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Diffstat (limited to 'src/gallium/drivers/nvc0/nvc0_context.c')
-rw-r--r--src/gallium/drivers/nvc0/nvc0_context.c163
1 files changed, 163 insertions, 0 deletions
diff --git a/src/gallium/drivers/nvc0/nvc0_context.c b/src/gallium/drivers/nvc0/nvc0_context.c
new file mode 100644
index 00000000000..b2b4fd62eeb
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_context.c
@@ -0,0 +1,163 @@
+/*
+ * Copyright 2010 Christoph Bumiller
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include "draw/draw_context.h"
+#include "pipe/p_defines.h"
+
+#include "nvc0_context.h"
+#include "nvc0_screen.h"
+#include "nvc0_resource.h"
+
+#include "nouveau/nouveau_reloc.h"
+
+static void
+nvc0_flush(struct pipe_context *pipe, unsigned flags,
+ struct pipe_fence_handle **fence)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+
+ if (flags & PIPE_FLUSH_TEXTURE_CACHE) {
+ BEGIN_RING(chan, RING_3D(SERIALIZE), 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, RING_3D(TEX_CACHE_CTL), 1);
+ OUT_RING (chan, 0x00);
+ }
+
+ if (fence) {
+ nvc0_screen_fence_new(nvc0->screen, (struct nvc0_fence **)fence, TRUE);
+ }
+
+ if (flags & (PIPE_FLUSH_SWAPBUFFERS | PIPE_FLUSH_FRAME)) {
+ FIRE_RING(chan);
+
+ nvc0_screen_fence_next(nvc0->screen);
+ }
+}
+
+static void
+nvc0_destroy(struct pipe_context *pipe)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+
+ draw_destroy(nvc0->draw);
+
+ if (nvc0->screen->cur_ctx == nvc0)
+ nvc0->screen->cur_ctx = NULL;
+
+ FREE(nvc0);
+}
+
+struct pipe_context *
+nvc0_create(struct pipe_screen *pscreen, void *priv)
+{
+ struct pipe_winsys *pipe_winsys = pscreen->winsys;
+ struct nvc0_screen *screen = nvc0_screen(pscreen);
+ struct nvc0_context *nvc0;
+
+ nvc0 = CALLOC_STRUCT(nvc0_context);
+ if (!nvc0)
+ return NULL;
+ nvc0->screen = screen;
+
+ nvc0->pipe.winsys = pipe_winsys;
+ nvc0->pipe.screen = pscreen;
+ nvc0->pipe.priv = priv;
+
+ nvc0->pipe.destroy = nvc0_destroy;
+
+ nvc0->pipe.draw_vbo = nvc0_draw_vbo;
+ nvc0->pipe.clear = nvc0_clear;
+
+ nvc0->pipe.flush = nvc0_flush;
+
+ screen->base.channel->user_private = nvc0;
+
+ nvc0_init_surface_functions(nvc0);
+ nvc0_init_state_functions(nvc0);
+ nvc0_init_resource_functions(&nvc0->pipe);
+
+ nvc0->draw = draw_create(&nvc0->pipe);
+ assert(nvc0->draw);
+ draw_set_rasterize_stage(nvc0->draw, nvc0_draw_render_stage(nvc0));
+
+ return &nvc0->pipe;
+}
+
+struct resident {
+ struct nvc0_resource *res;
+ uint32_t flags;
+};
+
+void
+nvc0_bufctx_add_resident(struct nvc0_context *nvc0, int ctx,
+ struct nvc0_resource *resource, uint32_t flags)
+{
+ struct resident rsd = { resource, flags };
+
+ if (!resource->bo)
+ return;
+
+ /* We don't need to reference the resource here, it will be referenced
+ * in the context/state, and bufctx will be reset when state changes.
+ */
+ util_dynarray_append(&nvc0->residents[ctx], struct resident, rsd);
+}
+
+void
+nvc0_bufctx_del_resident(struct nvc0_context *nvc0, int ctx,
+ struct nvc0_resource *resource)
+{
+ struct resident *rsd, *top;
+ unsigned i;
+
+ for (i = 0; i < nvc0->residents[ctx].size / sizeof(struct resident); ++i) {
+ rsd = util_dynarray_element(&nvc0->residents[ctx], struct resident, i);
+
+ if (rsd->res == resource) {
+ top = util_dynarray_pop_ptr(&nvc0->residents[ctx], struct resident);
+ if (rsd != top)
+ *rsd = *top;
+ break;
+ }
+ }
+}
+
+void
+nvc0_bufctx_emit_relocs(struct nvc0_context *nvc0)
+{
+ struct resident *rsd;
+ struct util_dynarray *array;
+ unsigned ctx, i;
+
+ for (ctx = 0; ctx < NVC0_BUFCTX_COUNT; ++ctx) {
+ array = &nvc0->residents[ctx];
+
+ for (i = 0; i < array->size / sizeof(struct resident); ++i) {
+ rsd = util_dynarray_element(array, struct resident, i);
+
+ nvc0_resource_validate(rsd->res, rsd->flags);
+ }
+ }
+
+ nvc0_screen_make_buffers_resident(nvc0->screen);
+}