diff options
Diffstat (limited to 'src/gallium/drivers/nv30/nv30_vbo.c')
-rw-r--r-- | src/gallium/drivers/nv30/nv30_vbo.c | 620 |
1 files changed, 620 insertions, 0 deletions
diff --git a/src/gallium/drivers/nv30/nv30_vbo.c b/src/gallium/drivers/nv30/nv30_vbo.c new file mode 100644 index 00000000000..43914f74153 --- /dev/null +++ b/src/gallium/drivers/nv30/nv30_vbo.c @@ -0,0 +1,620 @@ +/* + * Copyright 2012 Red Hat Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Authors: Ben Skeggs + * + */ + +#include "util/u_format.h" +#include "util/u_inlines.h" +#include "translate/translate.h" + +#include "nouveau/nouveau_fence.h" +#include "nouveau/nv_object.xml.h" +#include "nv30-40_3d.xml.h" +#include "nv30_context.h" +#include "nv30_format.h" + +static void +nv30_emit_vtxattr(struct nv30_context *nv30, struct pipe_vertex_buffer *vb, + struct pipe_vertex_element *ve, unsigned attr) +{ + const unsigned nc = util_format_get_nr_components(ve->src_format); + struct nouveau_pushbuf *push = nv30->base.pushbuf; + struct nv04_resource *res = nv04_resource(vb->buffer); + const void *data; + float v[4]; + + data = nouveau_resource_map_offset(&nv30->base, res, vb->buffer_offset + + ve->src_offset, NOUVEAU_BO_RD); + + util_format_read_4f(ve->src_format, v, 0, data, 0, 0, 0, 1, 1); + + switch (nc) { + case 4: + BEGIN_NV04(push, NV30_3D(VTX_ATTR_4F(attr)), 4); + PUSH_DATAf(push, v[0]); + PUSH_DATAf(push, v[1]); + PUSH_DATAf(push, v[2]); + PUSH_DATAf(push, v[3]); + break; + case 3: + BEGIN_NV04(push, NV30_3D(VTX_ATTR_3F(attr)), 3); + PUSH_DATAf(push, v[0]); + PUSH_DATAf(push, v[1]); + PUSH_DATAf(push, v[2]); + break; + case 2: + BEGIN_NV04(push, NV30_3D(VTX_ATTR_2F(attr)), 2); + PUSH_DATAf(push, v[0]); + PUSH_DATAf(push, v[1]); + break; + case 1: + BEGIN_NV04(push, NV30_3D(VTX_ATTR_1F(attr)), 1); + PUSH_DATAf(push, v[0]); + break; + default: + assert(0); + break; + } +} + +static INLINE void +nv30_vbuf_range(struct nv30_context *nv30, int vbi, + uint32_t *base, uint32_t *size) +{ + assert(nv30->vbo_max_index != ~0); + *base = nv30->vbo_min_index * nv30->vtxbuf[vbi].stride; + *size = (nv30->vbo_max_index - + nv30->vbo_min_index + 1) * nv30->vtxbuf[vbi].stride; +} + +static void +nv30_prevalidate_vbufs(struct nv30_context *nv30) +{ + struct pipe_vertex_buffer *vb; + struct nv04_resource *buf; + int i; + uint32_t base, size; + + nv30->vbo_fifo = nv30->vbo_user = 0; + + for (i = 0; i < nv30->num_vtxbufs; i++) { + vb = &nv30->vtxbuf[i]; + if (!vb->stride) + continue; + buf = nv04_resource(vb->buffer); + + /* NOTE: user buffers with temporary storage count as mapped by GPU */ + if (!nouveau_resource_mapped_by_gpu(vb->buffer)) { + if (nv30->vbo_push_hint) { + nv30->vbo_fifo = ~0; + continue; + } else { + if (buf->status & NOUVEAU_BUFFER_STATUS_USER_MEMORY) { + nv30->vbo_user |= 1 << i; + assert(vb->stride > vb->buffer_offset); + nv30_vbuf_range(nv30, i, &base, &size); + nouveau_user_buffer_upload(&nv30->base, buf, base, size); + } else { + nouveau_buffer_migrate(&nv30->base, buf, NOUVEAU_BO_GART); + } + nv30->base.vbo_dirty = TRUE; + } + } + } +} + +static void +nv30_update_user_vbufs(struct nv30_context *nv30) +{ + struct nouveau_pushbuf *push = nv30->base.pushbuf; + uint32_t base, offset, size; + int i; + uint32_t written = 0; + + for (i = 0; i < nv30->vertex->num_elements; i++) { + struct pipe_vertex_element *ve = &nv30->vertex->pipe[i]; + const int b = ve->vertex_buffer_index; + struct pipe_vertex_buffer *vb = &nv30->vtxbuf[b]; + struct nv04_resource *buf = nv04_resource(vb->buffer); + + if (!(nv30->vbo_user & (1 << b))) + continue; + + if (!vb->stride) { + nv30_emit_vtxattr(nv30, vb, ve, i); + continue; + } + nv30_vbuf_range(nv30, b, &base, &size); + + if (!(written & (1 << b))) { + written |= 1 << b; + nouveau_user_buffer_upload(&nv30->base, buf, base, size); + } + + offset = vb->buffer_offset + ve->src_offset; + + BEGIN_NV04(push, NV30_3D(VTXBUF(i)), 1); + PUSH_RESRC(push, NV30_3D(VTXBUF(i)), BUFCTX_VTXTMP, buf, offset, + NOUVEAU_BO_LOW | NOUVEAU_BO_RD, + 0, NV30_3D_VTXBUF_DMA1); + } + nv30->base.vbo_dirty = TRUE; +} + +static INLINE void +nv30_release_user_vbufs(struct nv30_context *nv30) +{ + uint32_t vbo_user = nv30->vbo_user; + + while (vbo_user) { + int i = ffs(vbo_user) - 1; + vbo_user &= ~(1 << i); + + nouveau_buffer_release_gpu_storage(nv04_resource(nv30->vtxbuf[i].buffer)); + } + + nouveau_bufctx_reset(nv30->bufctx, BUFCTX_VTXTMP); +} + +void +nv30_vbo_validate(struct nv30_context *nv30) +{ + struct nouveau_pushbuf *push = nv30->base.pushbuf; + struct nv30_vertex_stateobj *vertex = nv30->vertex; + struct pipe_vertex_element *ve; + struct pipe_vertex_buffer *vb; + unsigned i, redefine; + + nouveau_bufctx_reset(nv30->bufctx, BUFCTX_VTXBUF); + if (!nv30->vertex || nv30->draw_flags) + return; + + if (unlikely(vertex->need_conversion)) { + nv30->vbo_fifo = ~0; + nv30->vbo_user = 0; + } else { + nv30_prevalidate_vbufs(nv30); + } + + if (!PUSH_SPACE(push, 128)) + return; + + redefine = MAX2(vertex->num_elements, nv30->state.num_vtxelts); + BEGIN_NV04(push, NV30_3D(VTXFMT(0)), redefine); + + for (i = 0; i < vertex->num_elements; i++) { + ve = &vertex->pipe[i]; + vb = &nv30->vtxbuf[ve->vertex_buffer_index]; + + if (likely(vb->stride) || nv30->vbo_fifo) + PUSH_DATA (push, (vb->stride << 8) | vertex->element[i].state); + else + PUSH_DATA (push, NV30_3D_VTXFMT_TYPE_V32_FLOAT); + } + + for (; i < nv30->state.num_vtxelts; i++) { + PUSH_DATA (push, NV30_3D_VTXFMT_TYPE_V32_FLOAT); + } + + for (i = 0; i < vertex->num_elements; i++) { + struct nv04_resource *res; + unsigned offset; + boolean user; + + ve = &vertex->pipe[i]; + vb = &nv30->vtxbuf[ve->vertex_buffer_index]; + user = (nv30->vbo_user & (1 << ve->vertex_buffer_index)); + + res = nv04_resource(vb->buffer); + + if (nv30->vbo_fifo || unlikely(vb->stride == 0)) { + if (!nv30->vbo_fifo) + nv30_emit_vtxattr(nv30, vb, ve, i); + continue; + } + + offset = ve->src_offset + vb->buffer_offset; + + BEGIN_NV04(push, NV30_3D(VTXBUF(i)), 1); + PUSH_RESRC(push, NV30_3D(VTXBUF(i)), user ? BUFCTX_VTXTMP : BUFCTX_VTXBUF, + res, offset, NOUVEAU_BO_LOW | NOUVEAU_BO_RD, + 0, NV30_3D_VTXBUF_DMA1); + } + + nv30->state.num_vtxelts = vertex->num_elements; +} + +static void * +nv30_vertex_state_create(struct pipe_context *pipe, unsigned num_elements, + const struct pipe_vertex_element *elements) +{ + struct nv30_vertex_stateobj *so; + struct translate_key transkey; + unsigned i; + + assert(num_elements); + + so = MALLOC(sizeof(*so) + sizeof(*so->element) * num_elements); + if (!so) + return NULL; + memcpy(so->pipe, elements, sizeof(*elements) * num_elements); + so->num_elements = num_elements; + so->need_conversion = FALSE; + + transkey.nr_elements = 0; + transkey.output_stride = 0; + + for (i = 0; i < num_elements; i++) { + const struct pipe_vertex_element *ve = &elements[i]; + const unsigned vbi = ve->vertex_buffer_index; + enum pipe_format fmt = ve->src_format; + + so->element[i].state = nv30_vtxfmt(pipe->screen, fmt)->hw; + if (!so->element[i].state) { + switch (util_format_get_nr_components(fmt)) { + case 1: fmt = PIPE_FORMAT_R32_FLOAT; break; + case 2: fmt = PIPE_FORMAT_R32G32_FLOAT; break; + case 3: fmt = PIPE_FORMAT_R32G32B32_FLOAT; break; + case 4: fmt = PIPE_FORMAT_R32G32B32A32_FLOAT; break; + default: + assert(0); + return NULL; + } + so->element[i].state = nv30_vtxfmt(pipe->screen, fmt)->hw; + so->need_conversion = TRUE; + } + + if (1) { + unsigned j = transkey.nr_elements++; + + transkey.element[j].type = TRANSLATE_ELEMENT_NORMAL; + transkey.element[j].input_format = ve->src_format; + transkey.element[j].input_buffer = vbi; + transkey.element[j].input_offset = ve->src_offset; + transkey.element[j].instance_divisor = ve->instance_divisor; + + transkey.element[j].output_format = fmt; + transkey.element[j].output_offset = transkey.output_stride; + transkey.output_stride += (util_format_get_stride(fmt, 1) + 3) & ~3; + } + } + + so->translate = translate_create(&transkey); + so->vtx_size = transkey.output_stride / 4; + so->vtx_per_packet_max = NV04_PFIFO_MAX_PACKET_LEN / MAX2(so->vtx_size, 1); + return so; +} + +static void +nv30_vertex_state_delete(struct pipe_context *pipe, void *hwcso) +{ + struct nv30_vertex_stateobj *so = hwcso; + + if (so->translate) + so->translate->release(so->translate); + FREE(hwcso); +} + +static void +nv30_vertex_state_bind(struct pipe_context *pipe, void *hwcso) +{ + struct nv30_context *nv30 = nv30_context(pipe); + + nv30->vertex = hwcso; + nv30->dirty |= NV30_NEW_VERTEX; +} + +static void +nv30_draw_arrays(struct nv30_context *nv30, + unsigned mode, unsigned start, unsigned count, + unsigned instance_count) +{ + struct nouveau_pushbuf *push = nv30->base.pushbuf; + unsigned prim; + + prim = nv30_prim_gl(mode); + + BEGIN_NV04(push, NV30_3D(VERTEX_BEGIN_END), 1); + PUSH_DATA (push, prim); + while (count) { + const unsigned mpush = 2047 * 256; + unsigned npush = (count > mpush) ? mpush : count; + unsigned wpush = ((npush + 255) & ~255) >> 8; + + count -= npush; + + BEGIN_NI04(push, NV30_3D(VB_VERTEX_BATCH), wpush); + while (npush >= 256) { + PUSH_DATA (push, 0xff000000 | start); + start += 256; + npush -= 256; + } + + if (npush) + PUSH_DATA (push, ((npush - 1) << 24) | start); + } + BEGIN_NV04(push, NV30_3D(VERTEX_BEGIN_END), 1); + PUSH_DATA (push, NV30_3D_VERTEX_BEGIN_END_STOP); +} + +static void +nv30_draw_elements_inline_u08(struct nouveau_pushbuf *push, uint8_t *map, + unsigned start, unsigned count) +{ + map += start; + + if (count & 1) { + BEGIN_NV04(push, NV30_3D(VB_ELEMENT_U32), 1); + PUSH_DATA (push, *map++); + } + + count >>= 1; + while (count) { + unsigned npush = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN); + count -= npush; + + BEGIN_NI04(push, NV30_3D(VB_ELEMENT_U16), npush); + while (npush--) { + PUSH_DATA (push, (map[1] << 16) | map[0]); + map += 2; + } + } + +} + +static void +nv30_draw_elements_inline_u16(struct nouveau_pushbuf *push, uint16_t *map, + unsigned start, unsigned count) +{ + map += start; + + if (count & 1) { + BEGIN_NV04(push, NV30_3D(VB_ELEMENT_U32), 1); + PUSH_DATA (push, *map++); + } + + count >>= 1; + while (count) { + unsigned npush = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN); + count -= npush; + + BEGIN_NI04(push, NV30_3D(VB_ELEMENT_U16), npush); + while (npush--) { + PUSH_DATA (push, (map[1] << 16) | map[0]); + map += 2; + } + } +} + +static void +nv30_draw_elements_inline_u32(struct nouveau_pushbuf *push, uint32_t *map, + unsigned start, unsigned count) +{ + map += start; + + while (count) { + const unsigned nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN); + + BEGIN_NI04(push, NV30_3D(VB_ELEMENT_U32), nr); + PUSH_DATAp(push, map, nr); + + map += nr; + count -= nr; + } +} + +static void +nv30_draw_elements_inline_u32_short(struct nouveau_pushbuf *push, uint32_t *map, + unsigned start, unsigned count) +{ + map += start; + + if (count & 1) { + BEGIN_NV04(push, NV30_3D(VB_ELEMENT_U32), 1); + PUSH_DATA (push, *map++); + } + + count >>= 1; + while (count) { + unsigned npush = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN);; + count -= npush; + + BEGIN_NI04(push, NV30_3D(VB_ELEMENT_U16), npush); + while (npush--) { + PUSH_DATA (push, (map[1] << 16) | map[0]); + map += 2; + } + } +} + +static void +nv30_draw_elements(struct nv30_context *nv30, boolean shorten, + unsigned mode, unsigned start, unsigned count, + unsigned instance_count, int32_t index_bias) +{ + const unsigned index_size = nv30->idxbuf.index_size; + struct nouveau_pushbuf *push = nv30->base.pushbuf; + struct nouveau_object *eng3d = nv30->screen->eng3d; + unsigned prim = nv30_prim_gl(mode); + void *data; + +#if 0 /*XXX*/ + if (index_bias != nv30->state.index_bias) { + BEGIN_NV04(push, NV30_3D(VB_ELEMENT_BASE), 1); + PUSH_DATA (push, index_bias); + nv30->state.index_bias = index_bias; + } +#endif + + if (eng3d->oclass == NV40_3D_CLASS && index_size > 1 && + nouveau_resource_mapped_by_gpu(nv30->idxbuf.buffer)) { + struct nv04_resource *res = nv04_resource(nv30->idxbuf.buffer); + unsigned offset = nv30->idxbuf.offset; + + BEGIN_NV04(push, NV30_3D(IDXBUF_OFFSET), 2); + PUSH_RESRC(push, NV30_3D(IDXBUF_OFFSET), BUFCTX_IDXBUF, res, offset, + NOUVEAU_BO_LOW | NOUVEAU_BO_RD, 0, 0); + PUSH_MTHD (push, NV30_3D(IDXBUF_FORMAT), BUFCTX_IDXBUF, res->bo, + (index_size == 2) ? 0x00000010 : 0x00000000, + res->domain | NOUVEAU_BO_RD, + 0, NV30_3D_IDXBUF_FORMAT_DMA1); + BEGIN_NV04(push, NV30_3D(VERTEX_BEGIN_END), 1); + PUSH_DATA (push, prim); + while (count) { + const unsigned mpush = 2047 * 256; + unsigned npush = (count > mpush) ? mpush : count; + unsigned wpush = ((npush + 255) & ~255) >> 8; + + count -= npush; + + BEGIN_NI04(push, NV30_3D(VB_INDEX_BATCH), wpush); + while (npush >= 256) { + PUSH_DATA (push, 0xff000000 | start); + start += 256; + npush -= 256; + } + + if (npush) + PUSH_DATA (push, ((npush - 1) << 24) | start); + } + BEGIN_NV04(push, NV30_3D(VERTEX_BEGIN_END), 1); + PUSH_DATA (push, NV30_3D_VERTEX_BEGIN_END_STOP); + PUSH_RESET(push, BUFCTX_IDXBUF); + } else { + data = nouveau_resource_map_offset(&nv30->base, + nv04_resource(nv30->idxbuf.buffer), + nv30->idxbuf.offset, NOUVEAU_BO_RD); + if (!data) + return; + + BEGIN_NV04(push, NV30_3D(VERTEX_BEGIN_END), 1); + PUSH_DATA (push, prim); + switch (index_size) { + case 1: + nv30_draw_elements_inline_u08(push, data, start, count); + break; + case 2: + nv30_draw_elements_inline_u16(push, data, start, count); + break; + case 4: + if (shorten) + nv30_draw_elements_inline_u32_short(push, data, start, count); + else + nv30_draw_elements_inline_u32(push, data, start, count); + break; + default: + assert(0); + return; + } + BEGIN_NV04(push, NV30_3D(VERTEX_BEGIN_END), 1); + PUSH_DATA (push, NV30_3D_VERTEX_BEGIN_END_STOP); + } +} + +static void +nv30_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info) +{ + struct nv30_context *nv30 = nv30_context(pipe); + struct nouveau_pushbuf *push = nv30->base.pushbuf; + + /* For picking only a few vertices from a large user buffer, push is better, + * if index count is larger and we expect repeated vertices, suggest upload. + */ + nv30->vbo_push_hint = /* the 64 is heuristic */ + !(info->indexed && + ((info->max_index - info->min_index + 64) < info->count)); + + nv30->vbo_min_index = info->min_index; + nv30->vbo_max_index = info->max_index; + + if (nv30->vbo_push_hint != !!nv30->vbo_fifo) + nv30->dirty |= NV30_NEW_ARRAYS; + + push->user_priv = &nv30->bufctx; + if (nv30->vbo_user && !(nv30->dirty & (NV30_NEW_VERTEX | NV30_NEW_ARRAYS))) + nv30_update_user_vbufs(nv30); + + nv30_state_validate(nv30, TRUE); + if (nv30->draw_flags) { + nv30_render_vbo(pipe, info); + return; + } else + if (nv30->vbo_fifo) { + nv30_push_vbo(nv30, info); + return; + } + + if (nv30->base.vbo_dirty) { + BEGIN_NV04(push, NV30_3D(VTX_CACHE_INVALIDATE_1710), 1); + PUSH_DATA (push, 0); + nv30->base.vbo_dirty = FALSE; + } + + if (!info->indexed) { + nv30_draw_arrays(nv30, + info->mode, info->start, info->count, + info->instance_count); + } else { + boolean shorten = info->max_index <= 65535; + + assert(nv30->idxbuf.buffer); + + if (info->primitive_restart != nv30->state.prim_restart) { + if (info->primitive_restart) { + BEGIN_NV04(push, NV40_3D(PRIM_RESTART_ENABLE), 2); + PUSH_DATA (push, 1); + PUSH_DATA (push, info->restart_index); + + if (info->restart_index > 65535) + shorten = FALSE; + } else { + BEGIN_NV04(push, NV40_3D(PRIM_RESTART_ENABLE), 1); + PUSH_DATA (push, 0); + } + nv30->state.prim_restart = info->primitive_restart; + } else + if (info->primitive_restart) { + BEGIN_NV04(push, NV40_3D(PRIM_RESTART_INDEX), 1); + PUSH_DATA (push, info->restart_index); + + if (info->restart_index > 65535) + shorten = FALSE; + } + + nv30_draw_elements(nv30, shorten, + info->mode, info->start, info->count, + info->instance_count, info->index_bias); + } + + nv30_state_release(nv30); + nv30_release_user_vbufs(nv30); +} + +void +nv30_vbo_init(struct pipe_context *pipe) +{ + pipe->create_vertex_elements_state = nv30_vertex_state_create; + pipe->delete_vertex_elements_state = nv30_vertex_state_delete; + pipe->bind_vertex_elements_state = nv30_vertex_state_bind; + pipe->draw_vbo = nv30_draw_vbo; +} |