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-rw-r--r--src/gallium/drivers/nv50/nv50_screen.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c
index 1d5359327bc..27566e24108 100644
--- a/src/gallium/drivers/nv50/nv50_screen.c
+++ b/src/gallium/drivers/nv50/nv50_screen.c
@@ -206,8 +206,6 @@ nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
return 0;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
return 32;
- case PIPE_SHADER_CAP_OUTPUT_READ:
- return 0; /* maybe support this for fragment shaders ? */
default:
NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
return 0;