diff options
Diffstat (limited to 'src/gallium/drivers/nvc0/nvc0_fence.c')
-rw-r--r-- | src/gallium/drivers/nvc0/nvc0_fence.c | 36 |
1 files changed, 21 insertions, 15 deletions
diff --git a/src/gallium/drivers/nvc0/nvc0_fence.c b/src/gallium/drivers/nvc0/nvc0_fence.c index 3a3dd75c152..f2d4b1451bf 100644 --- a/src/gallium/drivers/nvc0/nvc0_fence.c +++ b/src/gallium/drivers/nvc0/nvc0_fence.c @@ -84,7 +84,8 @@ nvc0_fence_del(struct nvc0_fence *fence) struct nvc0_fence *it; struct nvc0_screen *screen = fence->screen; - if (fence->state == NVC0_FENCE_STATE_EMITTED) { + if (fence->state == NVC0_FENCE_STATE_EMITTED || + fence->state == NVC0_FENCE_STATE_FLUSHED) { if (fence == screen->fence.head) { screen->fence.head = fence->next; if (!screen->fence.head) @@ -119,8 +120,8 @@ nvc0_fence_trigger_release_buffers(struct nvc0_fence *fence) fence->buffers = NULL; } -static void -nvc0_screen_fence_update(struct nvc0_screen *screen) +void +nvc0_screen_fence_update(struct nvc0_screen *screen, boolean flushed) { struct nvc0_fence *fence; struct nvc0_fence *next = NULL; @@ -147,38 +148,43 @@ nvc0_screen_fence_update(struct nvc0_screen *screen) screen->fence.head = next; if (!next) screen->fence.tail = NULL; -} -#define NVC0_FENCE_MAX_SPINS (1 << 17) + if (flushed) { + for (fence = next; fence; fence = fence->next) + fence->state = NVC0_FENCE_STATE_FLUSHED; + } +} boolean nvc0_fence_signalled(struct nvc0_fence *fence) { struct nvc0_screen *screen = fence->screen; - if (fence->state == NVC0_FENCE_STATE_EMITTED) - nvc0_screen_fence_update(screen); + if (fence->state >= NVC0_FENCE_STATE_EMITTED) + nvc0_screen_fence_update(screen, FALSE); return fence->state == NVC0_FENCE_STATE_SIGNALLED; } +#define NVC0_FENCE_MAX_SPINS (1 << 31) + boolean nvc0_fence_wait(struct nvc0_fence *fence) { struct nvc0_screen *screen = fence->screen; - int spins = 0; + uint32_t spins = 0; - if (fence->state == NVC0_FENCE_STATE_AVAILABLE) { + if (fence->state < NVC0_FENCE_STATE_EMITTED) { nvc0_fence_emit(fence); - FIRE_RING(screen->base.channel); - if (fence == screen->fence.current) nvc0_screen_fence_new(screen, &screen->fence.current, FALSE); } + if (fence->state < NVC0_FENCE_STATE_FLUSHED) + FIRE_RING(screen->base.channel); do { - nvc0_screen_fence_update(screen); + nvc0_screen_fence_update(screen, FALSE); if (fence->state == NVC0_FENCE_STATE_SIGNALLED) return TRUE; @@ -189,8 +195,9 @@ nvc0_fence_wait(struct nvc0_fence *fence) #endif } while (spins < NVC0_FENCE_MAX_SPINS); - if (spins > 9000) - NOUVEAU_ERR("fence %x: been spinning too long\n", fence->sequence); + debug_printf("Wait on fence %u (ack = %u, next = %u) timed out !\n", + fence->sequence, + screen->fence.sequence_ack, screen->fence.sequence); return FALSE; } @@ -200,5 +207,4 @@ nvc0_screen_fence_next(struct nvc0_screen *screen) { nvc0_fence_emit(screen->fence.current); nvc0_screen_fence_new(screen, &screen->fence.current, FALSE); - nvc0_screen_fence_update(screen); } |