_ADJACENCY);
- NVC0_PRIM_GL_CASE(TRIANGLES_ADJACENCY);
- NVC0_PRIM_GL_CASE(TRIANGLE_STRIP_ADJACENCY);
- /*
- NVC0_PRIM_GL_CASE(PATCHES); */
- default:
- return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_POINTS;
- }
-}
-
-static void
-nvc0_draw_vbo_kick_notify(struct nouveau_pushbuf *push)
-{
- struct nvc0_screen *screen = push->user_priv;
-
- nouveau_fence_update(&screen->base, TRUE);
-
- NOUVEAU_DRV_STAT(&screen->base, pushbuf_count, 1);
-}
-
-static void
-nvc0_draw_arrays(struct nvc0_context *nvc0,
- unsigned mode, unsigned start, unsigned count,
- unsigned instance_count)
-{
- struct nouveau_pushbuf *push = nvc0->base.pushbuf;
- unsigned prim;
-
- if (nvc0->state.index_bias) {
- PUSH_SPACE(push, 1);
- IMMED_NVC0(push, NVC0_3D(VB_ELEMENT_BASE), 0);
- nvc0->state.index_bias = 0;
- }
-
- prim = nvc0_prim_gl(mode);
-
- while (instance_count--) {
- PUSH_SPACE(push, 6);
- BEGIN_NVC0(push, NVC0_3D(VERTEX_BEGIN_GL), 1);
- PUSH_DATA (push, prim);
- BEGIN_NVC0(push, NVC0_3D(VERTEX_BUFFER_FIRST), 2);
- PUSH_DATA (push, start);
- PUSH_DATA (push, count);
- IMMED_NVC0(push, NVC0_3D(VERTEX_END_GL), 0);
-
- prim |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
- }
- NOUVEAU_DRV_STAT(&nvc0->screen->base, draw_calls_array, 1);
-}
-
-static void
-nvc0_draw_elements_inline_u08(struct nouveau_pushbuf *push, const uint8_t *map,
- unsigned start, unsigned count)
-{
- map += start;
-
- if (count & 3) {
- unsigned i;
- PUSH_SPACE(push, 4);
- BEGIN_NIC0(push, NVC0_3D(VB_ELEMENT_U32), count & 3);
- for (i = 0; i < (count & 3); ++i)
- PUSH_DATA(push, *map++);
- count &= ~3;
- }
- while (count) {
- unsigned i, nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN * 4) / 4;
-
- PUSH_SPACE(push, nr + 1);
- BEGIN_NIC0(push, NVC0_3D(VB_ELEMENT_U8), nr);
- for (i = 0; i < nr; ++i) {
- PUSH_DATA(push,
- (map[3] << 24) | (map[2] << 16) | (map[1] << 8) | map[0]);
- map += 4;
- }
- count -= nr * 4;
- }
-}
-
-static void
-nvc0_draw_elements_inline_u16(struct nouveau_pushbuf *push, const uint16_t *map,
- unsigned start, unsigned count)
-{
- map += start;
-
- if (count & 1) {
- count &= ~1;
- PUSH_SPACE(push, 2);
- BEGIN_NVC0(push, NVC0_3D(VB_ELEMENT_U32), 1);
- PUSH_DATA (push, *map++);
- }
- while (count) {
- unsigned i, nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN * 2) / 2;
-
- PUSH_SPACE(push, nr + 1);
- BEGIN_NIC0(push, NVC0_3D(VB_ELEMENT_U16), nr);
- for (i = 0; i < nr; ++i) {
- PUSH_DATA(push, (map[1] << 16) | map[0]);
- map += 2;
- }
- count -= nr * 2;
- }
-}
-
-static void
-nvc0_draw_elements_inline_u32(struct nouveau_pushbuf *push, const uint32_t *map,
- unsigned start, unsigned count)
-{
- map += start;
-
- while (count) {
- const unsigned nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN);
-
- PUSH_SPACE(push, nr + 1);
- BEGIN_NIC0(push, NVC0_3D(VB_ELEMENT_U32), nr);
- PUSH_DATAp(push, map, nr);
-
- map += nr;
- count -= nr;
- }
-}
-
-static void
-nvc0_draw_elements_inline_u32_short(struct nouveau_pushbuf *push,
- const uint32_t *map,
- unsigned start, unsigned count)
-{
- map += start;
-
- if (count & 1) {
- count--;
- PUSH_SPACE(push, 1);
- BEGIN_NVC0(push, NVC0_3D(VB_ELEMENT_U32), 1);
- PUSH_DATA (push, *map++);
- }
- while (count) {
- unsigned i, nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN * 2) / 2;
-
- PUSH_SPACE(push, nr + 1);
- BEGIN_NIC0(push, NVC0_3D(VB_ELEMENT_U16), nr);
- for (i = 0; i < nr; ++i) {
- PUSH_DATA(push, (map[1] << 16) | map[0]);
- map += 2;
- }
- count -= nr * 2;
- }
-}
-
-static void
-nvc0_draw_elements(struct nvc0_context *nvc0, boolean shorten,
- unsigned mode, unsigned start, unsigned count,
- unsigned instance_count, int32_t index_bias)
-{
- struct nouveau_pushbuf *push = nvc0->base.pushbuf;
- unsigned prim;
- const unsigned index_size = nvc0->idxbuf.index_size;
-
- prim = nvc0_prim_gl(mode);
-
- if (index_bias != nvc0->state.index_bias) {
- PUSH_SPACE(push, 2);
- BEGIN_NVC0(push, NVC0_3D(VB_ELEMENT_BASE), 1);
- PUSH_DATA (push, index_bias);
- nvc0->state.index_bias = index_bias;
- }
-
- if (nvc0->idxbuf.buffer) {
- PUSH_SPACE(push, 1);
- IMMED_NVC0(push, NVC0_3D(VERTEX_BEGIN_GL), prim);
- do {
- PUSH_SPACE(push, 7);
- BEGIN_NVC0(push, NVC0_3D(INDEX_BATCH_FIRST), 2);
- PUSH_DATA (push, start);
- PUSH_DATA (push, count);
- if (--instance_count) {
- BEGIN_NVC0(push, NVC0_3D(VERTEX_END_GL), 2);
- PUSH_DATA (push, 0);
- PUSH_DATA (push, prim | NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT);
- }
- } while (instance_count);
- IMMED_NVC0(push, NVC0_3D(VERTEX_END_GL), 0);
- } else {
- const void *data = nvc0->idxbuf.user_buffer;
-
- while (instance_count--) {
- PUSH_SPACE(push, 2);
- BEGIN_NVC0(push, NVC0_3D(VERTEX_BEGIN_GL), 1);
- PUSH_DATA (push, prim);
- switch (index_size) {
- case 1:
- nvc0_draw_elements_inline_u08(push, data, start, count);
- break;
- case 2:
- nvc0_draw_elements_inline_u16(push, data, start, count);
- break;
- case 4:
- if (shorten)
- nvc0_draw_elements_inline_u32_short(push, data, start, count);
- else
- nvc0_draw_elements_inline_u32(push, data, start, count);
- break;
- default:
- assert(0);
- return;
- }
- PUSH_SPACE(push, 1);
- IMMED_NVC0(push, NVC0_3D(VERTEX_END_GL), 0);
-
- prim |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
- }
- }
- NOUVEAU_DRV_STAT(&nvc0->screen->base, draw_calls_indexed, 1);
-}
-
-static void
-nvc0_draw_stream_output(struct nvc0_context *nvc0,
- const struct pipe_draw_info *info)
-{
- struct nouveau_pushbuf *push = nvc0->base.pushbuf;
- struct nvc0_so_target *so = nvc0_so_target(info->count_from_stream_output);
- struct nv04_resource *res = nv04_resource(so->pipe.buffer);
- unsigned mode = nvc0_prim_gl(info->mode);
- unsigned num_instances = info->instance_count;
-
- if (res->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING) {
- res->status &= ~NOUVEAU_BUFFER_STATUS_GPU_WRITING;
- PUSH_SPACE(push, 2);
- IMMED_NVC0(push, NVC0_3D(SERIALIZE), 0);
- nvc0_query_fifo_wait(push, so->pq);
- IMMED_NVC0(push, NVC0_3D(VERTEX_ARRAY_FLUSH), 0);
-
- NOUVEAU_DRV_STAT(&nvc0->screen->base, gpu_serialize_count, 1);
- }
-
- while (num_instances--) {
- PUSH_SPACE(push, 8);
- BEGIN_NVC0(push, NVC0_3D(VERTEX_BEGIN_GL), 1);
- PUSH_DATA (push, mode);
- BEGIN_NVC0(push, NVC0_3D(DRAW_TFB_BASE), 1);
- PUSH_DATA (push, 0);
- BEGIN_NVC0(push, NVC0_3D(DRAW_TFB_STRIDE), 1);
- PUSH_DATA (push, so->stride);
- BEGIN_NVC0(push, NVC0_3D(DRAW_TFB_BYTES), 1);
- nvc0_query_pushbuf_submit(push, so->pq, 0x4);
- IMMED_NVC0(push, NVC0_3D(VERTEX_END_GL), 0);
-
- mode |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
- }
-}
-
-void
-nvc0_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
-{
- struct nvc0_context *nvc0 = nvc0_context(pipe);
- struct nouveau_pushbuf *push = nvc0->base.pushbuf;
-
- /* NOTE: caller must ensure that (min_index + index_bias) is >= 0 */
- nvc0->vb_elt_first = info->min_index + info->index_bias;
- nvc0->vb_elt_limit = info->max_index - info->min_index;
- nvc0->instance_off = info->start_instance;
- nvc0->instance_max = info->instance_count - 1;
-
- /* For picking only a few vertices from a large user buffer, push is better,
- * if index count is larger and we expect repeated vertices, suggest upload.
- */
- nvc0->vbo_push_hint =
- info->indexed && (nvc0->vb_elt_limit >= (info->count * 2));
-
- /* Check whether we want to switch vertex-submission mode. */
- if (nvc0->vbo_user && !(nvc0->dirty & (NVC0_NEW_ARRAYS | NVC0_NEW_VERTEX))) {
- if (nvc0->vbo_push_hint != !!nvc0->state.vbo_mode)
- if (nvc0->state.vbo_mode != 3)
- nvc0->dirty |= NVC0_NEW_ARRAYS;
-
- if (!(nvc0->dirty & NVC0_NEW_ARRAYS) && nvc0->state.vbo_mode == 0) {
- if (nvc0->vertex->shared_slots)
- nvc0_update_user_vbufs_shared(nvc0);
- else
- nvc0_update_user_vbufs(nvc0);
- }
- }
-
- /* 8 as minimum to avoid immediate double validation of new buffers */
- nvc0_state_validate(nvc0, ~0, 8);
-
- push->kick_notify = nvc0_draw_vbo_kick_notify;
-
- if (nvc0->state.vbo_mode) {
- nvc0_push_vbo(nvc0, info);
- push->kick_notify = nvc0_default_kick_notify;
- return;
- }
-
- /* space for base instance, flush, and prim restart */
- PUSH_SPACE(push, 8);
-
- if (nvc0->state.instance_base != info->start_instance) {
- nvc0->state.instance_base = info->start_instance;
- /* NOTE: this does not affect the shader input, should it ? */
- BEGIN_NVC0(push, NVC0_3D(VB_INSTANCE_BASE), 1);
- PUSH_DATA (push, info->start_instance);
- }
-
- if (nvc0->base.vbo_dirty) {
- IMMED_NVC0(push, NVC0_3D(VERTEX_ARRAY_FLUSH), 0);
- nvc0->base.vbo_dirty = FALSE;
- }
-
- if (info->indexed) {
- boolean shorten = info->max_index <= 65535;
-
- if (info->primitive_restart != nvc0->state.prim_restart) {
- if (info->primitive_restart) {
- BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_ENABLE), 2);
- PUSH_DATA (push, 1);
- PUSH_DATA (push, info->restart_index);
-
- if (info->restart_index > 65535)
- shorten = FALSE;
- } else {
- IMMED_NVC0(push, NVC0_3D(PRIM_RESTART_ENABLE), 0);
- }
- nvc0->state.prim_restart = info->primitive_restart;
- } else
- if (info->primitive_restart) {
- BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_INDEX), 1);
- PUSH_DATA (push, info->restart_index);
-
- if (info->restart_index > 65535)
- shorten = FALSE;
- }
-
- nvc0_draw_elements(nvc0, shorten,
- info->mode, info->start, info->count,
- info->instance_count, info->index_bias);
- } else
- if (unlikely(info->count_from_stream_output)) {
- nvc0_draw_stream_output(nvc0, info);
- } else {
- nvc0_draw_arrays(nvc0,
- info->mode, info->start, info->count,
- info->instance_count);
- }
- push->kick_notify = nvc0_default_kick_notify;
-
- nvc0_release_user_vbufs(nvc0);
-}