diff options
Diffstat (limited to 'src/gallium/drivers/nvc0/nvc0_tex.c')
-rw-r--r-- | src/gallium/drivers/nvc0/nvc0_tex.c | 277 |
1 files changed, 277 insertions, 0 deletions
diff --git a/src/gallium/drivers/nvc0/nvc0_tex.c b/src/gallium/drivers/nvc0/nvc0_tex.c new file mode 100644 index 00000000000..b219f82c903 --- /dev/null +++ b/src/gallium/drivers/nvc0/nvc0_tex.c @@ -0,0 +1,277 @@ +/* + * Copyright 2008 Ben Skeggs + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "nvc0_context.h" +#include "nvc0_resource.h" +#include "nv50_texture.xml.h" + +#include "util/u_format.h" + +static INLINE uint32_t +nv50_tic_swizzle(uint32_t tc, unsigned swz) +{ + switch (swz) { + case PIPE_SWIZZLE_RED: + return (tc & NV50_TIC_0_MAPR__MASK) >> NV50_TIC_0_MAPR__SHIFT; + case PIPE_SWIZZLE_GREEN: + return (tc & NV50_TIC_0_MAPG__MASK) >> NV50_TIC_0_MAPG__SHIFT; + case PIPE_SWIZZLE_BLUE: + return (tc & NV50_TIC_0_MAPB__MASK) >> NV50_TIC_0_MAPB__SHIFT; + case PIPE_SWIZZLE_ALPHA: + return (tc & NV50_TIC_0_MAPA__MASK) >> NV50_TIC_0_MAPA__SHIFT; + case PIPE_SWIZZLE_ONE: + return NV50_TIC_MAP_ONE; + case PIPE_SWIZZLE_ZERO: + default: + return NV50_TIC_MAP_ZERO; + } +} + +struct pipe_sampler_view * +nvc0_create_sampler_view(struct pipe_context *pipe, + struct pipe_resource *texture, + const struct pipe_sampler_view *templ) +{ + const struct util_format_description *desc; + uint32_t *tic; + uint32_t swz[4]; + uint32_t depth; + struct nvc0_tic_entry *view; + struct nvc0_miptree *mt = nvc0_miptree(texture); + + view = MALLOC_STRUCT(nvc0_tic_entry); + if (!view) + return NULL; + + view->pipe = *templ; + view->pipe.reference.count = 1; + view->pipe.texture = NULL; + view->pipe.context = pipe; + + view->id = -1; + + pipe_resource_reference(&view->pipe.texture, texture); + + tic = &view->tic[0]; + + desc = util_format_description(mt->base.base.format); + + /* TIC[0] */ + + tic[0] = nvc0_format_table[view->pipe.format].tic; + + swz[0] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_r); + swz[1] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_g); + swz[2] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_b); + swz[3] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_a); + tic[0] = (tic[0] & ~NV50_TIC_0_SWIZZLE__MASK) | + (swz[0] << NV50_TIC_0_MAPR__SHIFT) | + (swz[1] << NV50_TIC_0_MAPG__SHIFT) | + (swz[2] << NV50_TIC_0_MAPB__SHIFT) | + (swz[3] << NV50_TIC_0_MAPA__SHIFT); + + /* tic[1] = mt->base.bo->offset; */ + tic[2] = /* mt->base.bo->offset >> 32 */ 0; + + tic[2] |= 0x10001000 | /* NV50_TIC_2_NO_BORDER */ 0x40000000; + + if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) + tic[2] |= NV50_TIC_2_COLORSPACE_SRGB; + + if (mt->base.base.target != PIPE_TEXTURE_RECT) + tic[2] |= NV50_TIC_2_NORMALIZED_COORDS; + + tic[2] |= + ((mt->base.bo->tile_mode & 0x0f0) << (22 - 4)) | + ((mt->base.bo->tile_mode & 0xf00) << (25 - 8)); + + depth = MAX2(mt->base.base.array_size, mt->base.base.depth0); + + switch (mt->base.base.target) { + case PIPE_TEXTURE_1D: + tic[2] |= NV50_TIC_2_TARGET_1D; + break; + case PIPE_TEXTURE_2D: + tic[2] |= NV50_TIC_2_TARGET_2D; + break; + case PIPE_TEXTURE_RECT: + tic[2] |= NV50_TIC_2_TARGET_RECT; + break; + case PIPE_TEXTURE_3D: + tic[2] |= NV50_TIC_2_TARGET_3D; + break; + case PIPE_TEXTURE_CUBE: + depth /= 6; + if (depth > 1) + tic[2] |= NV50_TIC_2_TARGET_CUBE_ARRAY; + else + tic[2] |= NV50_TIC_2_TARGET_CUBE; + break; + case PIPE_TEXTURE_1D_ARRAY: + tic[2] |= NV50_TIC_2_TARGET_1D_ARRAY; + break; + case PIPE_TEXTURE_2D_ARRAY: + tic[2] |= NV50_TIC_2_TARGET_2D_ARRAY; + break; + case PIPE_BUFFER: + tic[2] |= NV50_TIC_2_TARGET_BUFFER | /* NV50_TIC_2_LINEAR */ (1 << 18); + default: + NOUVEAU_ERR("invalid texture target: %d\n", mt->base.base.target); + return FALSE; + } + + if (mt->base.base.target == PIPE_BUFFER) + tic[3] = mt->base.base.width0; + else + tic[3] = 0x00300000; + + tic[4] = (1 << 31) | mt->base.base.width0; + + tic[5] = mt->base.base.height0 & 0xffff; + tic[5] |= depth << 16; + tic[5] |= mt->base.base.last_level << 28; + + tic[6] = 0x03000000; + + tic[7] = (view->pipe.u.tex.last_level << 4) | view->pipe.u.tex.first_level; + + return &view->pipe; +} + +static boolean +nvc0_validate_tic(struct nvc0_context *nvc0, int s) +{ + struct nouveau_channel *chan = nvc0->screen->base.channel; + struct nouveau_bo *txc = nvc0->screen->txc; + unsigned i; + boolean need_flush = FALSE; + + for (i = 0; i < nvc0->num_textures[s]; ++i) { + struct nvc0_tic_entry *tic = nvc0_tic_entry(nvc0->textures[s][i]); + struct nvc0_resource *res; + + if (!tic) { + BEGIN_RING(chan, RING_3D(BIND_TIC(s)), 1); + OUT_RING (chan, (i << 1) | 0); + continue; + } + res = &nvc0_miptree(tic->pipe.texture)->base; + + if (tic->id < 0) { + tic->id = nvc0_screen_tic_alloc(nvc0->screen, tic); + + MARK_RING (chan, 9 + 8, 4); + BEGIN_RING(chan, RING_MF(OFFSET_OUT_HIGH), 2); + OUT_RELOCh(chan, txc, tic->id * 32, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + OUT_RELOCl(chan, txc, tic->id * 32, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, RING_MF(LINE_LENGTH_IN), 2); + OUT_RING (chan, 32); + OUT_RING (chan, 1); + BEGIN_RING(chan, RING_MF(EXEC), 1); + OUT_RING (chan, 0x100111); + BEGIN_RING_NI(chan, RING_MF(DATA), 8); + OUT_RING (chan, tic->tic[0]); + OUT_RELOCl(chan, res->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); + OUT_RELOC (chan, res->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | + NOUVEAU_BO_HIGH | NOUVEAU_BO_OR, tic->tic[2], tic->tic[2]); + OUT_RINGp (chan, &tic->tic[3], 5); + + need_flush = TRUE; + } + nvc0->screen->tic.lock[tic->id / 32] |= 1 << (tic->id % 32); + + nvc0_bufctx_add_resident(nvc0, NVC0_BUFCTX_TEXTURES, res, + NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); + + BEGIN_RING(chan, RING_3D(BIND_TIC(s)), 1); + OUT_RING (chan, (tic->id << 9) | (i << 1) | 1); + } + for (; i < nvc0->state.num_textures[s]; ++i) { + BEGIN_RING(chan, RING_3D(BIND_TIC(s)), 1); + OUT_RING (chan, (i << 1) | 0); + } + nvc0->state.num_textures[s] = nvc0->num_textures[s]; + + return need_flush; +} + +void nvc0_validate_textures(struct nvc0_context *nvc0) +{ + boolean need_flush; + + need_flush = nvc0_validate_tic(nvc0, 0); + need_flush |= nvc0_validate_tic(nvc0, 4); + + if (need_flush) { + BEGIN_RING(nvc0->screen->base.channel, RING_3D(TIC_FLUSH), 1); + OUT_RING (nvc0->screen->base.channel, 0); + } +} + +static boolean +nvc0_validate_tsc(struct nvc0_context *nvc0, int s) +{ + struct nouveau_channel *chan = nvc0->screen->base.channel; + unsigned i; + boolean need_flush = FALSE; + + for (i = 0; i < nvc0->num_samplers[s]; ++i) { + struct nvc0_tsc_entry *tsc = nvc0_tsc_entry(nvc0->samplers[s][i]); + + if (!tsc) { + BEGIN_RING(chan, RING_3D(BIND_TSC(s)), 1); + OUT_RING (chan, (i << 4) | 0); + continue; + } + if (tsc->id < 0) { + tsc->id = nvc0_screen_tsc_alloc(nvc0->screen, tsc); + + nvc0_m2mf_push_linear(nvc0, nvc0->screen->txc, NOUVEAU_BO_VRAM, + 65536 + tsc->id * 32, 32, tsc->tsc); + need_flush = TRUE; + } + nvc0->screen->tsc.lock[tsc->id / 32] |= 1 << (tsc->id % 32); + + BEGIN_RING(chan, RING_3D(BIND_TSC(s)), 1); + OUT_RING (chan, (tsc->id << 12) | (i << 4) | 1); + } + for (; i < nvc0->state.num_samplers[s]; ++i) { + BEGIN_RING(chan, RING_3D(BIND_TSC(s)), 1); + OUT_RING (chan, (i << 4) | 0); + } + nvc0->state.num_samplers[s] = nvc0->num_samplers[s]; + + return need_flush; +} + +void nvc0_validate_samplers(struct nvc0_context *nvc0) +{ + boolean need_flush; + + need_flush = nvc0_validate_tsc(nvc0, 0); + need_flush |= nvc0_validate_tsc(nvc0, 4); + + if (need_flush) { + BEGIN_RING(nvc0->screen->base.channel, RING_3D(TSC_FLUSH), 1); + OUT_RING (nvc0->screen->base.channel, 0); + } +} |