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diff --git a/src/gallium/drivers/nvc0/nvc0_3ddefs.xml.h b/src/gallium/drivers/nvc0/nvc0_3ddefs.xml.h
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+++ b/src/gallium/drivers/nvc0/nvc0_3ddefs.xml.h
@@ -0,0 +1,98 @@
+#ifndef NV_3DDEFS_XML
+#define NV_3DDEFS_XML
+
+/* Autogenerated file, DO NOT EDIT manually!
+
+This file was generated by the rules-ng-ng headergen tool in this git repository:
+http://0x04.net/cgit/index.cgi/rules-ng-ng
+git clone git://0x04.net/rules-ng-ng
+
+The rules-ng-ng source files this header was generated from are:
+- nvc0_3d.xml ( 26312 bytes, from 2010-10-08 10:10:01)
+- copyright.xml ( 6498 bytes, from 2010-10-03 13:18:37)
+- nv_defs.xml ( 4437 bytes, from 2010-07-06 07:43:58)
+- nv_3ddefs.xml ( 16397 bytes, from 2010-10-08 13:30:38)
+- nv_object.xml ( 11249 bytes, from 2010-10-07 15:31:28)
+- nvchipsets.xml ( 2824 bytes, from 2010-07-07 13:41:20)
+- nv50_defs.xml ( 4482 bytes, from 2010-10-03 13:18:37)
+
+Copyright (C) 2006-2010 by the following authors:
+- Artur Huillet <[email protected]> (ahuillet)
+- Ben Skeggs (darktama, darktama_)
+- B. R. <[email protected]> (koala_br)
+- Carlos Martin <[email protected]> (carlosmn)
+- Christoph Bumiller <[email protected]> (calim, chrisbmr)
+- Dawid Gajownik <[email protected]> (gajownik)
+- Dmitry Baryshkov
+- Dmitry Eremin-Solenikov <[email protected]> (lumag)
+- EdB <[email protected]> (edb_)
+- Erik Waling <[email protected]> (erikwaling)
+- Francisco Jerez <[email protected]> (curro, curro_, currojerez)
+- imirkin <[email protected]> (imirkin)
+- jb17bsome <[email protected]> (jb17bsome)
+- Jeremy Kolb <[email protected]> (kjeremy)
+- Laurent Carlier <[email protected]> (lordheavy)
+- Luca Barbieri <[email protected]> (lb, lb1)
+- Maarten Maathuis <[email protected]> (stillunknown)
+- Marcin Koƛcielnicki <[email protected]> (mwk, koriakin)
+- Mark Carey <[email protected]> (careym)
+- Matthieu Castet <[email protected]> (mat-c)
+- nvidiaman <[email protected]> (nvidiaman)
+- Patrice Mandin <[email protected]> (pmandin, pmdata)
+- Pekka Paalanen <[email protected]> (pq, ppaalanen)
+- Peter Popov <[email protected]> (ironpeter)
+- Richard Hughes <[email protected]> (hughsient)
+- Rudi Cilibrasi <[email protected]> (cilibrar)
+- Serge Martin
+- Simon Raffeiner
+- Stephane Loeuillet <[email protected]> (leroutier)
+- Stephane Marchesin <[email protected]> (marcheu)
+- sturmflut <[email protected]> (sturmflut)
+- Sylvain Munaut <[email protected]>
+- Victor Stinner <[email protected]> (haypo)
+- Wladmir van der Laan <[email protected]> (miathan6)
+- Younes Manton <[email protected]> (ymanton)
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+
+#define NV50_3D_BLEND_FACTOR_ZERO 0x00004000
+#define NV50_3D_BLEND_FACTOR_ONE 0x00004001
+#define NV50_3D_BLEND_FACTOR_SRC_COLOR 0x00004300
+#define NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC_COLOR 0x00004301
+#define NV50_3D_BLEND_FACTOR_SRC_ALPHA 0x00004302
+#define NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA 0x00004303
+#define NV50_3D_BLEND_FACTOR_DST_ALPHA 0x00004304
+#define NV50_3D_BLEND_FACTOR_ONE_MINUS_DST_ALPHA 0x00004305
+#define NV50_3D_BLEND_FACTOR_DST_COLOR 0x00004306
+#define NV50_3D_BLEND_FACTOR_ONE_MINUS_DST_COLOR 0x00004307
+#define NV50_3D_BLEND_FACTOR_SRC_ALPHA_SATURATE 0x00004308
+#define NV50_3D_BLEND_FACTOR_CONSTANT_COLOR 0x0000c001
+#define NV50_3D_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR 0x0000c002
+#define NV50_3D_BLEND_FACTOR_CONSTANT_ALPHA 0x0000c003
+#define NV50_3D_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA 0x0000c004
+#define NV50_3D_BLEND_FACTOR_SRC1_COLOR 0x0000c900
+#define NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR 0x0000c901
+#define NV50_3D_BLEND_FACTOR_SRC1_ALPHA 0x0000c902
+#define NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA 0x0000c903
+
+#endif /* NV_3DDEFS_XML */