diff options
Diffstat (limited to 'src/gallium/drivers/nvc0/nvc0_context.c')
-rw-r--r-- | src/gallium/drivers/nvc0/nvc0_context.c | 147 |
1 files changed, 66 insertions, 81 deletions
diff --git a/src/gallium/drivers/nvc0/nvc0_context.c b/src/gallium/drivers/nvc0/nvc0_context.c index 1b3a06dfa33..c15d0256c60 100644 --- a/src/gallium/drivers/nvc0/nvc0_context.c +++ b/src/gallium/drivers/nvc0/nvc0_context.c @@ -33,26 +33,22 @@ static void nvc0_flush(struct pipe_context *pipe, struct pipe_fence_handle **fence) { - struct nouveau_screen *screen = &nvc0_context(pipe)->screen->base; + struct nvc0_context *nvc0 = nvc0_context(pipe); + struct nouveau_screen *screen = &nvc0->screen->base; if (fence) nouveau_fence_ref(screen->fence.current, (struct nouveau_fence **)fence); - /* Try to emit before firing to avoid having to flush again right after - * in case we have to wait on this fence. - */ - nouveau_fence_emit(screen->fence.current); - - FIRE_RING(screen->channel); + PUSH_KICK(nvc0->base.pushbuf); /* fencing handled in kick_notify */ } static void nvc0_texture_barrier(struct pipe_context *pipe) { - struct nouveau_channel *chan = nvc0_context(pipe)->screen->base.channel; + struct nouveau_pushbuf *push = nvc0_context(pipe)->base.pushbuf; - IMMED_RING(chan, RING_3D(SERIALIZE), 0); - IMMED_RING(chan, RING_3D(TEX_CACHE_CTL), 0); + IMMED_NVC0(push, NVC0_3D(SERIALIZE), 0); + IMMED_NVC0(push, NVC0_3D(TEX_CACHE_CTL), 0); } static void @@ -60,8 +56,8 @@ nvc0_context_unreference_resources(struct nvc0_context *nvc0) { unsigned s, i; - for (i = 0; i < NVC0_BUFCTX_COUNT; ++i) - nvc0_bufctx_reset(nvc0, i); + nouveau_bufctx_del(&nvc0->bufctx_3d); + nouveau_bufctx_del(&nvc0->bufctx); for (i = 0; i < nvc0->num_vtxbufs; ++i) pipe_resource_reference(&nvc0->vtxbuf[i].buffer, NULL); @@ -85,26 +81,31 @@ nvc0_destroy(struct pipe_context *pipe) { struct nvc0_context *nvc0 = nvc0_context(pipe); + if (nvc0->screen->cur_ctx == nvc0) { + nvc0->base.pushbuf->kick_notify = NULL; + nvc0->screen->cur_ctx = NULL; + nouveau_pushbuf_bufctx(nvc0->base.pushbuf, NULL); + } + nouveau_pushbuf_kick(nvc0->base.pushbuf, nvc0->base.pushbuf->channel); + nvc0_context_unreference_resources(nvc0); draw_destroy(nvc0->draw); - if (nvc0->screen->cur_ctx == nvc0) - nvc0->screen->cur_ctx = NULL; - FREE(nvc0); } void -nvc0_default_flush_notify(struct nouveau_channel *chan) +nvc0_default_kick_notify(struct nouveau_pushbuf *push) { - struct nvc0_screen *screen = chan->user_private; - - if (!screen) - return; + struct nvc0_screen *screen = push->user_priv; - nouveau_fence_update(&screen->base, TRUE); - nouveau_fence_next(&screen->base); + if (screen) { + nouveau_fence_next(&screen->base); + nouveau_fence_update(&screen->base, TRUE); + if (screen->cur_ctx) + screen->cur_ctx->state.flushed = TRUE; + } } struct pipe_context * @@ -113,12 +114,23 @@ nvc0_create(struct pipe_screen *pscreen, void *priv) struct nvc0_screen *screen = nvc0_screen(pscreen); struct nvc0_context *nvc0; struct pipe_context *pipe; + int ret; + uint32_t flags; nvc0 = CALLOC_STRUCT(nvc0_context); if (!nvc0) return NULL; pipe = &nvc0->base.pipe; + nvc0->base.pushbuf = screen->base.pushbuf; + + ret = nouveau_bufctx_new(screen->base.client, NVC0_BIND_COUNT, + &nvc0->bufctx_3d); + if (!ret) + nouveau_bufctx_new(screen->base.client, 2, &nvc0->bufctx); + if (ret) + goto out_err; + nvc0->screen = screen; nvc0->base.screen = &screen->base; nvc0->base.copy_data = nvc0_m2mf_copy_linear; @@ -136,9 +148,11 @@ nvc0_create(struct pipe_screen *pscreen, void *priv) pipe->flush = nvc0_flush; pipe->texture_barrier = nvc0_texture_barrier; - if (!screen->cur_ctx) + if (!screen->cur_ctx) { screen->cur_ctx = nvc0; - screen->base.channel->flush_notify = nvc0_default_flush_notify; + nouveau_pushbuf_bufctx(screen->base.pushbuf, nvc0->bufctx); + } + screen->base.pushbuf->kick_notify = nvc0_default_kick_notify; nvc0_init_query_functions(nvc0); nvc0_init_surface_functions(nvc0); @@ -154,72 +168,43 @@ nvc0_create(struct pipe_screen *pscreen, void *priv) /* shader builtin library is per-screen, but we need a context for m2mf */ nvc0_program_library_upload(nvc0); - return pipe; -} + /* add permanently resident buffers to bufctxts */ -struct resident { - struct nv04_resource *res; - uint32_t flags; -}; + flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD; -void -nvc0_bufctx_add_resident(struct nvc0_context *nvc0, int ctx, - struct nv04_resource *resource, uint32_t flags) -{ - struct resident rsd = { resource, flags }; + BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->text); + BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->uniforms); + BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->txc); - if (!resource->bo) - return; - nvc0->residents_size += sizeof(struct resident); + flags = NOUVEAU_BO_GART | NOUVEAU_BO_WR; - /* We don't need to reference the resource here, it will be referenced - * in the context/state, and bufctx will be reset when state changes. - */ - util_dynarray_append(&nvc0->residents[ctx], struct resident, rsd); -} + BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->fence.bo); + BCTX_REFN_bo(nvc0->bufctx, FENCE, flags, screen->fence.bo); -void -nvc0_bufctx_del_resident(struct nvc0_context *nvc0, int ctx, - struct nv04_resource *resource) -{ - struct resident *rsd, *top; - unsigned i; - - for (i = 0; i < nvc0->residents[ctx].size / sizeof(struct resident); ++i) { - rsd = util_dynarray_element(&nvc0->residents[ctx], struct resident, i); - - if (rsd->res == resource) { - top = util_dynarray_pop_ptr(&nvc0->residents[ctx], struct resident); - if (rsd != top) - *rsd = *top; - nvc0->residents_size -= sizeof(struct resident); - break; - } + return pipe; + +out_err: + if (nvc0) { + if (nvc0->bufctx_3d) + nouveau_bufctx_del(&nvc0->bufctx_3d); + if (nvc0->bufctx) + nouveau_bufctx_del(&nvc0->bufctx); + FREE(nvc0); } + return NULL; } void -nvc0_bufctx_emit_relocs(struct nvc0_context *nvc0) +nvc0_bufctx_fence(struct nvc0_context *nvc0, struct nouveau_bufctx *bufctx, + boolean on_flush) { - struct resident *rsd; - struct util_dynarray *array; - unsigned ctx, i, n; - - n = nvc0->residents_size / sizeof(struct resident); - n += NVC0_SCREEN_RESIDENT_BO_COUNT; - - MARK_RING(nvc0->screen->base.channel, 0, n); - - for (ctx = 0; ctx < NVC0_BUFCTX_COUNT; ++ctx) { - array = &nvc0->residents[ctx]; - - n = array->size / sizeof(struct resident); - for (i = 0; i < n; ++i) { - rsd = util_dynarray_element(array, struct resident, i); - - nvc0_resource_validate(rsd->res, rsd->flags); - } + struct nouveau_list *list = on_flush ? &bufctx->current : &bufctx->pending; + struct nouveau_list *it; + + for (it = list->next; it != list; it = it->next) { + struct nouveau_bufref *ref = (struct nouveau_bufref *)it; + struct nv04_resource *res = ref->priv; + if (res) + nvc0_resource_validate(res, (unsigned)ref->priv_data); } - - nvc0_screen_make_buffers_resident(nvc0->screen); } |