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path: root/src/gallium/drivers/nv50/nv50_transfer.c
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Diffstat (limited to 'src/gallium/drivers/nv50/nv50_transfer.c')
-rw-r--r--src/gallium/drivers/nv50/nv50_transfer.c86
1 files changed, 51 insertions, 35 deletions
diff --git a/src/gallium/drivers/nv50/nv50_transfer.c b/src/gallium/drivers/nv50/nv50_transfer.c
index 9c008090b8d..4705f96f572 100644
--- a/src/gallium/drivers/nv50/nv50_transfer.c
+++ b/src/gallium/drivers/nv50/nv50_transfer.c
@@ -1,6 +1,7 @@
#include "pipe/p_context.h"
#include "pipe/p_inlines.h"
+#include "util/u_math.h"
#include "nv50_context.h"
@@ -12,18 +13,21 @@ struct nv50_transfer {
int level_pitch;
int level_width;
int level_height;
+ int level_depth;
int level_x;
int level_y;
+ unsigned nblocksx;
+ unsigned nblocksy;
};
static void
nv50_transfer_rect_m2mf(struct pipe_screen *pscreen,
struct nouveau_bo *src_bo, unsigned src_offset,
int src_pitch, unsigned src_tile_mode,
- int sx, int sy, int sw, int sh,
+ int sx, int sy, int sw, int sh, int sd,
struct nouveau_bo *dst_bo, unsigned dst_offset,
int dst_pitch, unsigned dst_tile_mode,
- int dx, int dy, int dw, int dh,
+ int dx, int dy, int dw, int dh, int dd,
int cpp, int width, int height,
unsigned src_reloc, unsigned dst_reloc)
{
@@ -51,7 +55,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen,
OUT_RING (chan, src_tile_mode << 4);
OUT_RING (chan, sw * cpp);
OUT_RING (chan, sh);
- OUT_RING (chan, 1);
+ OUT_RING (chan, sd);
OUT_RING (chan, 0);
}
@@ -70,7 +74,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen,
OUT_RING (chan, dst_tile_mode << 4);
OUT_RING (chan, dw * cpp);
OUT_RING (chan, dh);
- OUT_RING (chan, 1);
+ OUT_RING (chan, dd);
OUT_RING (chan, 0);
}
@@ -114,6 +118,20 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen,
}
}
+static INLINE unsigned
+get_zslice_offset(unsigned tile_mode, unsigned z, unsigned pitch, unsigned ny)
+{
+ unsigned tile_h = get_tile_height(tile_mode);
+ unsigned tile_d = get_tile_depth(tile_mode);
+
+ /* pitch_2d == to next slice within this volume-tile */
+ /* pitch_3d == to next slice in next 2D array of blocks */
+ unsigned pitch_2d = tile_h * 64;
+ unsigned pitch_3d = tile_d * align(ny, tile_h) * pitch;
+
+ return (z % tile_d) * pitch_2d + (z / tile_d) * pitch_3d;
+}
+
static struct pipe_transfer *
nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
unsigned face, unsigned level, unsigned zslice,
@@ -129,58 +147,53 @@ nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
if (pt->target == PIPE_TEXTURE_CUBE)
image = face;
- else
- if (pt->target == PIPE_TEXTURE_3D)
- image = zslice;
tx = CALLOC_STRUCT(nv50_transfer);
if (!tx)
return NULL;
pipe_texture_reference(&tx->base.texture, pt);
- tx->base.format = pt->format;
+ tx->nblocksx = pf_get_nblocksx(pt->format, u_minify(pt->width0, level));
+ tx->nblocksy = pf_get_nblocksy(pt->format, u_minify(pt->height0, level));
tx->base.width = w;
tx->base.height = h;
- tx->base.block = pt->block;
- if (!pt->nblocksx[level]) {
- tx->base.nblocksx = pf_get_nblocksx(&pt->block,
- pt->width[level]);
- tx->base.nblocksy = pf_get_nblocksy(&pt->block,
- pt->height[level]);
- } else {
- tx->base.nblocksx = pt->nblocksx[level];
- tx->base.nblocksy = pt->nblocksy[level];
- }
- tx->base.stride = tx->base.nblocksx * pt->block.size;
+ tx->base.stride = tx->nblocksx * pf_get_blocksize(pt->format);
tx->base.usage = usage;
tx->level_pitch = lvl->pitch;
- tx->level_width = mt->base.base.width[level];
- tx->level_height = mt->base.base.height[level];
+ tx->level_width = u_minify(mt->base.base.width0, level);
+ tx->level_height = u_minify(mt->base.base.height0, level);
+ tx->level_depth = u_minify(mt->base.base.depth0, level);
tx->level_offset = lvl->image_offset[image];
tx->level_tiling = lvl->tile_mode;
- tx->level_x = pf_get_nblocksx(&tx->base.block, x);
- tx->level_y = pf_get_nblocksy(&tx->base.block, y);
+ tx->level_x = pf_get_nblocksx(pt->format, x);
+ tx->level_y = pf_get_nblocksy(pt->format, y);
ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0,
- tx->base.nblocksy * tx->base.stride, &tx->bo);
+ tx->nblocksy * tx->base.stride, &tx->bo);
if (ret) {
FREE(tx);
return NULL;
}
+ if (pt->target == PIPE_TEXTURE_3D)
+ tx->level_offset += get_zslice_offset(lvl->tile_mode, zslice,
+ lvl->pitch,
+ tx->nblocksy);
+
if (usage & PIPE_TRANSFER_READ) {
- nx = pf_get_nblocksx(&tx->base.block, tx->base.width);
- ny = pf_get_nblocksy(&tx->base.block, tx->base.height);
+ nx = pf_get_nblocksx(pt->format, tx->base.width);
+ ny = pf_get_nblocksy(pt->format, tx->base.height);
nv50_transfer_rect_m2mf(pscreen, mt->base.bo, tx->level_offset,
tx->level_pitch, tx->level_tiling,
x, y,
- tx->base.nblocksx, tx->base.nblocksy,
+ tx->nblocksx, tx->nblocksy,
+ tx->level_depth,
tx->bo, 0,
tx->base.stride, tx->bo->tile_mode,
0, 0,
- tx->base.nblocksx, tx->base.nblocksy,
- tx->base.block.size, nx, ny,
+ tx->nblocksx, tx->nblocksy, 1,
+ pf_get_blocksize(pt->format), nx, ny,
NOUVEAU_BO_VRAM | NOUVEAU_BO_GART,
NOUVEAU_BO_GART);
}
@@ -193,21 +206,24 @@ nv50_transfer_del(struct pipe_transfer *ptx)
{
struct nv50_transfer *tx = (struct nv50_transfer *)ptx;
struct nv50_miptree *mt = nv50_miptree(ptx->texture);
+ struct pipe_texture *pt = ptx->texture;
- unsigned nx = pf_get_nblocksx(&tx->base.block, tx->base.width);
- unsigned ny = pf_get_nblocksy(&tx->base.block, tx->base.height);
+ unsigned nx = pf_get_nblocksx(pt->format, tx->base.width);
+ unsigned ny = pf_get_nblocksy(pt->format, tx->base.height);
if (ptx->usage & PIPE_TRANSFER_WRITE) {
- struct pipe_screen *pscreen = ptx->texture->screen;
+ struct pipe_screen *pscreen = pt->screen;
+
nv50_transfer_rect_m2mf(pscreen, tx->bo, 0,
tx->base.stride, tx->bo->tile_mode,
0, 0,
- tx->base.nblocksx, tx->base.nblocksy,
+ tx->nblocksx, tx->nblocksy, 1,
mt->base.bo, tx->level_offset,
tx->level_pitch, tx->level_tiling,
tx->level_x, tx->level_y,
- tx->base.nblocksx, tx->base.nblocksy,
- tx->base.block.size, nx, ny,
+ tx->nblocksx, tx->nblocksy,
+ tx->level_depth,
+ pf_get_blocksize(pt->format), nx, ny,
NOUVEAU_BO_GART, NOUVEAU_BO_VRAM |
NOUVEAU_BO_GART);
}