diff options
Diffstat (limited to 'src/gallium/drivers/nvc0/nvc0_push.c')
-rw-r--r-- | src/gallium/drivers/nvc0/nvc0_push.c | 273 |
1 files changed, 273 insertions, 0 deletions
diff --git a/src/gallium/drivers/nvc0/nvc0_push.c b/src/gallium/drivers/nvc0/nvc0_push.c new file mode 100644 index 00000000000..ccbb776447f --- /dev/null +++ b/src/gallium/drivers/nvc0/nvc0_push.c @@ -0,0 +1,273 @@ + +#include "pipe/p_context.h" +#include "pipe/p_state.h" +#include "util/u_inlines.h" +#include "util/u_format.h" +#include "translate/translate.h" + +#include "nvc0_context.h" +#include "nvc0_resource.h" + +#include "nvc0_3d.xml.h" + +struct push_context { + struct nouveau_channel *chan; + + void *idxbuf; + + float edgeflag; + int edgeflag_attr; + + uint32_t vertex_words; + uint32_t packet_vertex_limit; + + struct translate *translate; + + boolean primitive_restart; + uint32_t prim; + uint32_t restart_index; +}; + +static INLINE unsigned +prim_restart_search_i08(uint8_t *elts, unsigned push, uint8_t index) +{ + unsigned i; + for (i = 0; i < push; ++i) + if (elts[i] == index) + break; + return i; +} + +static INLINE unsigned +prim_restart_search_i16(uint16_t *elts, unsigned push, uint16_t index) +{ + unsigned i; + for (i = 0; i < push; ++i) + if (elts[i] == index) + break; + return i; +} + +static INLINE unsigned +prim_restart_search_i32(uint32_t *elts, unsigned push, uint32_t index) +{ + unsigned i; + for (i = 0; i < push; ++i) + if (elts[i] == index) + break; + return i; +} + +static void +emit_vertices_i08(struct push_context *ctx, unsigned start, unsigned count) +{ + uint8_t *elts = (uint8_t *)ctx->idxbuf + start; + + while (count) { + unsigned push = MIN2(count, ctx->packet_vertex_limit); + unsigned size, nr; + + nr = push; + if (ctx->primitive_restart) + nr = prim_restart_search_i08(elts, push, ctx->restart_index); + + size = ctx->vertex_words * nr; + + BEGIN_RING_NI(ctx->chan, RING_3D(VERTEX_DATA), size); + + ctx->translate->run_elts8(ctx->translate, elts, push, 0, ctx->chan->cur); + + ctx->chan->cur += size; + count -= push; + elts += push; + + if (nr != push) { + BEGIN_RING(ctx->chan, RING_3D(VERTEX_END_GL), 2); + OUT_RING (ctx->chan, 0); + OUT_RING (ctx->chan, ctx->prim); + } + } +} + +static void +emit_vertices_i16(struct push_context *ctx, unsigned start, unsigned count) +{ + uint16_t *elts = (uint16_t *)ctx->idxbuf + start; + + while (count) { + unsigned push = MIN2(count, ctx->packet_vertex_limit); + unsigned size, nr; + + nr = push; + if (ctx->primitive_restart) + nr = prim_restart_search_i16(elts, push, ctx->restart_index); + + size = ctx->vertex_words * nr; + + BEGIN_RING_NI(ctx->chan, RING_3D(VERTEX_DATA), size); + + ctx->translate->run_elts16(ctx->translate, elts, push, 0, ctx->chan->cur); + + ctx->chan->cur += size; + count -= push; + elts += push; + + if (nr != push) { + BEGIN_RING(ctx->chan, RING_3D(VERTEX_END_GL), 2); + OUT_RING (ctx->chan, 0); + OUT_RING (ctx->chan, ctx->prim); + } + } +} + +static void +emit_vertices_i32(struct push_context *ctx, unsigned start, unsigned count) +{ + uint32_t *elts = (uint32_t *)ctx->idxbuf + start; + + while (count) { + unsigned push = MIN2(count, ctx->packet_vertex_limit); + unsigned size, nr; + + nr = push; + if (ctx->primitive_restart) + nr = prim_restart_search_i32(elts, push, ctx->restart_index); + + size = ctx->vertex_words * nr; + + BEGIN_RING_NI(ctx->chan, RING_3D(VERTEX_DATA), size); + + ctx->translate->run_elts(ctx->translate, elts, push, 0, ctx->chan->cur); + + ctx->chan->cur += size; + count -= push; + elts += push; + + if (nr != push) { + BEGIN_RING(ctx->chan, RING_3D(VERTEX_END_GL), 2); + OUT_RING (ctx->chan, 0); + OUT_RING (ctx->chan, ctx->prim); + } + } +} + +static void +emit_vertices_seq(struct push_context *ctx, unsigned start, unsigned count) +{ + while (count) { + unsigned push = MIN2(count, ctx->packet_vertex_limit); + unsigned size = ctx->vertex_words * push; + + BEGIN_RING_NI(ctx->chan, RING_3D(VERTEX_DATA), size); + + ctx->translate->run(ctx->translate, start, push, 0, ctx->chan->cur); + ctx->chan->cur += size; + count -= push; + start += push; + } +} + + +#define NVC0_PRIM_GL_CASE(n) \ + case PIPE_PRIM_##n: return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_##n + +static INLINE unsigned +nvc0_prim_gl(unsigned prim) +{ + switch (prim) { + NVC0_PRIM_GL_CASE(POINTS); + NVC0_PRIM_GL_CASE(LINES); + NVC0_PRIM_GL_CASE(LINE_LOOP); + NVC0_PRIM_GL_CASE(LINE_STRIP); + NVC0_PRIM_GL_CASE(TRIANGLES); + NVC0_PRIM_GL_CASE(TRIANGLE_STRIP); + NVC0_PRIM_GL_CASE(TRIANGLE_FAN); + NVC0_PRIM_GL_CASE(QUADS); + NVC0_PRIM_GL_CASE(QUAD_STRIP); + NVC0_PRIM_GL_CASE(POLYGON); + NVC0_PRIM_GL_CASE(LINES_ADJACENCY); + NVC0_PRIM_GL_CASE(LINE_STRIP_ADJACENCY); + NVC0_PRIM_GL_CASE(TRIANGLES_ADJACENCY); + NVC0_PRIM_GL_CASE(TRIANGLE_STRIP_ADJACENCY); + /* + NVC0_PRIM_GL_CASE(PATCHES); */ + default: + return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_POINTS; + break; + } +} + +void +nvc0_push_vbo(struct nvc0_context *nvc0, const struct pipe_draw_info *info) +{ + struct push_context ctx; + unsigned i, index_size; + unsigned inst = info->instance_count; + + ctx.chan = nvc0->screen->base.channel; + ctx.translate = nvc0->vertex->translate; + ctx.packet_vertex_limit = nvc0->vertex->vtx_per_packet_max; + ctx.vertex_words = nvc0->vertex->vtx_size; + + for (i = 0; i < nvc0->num_vtxbufs; ++i) { + uint8_t *data; + struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[i]; + struct nvc0_resource *res = nvc0_resource(vb->buffer); + + data = nvc0_resource_map_offset(nvc0, res, + vb->buffer_offset, NOUVEAU_BO_RD); + if (info->indexed) + data += info->index_bias * vb->stride; + + ctx.translate->set_buffer(ctx.translate, i, data, vb->stride, ~0); + } + + if (info->indexed) { + ctx.idxbuf = nvc0_resource_map_offset(nvc0, + nvc0_resource(nvc0->idxbuf.buffer), + nvc0->idxbuf.offset, NOUVEAU_BO_RD); + if (!ctx.idxbuf) + return; + index_size = nvc0->idxbuf.index_size; + ctx.primitive_restart = info->primitive_restart; + ctx.restart_index = info->restart_index; + } else { + ctx.idxbuf = NULL; + index_size = 0; + ctx.primitive_restart = FALSE; + ctx.restart_index = 0; + } + + ctx.prim = nvc0_prim_gl(info->mode); + + while (inst--) { + BEGIN_RING(ctx.chan, RING_3D(VERTEX_BEGIN_GL), 1); + OUT_RING (ctx.chan, ctx.prim); + switch (index_size) { + case 0: + emit_vertices_seq(&ctx, info->start, info->count); + break; + case 1: + emit_vertices_i08(&ctx, info->start, info->count); + break; + case 2: + emit_vertices_i16(&ctx, info->start, info->count); + break; + case 4: + emit_vertices_i32(&ctx, info->start, info->count); + break; + default: + assert(0); + break; + } + IMMED_RING(ctx.chan, RING_3D(VERTEX_END_GL), 0); + + ctx.prim |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT; + } + + if (info->indexed) + nvc0_resource_unmap(nvc0_resource(nvc0->idxbuf.buffer)); + + for (i = 0; i < nvc0->num_vtxbufs; ++i) + nvc0_resource_unmap(nvc0_resource(nvc0->vtxbuf[i].buffer)); +} |