diff options
Diffstat (limited to 'src/gallium/drivers/nvc0/nvc0_surface.c')
-rw-r--r-- | src/gallium/drivers/nvc0/nvc0_surface.c | 361 |
1 files changed, 361 insertions, 0 deletions
diff --git a/src/gallium/drivers/nvc0/nvc0_surface.c b/src/gallium/drivers/nvc0/nvc0_surface.c new file mode 100644 index 00000000000..b52b09877c4 --- /dev/null +++ b/src/gallium/drivers/nvc0/nvc0_surface.c @@ -0,0 +1,361 @@ +/* + * Copyright 2008 Ben Skeggs + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include <stdint.h> + +#include "pipe/p_defines.h" + +#include "util/u_inlines.h" +#include "util/u_pack_color.h" +#include "util/u_format.h" + +#include "nvc0_context.h" +#include "nvc0_resource.h" + +#include "nv50_defs.xml.h" + +/* return TRUE for formats that can be converted among each other by NVC0_2D */ +static INLINE boolean +nvc0_2d_format_faithful(enum pipe_format format) +{ + switch (format) { + case PIPE_FORMAT_B8G8R8A8_UNORM: + case PIPE_FORMAT_B8G8R8X8_UNORM: + case PIPE_FORMAT_B8G8R8A8_SRGB: + case PIPE_FORMAT_B8G8R8X8_SRGB: + case PIPE_FORMAT_B5G6R5_UNORM: + case PIPE_FORMAT_B5G5R5A1_UNORM: + case PIPE_FORMAT_B10G10R10A2_UNORM: + case PIPE_FORMAT_R8_UNORM: + case PIPE_FORMAT_R32G32B32A32_FLOAT: + case PIPE_FORMAT_R32G32B32_FLOAT: + return TRUE; + default: + return FALSE; + } +} + +static INLINE uint8_t +nvc0_2d_format(enum pipe_format format) +{ + uint8_t id = nvc0_format_table[format].rt; + + /* Hardware values for color formats range from 0xc0 to 0xff, + * but the 2D engine doesn't support all of them. + */ + if ((id >= 0xc0) && (0xff0843e080608409ULL & (1ULL << (id - 0xc0)))) + return id; + + switch (util_format_get_blocksize(format)) { + case 1: + return NV50_SURFACE_FORMAT_R8_UNORM; + case 2: + return NV50_SURFACE_FORMAT_R16_UNORM; + case 4: + return NV50_SURFACE_FORMAT_A8R8G8B8_UNORM; + default: + return 0; + } +} + +static int +nvc0_surface_set(struct nvc0_screen *screen, struct pipe_surface *ps, int dst) +{ + struct nvc0_miptree *mt = nvc0_miptree(ps->texture); + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_bo *bo = nvc0_miptree(ps->texture)->base.bo; + int format, mthd = dst ? NVC0_2D_DST_FORMAT : NVC0_2D_SRC_FORMAT; + int flags = NOUVEAU_BO_VRAM | (dst ? NOUVEAU_BO_WR : NOUVEAU_BO_RD); + + format = nvc0_2d_format(ps->format); + if (!format) { + NOUVEAU_ERR("invalid/unsupported surface format: %s\n", + util_format_name(ps->format)); + return 1; + } + + if (!bo->tile_flags) { + BEGIN_RING(chan, RING_2D_(mthd), 2); + OUT_RING (chan, format); + OUT_RING (chan, 1); + BEGIN_RING(chan, RING_2D_(mthd + 0x14), 5); + OUT_RING (chan, mt->level[ps->level].pitch); + OUT_RING (chan, ps->width); + OUT_RING (chan, ps->height); + OUT_RELOCh(chan, bo, ps->offset, flags); + OUT_RELOCl(chan, bo, ps->offset, flags); + } else { + BEGIN_RING(chan, RING_2D_(mthd), 5); + OUT_RING (chan, format); + OUT_RING (chan, 0); + OUT_RING (chan, mt->level[ps->level].tile_mode); + OUT_RING (chan, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, RING_2D_(mthd + 0x18), 4); + OUT_RING (chan, ps->width); + OUT_RING (chan, ps->height); + OUT_RELOCh(chan, bo, ps->offset, flags); + OUT_RELOCl(chan, bo, ps->offset, flags); + } + +#if 0 + if (dst) { + BEGIN_RING(chan, RING_2D_(NVC0_2D_CLIP_X), 4); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, surf->width); + OUT_RING (chan, surf->height); + } +#endif + return 0; +} + +static int +nvc0_surface_do_copy(struct nvc0_screen *screen, + struct pipe_surface *dst, int dx, int dy, + struct pipe_surface *src, int sx, int sy, + int w, int h) +{ + struct nouveau_channel *chan = screen->base.channel; + int ret; + + ret = MARK_RING(chan, 2*16 + 32, 4); + if (ret) + return ret; + + ret = nvc0_surface_set(screen, dst, 1); + if (ret) + return ret; + + ret = nvc0_surface_set(screen, src, 0); + if (ret) + return ret; + + /* 0/1 = CENTER/CORNER, 10/00 = POINT/BILINEAR */ + BEGIN_RING(chan, RING_2D(BLIT_CONTROL), 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, RING_2D(BLIT_DST_X), 4); + OUT_RING (chan, dx); + OUT_RING (chan, dy); + OUT_RING (chan, w); + OUT_RING (chan, h); + BEGIN_RING(chan, RING_2D(BLIT_DU_DX_FRACT), 4); + OUT_RING (chan, 0); + OUT_RING (chan, 1); + OUT_RING (chan, 0); + OUT_RING (chan, 1); + BEGIN_RING(chan, RING_2D(BLIT_SRC_X_FRACT), 4); + OUT_RING (chan, 0); + OUT_RING (chan, sx); + OUT_RING (chan, 0); + OUT_RING (chan, sy); + + return 0; +} + +static void +nvc0_surface_copy(struct pipe_context *pipe, + struct pipe_resource *dest, struct pipe_subresource subdst, + unsigned destx, unsigned desty, unsigned destz, + struct pipe_resource *src, struct pipe_subresource subsrc, + unsigned srcx, unsigned srcy, unsigned srcz, + unsigned width, unsigned height) +{ + struct nvc0_context *nv50 = nvc0_context(pipe); + struct nvc0_screen *screen = nv50->screen; + struct pipe_surface *ps_dst, *ps_src; + + assert((src->format == dest->format) || + (nvc0_2d_format_faithful(src->format) && + nvc0_2d_format_faithful(dest->format))); + + ps_src = nvc0_miptree_surface_new(pipe->screen, src, subsrc.face, + subsrc.level, srcz, 0 /* bind flags */); + ps_dst = nvc0_miptree_surface_new(pipe->screen, dest, subdst.face, + subdst.level, destz, 0 /* bind flags */); + + nvc0_surface_do_copy(screen, ps_dst, destx, desty, ps_src, srcx, + srcy, width, height); + + nvc0_miptree_surface_del(ps_src); + nvc0_miptree_surface_del(ps_dst); +} + +static void +nvc0_clear_render_target(struct pipe_context *pipe, + struct pipe_surface *dst, + const float *rgba, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height) +{ + struct nvc0_context *nv50 = nvc0_context(pipe); + struct nvc0_screen *screen = nv50->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nvc0_miptree *mt = nvc0_miptree(dst->texture); + struct nouveau_bo *bo = mt->base.bo; + + BEGIN_RING(chan, RING_3D(CLEAR_COLOR(0)), 4); + OUT_RINGf (chan, rgba[0]); + OUT_RINGf (chan, rgba[1]); + OUT_RINGf (chan, rgba[2]); + OUT_RINGf (chan, rgba[3]); + + if (MARK_RING(chan, 18, 2)) + return; + + BEGIN_RING(chan, RING_3D(RT_CONTROL), 1); + OUT_RING (chan, 1); + BEGIN_RING(chan, RING_3D(RT_ADDRESS_HIGH(0)), 8); + OUT_RELOCh(chan, bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + OUT_RELOCl(chan, bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + OUT_RING (chan, dst->width); + OUT_RING (chan, dst->height); + OUT_RING (chan, nvc0_format_table[dst->format].rt); + OUT_RING (chan, mt->level[dst->level].tile_mode); + OUT_RING (chan, 1); + OUT_RING (chan, 0); + + /* NOTE: only works with D3D clear flag (5097/0x143c bit 4) */ + + BEGIN_RING(chan, RING_3D(VIEWPORT_HORIZ(0)), 2); + OUT_RING (chan, (width << 16) | dstx); + OUT_RING (chan, (height << 16) | dsty); + + BEGIN_RING(chan, RING_3D(CLEAR_BUFFERS), 1); + OUT_RING (chan, 0x3c); + + nv50->dirty |= NVC0_NEW_FRAMEBUFFER; +} + +static void +nvc0_clear_depth_stencil(struct pipe_context *pipe, + struct pipe_surface *dst, + unsigned clear_flags, + double depth, + unsigned stencil, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height) +{ + struct nvc0_context *nv50 = nvc0_context(pipe); + struct nvc0_screen *screen = nv50->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nvc0_miptree *mt = nvc0_miptree(dst->texture); + struct nouveau_bo *bo = mt->base.bo; + uint32_t mode = 0; + + if (clear_flags & PIPE_CLEAR_DEPTH) { + BEGIN_RING(chan, RING_3D(CLEAR_DEPTH), 1); + OUT_RINGf (chan, depth); + mode |= NVC0_3D_CLEAR_BUFFERS_Z; + } + + if (clear_flags & PIPE_CLEAR_STENCIL) { + BEGIN_RING(chan, RING_3D(CLEAR_STENCIL), 1); + OUT_RING (chan, stencil & 0xff); + mode |= NVC0_3D_CLEAR_BUFFERS_S; + } + + if (MARK_RING(chan, 17, 2)) + return; + + BEGIN_RING(chan, RING_3D(ZETA_ADDRESS_HIGH), 5); + OUT_RELOCh(chan, bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + OUT_RELOCl(chan, bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + OUT_RING (chan, nvc0_format_table[dst->format].rt); + OUT_RING (chan, mt->level[dst->level].tile_mode); + OUT_RING (chan, 0); + BEGIN_RING(chan, RING_3D(ZETA_ENABLE), 1); + OUT_RING (chan, 1); + BEGIN_RING(chan, RING_3D(ZETA_HORIZ), 3); + OUT_RING (chan, dst->width); + OUT_RING (chan, dst->height); + OUT_RING (chan, (1 << 16) | 1); + + BEGIN_RING(chan, RING_3D(VIEWPORT_HORIZ(0)), 2); + OUT_RING (chan, (width << 16) | dstx); + OUT_RING (chan, (height << 16) | dsty); + + BEGIN_RING(chan, RING_3D(CLEAR_BUFFERS), 1); + OUT_RING (chan, mode); + + nv50->dirty |= NVC0_NEW_FRAMEBUFFER; +} + +void +nvc0_clear(struct pipe_context *pipe, unsigned buffers, + const float *rgba, double depth, unsigned stencil) +{ + struct nvc0_context *nvc0 = nvc0_context(pipe); + struct nouveau_channel *chan = nvc0->screen->base.channel; + struct pipe_framebuffer_state *fb = &nvc0->framebuffer; + unsigned i; + const unsigned dirty = nvc0->dirty; + uint32_t mode = 0; + + /* don't need NEW_BLEND, COLOR_MASK doesn't affect CLEAR_BUFFERS */ + nvc0->dirty &= NVC0_NEW_FRAMEBUFFER; + if (!nvc0_state_validate(nvc0)) + return; + + if (buffers & PIPE_CLEAR_COLOR && fb->nr_cbufs) { + BEGIN_RING(chan, RING_3D(CLEAR_COLOR(0)), 4); + OUT_RINGf (chan, rgba[0]); + OUT_RINGf (chan, rgba[1]); + OUT_RINGf (chan, rgba[2]); + OUT_RINGf (chan, rgba[3]); + mode = + NVC0_3D_CLEAR_BUFFERS_R | NVC0_3D_CLEAR_BUFFERS_G | + NVC0_3D_CLEAR_BUFFERS_B | NVC0_3D_CLEAR_BUFFERS_A; + } + + if (buffers & PIPE_CLEAR_DEPTH) { + BEGIN_RING(chan, RING_3D(CLEAR_DEPTH), 1); + OUT_RING (chan, fui(depth)); + mode |= NVC0_3D_CLEAR_BUFFERS_Z; + } + + if (buffers & PIPE_CLEAR_STENCIL) { + BEGIN_RING(chan, RING_3D(CLEAR_STENCIL), 1); + OUT_RING (chan, stencil & 0xff); + mode |= NVC0_3D_CLEAR_BUFFERS_S; + } + + BEGIN_RING(chan, RING_3D(CLEAR_BUFFERS), 1); + OUT_RING (chan, mode); + + for (i = 1; i < fb->nr_cbufs; i++) { + BEGIN_RING(chan, RING_3D(CLEAR_BUFFERS), 1); + OUT_RING (chan, (i << 6) | 0x3c); + } + + nvc0->dirty = dirty & ~NVC0_NEW_FRAMEBUFFER; +} + +void +nvc0_init_surface_functions(struct nvc0_context *nvc0) +{ + nvc0->pipe.resource_copy_region = nvc0_surface_copy; + nvc0->pipe.clear_render_target = nvc0_clear_render_target; + nvc0->pipe.clear_depth_stencil = nvc0_clear_depth_stencil; +} + + |