diff options
Diffstat (limited to 'src/gallium/drivers/nv40/nv40_state.c')
-rw-r--r-- | src/gallium/drivers/nv40/nv40_state.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/gallium/drivers/nv40/nv40_state.c b/src/gallium/drivers/nv40/nv40_state.c index e6f2754dc51..24335fbc44d 100644 --- a/src/gallium/drivers/nv40/nv40_state.c +++ b/src/gallium/drivers/nv40/nv40_state.c @@ -57,7 +57,7 @@ nv40_blend_state_bind(struct pipe_context *pipe, void *hwcso) { struct nv40_context *nv40 = nv40_context(pipe); - nv40->pipe_state.blend = hwcso; + nv40->blend = hwcso; nv40->dirty |= NV40_NEW_BLEND; } @@ -399,7 +399,7 @@ nv40_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso) { struct nv40_context *nv40 = nv40_context(pipe); - nv40->pipe_state.rasterizer = hwcso; + nv40->rasterizer = hwcso; nv40->dirty |= NV40_NEW_RAST; } @@ -470,7 +470,7 @@ nv40_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *hwcso) { struct nv40_context *nv40 = nv40_context(pipe); - nv40->pipe_state.zsa = hwcso; + nv40->zsa = hwcso; nv40->dirty |= NV40_NEW_ZSA; } @@ -500,7 +500,7 @@ nv40_vp_state_bind(struct pipe_context *pipe, void *hwcso) { struct nv40_context *nv40 = nv40_context(pipe); - nv40->pipe_state.vertprog = hwcso; + nv40->vertprog = hwcso; nv40->dirty |= NV40_NEW_VERTPROG; } @@ -531,7 +531,7 @@ nv40_fp_state_bind(struct pipe_context *pipe, void *hwcso) { struct nv40_context *nv40 = nv40_context(pipe); - nv40->pipe_state.fragprog = hwcso; + nv40->fragprog = hwcso; nv40->dirty |= NV40_NEW_FRAGPROG; } @@ -551,7 +551,7 @@ nv40_set_blend_color(struct pipe_context *pipe, { struct nv40_context *nv40 = nv40_context(pipe); - nv40->pipe_state.blend_colour = *bcol; + nv40->blend_colour = *bcol; nv40->dirty |= NV40_NEW_BCOL; } @@ -561,7 +561,7 @@ nv40_set_clip_state(struct pipe_context *pipe, { struct nv40_context *nv40 = nv40_context(pipe); - nv40->pipe_state.clip = *clip; + nv40->clip = *clip; nv40->dirty |= NV40_NEW_UCP; } @@ -572,11 +572,11 @@ nv40_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, struct nv40_context *nv40 = nv40_context(pipe); if (shader == PIPE_SHADER_VERTEX) { - nv40->pipe_state.constbuf[PIPE_SHADER_VERTEX] = buf->buffer; + nv40->constbuf[PIPE_SHADER_VERTEX] = buf->buffer; nv40->dirty |= NV40_NEW_VERTPROG; } else if (shader == PIPE_SHADER_FRAGMENT) { - nv40->pipe_state.constbuf[PIPE_SHADER_FRAGMENT] = buf->buffer; + nv40->constbuf[PIPE_SHADER_FRAGMENT] = buf->buffer; nv40->dirty |= NV40_NEW_FRAGPROG; } } @@ -587,7 +587,7 @@ nv40_set_framebuffer_state(struct pipe_context *pipe, { struct nv40_context *nv40 = nv40_context(pipe); - nv40->pipe_state.framebuffer = *fb; + nv40->framebuffer = *fb; nv40->dirty |= NV40_NEW_FB; } @@ -597,7 +597,7 @@ nv40_set_polygon_stipple(struct pipe_context *pipe, { struct nv40_context *nv40 = nv40_context(pipe); - memcpy(nv40->pipe_state.stipple, stipple->stipple, 4 * 32); + memcpy(nv40->stipple, stipple->stipple, 4 * 32); nv40->dirty |= NV40_NEW_STIPPLE; } @@ -607,7 +607,7 @@ nv40_set_scissor_state(struct pipe_context *pipe, { struct nv40_context *nv40 = nv40_context(pipe); - nv40->pipe_state.scissor = *s; + nv40->scissor = *s; nv40->dirty |= NV40_NEW_SCISSOR; } @@ -617,7 +617,7 @@ nv40_set_viewport_state(struct pipe_context *pipe, { struct nv40_context *nv40 = nv40_context(pipe); - nv40->pipe_state.viewport = *vpt; + nv40->viewport = *vpt; nv40->dirty |= NV40_NEW_VIEWPORT; } |