diff options
Diffstat (limited to 'src/gallium/drivers/nvc0/nvc0_push2.c')
-rw-r--r-- | src/gallium/drivers/nvc0/nvc0_push2.c | 333 |
1 files changed, 333 insertions, 0 deletions
diff --git a/src/gallium/drivers/nvc0/nvc0_push2.c b/src/gallium/drivers/nvc0/nvc0_push2.c new file mode 100644 index 00000000000..6f51600558a --- /dev/null +++ b/src/gallium/drivers/nvc0/nvc0_push2.c @@ -0,0 +1,333 @@ + +#if 0 /* not used, kept for now to compare with util/translate */ + +#include "pipe/p_context.h" +#include "pipe/p_state.h" +#include "util/u_inlines.h" +#include "util/u_format.h" +#include "translate/translate.h" + +#include "nvc0_context.h" +#include "nvc0_resource.h" + +#include "nvc0_3d.xml.h" + +struct push_context { + struct nvc0_context *nvc0; + + uint vertex_size; + + void *idxbuf; + uint idxsize; + + float edgeflag; + int edgeflag_input; + + struct { + void *map; + void (*push)(struct nouveau_channel *, void *); + uint32_t stride; + uint32_t divisor; + uint32_t step; + } attr[32]; + int num_attrs; +}; + +static void +emit_b32_1(struct nouveau_channel *chan, void *data) +{ + uint32_t *v = data; + + OUT_RING(chan, v[0]); +} + +static void +emit_b32_2(struct nouveau_channel *chan, void *data) +{ + uint32_t *v = data; + + OUT_RING(chan, v[0]); + OUT_RING(chan, v[1]); +} + +static void +emit_b32_3(struct nouveau_channel *chan, void *data) +{ + uint32_t *v = data; + + OUT_RING(chan, v[0]); + OUT_RING(chan, v[1]); + OUT_RING(chan, v[2]); +} + +static void +emit_b32_4(struct nouveau_channel *chan, void *data) +{ + uint32_t *v = data; + + OUT_RING(chan, v[0]); + OUT_RING(chan, v[1]); + OUT_RING(chan, v[2]); + OUT_RING(chan, v[3]); +} + +static void +emit_b16_1(struct nouveau_channel *chan, void *data) +{ + uint16_t *v = data; + + OUT_RING(chan, v[0]); +} + +static void +emit_b16_3(struct nouveau_channel *chan, void *data) +{ + uint16_t *v = data; + + OUT_RING(chan, (v[1] << 16) | v[0]); + OUT_RING(chan, v[2]); +} + +static void +emit_b08_1(struct nouveau_channel *chan, void *data) +{ + uint8_t *v = data; + + OUT_RING(chan, v[0]); +} + +static void +emit_b08_3(struct nouveau_channel *chan, void *data) +{ + uint8_t *v = data; + + OUT_RING(chan, (v[2] << 16) | (v[1] << 8) | v[0]); +} + +static void +emit_b64_1(struct nouveau_channel *chan, void *data) +{ + double *v = data; + + OUT_RINGf(chan, v[0]); +} + +static void +emit_b64_2(struct nouveau_channel *chan, void *data) +{ + double *v = data; + + OUT_RINGf(chan, v[0]); + OUT_RINGf(chan, v[1]); +} + +static void +emit_b64_3(struct nouveau_channel *chan, void *data) +{ + double *v = data; + + OUT_RINGf(chan, v[0]); + OUT_RINGf(chan, v[1]); + OUT_RINGf(chan, v[2]); +} + +static void +emit_b64_4(struct nouveau_channel *chan, void *data) +{ + double *v = data; + + OUT_RINGf(chan, v[0]); + OUT_RINGf(chan, v[1]); + OUT_RINGf(chan, v[2]); + OUT_RINGf(chan, v[3]); +} + +static INLINE void +emit_vertex(struct push_context *ctx, unsigned n) +{ + struct nouveau_channel *chan = ctx->nvc0->screen->base.channel; + int i; + + if (ctx->edgeflag_input < 32) { + /* TODO */ + } + + BEGIN_RING_NI(chan, RING_3D(VERTEX_DATA), ctx->vertex_size); + for (i = 0; i < ctx->num_attrs; ++i) + ctx->attr[i].push(chan, + (uint8_t *)ctx->attr[i].map + n * ctx->attr[i].stride); +} + +static void +emit_edgeflag(struct push_context *ctx, boolean enabled) +{ + struct nouveau_channel *chan = ctx->nvc0->screen->base.channel; + + IMMED_RING(chan, RING_3D(EDGEFLAG_ENABLE), enabled); +} + +static void +emit_elt08(struct push_context *ctx, unsigned start, unsigned count) +{ + uint8_t *idxbuf = ctx->idxbuf; + + while (count--) + emit_vertex(ctx, idxbuf[start++]); +} + +static void +emit_elt16(struct push_context *ctx, unsigned start, unsigned count) +{ + uint16_t *idxbuf = ctx->idxbuf; + + while (count--) + emit_vertex(ctx, idxbuf[start++]); +} + +static void +emit_elt32(struct push_context *ctx, unsigned start, unsigned count) +{ + uint32_t *idxbuf = ctx->idxbuf; + + while (count--) + emit_vertex(ctx, idxbuf[start++]); +} + +static void +emit_seq(struct push_context *ctx, unsigned start, unsigned count) +{ + while (count--) + emit_vertex(ctx, start++); +} + +#define NVC0_PRIM_GL_CASE(n) \ + case PIPE_PRIM_##n: return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_##n + +static INLINE unsigned +nvc0_prim_gl(unsigned prim) +{ + switch (prim) { + NVC0_PRIM_GL_CASE(POINTS); + NVC0_PRIM_GL_CASE(LINES); + NVC0_PRIM_GL_CASE(LINE_LOOP); + NVC0_PRIM_GL_CASE(LINE_STRIP); + NVC0_PRIM_GL_CASE(TRIANGLES); + NVC0_PRIM_GL_CASE(TRIANGLE_STRIP); + NVC0_PRIM_GL_CASE(TRIANGLE_FAN); + NVC0_PRIM_GL_CASE(QUADS); + NVC0_PRIM_GL_CASE(QUAD_STRIP); + NVC0_PRIM_GL_CASE(POLYGON); + NVC0_PRIM_GL_CASE(LINES_ADJACENCY); + NVC0_PRIM_GL_CASE(LINE_STRIP_ADJACENCY); + NVC0_PRIM_GL_CASE(TRIANGLES_ADJACENCY); + NVC0_PRIM_GL_CASE(TRIANGLE_STRIP_ADJACENCY); + /* + NVC0_PRIM_GL_CASE(PATCHES); */ + default: + return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_POINTS; + break; + } +} + +void +nvc0_push_vbo2(struct nvc0_context *nvc0, const struct pipe_draw_info *info) +{ + struct push_context ctx; + unsigned i, n; + unsigned inst = info->instance_count; + unsigned prim = nvc0_prim_gl(info->mode); + + ctx.nvc0 = nvc0; + ctx.vertex_size = nvc0->vertex->vtx_size; + ctx.idxbuf = NULL; + ctx.num_attrs = 0; + ctx.edgeflag = 0.5f; + ctx.edgeflag_input = 32; + + for (i = 0; i < nvc0->vertex->num_elements; ++i) { + struct pipe_vertex_element *ve = &nvc0->vertex->element[i].pipe; + struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[ve->vertex_buffer_index]; + struct nouveau_bo *bo = nvc0_resource(vb->buffer)->bo; + unsigned nr_components; + + if (!(nvc0->vbo_fifo & (1 << i))) + continue; + n = ctx.num_attrs++; + + if (nouveau_bo_map(bo, NOUVEAU_BO_RD)) + return; + ctx.attr[n].map = (uint8_t *)bo->map + vb->buffer_offset + ve->src_offset; + + nouveau_bo_unmap(bo); + + ctx.attr[n].stride = vb->stride; + ctx.attr[n].divisor = ve->instance_divisor; + + nr_components = util_format_get_nr_components(ve->src_format); + switch (util_format_get_component_bits(ve->src_format, + UTIL_FORMAT_COLORSPACE_RGB, 0)) { + case 8: + switch (nr_components) { + case 1: ctx.attr[n].push = emit_b08_1; break; + case 2: ctx.attr[n].push = emit_b16_1; break; + case 3: ctx.attr[n].push = emit_b08_3; break; + case 4: ctx.attr[n].push = emit_b32_1; break; + } + break; + case 16: + switch (nr_components) { + case 1: ctx.attr[n].push = emit_b16_1; break; + case 2: ctx.attr[n].push = emit_b32_1; break; + case 3: ctx.attr[n].push = emit_b16_3; break; + case 4: ctx.attr[n].push = emit_b32_2; break; + } + break; + case 32: + switch (nr_components) { + case 1: ctx.attr[n].push = emit_b32_1; break; + case 2: ctx.attr[n].push = emit_b32_2; break; + case 3: ctx.attr[n].push = emit_b32_3; break; + case 4: ctx.attr[n].push = emit_b32_4; break; + } + break; + default: + assert(0); + break; + } + } + + if (info->indexed) { + struct nvc0_resource *res = nvc0_resource(nvc0->idxbuf.buffer); + if (!res || nouveau_bo_map(res->bo, NOUVEAU_BO_RD)) + return; + ctx.idxbuf = (uint8_t *)res->bo->map + nvc0->idxbuf.offset + res->offset; + nouveau_bo_unmap(res->bo); + ctx.idxsize = nvc0->idxbuf.index_size; + } else { + ctx.idxsize = 0; + } + + while (inst--) { + BEGIN_RING(nvc0->screen->base.channel, RING_3D(VERTEX_BEGIN_GL), 1); + OUT_RING (nvc0->screen->base.channel, prim); + switch (ctx.idxsize) { + case 0: + emit_seq(&ctx, info->start, info->count); + break; + case 1: + emit_elt08(&ctx, info->start, info->count); + break; + case 2: + emit_elt16(&ctx, info->start, info->count); + break; + case 4: + emit_elt32(&ctx, info->start, info->count); + break; + } + IMMED_RING(nvc0->screen->base.channel, RING_3D(VERTEX_END_GL), 0); + + prim |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT; + } +} + +#endif |