diff options
Diffstat (limited to 'src/gallium/drivers/nv50/nv50_surface.c')
-rw-r--r-- | src/gallium/drivers/nv50/nv50_surface.c | 405 |
1 files changed, 204 insertions, 201 deletions
diff --git a/src/gallium/drivers/nv50/nv50_surface.c b/src/gallium/drivers/nv50/nv50_surface.c index 28e34bd9ef6..0d29dcc8a2a 100644 --- a/src/gallium/drivers/nv50/nv50_surface.c +++ b/src/gallium/drivers/nv50/nv50_surface.c @@ -70,14 +70,13 @@ nv50_2d_format(enum pipe_format format) } static int -nv50_2d_texture_set(struct nouveau_channel *chan, int dst, +nv50_2d_texture_set(struct nouveau_pushbuf *push, int dst, struct nv50_miptree *mt, unsigned level, unsigned layer) { struct nouveau_bo *bo = mt->base.bo; uint32_t width, height, depth; uint32_t format; uint32_t mthd = dst ? NV50_2D_DST_FORMAT : NV50_2D_SRC_FORMAT; - uint32_t flags = mt->base.domain | (dst ? NOUVEAU_BO_WR : NOUVEAU_BO_RD); uint32_t offset = mt->level[level].offset; format = nv50_2d_format(mt->base.base.format); @@ -99,44 +98,44 @@ nv50_2d_texture_set(struct nouveau_channel *chan, int dst, depth = u_minify(mt->base.base.depth0, level); } - if (!(bo->tile_flags & NOUVEAU_BO_TILE_LAYOUT_MASK)) { - BEGIN_RING(chan, RING_2D_(mthd), 2); - OUT_RING (chan, format); - OUT_RING (chan, 1); - BEGIN_RING(chan, RING_2D_(mthd + 0x14), 5); - OUT_RING (chan, mt->level[level].pitch); - OUT_RING (chan, width); - OUT_RING (chan, height); - OUT_RELOCh(chan, bo, offset, flags); - OUT_RELOCl(chan, bo, offset, flags); + if (!nouveau_bo_memtype(bo)) { + BEGIN_NV04(push, SUBC_2D(mthd), 2); + PUSH_DATA (push, format); + PUSH_DATA (push, 1); + BEGIN_NV04(push, SUBC_2D(mthd + 0x14), 5); + PUSH_DATA (push, mt->level[level].pitch); + PUSH_DATA (push, width); + PUSH_DATA (push, height); + PUSH_DATAh(push, bo->offset + offset); + PUSH_DATA (push, bo->offset + offset); } else { - BEGIN_RING(chan, RING_2D_(mthd), 5); - OUT_RING (chan, format); - OUT_RING (chan, 0); - OUT_RING (chan, mt->level[level].tile_mode << 4); - OUT_RING (chan, depth); - OUT_RING (chan, layer); - BEGIN_RING(chan, RING_2D_(mthd + 0x18), 4); - OUT_RING (chan, width); - OUT_RING (chan, height); - OUT_RELOCh(chan, bo, offset, flags); - OUT_RELOCl(chan, bo, offset, flags); + BEGIN_NV04(push, SUBC_2D(mthd), 5); + PUSH_DATA (push, format); + PUSH_DATA (push, 0); + PUSH_DATA (push, mt->level[level].tile_mode); + PUSH_DATA (push, depth); + PUSH_DATA (push, layer); + BEGIN_NV04(push, SUBC_2D(mthd + 0x18), 4); + PUSH_DATA (push, width); + PUSH_DATA (push, height); + PUSH_DATAh(push, bo->offset + offset); + PUSH_DATA (push, bo->offset + offset); } #if 0 if (dst) { - BEGIN_RING(chan, RING_2D_(NV50_2D_CLIP_X), 4); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - OUT_RING (chan, width); - OUT_RING (chan, height); + BEGIN_NV04(push, SUBC_2D(NV50_2D_CLIP_X), 4); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0); + PUSH_DATA (push, width); + PUSH_DATA (push, height); } #endif return 0; } static int -nv50_2d_texture_do_copy(struct nouveau_channel *chan, +nv50_2d_texture_do_copy(struct nouveau_pushbuf *push, struct nv50_miptree *dst, unsigned dst_level, unsigned dx, unsigned dy, unsigned dz, struct nv50_miptree *src, unsigned src_level, @@ -150,16 +149,16 @@ nv50_2d_texture_do_copy(struct nouveau_channel *chan, int ret; uint32_t ctrl; - +#if 0 ret = MARK_RING(chan, 2 * 16 + 32, 4); if (ret) return ret; - - ret = nv50_2d_texture_set(chan, 1, dst, dst_level, dz); +#endif + ret = nv50_2d_texture_set(push, 1, dst, dst_level, dz); if (ret) return ret; - ret = nv50_2d_texture_set(chan, 0, src, src_level, sz); + ret = nv50_2d_texture_set(push, 0, src, src_level, sz); if (ret) return ret; @@ -168,23 +167,23 @@ nv50_2d_texture_do_copy(struct nouveau_channel *chan, ctrl = 0x11; /* 0/1 = CENTER/CORNER, 00/10 = POINT/BILINEAR */ - BEGIN_RING(chan, RING_2D(BLIT_CONTROL), 1); - OUT_RING (chan, ctrl); - BEGIN_RING(chan, RING_2D(BLIT_DST_X), 4); - OUT_RING (chan, dx << dst->ms_x); - OUT_RING (chan, dy << dst->ms_y); - OUT_RING (chan, w << dst->ms_x); - OUT_RING (chan, h << dst->ms_y); - BEGIN_RING(chan, RING_2D(BLIT_DU_DX_FRACT), 4); - OUT_RING (chan, duvdxy[2 + ((int)src->ms_x - (int)dst->ms_x)] & 0xf0000000); - OUT_RING (chan, duvdxy[2 + ((int)src->ms_x - (int)dst->ms_x)] & 0x0000000f); - OUT_RING (chan, duvdxy[2 + ((int)src->ms_y - (int)dst->ms_y)] & 0xf0000000); - OUT_RING (chan, duvdxy[2 + ((int)src->ms_y - (int)dst->ms_y)] & 0x0000000f); - BEGIN_RING(chan, RING_2D(BLIT_SRC_X_FRACT), 4); - OUT_RING (chan, 0); - OUT_RING (chan, sx << src->ms_x); - OUT_RING (chan, 0); - OUT_RING (chan, sy << src->ms_y); + BEGIN_NV04(push, NV50_2D(BLIT_CONTROL), 1); + PUSH_DATA (push, ctrl); + BEGIN_NV04(push, NV50_2D(BLIT_DST_X), 4); + PUSH_DATA (push, dx << dst->ms_x); + PUSH_DATA (push, dy << dst->ms_y); + PUSH_DATA (push, w << dst->ms_x); + PUSH_DATA (push, h << dst->ms_y); + BEGIN_NV04(push, NV50_2D(BLIT_DU_DX_FRACT), 4); + PUSH_DATA (push, duvdxy[2 + ((int)src->ms_x - (int)dst->ms_x)] & 0xf0000000); + PUSH_DATA (push, duvdxy[2 + ((int)src->ms_x - (int)dst->ms_x)] & 0x0000000f); + PUSH_DATA (push, duvdxy[2 + ((int)src->ms_y - (int)dst->ms_y)] & 0xf0000000); + PUSH_DATA (push, duvdxy[2 + ((int)src->ms_y - (int)dst->ms_y)] & 0x0000000f); + BEGIN_NV04(push, NV50_2D(BLIT_SRC_X_FRACT), 4); + PUSH_DATA (push, 0); + PUSH_DATA (push, sx << src->ms_x); + PUSH_DATA (push, 0); + PUSH_DATA (push, sy << src->ms_y); return 0; } @@ -196,7 +195,7 @@ nv50_resource_copy_region(struct pipe_context *pipe, struct pipe_resource *src, unsigned src_level, const struct pipe_box *src_box) { - struct nv50_screen *screen = nv50_context(pipe)->screen; + struct nv50_context *nv50 = nv50_context(pipe); int ret; boolean m2mf; unsigned dst_layer = dstz, src_layer = src_box->z; @@ -227,7 +226,7 @@ nv50_resource_copy_region(struct pipe_context *pipe, src_box->x, src_box->y, src_box->z); for (i = 0; i < src_box->depth; ++i) { - nv50_m2mf_transfer_rect(&screen->base.base, &drect, &srect, nx, ny); + nv50_m2mf_transfer_rect(nv50, &drect, &srect, nx, ny); if (nv50_miptree(dst)->layout_3d) drect.z++; @@ -246,16 +245,22 @@ nv50_resource_copy_region(struct pipe_context *pipe, (nv50_2d_format_faithful(src->format) && nv50_2d_format_faithful(dst->format))); + BCTX_REFN(nv50->bufctx, 2D, nv04_resource(src), RD); + BCTX_REFN(nv50->bufctx, 2D, nv04_resource(dst), WR); + nouveau_pushbuf_bufctx(nv50->base.pushbuf, nv50->bufctx); + nouveau_pushbuf_validate(nv50->base.pushbuf); + for (; dst_layer < dstz + src_box->depth; ++dst_layer, ++src_layer) { - ret = nv50_2d_texture_do_copy(screen->base.channel, + ret = nv50_2d_texture_do_copy(nv50->base.pushbuf, nv50_miptree(dst), dst_level, dstx, dsty, dst_layer, nv50_miptree(src), src_level, src_box->x, src_box->y, src_layer, src_box->width, src_box->height); if (ret) - return; + break; } + nouveau_bufctx_reset(nv50->bufctx, NV50_BIND_2D); } static void @@ -266,51 +271,50 @@ nv50_clear_render_target(struct pipe_context *pipe, unsigned width, unsigned height) { struct nv50_context *nv50 = nv50_context(pipe); - struct nv50_screen *screen = nv50->screen; - struct nouveau_channel *chan = screen->base.channel; + struct nouveau_pushbuf *push = nv50->base.pushbuf; struct nv50_miptree *mt = nv50_miptree(dst->texture); struct nv50_surface *sf = nv50_surface(dst); struct nouveau_bo *bo = mt->base.bo; - BEGIN_RING(chan, RING_3D(CLEAR_COLOR(0)), 4); - OUT_RINGf (chan, color->f[0]); - OUT_RINGf (chan, color->f[1]); - OUT_RINGf (chan, color->f[2]); - OUT_RINGf (chan, color->f[3]); - + BEGIN_NV04(push, NV50_3D(CLEAR_COLOR(0)), 4); + PUSH_DATAf(push, color->f[0]); + PUSH_DATAf(push, color->f[1]); + PUSH_DATAf(push, color->f[2]); + PUSH_DATAf(push, color->f[3]); +#if 0 if (MARK_RING(chan, 18, 2)) return; - - BEGIN_RING(chan, RING_3D(RT_CONTROL), 1); - OUT_RING (chan, 1); - BEGIN_RING(chan, RING_3D(RT_ADDRESS_HIGH(0)), 5); - OUT_RELOCh(chan, bo, sf->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - OUT_RELOCl(chan, bo, sf->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - OUT_RING (chan, nv50_format_table[dst->format].rt); - OUT_RING (chan, mt->level[sf->base.u.tex.level].tile_mode << 4); - OUT_RING (chan, 0); - BEGIN_RING(chan, RING_3D(RT_HORIZ(0)), 2); - if (nouveau_bo_tile_layout(bo)) - OUT_RING(chan, sf->width); +#endif + BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1); + PUSH_DATA (push, 1); + BEGIN_NV04(push, NV50_3D(RT_ADDRESS_HIGH(0)), 5); + PUSH_DATAh(push, bo->offset + sf->offset); + PUSH_DATA (push, bo->offset + sf->offset); + PUSH_DATA (push, nv50_format_table[dst->format].rt); + PUSH_DATA (push, mt->level[sf->base.u.tex.level].tile_mode); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV50_3D(RT_HORIZ(0)), 2); + if (nouveau_bo_memtype(bo)) + PUSH_DATA(push, sf->width); else - OUT_RING(chan, NV50_3D_RT_HORIZ_LINEAR | mt->level[0].pitch); - OUT_RING (chan, sf->height); - BEGIN_RING(chan, RING_3D(RT_ARRAY_MODE), 1); - OUT_RING (chan, 1); - - if (!nouveau_bo_tile_layout(bo)) { - BEGIN_RING(chan, RING_3D(ZETA_ENABLE), 1); - OUT_RING (chan, 0); + PUSH_DATA(push, NV50_3D_RT_HORIZ_LINEAR | mt->level[0].pitch); + PUSH_DATA (push, sf->height); + BEGIN_NV04(push, NV50_3D(RT_ARRAY_MODE), 1); + PUSH_DATA (push, 1); + + if (!nouveau_bo_memtype(bo)) { + BEGIN_NV04(push, NV50_3D(ZETA_ENABLE), 1); + PUSH_DATA (push, 0); } /* NOTE: only works with D3D clear flag (5097/0x143c bit 4) */ - BEGIN_RING(chan, RING_3D(VIEWPORT_HORIZ(0)), 2); - OUT_RING (chan, (width << 16) | dstx); - OUT_RING (chan, (height << 16) | dsty); + BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(0)), 2); + PUSH_DATA (push, (width << 16) | dstx); + PUSH_DATA (push, (height << 16) | dsty); - BEGIN_RING(chan, RING_3D(CLEAR_BUFFERS), 1); - OUT_RING (chan, 0x3c); + BEGIN_NV04(push, NV50_3D(CLEAR_BUFFERS), 1); + PUSH_DATA (push, 0x3c); nv50->dirty |= NV50_NEW_FRAMEBUFFER; } @@ -325,49 +329,48 @@ nv50_clear_depth_stencil(struct pipe_context *pipe, unsigned width, unsigned height) { struct nv50_context *nv50 = nv50_context(pipe); - struct nv50_screen *screen = nv50->screen; - struct nouveau_channel *chan = screen->base.channel; + struct nouveau_pushbuf *push = nv50->base.pushbuf; struct nv50_miptree *mt = nv50_miptree(dst->texture); struct nv50_surface *sf = nv50_surface(dst); struct nouveau_bo *bo = mt->base.bo; uint32_t mode = 0; - assert(nouveau_bo_tile_layout(bo)); /* ZETA cannot be linear */ + assert(nouveau_bo_memtype(bo)); /* ZETA cannot be linear */ if (clear_flags & PIPE_CLEAR_DEPTH) { - BEGIN_RING(chan, RING_3D(CLEAR_DEPTH), 1); - OUT_RINGf (chan, depth); + BEGIN_NV04(push, NV50_3D(CLEAR_DEPTH), 1); + PUSH_DATAf(push, depth); mode |= NV50_3D_CLEAR_BUFFERS_Z; } if (clear_flags & PIPE_CLEAR_STENCIL) { - BEGIN_RING(chan, RING_3D(CLEAR_STENCIL), 1); - OUT_RING (chan, stencil & 0xff); + BEGIN_NV04(push, NV50_3D(CLEAR_STENCIL), 1); + PUSH_DATA (push, stencil & 0xff); mode |= NV50_3D_CLEAR_BUFFERS_S; } - +#if 0 if (MARK_RING(chan, 17, 2)) return; - - BEGIN_RING(chan, RING_3D(ZETA_ADDRESS_HIGH), 5); - OUT_RELOCh(chan, bo, sf->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - OUT_RELOCl(chan, bo, sf->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - OUT_RING (chan, nv50_format_table[dst->format].rt); - OUT_RING (chan, mt->level[sf->base.u.tex.level].tile_mode << 4); - OUT_RING (chan, 0); - BEGIN_RING(chan, RING_3D(ZETA_ENABLE), 1); - OUT_RING (chan, 1); - BEGIN_RING(chan, RING_3D(ZETA_HORIZ), 3); - OUT_RING (chan, sf->width); - OUT_RING (chan, sf->height); - OUT_RING (chan, (1 << 16) | 1); - - BEGIN_RING(chan, RING_3D(VIEWPORT_HORIZ(0)), 2); - OUT_RING (chan, (width << 16) | dstx); - OUT_RING (chan, (height << 16) | dsty); - - BEGIN_RING(chan, RING_3D(CLEAR_BUFFERS), 1); - OUT_RING (chan, mode); +#endif + BEGIN_NV04(push, NV50_3D(ZETA_ADDRESS_HIGH), 5); + PUSH_DATAh(push, bo->offset + sf->offset); + PUSH_DATA (push, bo->offset + sf->offset); + PUSH_DATA (push, nv50_format_table[dst->format].rt); + PUSH_DATA (push, mt->level[sf->base.u.tex.level].tile_mode); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV50_3D(ZETA_ENABLE), 1); + PUSH_DATA (push, 1); + BEGIN_NV04(push, NV50_3D(ZETA_HORIZ), 3); + PUSH_DATA (push, sf->width); + PUSH_DATA (push, sf->height); + PUSH_DATA (push, (1 << 16) | 1); + + BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(0)), 2); + PUSH_DATA (push, (width << 16) | dstx); + PUSH_DATA (push, (height << 16) | dsty); + + BEGIN_NV04(push, NV50_3D(CLEAR_BUFFERS), 1); + PUSH_DATA (push, mode); nv50->dirty |= NV50_NEW_FRAMEBUFFER; } @@ -378,7 +381,7 @@ nv50_clear(struct pipe_context *pipe, unsigned buffers, double depth, unsigned stencil) { struct nv50_context *nv50 = nv50_context(pipe); - struct nouveau_channel *chan = nv50->screen->base.channel; + struct nouveau_pushbuf *push = nv50->base.pushbuf; struct pipe_framebuffer_state *fb = &nv50->framebuffer; unsigned i; uint32_t mode = 0; @@ -388,34 +391,34 @@ nv50_clear(struct pipe_context *pipe, unsigned buffers, return; if (buffers & PIPE_CLEAR_COLOR && fb->nr_cbufs) { - BEGIN_RING(chan, RING_3D(CLEAR_COLOR(0)), 4); - OUT_RINGf (chan, color->f[0]); - OUT_RINGf (chan, color->f[1]); - OUT_RINGf (chan, color->f[2]); - OUT_RINGf (chan, color->f[3]); + BEGIN_NV04(push, NV50_3D(CLEAR_COLOR(0)), 4); + PUSH_DATAf(push, color->f[0]); + PUSH_DATAf(push, color->f[1]); + PUSH_DATAf(push, color->f[2]); + PUSH_DATAf(push, color->f[3]); mode = NV50_3D_CLEAR_BUFFERS_R | NV50_3D_CLEAR_BUFFERS_G | NV50_3D_CLEAR_BUFFERS_B | NV50_3D_CLEAR_BUFFERS_A; } if (buffers & PIPE_CLEAR_DEPTH) { - BEGIN_RING(chan, RING_3D(CLEAR_DEPTH), 1); - OUT_RING (chan, fui(depth)); + BEGIN_NV04(push, NV50_3D(CLEAR_DEPTH), 1); + PUSH_DATA (push, fui(depth)); mode |= NV50_3D_CLEAR_BUFFERS_Z; } if (buffers & PIPE_CLEAR_STENCIL) { - BEGIN_RING(chan, RING_3D(CLEAR_STENCIL), 1); - OUT_RING (chan, stencil & 0xff); + BEGIN_NV04(push, NV50_3D(CLEAR_STENCIL), 1); + PUSH_DATA (push, stencil & 0xff); mode |= NV50_3D_CLEAR_BUFFERS_S; } - BEGIN_RING(chan, RING_3D(CLEAR_BUFFERS), 1); - OUT_RING (chan, mode); + BEGIN_NV04(push, NV50_3D(CLEAR_BUFFERS), 1); + PUSH_DATA (push, mode); for (i = 1; i < fb->nr_cbufs; i++) { - BEGIN_RING(chan, RING_3D(CLEAR_BUFFERS), 1); - OUT_RING (chan, (i << 6) | 0x3c); + BEGIN_NV04(push, NV50_3D(CLEAR_BUFFERS), 1); + PUSH_DATA (push, (i << 6) | 0x3c); } } @@ -709,50 +712,50 @@ nv50_blit_set_src(struct nv50_context *nv50, static void nv50_blitctx_prepare_state(struct nv50_blitctx *blit) { - struct nouveau_channel *chan = blit->screen->base.channel; + struct nouveau_pushbuf *push = blit->screen->base.pushbuf; /* blend state */ - BEGIN_RING(chan, RING_3D(COLOR_MASK(0)), 1); - OUT_RING (chan, blit->color_mask); - BEGIN_RING(chan, RING_3D(BLEND_ENABLE(0)), 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, RING_3D(LOGIC_OP_ENABLE), 1); - OUT_RING (chan, 0); + BEGIN_NV04(push, NV50_3D(COLOR_MASK(0)), 1); + PUSH_DATA (push, blit->color_mask); + BEGIN_NV04(push, NV50_3D(BLEND_ENABLE(0)), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV50_3D(LOGIC_OP_ENABLE), 1); + PUSH_DATA (push, 0); /* rasterizer state */ #ifndef NV50_SCISSORS_CLIPPING - BEGIN_RING(chan, RING_3D(SCISSOR_ENABLE(0)), 1); - OUT_RING (chan, 1); + BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(0)), 1); + PUSH_DATA (push, 1); #endif - BEGIN_RING(chan, RING_3D(VERTEX_TWO_SIDE_ENABLE), 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, RING_3D(FRAG_COLOR_CLAMP_EN), 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, RING_3D(MULTISAMPLE_ENABLE), 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, RING_3D(MSAA_MASK(0)), 4); - OUT_RING (chan, 0xffff); - OUT_RING (chan, 0xffff); - OUT_RING (chan, 0xffff); - OUT_RING (chan, 0xffff); - BEGIN_RING(chan, RING_3D(POLYGON_MODE_FRONT), 3); - OUT_RING (chan, NV50_3D_POLYGON_MODE_FRONT_FILL); - OUT_RING (chan, NV50_3D_POLYGON_MODE_BACK_FILL); - OUT_RING (chan, 0); - BEGIN_RING(chan, RING_3D(CULL_FACE_ENABLE), 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, RING_3D(POLYGON_STIPPLE_ENABLE), 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, RING_3D(POLYGON_OFFSET_FILL_ENABLE), 1); - OUT_RING (chan, 0); + BEGIN_NV04(push, NV50_3D(VERTEX_TWO_SIDE_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV50_3D(MSAA_MASK(0)), 4); + PUSH_DATA (push, 0xffff); + PUSH_DATA (push, 0xffff); + PUSH_DATA (push, 0xffff); + PUSH_DATA (push, 0xffff); + BEGIN_NV04(push, NV50_3D(POLYGON_MODE_FRONT), 3); + PUSH_DATA (push, NV50_3D_POLYGON_MODE_FRONT_FILL); + PUSH_DATA (push, NV50_3D_POLYGON_MODE_BACK_FILL); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV50_3D(CULL_FACE_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV50_3D(POLYGON_STIPPLE_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV50_3D(POLYGON_OFFSET_FILL_ENABLE), 1); + PUSH_DATA (push, 0); /* zsa state */ - BEGIN_RING(chan, RING_3D(DEPTH_TEST_ENABLE), 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, RING_3D(STENCIL_ENABLE), 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, RING_3D(ALPHA_TEST_ENABLE), 1); - OUT_RING (chan, 0); + BEGIN_NV04(push, NV50_3D(DEPTH_TEST_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV50_3D(STENCIL_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV50_3D(ALPHA_TEST_ENABLE), 1); + PUSH_DATA (push, 0); } static void @@ -834,7 +837,7 @@ nv50_resource_resolve(struct pipe_context *pipe, struct nv50_context *nv50 = nv50_context(pipe); struct nv50_screen *screen = nv50->screen; struct nv50_blitctx *blit = screen->blitctx; - struct nouveau_channel *chan = screen->base.channel; + struct nouveau_pushbuf *push = nv50->base.pushbuf; struct pipe_resource *src = info->src.res; struct pipe_resource *dst = info->dst.res; float x0, x1, y0, y1, z; @@ -873,12 +876,12 @@ nv50_resource_resolve(struct pipe_context *pipe, z = (float)info->src.layer; - BEGIN_RING(chan, RING_3D(FP_START_ID), 1); - OUT_RING (chan, + BEGIN_NV04(push, NV50_3D(FP_START_ID), 1); + PUSH_DATA (push, blit->fp.code_base + blit->fp_offset); - BEGIN_RING(chan, RING_3D(VIEWPORT_TRANSFORM_EN), 1); - OUT_RING (chan, 0); + BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1); + PUSH_DATA (push, 0); /* Draw a large triangle in screen coordinates covering the whole * render target, with scissors defining the destination region. @@ -886,40 +889,40 @@ nv50_resource_resolve(struct pipe_context *pipe, * arranged in a way to yield the desired offset and scale. */ - BEGIN_RING(chan, RING_3D(SCISSOR_HORIZ(0)), 2); - OUT_RING (chan, (info->dst.x1 << 16) | info->dst.x0); - OUT_RING (chan, (info->dst.y1 << 16) | info->dst.y0); - - BEGIN_RING(chan, RING_3D(VERTEX_BEGIN_GL), 1); - OUT_RING (chan, NV50_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLES); - BEGIN_RING(chan, RING_3D(VTX_ATTR_3F_X(1)), 3); - OUT_RINGf (chan, x0); - OUT_RINGf (chan, y0); - OUT_RINGf (chan, z); - BEGIN_RING(chan, RING_3D(VTX_ATTR_2F_X(0)), 2); - OUT_RINGf (chan, 0.0f); - OUT_RINGf (chan, 0.0f); - BEGIN_RING(chan, RING_3D(VTX_ATTR_3F_X(1)), 3); - OUT_RINGf (chan, x1); - OUT_RINGf (chan, y0); - OUT_RINGf (chan, z); - BEGIN_RING(chan, RING_3D(VTX_ATTR_2F_X(0)), 2); - OUT_RINGf (chan, 16384 << nv50_miptree(dst)->ms_x); - OUT_RINGf (chan, 0.0f); - BEGIN_RING(chan, RING_3D(VTX_ATTR_3F_X(1)), 3); - OUT_RINGf (chan, x0); - OUT_RINGf (chan, y1); - OUT_RINGf (chan, z); - BEGIN_RING(chan, RING_3D(VTX_ATTR_2F_X(0)), 2); - OUT_RINGf (chan, 0.0f); - OUT_RINGf (chan, 16384 << nv50_miptree(dst)->ms_y); - BEGIN_RING(chan, RING_3D(VERTEX_END_GL), 1); - OUT_RING (chan, 0); + BEGIN_NV04(push, NV50_3D(SCISSOR_HORIZ(0)), 2); + PUSH_DATA (push, (info->dst.x1 << 16) | info->dst.x0); + PUSH_DATA (push, (info->dst.y1 << 16) | info->dst.y0); + + BEGIN_NV04(push, NV50_3D(VERTEX_BEGIN_GL), 1); + PUSH_DATA (push, NV50_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLES); + BEGIN_NV04(push, NV50_3D(VTX_ATTR_3F_X(1)), 3); + PUSH_DATAf(push, x0); + PUSH_DATAf(push, y0); + PUSH_DATAf(push, z); + BEGIN_NV04(push, NV50_3D(VTX_ATTR_2F_X(0)), 2); + PUSH_DATAf(push, 0.0f); + PUSH_DATAf(push, 0.0f); + BEGIN_NV04(push, NV50_3D(VTX_ATTR_3F_X(1)), 3); + PUSH_DATAf(push, x1); + PUSH_DATAf(push, y0); + PUSH_DATAf(push, z); + BEGIN_NV04(push, NV50_3D(VTX_ATTR_2F_X(0)), 2); + PUSH_DATAf(push, 16384 << nv50_miptree(dst)->ms_x); + PUSH_DATAf(push, 0.0f); + BEGIN_NV04(push, NV50_3D(VTX_ATTR_3F_X(1)), 3); + PUSH_DATAf(push, x0); + PUSH_DATAf(push, y1); + PUSH_DATAf(push, z); + BEGIN_NV04(push, NV50_3D(VTX_ATTR_2F_X(0)), 2); + PUSH_DATAf(push, 0.0f); + PUSH_DATAf(push, 16384 << nv50_miptree(dst)->ms_y); + BEGIN_NV04(push, NV50_3D(VERTEX_END_GL), 1); + PUSH_DATA (push, 0); /* re-enable normally constant state */ - BEGIN_RING(chan, RING_3D(VIEWPORT_TRANSFORM_EN), 1); - OUT_RING (chan, 1); + BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1); + PUSH_DATA (push, 1); nv50_blitctx_post_blit(nv50, blit); } |