diff options
Diffstat (limited to 'src/gallium/drivers/nv40')
-rw-r--r-- | src/gallium/drivers/nv40/nv40_miptree.c | 65 | ||||
-rw-r--r-- | src/gallium/drivers/nv40/nv40_screen.c | 29 | ||||
-rw-r--r-- | src/gallium/drivers/nv40/nv40_screen.h | 2 | ||||
-rw-r--r-- | src/gallium/drivers/nv40/nv40_surface.c | 21 | ||||
-rw-r--r-- | src/gallium/drivers/nv40/nv40_vertprog.c | 2 |
5 files changed, 84 insertions, 35 deletions
diff --git a/src/gallium/drivers/nv40/nv40_miptree.c b/src/gallium/drivers/nv40/nv40_miptree.c index b1fba11d2fe..e38b1e7f5ca 100644 --- a/src/gallium/drivers/nv40/nv40_miptree.c +++ b/src/gallium/drivers/nv40/nv40_miptree.c @@ -10,7 +10,12 @@ nv40_miptree_layout(struct nv40_miptree *mt) struct pipe_texture *pt = &mt->base; uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0]; uint offset = 0; - int nr_faces, l, f, pitch; + int nr_faces, l, f; + uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER | + PIPE_TEXTURE_USAGE_DEPTH_STENCIL | + PIPE_TEXTURE_USAGE_RENDER_TARGET | + PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + PIPE_TEXTURE_USAGE_PRIMARY); if (pt->target == PIPE_TEXTURE_CUBE) { nr_faces = 6; @@ -21,7 +26,6 @@ nv40_miptree_layout(struct nv40_miptree *mt) nr_faces = 1; } - pitch = pt->width[0]; for (l = 0; l <= pt->last_level; l++) { pt->width[l] = width; pt->height[l] = height; @@ -29,11 +33,11 @@ nv40_miptree_layout(struct nv40_miptree *mt) pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); - if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) - pitch = pt->nblocksx[l]; - pitch = align(pitch, 64); + if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) + mt->level[l].pitch = align(pt->width[0] * pt->block.size, 64); + else + mt->level[l].pitch = pt->width[l] * pt->block.size; - mt->level[l].pitch = pitch * pt->block.size; mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); @@ -43,10 +47,18 @@ nv40_miptree_layout(struct nv40_miptree *mt) } for (f = 0; f < nr_faces; f++) { - for (l = 0; l <= pt->last_level; l++) { + for (l = 0; l < pt->last_level; l++) { mt->level[l].image_offset[f] = offset; - offset += mt->level[l].pitch * pt->height[l]; + + if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) && + pt->width[l + 1] > 1 && pt->height[l + 1] > 1) + offset += align(mt->level[l].pitch * pt->height[l], 64); + else + offset += mt->level[l].pitch * pt->height[l]; } + + mt->level[l].image_offset[f] = offset; + offset += mt->level[l].pitch * pt->height[l]; } mt->total_size = offset; @@ -75,7 +87,8 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; else if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY | - PIPE_TEXTURE_USAGE_DISPLAY_TARGET)) + PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + PIPE_TEXTURE_USAGE_DEPTH_STENCIL)) mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; else if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC) @@ -86,7 +99,11 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) case PIPE_FORMAT_A8R8G8B8_UNORM: case PIPE_FORMAT_X8R8G8B8_UNORM: case PIPE_FORMAT_R16_SNORM: + { + if (debug_get_bool_option("NOUVEAU_NO_SWIZZLE", FALSE)) + mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; break; + } default: mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; } @@ -106,6 +123,31 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) return &mt->base; } +static struct pipe_texture * +nv40_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, + const unsigned *stride, struct pipe_buffer *pb) +{ + struct nv40_miptree *mt; + + /* Only supports 2D, non-mipmapped textures for the moment */ + if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || + pt->depth[0] != 1) + return NULL; + + mt = CALLOC_STRUCT(nv40_miptree); + if (!mt) + return NULL; + + mt->base = *pt; + mt->base.refcount = 1; + mt->base.screen = pscreen; + mt->level[0].pitch = stride[0]; + mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); + + pipe_buffer_reference(pscreen, &mt->buffer, pb); + return &mt->base; +} + static void nv40_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt) { @@ -124,8 +166,8 @@ nv40_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt) } if (mt->shadow_tex) { - assert(mt->shadow_surface); - pscreen->tex_surface_release(pscreen, &mt->shadow_surface); + if (mt->shadow_surface) + pscreen->tex_surface_release(pscreen, &mt->shadow_surface); nv40_miptree_release(pscreen, &mt->shadow_tex); } @@ -188,6 +230,7 @@ void nv40_screen_init_miptree_functions(struct pipe_screen *pscreen) { pscreen->texture_create = nv40_miptree_create; + pscreen->texture_blanket = nv40_miptree_blanket; pscreen->texture_release = nv40_miptree_release; pscreen->get_tex_surface = nv40_miptree_surface_new; pscreen->tex_surface_release = nv40_miptree_surface_del; diff --git a/src/gallium/drivers/nv40/nv40_screen.c b/src/gallium/drivers/nv40/nv40_screen.c index 41d342d27d2..2372bc84410 100644 --- a/src/gallium/drivers/nv40/nv40_screen.c +++ b/src/gallium/drivers/nv40/nv40_screen.c @@ -136,6 +136,14 @@ nv40_screen_surface_format_supported(struct pipe_screen *pscreen, return FALSE; } +static struct pipe_buffer * +nv40_surface_buffer(struct pipe_surface *surf) +{ + struct nv40_miptree *mt = (struct nv40_miptree *)surf->texture; + + return mt->buffer; +} + static void * nv40_surface_map(struct pipe_screen *screen, struct pipe_surface *surface, unsigned flags ) @@ -143,7 +151,6 @@ nv40_surface_map(struct pipe_screen *screen, struct pipe_surface *surface, struct pipe_winsys *ws = screen->winsys; struct pipe_surface *surface_to_map; void *map; - struct nv40_miptree *mt; if (!(surface->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) { struct nv40_miptree *mt = (struct nv40_miptree *)surface->texture; @@ -171,8 +178,7 @@ nv40_surface_map(struct pipe_screen *screen, struct pipe_surface *surface, surface_to_map = surface; assert(surface_to_map); - mt = (struct nv40_miptree *)surface_to_map->texture; - map = ws->buffer_map(ws, mt->buffer, flags); + map = ws->buffer_map(ws, nv40_surface_buffer(surface_to_map), flags); if (!map) return NULL; @@ -184,7 +190,6 @@ nv40_surface_unmap(struct pipe_screen *screen, struct pipe_surface *surface) { struct pipe_winsys *ws = screen->winsys; struct pipe_surface *surface_to_unmap; - struct nv40_miptree *mt; /* TODO: Copy from shadow just before push buffer is flushed instead. There are probably some programs that map/unmap excessively @@ -201,16 +206,16 @@ nv40_surface_unmap(struct pipe_screen *screen, struct pipe_surface *surface) assert(surface_to_unmap); - mt = (struct nv40_miptree *)surface_to_unmap->texture; - ws->buffer_unmap(ws, mt->buffer); + ws->buffer_unmap(ws, nv40_surface_buffer(surface_to_unmap)); if (surface_to_unmap != surface) { struct nv40_screen *nvscreen = nv40_screen(screen); - nvscreen->nvws->surface_copy(nvscreen->nvws, - surface, 0, 0, - surface_to_unmap, 0, 0, - surface->width, surface->height); + nvscreen->eng2d->copy(nvscreen->eng2d, surface, 0, 0, + surface_to_unmap, 0, 0, + surface->width, surface->height); + + screen->tex_surface_release(screen, &surface_to_unmap); } } @@ -243,6 +248,10 @@ nv40_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) return NULL; screen->nvws = nvws; + /* 2D engine setup */ + screen->eng2d = nv04_surface_2d_init(nvws); + screen->eng2d->buf = nv40_surface_buffer; + /* 3D object */ switch (chipset & 0xf0) { case 0x40: diff --git a/src/gallium/drivers/nv40/nv40_screen.h b/src/gallium/drivers/nv40/nv40_screen.h index c04a1275a00..4500aa0e5cc 100644 --- a/src/gallium/drivers/nv40/nv40_screen.h +++ b/src/gallium/drivers/nv40/nv40_screen.h @@ -2,6 +2,7 @@ #define __NV40_SCREEN_H__ #include "pipe/p_screen.h" +#include "nv04/nv04_surface_2d.h" struct nv40_screen { struct pipe_screen pipe; @@ -11,6 +12,7 @@ struct nv40_screen { unsigned cur_pctx; /* HW graphics objects */ + struct nv04_surface_2d *eng2d; struct nouveau_grobj *curie; struct nouveau_notifier *sync; diff --git a/src/gallium/drivers/nv40/nv40_surface.c b/src/gallium/drivers/nv40/nv40_surface.c index aa51d040519..c4a5fb20d97 100644 --- a/src/gallium/drivers/nv40/nv40_surface.c +++ b/src/gallium/drivers/nv40/nv40_surface.c @@ -30,7 +30,6 @@ #include "pipe/p_defines.h" #include "pipe/internal/p_winsys_screen.h" #include "pipe/p_inlines.h" - #include "util/u_tile.h" static void @@ -40,22 +39,18 @@ nv40_surface_copy(struct pipe_context *pipe, boolean do_flip, unsigned width, unsigned height) { struct nv40_context *nv40 = nv40_context(pipe); - struct nouveau_winsys *nvws = nv40->nvws; + struct nv04_surface_2d *eng2d = nv40->screen->eng2d; if (do_flip) { - /*XXX: This dodgyness will do for now for correctness. But, - * need to investigate whether the 2D engine is able to - * manage a flip (perhaps SIFM?), if not, use the 3D engine - */ desty += height; while (height--) { - nvws->surface_copy(nvws, dest, destx, desty--, src, - srcx, srcy++, width, 1); + eng2d->copy(eng2d, dest, destx, desty--, src, + srcx, srcy++, width, 1); } - } else { - nvws->surface_copy(nvws, dest, destx, desty, src, srcx, srcy, - width, height); + return; } + + eng2d->copy(eng2d, dest, destx, desty, src, srcx, srcy, width, height); } static void @@ -64,9 +59,9 @@ nv40_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest, unsigned height, unsigned value) { struct nv40_context *nv40 = nv40_context(pipe); - struct nouveau_winsys *nvws = nv40->nvws; + struct nv04_surface_2d *eng2d = nv40->screen->eng2d; - nvws->surface_fill(nvws, dest, destx, desty, width, height, value); + eng2d->fill(eng2d, dest, destx, desty, width, height, value); } void diff --git a/src/gallium/drivers/nv40/nv40_vertprog.c b/src/gallium/drivers/nv40/nv40_vertprog.c index 1392fe956f7..0862386638c 100644 --- a/src/gallium/drivers/nv40/nv40_vertprog.c +++ b/src/gallium/drivers/nv40/nv40_vertprog.c @@ -784,7 +784,7 @@ nv40_vertprog_translate(struct nv40_context *nv40, imm = &parse.FullToken.FullImmediate; assert(imm->Immediate.DataType == TGSI_IMM_FLOAT32); -// assert(imm->Immediate.Size == 4); + assert(imm->Immediate.NrTokens == 4 + 1); vpc->imm[vpc->nr_imm++] = constant(vpc, -1, imm->u.ImmediateFloat32[0].Float, |