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Diffstat (limited to 'src/gallium/drivers/nv40/nv40_miptree.c')
-rw-r--r--src/gallium/drivers/nv40/nv40_miptree.c47
1 files changed, 18 insertions, 29 deletions
diff --git a/src/gallium/drivers/nv40/nv40_miptree.c b/src/gallium/drivers/nv40/nv40_miptree.c
index e38b1e7f5ca..638d279aa5a 100644
--- a/src/gallium/drivers/nv40/nv40_miptree.c
+++ b/src/gallium/drivers/nv40/nv40_miptree.c
@@ -78,8 +78,6 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
mt->base = *pt;
mt->base.refcount = 1;
mt->base.screen = pscreen;
- mt->shadow_tex = NULL;
- mt->shadow_surface = NULL;
/* Swizzled textures must be POT */
if (pt->width[0] & (pt->width[0] - 1) ||
@@ -165,12 +163,6 @@ nv40_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt)
FREE(mt->level[l].image_offset);
}
- if (mt->shadow_tex) {
- if (mt->shadow_surface)
- pscreen->tex_surface_release(pscreen, &mt->shadow_surface);
- nv40_miptree_release(pscreen, &mt->shadow_tex);
- }
-
FREE(mt);
}
@@ -180,36 +172,33 @@ nv40_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
unsigned flags)
{
struct nv40_miptree *mt = (struct nv40_miptree *)pt;
- struct pipe_surface *ps;
+ struct nv04_surface *ns;
- ps = CALLOC_STRUCT(pipe_surface);
- if (!ps)
+ ns = CALLOC_STRUCT(nv04_surface);
+ if (!ns)
return NULL;
- pipe_texture_reference(&ps->texture, pt);
- ps->format = pt->format;
- ps->width = pt->width[level];
- ps->height = pt->height[level];
- ps->block = pt->block;
- ps->nblocksx = pt->nblocksx[level];
- ps->nblocksy = pt->nblocksy[level];
- ps->stride = mt->level[level].pitch;
- ps->usage = flags;
- ps->status = PIPE_SURFACE_STATUS_DEFINED;
- ps->refcount = 1;
- ps->face = face;
- ps->level = level;
- ps->zslice = zslice;
+ pipe_texture_reference(&ns->base.texture, pt);
+ ns->base.format = pt->format;
+ ns->base.width = pt->width[level];
+ ns->base.height = pt->height[level];
+ ns->base.usage = flags;
+ ns->base.status = PIPE_SURFACE_STATUS_DEFINED;
+ ns->base.refcount = 1;
+ ns->base.face = face;
+ ns->base.level = level;
+ ns->base.zslice = zslice;
+ ns->pitch = mt->level[level].pitch;
if (pt->target == PIPE_TEXTURE_CUBE) {
- ps->offset = mt->level[level].image_offset[face];
+ ns->base.offset = mt->level[level].image_offset[face];
} else
if (pt->target == PIPE_TEXTURE_3D) {
- ps->offset = mt->level[level].image_offset[zslice];
+ ns->base.offset = mt->level[level].image_offset[zslice];
} else {
- ps->offset = mt->level[level].image_offset[0];
+ ns->base.offset = mt->level[level].image_offset[0];
}
- return ps;
+ return &ns->base;
}
static void