diff options
Diffstat (limited to 'src/gallium/drivers/nvc0/nvc0_3d.xml.h')
-rw-r--r-- | src/gallium/drivers/nvc0/nvc0_3d.xml.h | 93 |
1 files changed, 76 insertions, 17 deletions
diff --git a/src/gallium/drivers/nvc0/nvc0_3d.xml.h b/src/gallium/drivers/nvc0/nvc0_3d.xml.h index 1346d999409..702e58b2e3c 100644 --- a/src/gallium/drivers/nvc0/nvc0_3d.xml.h +++ b/src/gallium/drivers/nvc0/nvc0_3d.xml.h @@ -8,15 +8,15 @@ http://0x04.net/cgit/index.cgi/rules-ng-ng git clone git://0x04.net/rules-ng-ng The rules-ng-ng source files this header was generated from are: -- nvc0_3d.xml ( 28058 bytes, from 2010-11-26 18:05:20) +- nvc0_3d.xml ( 30401 bytes, from 2011-01-08 18:09:11) - copyright.xml ( 6452 bytes, from 2010-11-25 23:28:20) - nv_defs.xml ( 4437 bytes, from 2010-07-06 07:43:58) -- nv_3ddefs.xml ( 16394 bytes, from 2010-10-09 08:27:14) -- nv_object.xml ( 11547 bytes, from 2010-11-26 16:41:56) +- nv_3ddefs.xml ( 16394 bytes, from 2010-12-17 15:10:40) +- nv_object.xml ( 11898 bytes, from 2010-12-23 14:14:20) - nvchipsets.xml ( 3074 bytes, from 2010-11-07 00:36:28) -- nv50_defs.xml ( 4482 bytes, from 2010-10-03 13:18:37) +- nv50_defs.xml ( 4487 bytes, from 2010-12-10 00:37:17) -Copyright (C) 2006-2010 by the following authors: +Copyright (C) 2006-2011 by the following authors: - Artur Huillet <[email protected]> (ahuillet) - Ben Skeggs (darktama, darktama_) - B. R. <[email protected]> (koala_br) @@ -248,6 +248,24 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define NVC0_3D_CLIPID_REGION_VERT_H__MASK 0xffff0000 #define NVC0_3D_CLIPID_REGION_VERT_H__SHIFT 16 +#define NVC0_3D_COUNTER_ENABLE 0x00000d68 +#define NVC0_3D_COUNTER_ENABLE_UNK00 0x00000001 +#define NVC0_3D_COUNTER_ENABLE_UNK01 0x00000002 +#define NVC0_3D_COUNTER_ENABLE_UNK02 0x00000004 +#define NVC0_3D_COUNTER_ENABLE_UNK03 0x00000008 +#define NVC0_3D_COUNTER_ENABLE_UNK04 0x00000010 +#define NVC0_3D_COUNTER_ENABLE_EMITTED_PRIMITIVES 0x00000020 +#define NVC0_3D_COUNTER_ENABLE_UNK06 0x00000040 +#define NVC0_3D_COUNTER_ENABLE_UNK07 0x00000080 +#define NVC0_3D_COUNTER_ENABLE_UNK08 0x00000100 +#define NVC0_3D_COUNTER_ENABLE_UNK09 0x00000200 +#define NVC0_3D_COUNTER_ENABLE_GENERATED_PRIMITIVES 0x00000400 +#define NVC0_3D_COUNTER_ENABLE_UNK0B 0x00000800 +#define NVC0_3D_COUNTER_ENABLE_UNK0C 0x00001000 +#define NVC0_3D_COUNTER_ENABLE_UNK0D 0x00002000 +#define NVC0_3D_COUNTER_ENABLE_UNK0E 0x00004000 +#define NVC0_3D_COUNTER_ENABLE_UNK0F 0x00008000 + #define NVC0_3D_VERTEX_BUFFER_FIRST 0x00000d74 #define NVC0_3D_VERTEX_BUFFER_COUNT 0x00000d78 @@ -498,14 +516,14 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define NVC0_3D_BLEND_COLOR__LEN 0x00000004 #define NVC0_3D_TSC_FLUSH 0x00001330 -#define NVC0_3D_TSC_FLUSH_UNK0 0x00000001 -#define NVC0_3D_TSC_FLUSH_UNK1__MASK 0x03fffff0 -#define NVC0_3D_TSC_FLUSH_UNK1__SHIFT 4 +#define NVC0_3D_TSC_FLUSH_SPECIFIC 0x00000001 +#define NVC0_3D_TSC_FLUSH_ENTRY__MASK 0x03fffff0 +#define NVC0_3D_TSC_FLUSH_ENTRY__SHIFT 4 #define NVC0_3D_TIC_FLUSH 0x00001334 -#define NVC0_3D_TIC_FLUSH_UNK0 0x00000001 -#define NVC0_3D_TIC_FLUSH_UNK1__MASK 0x03fffff0 -#define NVC0_3D_TIC_FLUSH_UNK1__SHIFT 4 +#define NVC0_3D_TIC_FLUSH_SPECIFIC 0x00000001 +#define NVC0_3D_TIC_FLUSH_ENTRY__MASK 0x03fffff0 +#define NVC0_3D_TIC_FLUSH_ENTRY__SHIFT 4 #define NVC0_3D_TEX_CACHE_CTL 0x00001338 #define NVC0_3D_TEX_CACHE_CTL_UNK1__MASK 0x00000030 @@ -630,7 +648,25 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define NVC0_3D_POINT_SPRITE_ENABLE 0x00001520 -#define NVC0_3D_SAMPLECNT_RESET 0x00001530 +#define NVC0_3D_COUNTER_RESET 0x00001530 +#define NVC0_3D_COUNTER_RESET_SAMPLECNT 0x00000001 +#define NVC0_3D_COUNTER_RESET_UNK02 0x00000002 +#define NVC0_3D_COUNTER_RESET_UNK03 0x00000003 +#define NVC0_3D_COUNTER_RESET_UNK04 0x00000004 +#define NVC0_3D_COUNTER_RESET_EMITTED_PRIMITIVES 0x00000010 +#define NVC0_3D_COUNTER_RESET_UNK11 0x00000011 +#define NVC0_3D_COUNTER_RESET_UNK12 0x00000012 +#define NVC0_3D_COUNTER_RESET_UNK13 0x00000013 +#define NVC0_3D_COUNTER_RESET_UNK15 0x00000015 +#define NVC0_3D_COUNTER_RESET_UNK16 0x00000016 +#define NVC0_3D_COUNTER_RESET_UNK17 0x00000017 +#define NVC0_3D_COUNTER_RESET_UNK18 0x00000018 +#define NVC0_3D_COUNTER_RESET_UNK1A 0x0000001a +#define NVC0_3D_COUNTER_RESET_UNK1B 0x0000001b +#define NVC0_3D_COUNTER_RESET_UNK1C 0x0000001c +#define NVC0_3D_COUNTER_RESET_UNK1D 0x0000001d +#define NVC0_3D_COUNTER_RESET_UNK1E 0x0000001e +#define NVC0_3D_COUNTER_RESET_GENERATED_PRIMITIVES 0x0000001f #define NVC0_3D_MULTISAMPLE_ZETA_ENABLE 0x00001534 @@ -960,11 +996,30 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define NVC0_3D_QUERY_SEQUENCE 0x00001b08 #define NVC0_3D_QUERY_GET 0x00001b0c -#define NVC0_3D_QUERY_GET_FENCE 0x1000f010 -#define NVC0_3D_QUERY_GET_SAMPLE_COUNT 0x0100f002 -#define NVC0_3D_QUERY_GET_TFB 0x05805002 -#define NVC0_3D_QUERY_GET_GENERATED_PRIMS 0x06805002 -#define NVC0_3D_QUERY_GET_UNK00005002 0x00005002 +#define NVC0_3D_QUERY_GET_MODE__MASK 0x00000003 +#define NVC0_3D_QUERY_GET_MODE__SHIFT 0 +#define NVC0_3D_QUERY_GET_MODE_WRITE_UNK0 0x00000000 +#define NVC0_3D_QUERY_GET_MODE_SYNC 0x00000001 +#define NVC0_3D_QUERY_GET_MODE_WRITE_UNK2 0x00000002 +#define NVC0_3D_QUERY_GET_FENCE 0x00000010 +#define NVC0_3D_QUERY_GET_STREAM__MASK 0x000000e0 +#define NVC0_3D_QUERY_GET_STREAM__SHIFT 5 +#define NVC0_3D_QUERY_GET_UNK8 0x00000100 +#define NVC0_3D_QUERY_GET_UNIT__MASK 0x0000f000 +#define NVC0_3D_QUERY_GET_UNIT__SHIFT 12 +#define NVC0_3D_QUERY_GET_SYNC_COND__MASK 0x00010000 +#define NVC0_3D_QUERY_GET_SYNC_COND__SHIFT 16 +#define NVC0_3D_QUERY_GET_SYNC_COND_NEQUAL 0x00000000 +#define NVC0_3D_QUERY_GET_SYNC_COND_GREATER 0x00010000 +#define NVC0_3D_QUERY_GET_INTR 0x00100000 +#define NVC0_3D_QUERY_GET_UNK21 0x00200000 +#define NVC0_3D_QUERY_GET_SELECT__MASK 0x0f800000 +#define NVC0_3D_QUERY_GET_SELECT__SHIFT 23 +#define NVC0_3D_QUERY_GET_SELECT_ZERO 0x00000000 +#define NVC0_3D_QUERY_GET_SELECT_SAMPLECNT 0x01000000 +#define NVC0_3D_QUERY_GET_SELECT_EMITTED_PRIMS 0x05800000 +#define NVC0_3D_QUERY_GET_SELECT_GENERATED_PRIMS 0x09000000 +#define NVC0_3D_QUERY_GET_SHORT 0x10000000 #define NVC0_3D_VERTEX_ARRAY_FETCH(i0) (0x00001c00 + 0x10*(i0)) #define NVC0_3D_VERTEX_ARRAY_FETCH__ESIZE 0x00000010 @@ -1026,6 +1081,10 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define NVC0_3D_TEX_LIMITS__ESIZE 0x00000010 #define NVC0_3D_TEX_LIMITS__LEN 0x00000005 +#define NVC0_3D_FIRMWARE(i0) (0x00002300 + 0x4*(i0)) +#define NVC0_3D_FIRMWARE__ESIZE 0x00000004 +#define NVC0_3D_FIRMWARE__LEN 0x00000020 + #define NVC0_3D_CB_SIZE 0x00002380 #define NVC0_3D_CB_ADDRESS_HIGH 0x00002384 |