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Diffstat (limited to 'src/gallium/drivers/nvc0/nvc0_push.c')
-rw-r--r--src/gallium/drivers/nvc0/nvc0_push.c273
1 files changed, 273 insertions, 0 deletions
diff --git a/src/gallium/drivers/nvc0/nvc0_push.c b/src/gallium/drivers/nvc0/nvc0_push.c
new file mode 100644
index 00000000000..ccbb776447f
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_push.c
@@ -0,0 +1,273 @@
+
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+#include "util/u_inlines.h"
+#include "util/u_format.h"
+#include "translate/translate.h"
+
+#include "nvc0_context.h"
+#include "nvc0_resource.h"
+
+#include "nvc0_3d.xml.h"
+
+struct push_context {
+ struct nouveau_channel *chan;
+
+ void *idxbuf;
+
+ float edgeflag;
+ int edgeflag_attr;
+
+ uint32_t vertex_words;
+ uint32_t packet_vertex_limit;
+
+ struct translate *translate;
+
+ boolean primitive_restart;
+ uint32_t prim;
+ uint32_t restart_index;
+};
+
+static INLINE unsigned
+prim_restart_search_i08(uint8_t *elts, unsigned push, uint8_t index)
+{
+ unsigned i;
+ for (i = 0; i < push; ++i)
+ if (elts[i] == index)
+ break;
+ return i;
+}
+
+static INLINE unsigned
+prim_restart_search_i16(uint16_t *elts, unsigned push, uint16_t index)
+{
+ unsigned i;
+ for (i = 0; i < push; ++i)
+ if (elts[i] == index)
+ break;
+ return i;
+}
+
+static INLINE unsigned
+prim_restart_search_i32(uint32_t *elts, unsigned push, uint32_t index)
+{
+ unsigned i;
+ for (i = 0; i < push; ++i)
+ if (elts[i] == index)
+ break;
+ return i;
+}
+
+static void
+emit_vertices_i08(struct push_context *ctx, unsigned start, unsigned count)
+{
+ uint8_t *elts = (uint8_t *)ctx->idxbuf + start;
+
+ while (count) {
+ unsigned push = MIN2(count, ctx->packet_vertex_limit);
+ unsigned size, nr;
+
+ nr = push;
+ if (ctx->primitive_restart)
+ nr = prim_restart_search_i08(elts, push, ctx->restart_index);
+
+ size = ctx->vertex_words * nr;
+
+ BEGIN_RING_NI(ctx->chan, RING_3D(VERTEX_DATA), size);
+
+ ctx->translate->run_elts8(ctx->translate, elts, push, 0, ctx->chan->cur);
+
+ ctx->chan->cur += size;
+ count -= push;
+ elts += push;
+
+ if (nr != push) {
+ BEGIN_RING(ctx->chan, RING_3D(VERTEX_END_GL), 2);
+ OUT_RING (ctx->chan, 0);
+ OUT_RING (ctx->chan, ctx->prim);
+ }
+ }
+}
+
+static void
+emit_vertices_i16(struct push_context *ctx, unsigned start, unsigned count)
+{
+ uint16_t *elts = (uint16_t *)ctx->idxbuf + start;
+
+ while (count) {
+ unsigned push = MIN2(count, ctx->packet_vertex_limit);
+ unsigned size, nr;
+
+ nr = push;
+ if (ctx->primitive_restart)
+ nr = prim_restart_search_i16(elts, push, ctx->restart_index);
+
+ size = ctx->vertex_words * nr;
+
+ BEGIN_RING_NI(ctx->chan, RING_3D(VERTEX_DATA), size);
+
+ ctx->translate->run_elts16(ctx->translate, elts, push, 0, ctx->chan->cur);
+
+ ctx->chan->cur += size;
+ count -= push;
+ elts += push;
+
+ if (nr != push) {
+ BEGIN_RING(ctx->chan, RING_3D(VERTEX_END_GL), 2);
+ OUT_RING (ctx->chan, 0);
+ OUT_RING (ctx->chan, ctx->prim);
+ }
+ }
+}
+
+static void
+emit_vertices_i32(struct push_context *ctx, unsigned start, unsigned count)
+{
+ uint32_t *elts = (uint32_t *)ctx->idxbuf + start;
+
+ while (count) {
+ unsigned push = MIN2(count, ctx->packet_vertex_limit);
+ unsigned size, nr;
+
+ nr = push;
+ if (ctx->primitive_restart)
+ nr = prim_restart_search_i32(elts, push, ctx->restart_index);
+
+ size = ctx->vertex_words * nr;
+
+ BEGIN_RING_NI(ctx->chan, RING_3D(VERTEX_DATA), size);
+
+ ctx->translate->run_elts(ctx->translate, elts, push, 0, ctx->chan->cur);
+
+ ctx->chan->cur += size;
+ count -= push;
+ elts += push;
+
+ if (nr != push) {
+ BEGIN_RING(ctx->chan, RING_3D(VERTEX_END_GL), 2);
+ OUT_RING (ctx->chan, 0);
+ OUT_RING (ctx->chan, ctx->prim);
+ }
+ }
+}
+
+static void
+emit_vertices_seq(struct push_context *ctx, unsigned start, unsigned count)
+{
+ while (count) {
+ unsigned push = MIN2(count, ctx->packet_vertex_limit);
+ unsigned size = ctx->vertex_words * push;
+
+ BEGIN_RING_NI(ctx->chan, RING_3D(VERTEX_DATA), size);
+
+ ctx->translate->run(ctx->translate, start, push, 0, ctx->chan->cur);
+ ctx->chan->cur += size;
+ count -= push;
+ start += push;
+ }
+}
+
+
+#define NVC0_PRIM_GL_CASE(n) \
+ case PIPE_PRIM_##n: return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_##n
+
+static INLINE unsigned
+nvc0_prim_gl(unsigned prim)
+{
+ switch (prim) {
+ NVC0_PRIM_GL_CASE(POINTS);
+ NVC0_PRIM_GL_CASE(LINES);
+ NVC0_PRIM_GL_CASE(LINE_LOOP);
+ NVC0_PRIM_GL_CASE(LINE_STRIP);
+ NVC0_PRIM_GL_CASE(TRIANGLES);
+ NVC0_PRIM_GL_CASE(TRIANGLE_STRIP);
+ NVC0_PRIM_GL_CASE(TRIANGLE_FAN);
+ NVC0_PRIM_GL_CASE(QUADS);
+ NVC0_PRIM_GL_CASE(QUAD_STRIP);
+ NVC0_PRIM_GL_CASE(POLYGON);
+ NVC0_PRIM_GL_CASE(LINES_ADJACENCY);
+ NVC0_PRIM_GL_CASE(LINE_STRIP_ADJACENCY);
+ NVC0_PRIM_GL_CASE(TRIANGLES_ADJACENCY);
+ NVC0_PRIM_GL_CASE(TRIANGLE_STRIP_ADJACENCY);
+ /*
+ NVC0_PRIM_GL_CASE(PATCHES); */
+ default:
+ return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_POINTS;
+ break;
+ }
+}
+
+void
+nvc0_push_vbo(struct nvc0_context *nvc0, const struct pipe_draw_info *info)
+{
+ struct push_context ctx;
+ unsigned i, index_size;
+ unsigned inst = info->instance_count;
+
+ ctx.chan = nvc0->screen->base.channel;
+ ctx.translate = nvc0->vertex->translate;
+ ctx.packet_vertex_limit = nvc0->vertex->vtx_per_packet_max;
+ ctx.vertex_words = nvc0->vertex->vtx_size;
+
+ for (i = 0; i < nvc0->num_vtxbufs; ++i) {
+ uint8_t *data;
+ struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[i];
+ struct nvc0_resource *res = nvc0_resource(vb->buffer);
+
+ data = nvc0_resource_map_offset(nvc0, res,
+ vb->buffer_offset, NOUVEAU_BO_RD);
+ if (info->indexed)
+ data += info->index_bias * vb->stride;
+
+ ctx.translate->set_buffer(ctx.translate, i, data, vb->stride, ~0);
+ }
+
+ if (info->indexed) {
+ ctx.idxbuf = nvc0_resource_map_offset(nvc0,
+ nvc0_resource(nvc0->idxbuf.buffer),
+ nvc0->idxbuf.offset, NOUVEAU_BO_RD);
+ if (!ctx.idxbuf)
+ return;
+ index_size = nvc0->idxbuf.index_size;
+ ctx.primitive_restart = info->primitive_restart;
+ ctx.restart_index = info->restart_index;
+ } else {
+ ctx.idxbuf = NULL;
+ index_size = 0;
+ ctx.primitive_restart = FALSE;
+ ctx.restart_index = 0;
+ }
+
+ ctx.prim = nvc0_prim_gl(info->mode);
+
+ while (inst--) {
+ BEGIN_RING(ctx.chan, RING_3D(VERTEX_BEGIN_GL), 1);
+ OUT_RING (ctx.chan, ctx.prim);
+ switch (index_size) {
+ case 0:
+ emit_vertices_seq(&ctx, info->start, info->count);
+ break;
+ case 1:
+ emit_vertices_i08(&ctx, info->start, info->count);
+ break;
+ case 2:
+ emit_vertices_i16(&ctx, info->start, info->count);
+ break;
+ case 4:
+ emit_vertices_i32(&ctx, info->start, info->count);
+ break;
+ default:
+ assert(0);
+ break;
+ }
+ IMMED_RING(ctx.chan, RING_3D(VERTEX_END_GL), 0);
+
+ ctx.prim |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
+ }
+
+ if (info->indexed)
+ nvc0_resource_unmap(nvc0_resource(nvc0->idxbuf.buffer));
+
+ for (i = 0; i < nvc0->num_vtxbufs; ++i)
+ nvc0_resource_unmap(nvc0_resource(nvc0->vtxbuf[i].buffer));
+}