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Diffstat (limited to 'src/gallium/drivers/nvc0/nvc0_tex.c')
-rw-r--r--src/gallium/drivers/nvc0/nvc0_tex.c277
1 files changed, 277 insertions, 0 deletions
diff --git a/src/gallium/drivers/nvc0/nvc0_tex.c b/src/gallium/drivers/nvc0/nvc0_tex.c
new file mode 100644
index 00000000000..b219f82c903
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_tex.c
@@ -0,0 +1,277 @@
+/*
+ * Copyright 2008 Ben Skeggs
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include "nvc0_context.h"
+#include "nvc0_resource.h"
+#include "nv50_texture.xml.h"
+
+#include "util/u_format.h"
+
+static INLINE uint32_t
+nv50_tic_swizzle(uint32_t tc, unsigned swz)
+{
+ switch (swz) {
+ case PIPE_SWIZZLE_RED:
+ return (tc & NV50_TIC_0_MAPR__MASK) >> NV50_TIC_0_MAPR__SHIFT;
+ case PIPE_SWIZZLE_GREEN:
+ return (tc & NV50_TIC_0_MAPG__MASK) >> NV50_TIC_0_MAPG__SHIFT;
+ case PIPE_SWIZZLE_BLUE:
+ return (tc & NV50_TIC_0_MAPB__MASK) >> NV50_TIC_0_MAPB__SHIFT;
+ case PIPE_SWIZZLE_ALPHA:
+ return (tc & NV50_TIC_0_MAPA__MASK) >> NV50_TIC_0_MAPA__SHIFT;
+ case PIPE_SWIZZLE_ONE:
+ return NV50_TIC_MAP_ONE;
+ case PIPE_SWIZZLE_ZERO:
+ default:
+ return NV50_TIC_MAP_ZERO;
+ }
+}
+
+struct pipe_sampler_view *
+nvc0_create_sampler_view(struct pipe_context *pipe,
+ struct pipe_resource *texture,
+ const struct pipe_sampler_view *templ)
+{
+ const struct util_format_description *desc;
+ uint32_t *tic;
+ uint32_t swz[4];
+ uint32_t depth;
+ struct nvc0_tic_entry *view;
+ struct nvc0_miptree *mt = nvc0_miptree(texture);
+
+ view = MALLOC_STRUCT(nvc0_tic_entry);
+ if (!view)
+ return NULL;
+
+ view->pipe = *templ;
+ view->pipe.reference.count = 1;
+ view->pipe.texture = NULL;
+ view->pipe.context = pipe;
+
+ view->id = -1;
+
+ pipe_resource_reference(&view->pipe.texture, texture);
+
+ tic = &view->tic[0];
+
+ desc = util_format_description(mt->base.base.format);
+
+ /* TIC[0] */
+
+ tic[0] = nvc0_format_table[view->pipe.format].tic;
+
+ swz[0] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_r);
+ swz[1] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_g);
+ swz[2] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_b);
+ swz[3] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_a);
+ tic[0] = (tic[0] & ~NV50_TIC_0_SWIZZLE__MASK) |
+ (swz[0] << NV50_TIC_0_MAPR__SHIFT) |
+ (swz[1] << NV50_TIC_0_MAPG__SHIFT) |
+ (swz[2] << NV50_TIC_0_MAPB__SHIFT) |
+ (swz[3] << NV50_TIC_0_MAPA__SHIFT);
+
+ /* tic[1] = mt->base.bo->offset; */
+ tic[2] = /* mt->base.bo->offset >> 32 */ 0;
+
+ tic[2] |= 0x10001000 | /* NV50_TIC_2_NO_BORDER */ 0x40000000;
+
+ if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
+ tic[2] |= NV50_TIC_2_COLORSPACE_SRGB;
+
+ if (mt->base.base.target != PIPE_TEXTURE_RECT)
+ tic[2] |= NV50_TIC_2_NORMALIZED_COORDS;
+
+ tic[2] |=
+ ((mt->base.bo->tile_mode & 0x0f0) << (22 - 4)) |
+ ((mt->base.bo->tile_mode & 0xf00) << (25 - 8));
+
+ depth = MAX2(mt->base.base.array_size, mt->base.base.depth0);
+
+ switch (mt->base.base.target) {
+ case PIPE_TEXTURE_1D:
+ tic[2] |= NV50_TIC_2_TARGET_1D;
+ break;
+ case PIPE_TEXTURE_2D:
+ tic[2] |= NV50_TIC_2_TARGET_2D;
+ break;
+ case PIPE_TEXTURE_RECT:
+ tic[2] |= NV50_TIC_2_TARGET_RECT;
+ break;
+ case PIPE_TEXTURE_3D:
+ tic[2] |= NV50_TIC_2_TARGET_3D;
+ break;
+ case PIPE_TEXTURE_CUBE:
+ depth /= 6;
+ if (depth > 1)
+ tic[2] |= NV50_TIC_2_TARGET_CUBE_ARRAY;
+ else
+ tic[2] |= NV50_TIC_2_TARGET_CUBE;
+ break;
+ case PIPE_TEXTURE_1D_ARRAY:
+ tic[2] |= NV50_TIC_2_TARGET_1D_ARRAY;
+ break;
+ case PIPE_TEXTURE_2D_ARRAY:
+ tic[2] |= NV50_TIC_2_TARGET_2D_ARRAY;
+ break;
+ case PIPE_BUFFER:
+ tic[2] |= NV50_TIC_2_TARGET_BUFFER | /* NV50_TIC_2_LINEAR */ (1 << 18);
+ default:
+ NOUVEAU_ERR("invalid texture target: %d\n", mt->base.base.target);
+ return FALSE;
+ }
+
+ if (mt->base.base.target == PIPE_BUFFER)
+ tic[3] = mt->base.base.width0;
+ else
+ tic[3] = 0x00300000;
+
+ tic[4] = (1 << 31) | mt->base.base.width0;
+
+ tic[5] = mt->base.base.height0 & 0xffff;
+ tic[5] |= depth << 16;
+ tic[5] |= mt->base.base.last_level << 28;
+
+ tic[6] = 0x03000000;
+
+ tic[7] = (view->pipe.u.tex.last_level << 4) | view->pipe.u.tex.first_level;
+
+ return &view->pipe;
+}
+
+static boolean
+nvc0_validate_tic(struct nvc0_context *nvc0, int s)
+{
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct nouveau_bo *txc = nvc0->screen->txc;
+ unsigned i;
+ boolean need_flush = FALSE;
+
+ for (i = 0; i < nvc0->num_textures[s]; ++i) {
+ struct nvc0_tic_entry *tic = nvc0_tic_entry(nvc0->textures[s][i]);
+ struct nvc0_resource *res;
+
+ if (!tic) {
+ BEGIN_RING(chan, RING_3D(BIND_TIC(s)), 1);
+ OUT_RING (chan, (i << 1) | 0);
+ continue;
+ }
+ res = &nvc0_miptree(tic->pipe.texture)->base;
+
+ if (tic->id < 0) {
+ tic->id = nvc0_screen_tic_alloc(nvc0->screen, tic);
+
+ MARK_RING (chan, 9 + 8, 4);
+ BEGIN_RING(chan, RING_MF(OFFSET_OUT_HIGH), 2);
+ OUT_RELOCh(chan, txc, tic->id * 32, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ OUT_RELOCl(chan, txc, tic->id * 32, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, RING_MF(LINE_LENGTH_IN), 2);
+ OUT_RING (chan, 32);
+ OUT_RING (chan, 1);
+ BEGIN_RING(chan, RING_MF(EXEC), 1);
+ OUT_RING (chan, 0x100111);
+ BEGIN_RING_NI(chan, RING_MF(DATA), 8);
+ OUT_RING (chan, tic->tic[0]);
+ OUT_RELOCl(chan, res->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
+ OUT_RELOC (chan, res->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD |
+ NOUVEAU_BO_HIGH | NOUVEAU_BO_OR, tic->tic[2], tic->tic[2]);
+ OUT_RINGp (chan, &tic->tic[3], 5);
+
+ need_flush = TRUE;
+ }
+ nvc0->screen->tic.lock[tic->id / 32] |= 1 << (tic->id % 32);
+
+ nvc0_bufctx_add_resident(nvc0, NVC0_BUFCTX_TEXTURES, res,
+ NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
+
+ BEGIN_RING(chan, RING_3D(BIND_TIC(s)), 1);
+ OUT_RING (chan, (tic->id << 9) | (i << 1) | 1);
+ }
+ for (; i < nvc0->state.num_textures[s]; ++i) {
+ BEGIN_RING(chan, RING_3D(BIND_TIC(s)), 1);
+ OUT_RING (chan, (i << 1) | 0);
+ }
+ nvc0->state.num_textures[s] = nvc0->num_textures[s];
+
+ return need_flush;
+}
+
+void nvc0_validate_textures(struct nvc0_context *nvc0)
+{
+ boolean need_flush;
+
+ need_flush = nvc0_validate_tic(nvc0, 0);
+ need_flush |= nvc0_validate_tic(nvc0, 4);
+
+ if (need_flush) {
+ BEGIN_RING(nvc0->screen->base.channel, RING_3D(TIC_FLUSH), 1);
+ OUT_RING (nvc0->screen->base.channel, 0);
+ }
+}
+
+static boolean
+nvc0_validate_tsc(struct nvc0_context *nvc0, int s)
+{
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+ unsigned i;
+ boolean need_flush = FALSE;
+
+ for (i = 0; i < nvc0->num_samplers[s]; ++i) {
+ struct nvc0_tsc_entry *tsc = nvc0_tsc_entry(nvc0->samplers[s][i]);
+
+ if (!tsc) {
+ BEGIN_RING(chan, RING_3D(BIND_TSC(s)), 1);
+ OUT_RING (chan, (i << 4) | 0);
+ continue;
+ }
+ if (tsc->id < 0) {
+ tsc->id = nvc0_screen_tsc_alloc(nvc0->screen, tsc);
+
+ nvc0_m2mf_push_linear(nvc0, nvc0->screen->txc, NOUVEAU_BO_VRAM,
+ 65536 + tsc->id * 32, 32, tsc->tsc);
+ need_flush = TRUE;
+ }
+ nvc0->screen->tsc.lock[tsc->id / 32] |= 1 << (tsc->id % 32);
+
+ BEGIN_RING(chan, RING_3D(BIND_TSC(s)), 1);
+ OUT_RING (chan, (tsc->id << 12) | (i << 4) | 1);
+ }
+ for (; i < nvc0->state.num_samplers[s]; ++i) {
+ BEGIN_RING(chan, RING_3D(BIND_TSC(s)), 1);
+ OUT_RING (chan, (i << 4) | 0);
+ }
+ nvc0->state.num_samplers[s] = nvc0->num_samplers[s];
+
+ return need_flush;
+}
+
+void nvc0_validate_samplers(struct nvc0_context *nvc0)
+{
+ boolean need_flush;
+
+ need_flush = nvc0_validate_tsc(nvc0, 0);
+ need_flush |= nvc0_validate_tsc(nvc0, 4);
+
+ if (need_flush) {
+ BEGIN_RING(nvc0->screen->base.channel, RING_3D(TSC_FLUSH), 1);
+ OUT_RING (nvc0->screen->base.channel, 0);
+ }
+}