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path: root/src/gallium/drivers/nv50/nv50_state.c
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Diffstat (limited to 'src/gallium/drivers/nv50/nv50_state.c')
-rw-r--r--src/gallium/drivers/nv50/nv50_state.c59
1 files changed, 43 insertions, 16 deletions
diff --git a/src/gallium/drivers/nv50/nv50_state.c b/src/gallium/drivers/nv50/nv50_state.c
index 07318f23947..9c8c0c261e5 100644
--- a/src/gallium/drivers/nv50/nv50_state.c
+++ b/src/gallium/drivers/nv50/nv50_state.c
@@ -215,41 +215,66 @@ nv50_sampler_state_create(struct pipe_context *pipe,
return (void *)sso;
}
-static void
-nv50_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler)
+static INLINE void
+nv50_sampler_state_bind(struct pipe_context *pipe, unsigned type,
+ unsigned nr, void **sampler)
{
struct nv50_context *nv50 = nv50_context(pipe);
- int i;
- nv50->sampler_nr = nr;
- for (i = 0; i < nv50->sampler_nr; i++)
- nv50->sampler[i] = sampler[i];
+ memcpy(nv50->sampler[type], sampler, nr * sizeof(void *));
+ nv50->sampler_nr[type] = nr;
nv50->dirty |= NV50_NEW_SAMPLER;
}
static void
+nv50_vp_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **s)
+{
+ nv50_sampler_state_bind(pipe, PIPE_SHADER_VERTEX, nr, s);
+}
+
+static void
+nv50_fp_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **s)
+{
+ nv50_sampler_state_bind(pipe, PIPE_SHADER_FRAGMENT, nr, s);
+}
+
+static void
nv50_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
{
FREE(hwcso);
}
-static void
-nv50_set_sampler_texture(struct pipe_context *pipe, unsigned nr,
- struct pipe_texture **pt)
+static INLINE void
+nv50_set_sampler_texture(struct pipe_context *pipe, unsigned type,
+ unsigned nr, struct pipe_texture **pt)
{
struct nv50_context *nv50 = nv50_context(pipe);
- int i;
+ unsigned i;
for (i = 0; i < nr; i++)
- pipe_texture_reference((void *)&nv50->miptree[i], pt[i]);
- for (i = nr; i < nv50->miptree_nr; i++)
- pipe_texture_reference((void *)&nv50->miptree[i], NULL);
+ pipe_texture_reference((void *)&nv50->miptree[type][i], pt[i]);
+ for (i = nr; i < nv50->miptree_nr[type]; i++)
+ pipe_texture_reference((void *)&nv50->miptree[type][i], NULL);
- nv50->miptree_nr = nr;
+ nv50->miptree_nr[type] = nr;
nv50->dirty |= NV50_NEW_TEXTURE;
}
+static void
+nv50_set_vp_sampler_textures(struct pipe_context *pipe,
+ unsigned nr, struct pipe_texture **pt)
+{
+ nv50_set_sampler_texture(pipe, PIPE_SHADER_VERTEX, nr, pt);
+}
+
+static void
+nv50_set_fp_sampler_textures(struct pipe_context *pipe,
+ unsigned nr, struct pipe_texture **pt)
+{
+ nv50_set_sampler_texture(pipe, PIPE_SHADER_FRAGMENT, nr, pt);
+}
+
static void *
nv50_rasterizer_state_create(struct pipe_context *pipe,
const struct pipe_rasterizer_state *cso)
@@ -648,9 +673,11 @@ nv50_init_state_functions(struct nv50_context *nv50)
nv50->pipe.delete_blend_state = nv50_blend_state_delete;
nv50->pipe.create_sampler_state = nv50_sampler_state_create;
- nv50->pipe.bind_fragment_sampler_states = nv50_sampler_state_bind;
nv50->pipe.delete_sampler_state = nv50_sampler_state_delete;
- nv50->pipe.set_fragment_sampler_textures = nv50_set_sampler_texture;
+ nv50->pipe.bind_fragment_sampler_states = nv50_fp_sampler_state_bind;
+ nv50->pipe.bind_vertex_sampler_states = nv50_vp_sampler_state_bind;
+ nv50->pipe.set_fragment_sampler_textures = nv50_set_fp_sampler_textures;
+ nv50->pipe.set_vertex_sampler_textures = nv50_set_vp_sampler_textures;
nv50->pipe.create_rasterizer_state = nv50_rasterizer_state_create;
nv50->pipe.bind_rasterizer_state = nv50_rasterizer_state_bind;