diff options
Diffstat (limited to 'src/gallium/drivers/nv40/nv40_draw.c')
-rw-r--r-- | src/gallium/drivers/nv40/nv40_draw.c | 21 |
1 files changed, 12 insertions, 9 deletions
diff --git a/src/gallium/drivers/nv40/nv40_draw.c b/src/gallium/drivers/nv40/nv40_draw.c index c83ff91d7e3..b2f19ecb699 100644 --- a/src/gallium/drivers/nv40/nv40_draw.c +++ b/src/gallium/drivers/nv40/nv40_draw.c @@ -1,4 +1,5 @@ #include "pipe/p_shader_tokens.h" +#include "pipe/p_inlines.h" #include "util/u_pack_color.h" @@ -81,7 +82,7 @@ nv40_render_prim(struct draw_stage *stage, struct prim_header *prim, { struct nv40_render_stage *rs = nv40_render_stage(stage); struct nv40_context *nv40 = rs->nv40; - struct nouveau_pushbuf *pb = nv40->nvws->channel->pushbuf; + struct nouveau_pushbuf *pb = nv40->screen->base.channel->pushbuf; unsigned i; /* Ensure there's room for 4xfloat32 + potentially 3 begin/end */ @@ -231,7 +232,7 @@ nv40_draw_elements_swtnl(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { struct nv40_context *nv40 = nv40_context(pipe); - struct pipe_winsys *ws = pipe->winsys; + struct pipe_screen *pscreen = pipe->screen; unsigned i; void *map; @@ -241,13 +242,14 @@ nv40_draw_elements_swtnl(struct pipe_context *pipe, nv40_state_emit(nv40); for (i = 0; i < nv40->vtxbuf_nr; i++) { - map = ws->buffer_map(ws, nv40->vtxbuf[i].buffer, + map = pipe_buffer_map(pscreen, nv40->vtxbuf[i].buffer, PIPE_BUFFER_USAGE_CPU_READ); draw_set_mapped_vertex_buffer(nv40->draw, i, map); } if (idxbuf) { - map = ws->buffer_map(ws, idxbuf, PIPE_BUFFER_USAGE_CPU_READ); + map = pipe_buffer_map(pscreen, idxbuf, + PIPE_BUFFER_USAGE_CPU_READ); draw_set_mapped_element_buffer(nv40->draw, idxbuf_size, map); } else { draw_set_mapped_element_buffer(nv40->draw, 0, NULL); @@ -256,21 +258,22 @@ nv40_draw_elements_swtnl(struct pipe_context *pipe, if (nv40->constbuf[PIPE_SHADER_VERTEX]) { const unsigned nr = nv40->constbuf_nr[PIPE_SHADER_VERTEX]; - map = ws->buffer_map(ws, nv40->constbuf[PIPE_SHADER_VERTEX], - PIPE_BUFFER_USAGE_CPU_READ); + map = pipe_buffer_map(pscreen, + nv40->constbuf[PIPE_SHADER_VERTEX], + PIPE_BUFFER_USAGE_CPU_READ); draw_set_mapped_constant_buffer(nv40->draw, map, nr); } draw_arrays(nv40->draw, mode, start, count); for (i = 0; i < nv40->vtxbuf_nr; i++) - ws->buffer_unmap(ws, nv40->vtxbuf[i].buffer); + pipe_buffer_unmap(pscreen, nv40->vtxbuf[i].buffer); if (idxbuf) - ws->buffer_unmap(ws, idxbuf); + pipe_buffer_unmap(pscreen, idxbuf); if (nv40->constbuf[PIPE_SHADER_VERTEX]) - ws->buffer_unmap(ws, nv40->constbuf[PIPE_SHADER_VERTEX]); + pipe_buffer_unmap(pscreen, nv40->constbuf[PIPE_SHADER_VERTEX]); draw_flush(nv40->draw); pipe->flush(pipe, 0, NULL); |