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-rw-r--r--src/gallium/drivers/nv50/nv50_context.c82
-rw-r--r--src/gallium/drivers/nv50/nv50_screen.c2
-rw-r--r--src/gallium/drivers/nv50/nv50_screen.h3
3 files changed, 85 insertions, 2 deletions
diff --git a/src/gallium/drivers/nv50/nv50_context.c b/src/gallium/drivers/nv50/nv50_context.c
index 08e576a214e..b8b29a3b5d7 100644
--- a/src/gallium/drivers/nv50/nv50_context.c
+++ b/src/gallium/drivers/nv50/nv50_context.c
@@ -42,6 +42,8 @@ nv50_flush(struct pipe_context *pipe,
nouveau_fence_ref(screen->fence.current, (struct nouveau_fence **)fence);
PUSH_KICK(screen->pushbuf);
+
+ nouveau_context_update_frame_stats(nouveau_context(pipe));
}
static void
@@ -115,6 +117,83 @@ nv50_destroy(struct pipe_context *pipe)
nouveau_context_destroy(&nv50->base);
}
+static int
+nv50_invalidate_resource_storage(struct nouveau_context *ctx,
+ struct pipe_resource *res,
+ int ref)
+{
+ struct nv50_context *nv50 = nv50_context(&ctx->pipe);
+ unsigned s, i;
+
+ if (res->bind & PIPE_BIND_RENDER_TARGET) {
+ for (i = 0; i < nv50->framebuffer.nr_cbufs; ++i) {
+ if (nv50->framebuffer.cbufs[i] &&
+ nv50->framebuffer.cbufs[i]->texture == res) {
+ nv50->dirty |= NV50_NEW_FRAMEBUFFER;
+ nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_FB);
+ if (!--ref)
+ return ref;
+ }
+ }
+ }
+ if (res->bind & PIPE_BIND_DEPTH_STENCIL) {
+ if (nv50->framebuffer.zsbuf &&
+ nv50->framebuffer.zsbuf->texture == res) {
+ nv50->dirty |= NV50_NEW_FRAMEBUFFER;
+ nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_FB);
+ if (!--ref)
+ return ref;
+ }
+ }
+
+ if (res->bind & PIPE_BIND_VERTEX_BUFFER) {
+ for (i = 0; i < nv50->num_vtxbufs; ++i) {
+ if (nv50->vtxbuf[i].buffer == res) {
+ nv50->dirty |= NV50_NEW_ARRAYS;
+ nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_VERTEX);
+ if (!--ref)
+ return ref;
+ }
+ }
+ }
+ if (res->bind & PIPE_BIND_INDEX_BUFFER) {
+ if (nv50->idxbuf.buffer == res)
+ if (!--ref)
+ return ref;
+ }
+
+ if (res->bind & PIPE_BIND_SAMPLER_VIEW) {
+ for (s = 0; s < 5; ++s) {
+ for (i = 0; i < nv50->num_textures[s]; ++i) {
+ if (nv50->textures[s][i] &&
+ nv50->textures[s][i]->texture == res) {
+ nv50->dirty |= NV50_NEW_TEXTURES;
+ nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_TEXTURES);
+ if (!--ref)
+ return ref;
+ }
+ }
+ }
+ }
+
+ if (res->bind & PIPE_BIND_CONSTANT_BUFFER) {
+ for (s = 0; s < 5; ++s) {
+ for (i = 0; i < nv50->num_vtxbufs; ++i) {
+ if (!nv50->constbuf[s][i].user &&
+ nv50->constbuf[s][i].u.buf == res) {
+ nv50->dirty |= NV50_NEW_CONSTBUF;
+ nv50->constbuf_dirty[s] |= 1 << i;
+ nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_CB(s, i));
+ if (!--ref)
+ return ref;
+ }
+ }
+ }
+ }
+
+ return ref;
+}
+
struct pipe_context *
nv50_create(struct pipe_screen *pscreen, void *priv)
{
@@ -133,6 +212,7 @@ nv50_create(struct pipe_screen *pscreen, void *priv)
goto out_err;
nv50->base.pushbuf = screen->base.pushbuf;
+ nv50->base.client = screen->base.client;
ret = nouveau_bufctx_new(screen->base.client, NV50_BIND_COUNT,
&nv50->bufctx_3d);
@@ -168,6 +248,8 @@ nv50_create(struct pipe_screen *pscreen, void *priv)
nv50_init_state_functions(nv50);
nv50_init_resource_functions(pipe);
+ nv50->base.invalidate_resource_storage = nv50_invalidate_resource_storage;
+
#ifdef NV50_WITH_DRAW_MODULE
/* no software fallbacks implemented */
nv50->draw = draw_create(pipe);
diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c
index fb0d94b5b01..b6e53f6fdea 100644
--- a/src/gallium/drivers/nv50/nv50_screen.c
+++ b/src/gallium/drivers/nv50/nv50_screen.c
@@ -176,7 +176,7 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
return 256;
case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
- return 64;
+ return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
diff --git a/src/gallium/drivers/nv50/nv50_screen.h b/src/gallium/drivers/nv50/nv50_screen.h
index 8784f36d417..2e8af436e36 100644
--- a/src/gallium/drivers/nv50/nv50_screen.h
+++ b/src/gallium/drivers/nv50/nv50_screen.h
@@ -98,7 +98,8 @@ nv50_resource_validate(struct nv04_resource *res, uint32_t flags)
{
if (likely(res->bo)) {
if (flags & NOUVEAU_BO_WR)
- res->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING;
+ res->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING |
+ NOUVEAU_BUFFER_STATUS_DIRTY;
if (flags & NOUVEAU_BO_RD)
res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING;