diff options
Diffstat (limited to 'src/gallium/drivers/nv50/nv50_miptree.c')
-rw-r--r-- | src/gallium/drivers/nv50/nv50_miptree.c | 320 |
1 files changed, 320 insertions, 0 deletions
diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c new file mode 100644 index 00000000000..91091d53f57 --- /dev/null +++ b/src/gallium/drivers/nv50/nv50_miptree.c @@ -0,0 +1,320 @@ +/* + * Copyright 2008 Ben Skeggs + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" + +#include "nv50_context.h" + +static struct pipe_texture * +nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) +{ + struct pipe_winsys *ws = pscreen->winsys; + struct nv50_miptree *mt = CALLOC_STRUCT(nv50_miptree); + struct pipe_texture *pt = &mt->base; + unsigned usage, width = tmp->width[0], height = tmp->height[0]; + unsigned depth = tmp->depth[0]; + int i, l; + + mt->base = *tmp; + mt->base.refcount = 1; + mt->base.screen = pscreen; + + usage = PIPE_BUFFER_USAGE_PIXEL; + switch (pt->format) { + case PIPE_FORMAT_Z24S8_UNORM: + case PIPE_FORMAT_Z16_UNORM: + usage |= NOUVEAU_BUFFER_USAGE_ZETA; + break; + default: + break; + } + + switch (pt->target) { + case PIPE_TEXTURE_3D: + mt->image_nr = pt->depth[0]; + break; + case PIPE_TEXTURE_CUBE: + mt->image_nr = 6; + break; + default: + mt->image_nr = 1; + break; + } + + for (l = 0; l <= pt->last_level; l++) { + struct nv50_miptree_level *lvl = &mt->level[l]; + + pt->width[l] = width; + pt->height[l] = height; + pt->depth[l] = depth; + pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); + pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); + + lvl->image_offset = CALLOC(mt->image_nr, sizeof(int)); + lvl->image = CALLOC(mt->image_nr, sizeof(struct pipe_buffer *)); + + width = MAX2(1, width >> 1); + height = MAX2(1, height >> 1); + depth = MAX2(1, depth >> 1); + } + + for (i = 0; i < mt->image_nr; i++) { + for (l = 0; l <= pt->last_level; l++) { + struct nv50_miptree_level *lvl = &mt->level[l]; + int size; + + size = align(pt->width[l], 8) * pt->block.size; + size = align(size, 64); + size *= align(pt->height[l], 8) * pt->block.size; + + lvl->image[i] = ws->buffer_create(ws, 256, 0, size); + lvl->image_offset[i] = mt->total_size; + + mt->total_size += size; + } + } + + mt->buffer = ws->buffer_create(ws, 256, usage, mt->total_size); + if (!mt->buffer) { + FREE(mt); + return NULL; + } + + return &mt->base; +} + +static struct pipe_texture * +nv50_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, + const unsigned *stride, struct pipe_buffer *pb) +{ + struct nv50_miptree *mt; + + /* Only supports 2D, non-mipmapped textures for the moment */ + if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || + pt->depth[0] != 1) + return NULL; + + mt = CALLOC_STRUCT(nv50_miptree); + if (!mt) + return NULL; + + mt->base = *pt; + mt->base.refcount = 1; + mt->base.screen = pscreen; + mt->image_nr = 1; + mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); + + pipe_buffer_reference(pscreen, &mt->buffer, pb); + return &mt->base; +} + +static INLINE void +mark_dirty(uint32_t *flags, unsigned image) +{ + flags[image / 32] |= (1 << (image % 32)); +} + +static INLINE void +mark_clean(uint32_t *flags, unsigned image) +{ + flags[image / 32] &= ~(1 << (image % 32)); +} + +static INLINE int +is_dirty(uint32_t *flags, unsigned image) +{ + return !!(flags[image / 32] & (1 << (image % 32))); +} + +static void +nv50_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt) +{ + struct pipe_texture *pt = *ppt; + + *ppt = NULL; + + if (--pt->refcount <= 0) { + struct nv50_miptree *mt = nv50_miptree(pt); + + pipe_buffer_reference(pscreen, &mt->buffer, NULL); + FREE(mt); + } +} + +void +nv50_miptree_sync(struct pipe_screen *pscreen, struct nv50_miptree *mt, + unsigned level, unsigned image) +{ + struct nv50_screen *nvscreen = nv50_screen(pscreen); + struct nv50_miptree_level *lvl = &mt->level[level]; + struct pipe_surface *dst, *src; + unsigned face = 0, zslice = 0; + + if (!is_dirty(lvl->image_dirty_cpu, image)) + return; + + if (mt->base.target == PIPE_TEXTURE_CUBE) + face = image; + else + if (mt->base.target == PIPE_TEXTURE_3D) + zslice = image; + + /* Mark as clean already - so we don't continually call this function + * trying to get a GPU_WRITE pipe_surface! + */ + mark_clean(lvl->image_dirty_cpu, image); + + /* Pretend we're doing CPU access so we get the backing pipe_surface + * and not a view into the larger miptree. + */ + src = pscreen->get_tex_surface(pscreen, &mt->base, face, level, zslice, + PIPE_BUFFER_USAGE_CPU_READ); + + /* Pretend we're only reading with the GPU so surface doesn't get marked + * as dirtied by the GPU. + */ + dst = pscreen->get_tex_surface(pscreen, &mt->base, face, level, zslice, + PIPE_BUFFER_USAGE_GPU_READ); + + nv50_surface_do_copy(nvscreen, dst, 0, 0, src, 0, 0, dst->width, dst->height); + + pscreen->tex_surface_release(pscreen, &dst); + pscreen->tex_surface_release(pscreen, &src); +} + +/* The reverse of the above */ +static void +nv50_miptree_sync_cpu(struct pipe_screen *pscreen, struct nv50_miptree *mt, + unsigned level, unsigned image) +{ + struct nv50_screen *nvscreen = nv50_screen(pscreen); + struct nv50_miptree_level *lvl = &mt->level[level]; + struct pipe_surface *dst, *src; + unsigned face = 0, zslice = 0; + + if (!is_dirty(lvl->image_dirty_gpu, image)) + return; + + if (mt->base.target == PIPE_TEXTURE_CUBE) + face = image; + else + if (mt->base.target == PIPE_TEXTURE_3D) + zslice = image; + + mark_clean(lvl->image_dirty_gpu, image); + + src = pscreen->get_tex_surface(pscreen, &mt->base, face, level, zslice, + PIPE_BUFFER_USAGE_GPU_READ); + dst = pscreen->get_tex_surface(pscreen, &mt->base, face, level, zslice, + PIPE_BUFFER_USAGE_CPU_READ); + + nv50_surface_do_copy(nvscreen, dst, 0, 0, src, 0, 0, dst->width, dst->height); + + pscreen->tex_surface_release(pscreen, &dst); + pscreen->tex_surface_release(pscreen, &src); +} + +static struct pipe_surface * +nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, + unsigned face, unsigned level, unsigned zslice, + unsigned flags) +{ + struct nv50_miptree *mt = nv50_miptree(pt); + struct nv50_miptree_level *lvl = &mt->level[level]; + struct pipe_surface *ps; + int img; + + if (pt->target == PIPE_TEXTURE_CUBE) + img = face; + else + if (pt->target == PIPE_TEXTURE_3D) + img = zslice; + else + img = 0; + + ps = CALLOC_STRUCT(pipe_surface); + if (!ps) + return NULL; + pipe_texture_reference(&ps->texture, pt); + ps->format = pt->format; + ps->width = pt->width[level]; + ps->height = pt->height[level]; + ps->block = pt->block; + ps->nblocksx = pt->nblocksx[level]; + ps->nblocksy = pt->nblocksy[level]; + ps->stride = ps->width * ps->block.size; + ps->usage = flags; + ps->status = PIPE_SURFACE_STATUS_DEFINED; + ps->refcount = 1; + ps->face = face; + ps->level = level; + ps->zslice = zslice; + + if (flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE) { + assert(!(flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE)); + nv50_miptree_sync_cpu(pscreen, mt, level, img); + + ps->offset = 0; + pipe_texture_reference(&ps->texture, pt); + + if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) + mark_dirty(lvl->image_dirty_cpu, img); + } else { + nv50_miptree_sync(pscreen, mt, level, img); + + ps->offset = lvl->image_offset[img]; + pipe_texture_reference(&ps->texture, pt); + + if (flags & PIPE_BUFFER_USAGE_GPU_WRITE) + mark_dirty(lvl->image_dirty_gpu, img); + } + + return ps; +} + +static void +nv50_miptree_surface_del(struct pipe_screen *pscreen, + struct pipe_surface **psurface) +{ + struct pipe_surface *ps = *psurface; + struct nv50_surface *s = nv50_surface(ps); + + *psurface = NULL; + + if (--ps->refcount <= 0) { + pipe_texture_reference(&ps->texture, NULL); + FREE(s); + } +} + +void +nv50_screen_init_miptree_functions(struct pipe_screen *pscreen) +{ + pscreen->texture_create = nv50_miptree_create; + pscreen->texture_blanket = nv50_miptree_blanket; + pscreen->texture_release = nv50_miptree_release; + pscreen->get_tex_surface = nv50_miptree_surface_new; + pscreen->tex_surface_release = nv50_miptree_surface_del; +} + |