diff options
Diffstat (limited to 'src/gallium/drivers/nvc0/nvc0_shader_state.c')
-rw-r--r-- | src/gallium/drivers/nvc0/nvc0_shader_state.c | 58 |
1 files changed, 57 insertions, 1 deletions
diff --git a/src/gallium/drivers/nvc0/nvc0_shader_state.c b/src/gallium/drivers/nvc0/nvc0_shader_state.c index 981b5488d08..633641713dc 100644 --- a/src/gallium/drivers/nvc0/nvc0_shader_state.c +++ b/src/gallium/drivers/nvc0/nvc0_shader_state.c @@ -55,7 +55,7 @@ nvc0_program_validate(struct nvc0_context *nvc0, struct nvc0_program *prog) prog->code_base + NVC0_SHADER_HEADER_SIZE, prog->code_size, prog->code); - BEGIN_RING(nvc0->screen->base.channel, RING_3D_(0x021c), 1); + BEGIN_RING(nvc0->screen->base.channel, RING_3D(MEM_BARRIER), 1); OUT_RING (nvc0->screen->base.channel, 0x1111); return TRUE; @@ -178,3 +178,59 @@ nvc0_gmtyprog_validate(struct nvc0_context *nvc0) BEGIN_RING(chan, RING_3D(SP_GPR_ALLOC(4)), 1); OUT_RING (chan, gp->max_gpr); } + +/* It's *is* kind of shader related. We need to inspect the program + * to get the output locations right. + */ +void +nvc0_tfb_validate(struct nvc0_context *nvc0) +{ + struct nouveau_channel *chan = nvc0->screen->base.channel; + struct nvc0_program *vp; + struct nvc0_transform_feedback_state *tfb = nvc0->tfb; + int b; + + BEGIN_RING(chan, RING_3D(TFB_ENABLE), 1); + if (!tfb) { + OUT_RING(chan, 0); + return; + } + OUT_RING(chan, 1); + + vp = nvc0->vertprog ? nvc0->vertprog : nvc0->gmtyprog; + + for (b = 0; b < nvc0->num_tfbbufs; ++b) { + uint8_t idx, var[128]; + int i, n; + struct nvc0_resource *buf = nvc0_resource(nvc0->tfbbuf[b]); + + BEGIN_RING(chan, RING_3D(TFB_BUFFER_ENABLE(b)), 5); + OUT_RING (chan, 1); + OUT_RESRCh(chan, buf, nvc0->tfb_offset[b], NOUVEAU_BO_WR); + OUT_RESRCl(chan, buf, nvc0->tfb_offset[b], NOUVEAU_BO_WR); + OUT_RING (chan, buf->base.width0 - nvc0->tfb_offset[b]); + OUT_RING (chan, 0); /* TFB_PRIMITIVE_ID <- offset ? */ + + if (!(nvc0->dirty & NVC0_NEW_TFB)) + continue; + + BEGIN_RING(chan, RING_3D(TFB_UNK07X0(b)), 3); + OUT_RING (chan, 0); + OUT_RING (chan, tfb->varying_count[b]); + OUT_RING (chan, tfb->stride[b]); + + n = b ? tfb->varying_count[b - 1] : 0; + i = 0; + for (; i < tfb->varying_count[b]; ++i) { + idx = tfb->varying_index[n + i]; + var[i] = vp->vp.out_pos[idx >> 2] + (idx & 3); + } + for (; i & 3; ++i) + var[i] = 0; + + BEGIN_RING(chan, RING_3D(TFB_VARYING_LOCS(b, 0)), i / 4); + OUT_RINGp (chan, var, i / 4); + } + for (; b < 4; ++b) + IMMED_RING(chan, RING_3D(TFB_BUFFER_ENABLE(b)), 0); +} |