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-rw-r--r--src/gallium/drivers/nv30/nv30_state.c725
1 files changed, 725 insertions, 0 deletions
diff --git a/src/gallium/drivers/nv30/nv30_state.c b/src/gallium/drivers/nv30/nv30_state.c
new file mode 100644
index 00000000000..26147565a53
--- /dev/null
+++ b/src/gallium/drivers/nv30/nv30_state.c
@@ -0,0 +1,725 @@
+#include "pipe/p_state.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_inlines.h"
+
+#include "tgsi/tgsi_parse.h"
+
+#include "nv30_context.h"
+#include "nv30_state.h"
+
+static void *
+nv30_blend_state_create(struct pipe_context *pipe,
+ const struct pipe_blend_state *cso)
+{
+ struct nv30_context *nv30 = nv30_context(pipe);
+ struct nouveau_grobj *rankine = nv30->screen->rankine;
+ struct nv30_blend_state *bso = CALLOC(1, sizeof(*bso));
+ struct nouveau_stateobj *so = so_new(16, 0);
+
+ if (cso->blend_enable) {
+ so_method(so, rankine, NV34TCL_BLEND_FUNC_ENABLE, 3);
+ so_data (so, 1);
+ so_data (so, (nvgl_blend_func(cso->alpha_src_factor) << 16) |
+ nvgl_blend_func(cso->rgb_src_factor));
+ so_data (so, nvgl_blend_func(cso->alpha_dst_factor) << 16 |
+ nvgl_blend_func(cso->rgb_dst_factor));
+ /* FIXME: Gallium assumes GL_EXT_blend_func_separate.
+ It is not the case for NV30 */
+ so_method(so, rankine, NV34TCL_BLEND_EQUATION, 1);
+ so_data (so, nvgl_blend_eqn(cso->rgb_func));
+ } else {
+ so_method(so, rankine, NV34TCL_BLEND_FUNC_ENABLE, 1);
+ so_data (so, 0);
+ }
+
+ so_method(so, rankine, NV34TCL_COLOR_MASK, 1);
+ so_data (so, (((cso->colormask & PIPE_MASK_A) ? (0x01 << 24) : 0) |
+ ((cso->colormask & PIPE_MASK_R) ? (0x01 << 16) : 0) |
+ ((cso->colormask & PIPE_MASK_G) ? (0x01 << 8) : 0) |
+ ((cso->colormask & PIPE_MASK_B) ? (0x01 << 0) : 0)));
+
+ if (cso->logicop_enable) {
+ so_method(so, rankine, NV34TCL_COLOR_LOGIC_OP_ENABLE, 2);
+ so_data (so, 1);
+ so_data (so, nvgl_logicop_func(cso->logicop_func));
+ } else {
+ so_method(so, rankine, NV34TCL_COLOR_LOGIC_OP_ENABLE, 1);
+ so_data (so, 0);
+ }
+
+ so_method(so, rankine, NV34TCL_DITHER_ENABLE, 1);
+ so_data (so, cso->dither ? 1 : 0);
+
+ so_ref(so, &bso->so);
+ bso->pipe = *cso;
+ return (void *)bso;
+}
+
+static void
+nv30_blend_state_bind(struct pipe_context *pipe, void *hwcso)
+{
+ struct nv30_context *nv30 = nv30_context(pipe);
+
+ nv30->blend = hwcso;
+ nv30->dirty |= NV30_NEW_BLEND;
+}
+
+static void
+nv30_blend_state_delete(struct pipe_context *pipe, void *hwcso)
+{
+ struct nv30_blend_state *bso = hwcso;
+
+ so_ref(NULL, &bso->so);
+ FREE(bso);
+}
+
+
+static INLINE unsigned
+wrap_mode(unsigned wrap) {
+ unsigned ret;
+
+ switch (wrap) {
+ case PIPE_TEX_WRAP_REPEAT:
+ ret = NV34TCL_TX_WRAP_S_REPEAT;
+ break;
+ case PIPE_TEX_WRAP_MIRROR_REPEAT:
+ ret = NV34TCL_TX_WRAP_S_MIRRORED_REPEAT;
+ break;
+ case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
+ ret = NV34TCL_TX_WRAP_S_CLAMP_TO_EDGE;
+ break;
+ case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
+ ret = NV34TCL_TX_WRAP_S_CLAMP_TO_BORDER;
+ break;
+ case PIPE_TEX_WRAP_CLAMP:
+ ret = NV34TCL_TX_WRAP_S_CLAMP;
+ break;
+/* case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
+ ret = NV34TCL_TX_WRAP_S_MIRROR_CLAMP_TO_EDGE;
+ break;
+ case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
+ ret = NV34TCL_TX_WRAP_S_MIRROR_CLAMP_TO_BORDER;
+ break;
+ case PIPE_TEX_WRAP_MIRROR_CLAMP:
+ ret = NV34TCL_TX_WRAP_S_MIRROR_CLAMP;
+ break;*/
+ default:
+ NOUVEAU_ERR("unknown wrap mode: %d\n", wrap);
+ ret = NV34TCL_TX_WRAP_S_REPEAT;
+ break;
+ }
+
+ return ret >> NV34TCL_TX_WRAP_S_SHIFT;
+}
+
+static void *
+nv30_sampler_state_create(struct pipe_context *pipe,
+ const struct pipe_sampler_state *cso)
+{
+ struct nv30_sampler_state *ps;
+ uint32_t filter = 0;
+
+ ps = MALLOC(sizeof(struct nv30_sampler_state));
+
+ ps->fmt = 0;
+ /* TODO: Not all RECTs formats have this bit set, bits 15-8 of format
+ are the tx format to use. We should store normalized coord flag
+ in sampler state structure, and set appropriate format in
+ nvxx_fragtex_build()
+ */
+ /*NV34TCL_TX_FORMAT_RECT*/
+ /*if (!cso->normalized_coords) {
+ ps->fmt |= (1<<14) ;
+ }*/
+
+ ps->wrap = ((wrap_mode(cso->wrap_s) << NV34TCL_TX_WRAP_S_SHIFT) |
+ (wrap_mode(cso->wrap_t) << NV34TCL_TX_WRAP_T_SHIFT) |
+ (wrap_mode(cso->wrap_r) << NV34TCL_TX_WRAP_R_SHIFT));
+
+ ps->en = 0;
+
+ if (cso->max_anisotropy >= 8.0) {
+ ps->en |= NV34TCL_TX_ENABLE_ANISO_8X;
+ } else
+ if (cso->max_anisotropy >= 4.0) {
+ ps->en |= NV34TCL_TX_ENABLE_ANISO_4X;
+ } else
+ if (cso->max_anisotropy >= 2.0) {
+ ps->en |= NV34TCL_TX_ENABLE_ANISO_2X;
+ }
+
+ switch (cso->mag_img_filter) {
+ case PIPE_TEX_FILTER_LINEAR:
+ filter |= NV34TCL_TX_FILTER_MAGNIFY_LINEAR;
+ break;
+ case PIPE_TEX_FILTER_NEAREST:
+ default:
+ filter |= NV34TCL_TX_FILTER_MAGNIFY_NEAREST;
+ break;
+ }
+
+ switch (cso->min_img_filter) {
+ case PIPE_TEX_FILTER_LINEAR:
+ switch (cso->min_mip_filter) {
+ case PIPE_TEX_MIPFILTER_NEAREST:
+ filter |= NV34TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST;
+ break;
+ case PIPE_TEX_MIPFILTER_LINEAR:
+ filter |= NV34TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR;
+ break;
+ case PIPE_TEX_MIPFILTER_NONE:
+ default:
+ filter |= NV34TCL_TX_FILTER_MINIFY_LINEAR;
+ break;
+ }
+ break;
+ case PIPE_TEX_FILTER_NEAREST:
+ default:
+ switch (cso->min_mip_filter) {
+ case PIPE_TEX_MIPFILTER_NEAREST:
+ filter |= NV34TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST;
+ break;
+ case PIPE_TEX_MIPFILTER_LINEAR:
+ filter |= NV34TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR;
+ break;
+ case PIPE_TEX_MIPFILTER_NONE:
+ default:
+ filter |= NV34TCL_TX_FILTER_MINIFY_NEAREST;
+ break;
+ }
+ break;
+ }
+
+ ps->filt = filter;
+
+ {
+ float limit;
+
+ limit = CLAMP(cso->lod_bias, -16.0, 15.0);
+ ps->filt |= (int)(cso->lod_bias * 256.0) & 0x1fff;
+
+ limit = CLAMP(cso->max_lod, 0.0, 15.0);
+ ps->en |= (int)(limit) << 14 /*NV34TCL_TX_ENABLE_MIPMAP_MAX_LOD_SHIFT*/;
+
+ limit = CLAMP(cso->min_lod, 0.0, 15.0);
+ ps->en |= (int)(limit) << 26 /*NV34TCL_TX_ENABLE_MIPMAP_MIN_LOD_SHIFT*/;
+ }
+
+ if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
+ switch (cso->compare_func) {
+ case PIPE_FUNC_NEVER:
+ ps->wrap |= NV34TCL_TX_WRAP_RCOMP_NEVER;
+ break;
+ case PIPE_FUNC_GREATER:
+ ps->wrap |= NV34TCL_TX_WRAP_RCOMP_GREATER;
+ break;
+ case PIPE_FUNC_EQUAL:
+ ps->wrap |= NV34TCL_TX_WRAP_RCOMP_EQUAL;
+ break;
+ case PIPE_FUNC_GEQUAL:
+ ps->wrap |= NV34TCL_TX_WRAP_RCOMP_GEQUAL;
+ break;
+ case PIPE_FUNC_LESS:
+ ps->wrap |= NV34TCL_TX_WRAP_RCOMP_LESS;
+ break;
+ case PIPE_FUNC_NOTEQUAL:
+ ps->wrap |= NV34TCL_TX_WRAP_RCOMP_NOTEQUAL;
+ break;
+ case PIPE_FUNC_LEQUAL:
+ ps->wrap |= NV34TCL_TX_WRAP_RCOMP_LEQUAL;
+ break;
+ case PIPE_FUNC_ALWAYS:
+ ps->wrap |= NV34TCL_TX_WRAP_RCOMP_ALWAYS;
+ break;
+ default:
+ break;
+ }
+ }
+
+ ps->bcol = ((float_to_ubyte(cso->border_color[3]) << 24) |
+ (float_to_ubyte(cso->border_color[0]) << 16) |
+ (float_to_ubyte(cso->border_color[1]) << 8) |
+ (float_to_ubyte(cso->border_color[2]) << 0));
+
+ return (void *)ps;
+}
+
+static void
+nv30_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler)
+{
+ struct nv30_context *nv30 = nv30_context(pipe);
+ unsigned unit;
+
+ for (unit = 0; unit < nr; unit++) {
+ nv30->tex_sampler[unit] = sampler[unit];
+ nv30->dirty_samplers |= (1 << unit);
+ }
+
+ for (unit = nr; unit < nv30->nr_samplers; unit++) {
+ nv30->tex_sampler[unit] = NULL;
+ nv30->dirty_samplers |= (1 << unit);
+ }
+
+ nv30->nr_samplers = nr;
+ nv30->dirty |= NV30_NEW_SAMPLER;
+}
+
+static void
+nv30_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
+{
+ FREE(hwcso);
+}
+
+static void
+nv30_set_sampler_texture(struct pipe_context *pipe, unsigned nr,
+ struct pipe_texture **miptree)
+{
+ struct nv30_context *nv30 = nv30_context(pipe);
+ unsigned unit;
+
+ for (unit = 0; unit < nr; unit++) {
+ pipe_texture_reference((struct pipe_texture **)
+ &nv30->tex_miptree[unit], miptree[unit]);
+ nv30->dirty_samplers |= (1 << unit);
+ }
+
+ for (unit = nr; unit < nv30->nr_textures; unit++) {
+ pipe_texture_reference((struct pipe_texture **)
+ &nv30->tex_miptree[unit], NULL);
+ nv30->dirty_samplers |= (1 << unit);
+ }
+
+ nv30->nr_textures = nr;
+ nv30->dirty |= NV30_NEW_SAMPLER;
+}
+
+static void *
+nv30_rasterizer_state_create(struct pipe_context *pipe,
+ const struct pipe_rasterizer_state *cso)
+{
+ struct nv30_context *nv30 = nv30_context(pipe);
+ struct nv30_rasterizer_state *rsso = CALLOC(1, sizeof(*rsso));
+ struct nouveau_stateobj *so = so_new(32, 0);
+ struct nouveau_grobj *rankine = nv30->screen->rankine;
+
+ /*XXX: ignored:
+ * light_twoside
+ * point_smooth -nohw
+ * multisample
+ */
+
+ so_method(so, rankine, NV34TCL_SHADE_MODEL, 1);
+ so_data (so, cso->flatshade ? NV34TCL_SHADE_MODEL_FLAT :
+ NV34TCL_SHADE_MODEL_SMOOTH);
+
+ so_method(so, rankine, NV34TCL_LINE_WIDTH, 2);
+ so_data (so, (unsigned char)(cso->line_width * 8.0) & 0xff);
+ so_data (so, cso->line_smooth ? 1 : 0);
+ so_method(so, rankine, NV34TCL_LINE_STIPPLE_ENABLE, 2);
+ so_data (so, cso->line_stipple_enable ? 1 : 0);
+ so_data (so, (cso->line_stipple_pattern << 16) |
+ cso->line_stipple_factor);
+
+ so_method(so, rankine, NV34TCL_POINT_SIZE, 1);
+ so_data (so, fui(cso->point_size));
+
+ so_method(so, rankine, NV34TCL_POLYGON_MODE_FRONT, 6);
+ if (cso->front_winding == PIPE_WINDING_CCW) {
+ so_data(so, nvgl_polygon_mode(cso->fill_ccw));
+ so_data(so, nvgl_polygon_mode(cso->fill_cw));
+ switch (cso->cull_mode) {
+ case PIPE_WINDING_CCW:
+ so_data(so, NV34TCL_CULL_FACE_FRONT);
+ break;
+ case PIPE_WINDING_CW:
+ so_data(so, NV34TCL_CULL_FACE_BACK);
+ break;
+ case PIPE_WINDING_BOTH:
+ so_data(so, NV34TCL_CULL_FACE_FRONT_AND_BACK);
+ break;
+ default:
+ so_data(so, NV34TCL_CULL_FACE_BACK);
+ break;
+ }
+ so_data(so, NV34TCL_FRONT_FACE_CCW);
+ } else {
+ so_data(so, nvgl_polygon_mode(cso->fill_cw));
+ so_data(so, nvgl_polygon_mode(cso->fill_ccw));
+ switch (cso->cull_mode) {
+ case PIPE_WINDING_CCW:
+ so_data(so, NV34TCL_CULL_FACE_BACK);
+ break;
+ case PIPE_WINDING_CW:
+ so_data(so, NV34TCL_CULL_FACE_FRONT);
+ break;
+ case PIPE_WINDING_BOTH:
+ so_data(so, NV34TCL_CULL_FACE_FRONT_AND_BACK);
+ break;
+ default:
+ so_data(so, NV34TCL_CULL_FACE_BACK);
+ break;
+ }
+ so_data(so, NV34TCL_FRONT_FACE_CW);
+ }
+ so_data(so, cso->poly_smooth ? 1 : 0);
+ so_data(so, (cso->cull_mode != PIPE_WINDING_NONE) ? 1 : 0);
+
+ so_method(so, rankine, NV34TCL_POLYGON_STIPPLE_ENABLE, 1);
+ so_data (so, cso->poly_stipple_enable ? 1 : 0);
+
+ so_method(so, rankine, NV34TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
+ if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_POINT) ||
+ (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_POINT))
+ so_data(so, 1);
+ else
+ so_data(so, 0);
+ if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_LINE) ||
+ (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_LINE))
+ so_data(so, 1);
+ else
+ so_data(so, 0);
+ if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_FILL) ||
+ (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_FILL))
+ so_data(so, 1);
+ else
+ so_data(so, 0);
+ if (cso->offset_cw || cso->offset_ccw) {
+ so_method(so, rankine, NV34TCL_POLYGON_OFFSET_FACTOR, 2);
+ so_data (so, fui(cso->offset_scale));
+ so_data (so, fui(cso->offset_units * 2));
+ }
+
+ so_method(so, rankine, NV34TCL_POINT_SPRITE, 1);
+ if (cso->point_sprite) {
+ unsigned psctl = (1 << 0), i;
+
+ for (i = 0; i < 8; i++) {
+ if (cso->sprite_coord_mode[i] != PIPE_SPRITE_COORD_NONE)
+ psctl |= (1 << (8 + i));
+ }
+
+ so_data(so, psctl);
+ } else {
+ so_data(so, 0);
+ }
+
+ so_ref(so, &rsso->so);
+ rsso->pipe = *cso;
+ return (void *)rsso;
+}
+
+static void
+nv30_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso)
+{
+ struct nv30_context *nv30 = nv30_context(pipe);
+
+ nv30->rasterizer = hwcso;
+ nv30->dirty |= NV30_NEW_RAST;
+ /*nv30->draw_dirty |= NV30_NEW_RAST;*/
+}
+
+static void
+nv30_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
+{
+ struct nv30_rasterizer_state *rsso = hwcso;
+
+ so_ref(NULL, &rsso->so);
+ FREE(rsso);
+}
+
+static void *
+nv30_depth_stencil_alpha_state_create(struct pipe_context *pipe,
+ const struct pipe_depth_stencil_alpha_state *cso)
+{
+ struct nv30_context *nv30 = nv30_context(pipe);
+ struct nv30_zsa_state *zsaso = CALLOC(1, sizeof(*zsaso));
+ struct nouveau_stateobj *so = so_new(32, 0);
+ struct nouveau_grobj *rankine = nv30->screen->rankine;
+
+ so_method(so, rankine, NV34TCL_DEPTH_FUNC, 3);
+ so_data (so, nvgl_comparison_op(cso->depth.func));
+ so_data (so, cso->depth.writemask ? 1 : 0);
+ so_data (so, cso->depth.enabled ? 1 : 0);
+
+ so_method(so, rankine, NV34TCL_ALPHA_FUNC_ENABLE, 3);
+ so_data (so, cso->alpha.enabled ? 1 : 0);
+ so_data (so, nvgl_comparison_op(cso->alpha.func));
+ so_data (so, float_to_ubyte(cso->alpha.ref_value));
+
+ if (cso->stencil[0].enabled) {
+ so_method(so, rankine, NV34TCL_STENCIL_FRONT_ENABLE, 8);
+ so_data (so, cso->stencil[0].enabled ? 1 : 0);
+ so_data (so, cso->stencil[0].writemask);
+ so_data (so, nvgl_comparison_op(cso->stencil[0].func));
+ so_data (so, cso->stencil[0].ref_value);
+ so_data (so, cso->stencil[0].valuemask);
+ so_data (so, nvgl_stencil_op(cso->stencil[0].fail_op));
+ so_data (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
+ so_data (so, nvgl_stencil_op(cso->stencil[0].zpass_op));
+ } else {
+ so_method(so, rankine, NV34TCL_STENCIL_FRONT_ENABLE, 1);
+ so_data (so, 0);
+ }
+
+ if (cso->stencil[1].enabled) {
+ so_method(so, rankine, NV34TCL_STENCIL_BACK_ENABLE, 8);
+ so_data (so, cso->stencil[1].enabled ? 1 : 0);
+ so_data (so, cso->stencil[1].writemask);
+ so_data (so, nvgl_comparison_op(cso->stencil[1].func));
+ so_data (so, cso->stencil[1].ref_value);
+ so_data (so, cso->stencil[1].valuemask);
+ so_data (so, nvgl_stencil_op(cso->stencil[1].fail_op));
+ so_data (so, nvgl_stencil_op(cso->stencil[1].zfail_op));
+ so_data (so, nvgl_stencil_op(cso->stencil[1].zpass_op));
+ } else {
+ so_method(so, rankine, NV34TCL_STENCIL_BACK_ENABLE, 1);
+ so_data (so, 0);
+ }
+
+ so_ref(so, &zsaso->so);
+ zsaso->pipe = *cso;
+ return (void *)zsaso;
+}
+
+static void
+nv30_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *hwcso)
+{
+ struct nv30_context *nv30 = nv30_context(pipe);
+
+ nv30->zsa = hwcso;
+ nv30->dirty |= NV30_NEW_ZSA;
+}
+
+static void
+nv30_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso)
+{
+ struct nv30_zsa_state *zsaso = hwcso;
+
+ so_ref(NULL, &zsaso->so);
+ FREE(zsaso);
+}
+
+static void *
+nv30_vp_state_create(struct pipe_context *pipe,
+ const struct pipe_shader_state *cso)
+{
+ /*struct nv30_context *nv30 = nv30_context(pipe);*/
+ struct nv30_vertex_program *vp;
+
+ vp = CALLOC(1, sizeof(struct nv30_vertex_program));
+ vp->pipe.tokens = tgsi_dup_tokens(cso->tokens);
+ /*vp->draw = draw_create_vertex_shader(nv30->draw, &vp->pipe);*/
+
+ return (void *)vp;
+}
+
+static void
+nv30_vp_state_bind(struct pipe_context *pipe, void *hwcso)
+{
+ struct nv30_context *nv30 = nv30_context(pipe);
+
+ nv30->vertprog = hwcso;
+ nv30->dirty |= NV30_NEW_VERTPROG;
+ /*nv30->draw_dirty |= NV30_NEW_VERTPROG;*/
+}
+
+static void
+nv30_vp_state_delete(struct pipe_context *pipe, void *hwcso)
+{
+ struct nv30_context *nv30 = nv30_context(pipe);
+ struct nv30_vertex_program *vp = hwcso;
+
+ /*draw_delete_vertex_shader(nv30->draw, vp->draw);*/
+ nv30_vertprog_destroy(nv30, vp);
+ FREE((void*)vp->pipe.tokens);
+ FREE(vp);
+}
+
+static void *
+nv30_fp_state_create(struct pipe_context *pipe,
+ const struct pipe_shader_state *cso)
+{
+ struct nv30_fragment_program *fp;
+
+ fp = CALLOC(1, sizeof(struct nv30_fragment_program));
+ fp->pipe.tokens = tgsi_dup_tokens(cso->tokens);
+
+ tgsi_scan_shader(fp->pipe.tokens, &fp->info);
+
+ return (void *)fp;
+}
+
+static void
+nv30_fp_state_bind(struct pipe_context *pipe, void *hwcso)
+{
+ struct nv30_context *nv30 = nv30_context(pipe);
+
+ nv30->fragprog = hwcso;
+ nv30->dirty |= NV30_NEW_FRAGPROG;
+}
+
+static void
+nv30_fp_state_delete(struct pipe_context *pipe, void *hwcso)
+{
+ struct nv30_context *nv30 = nv30_context(pipe);
+ struct nv30_fragment_program *fp = hwcso;
+
+ nv30_fragprog_destroy(nv30, fp);
+ FREE((void*)fp->pipe.tokens);
+ FREE(fp);
+}
+
+static void
+nv30_set_blend_color(struct pipe_context *pipe,
+ const struct pipe_blend_color *bcol)
+{
+ struct nv30_context *nv30 = nv30_context(pipe);
+
+ nv30->blend_colour = *bcol;
+ nv30->dirty |= NV30_NEW_BCOL;
+}
+
+static void
+nv30_set_clip_state(struct pipe_context *pipe,
+ const struct pipe_clip_state *clip)
+{
+}
+
+static void
+nv30_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
+ const struct pipe_constant_buffer *buf )
+{
+ struct nv30_context *nv30 = nv30_context(pipe);
+
+ nv30->constbuf[shader] = buf->buffer;
+ nv30->constbuf_nr[shader] = buf->buffer->size / (4 * sizeof(float));
+
+ if (shader == PIPE_SHADER_VERTEX) {
+ nv30->dirty |= NV30_NEW_VERTPROG;
+ } else
+ if (shader == PIPE_SHADER_FRAGMENT) {
+ nv30->dirty |= NV30_NEW_FRAGPROG;
+ }
+}
+
+static void
+nv30_set_framebuffer_state(struct pipe_context *pipe,
+ const struct pipe_framebuffer_state *fb)
+{
+ struct nv30_context *nv30 = nv30_context(pipe);
+
+ nv30->framebuffer = *fb;
+ nv30->dirty |= NV30_NEW_FB;
+}
+
+static void
+nv30_set_polygon_stipple(struct pipe_context *pipe,
+ const struct pipe_poly_stipple *stipple)
+{
+ struct nv30_context *nv30 = nv30_context(pipe);
+
+ memcpy(nv30->stipple, stipple->stipple, 4 * 32);
+ nv30->dirty |= NV30_NEW_STIPPLE;
+}
+
+static void
+nv30_set_scissor_state(struct pipe_context *pipe,
+ const struct pipe_scissor_state *s)
+{
+ struct nv30_context *nv30 = nv30_context(pipe);
+
+ nv30->scissor = *s;
+ nv30->dirty |= NV30_NEW_SCISSOR;
+}
+
+static void
+nv30_set_viewport_state(struct pipe_context *pipe,
+ const struct pipe_viewport_state *vpt)
+{
+ struct nv30_context *nv30 = nv30_context(pipe);
+
+ nv30->viewport = *vpt;
+ nv30->dirty |= NV30_NEW_VIEWPORT;
+ /*nv30->draw_dirty |= NV30_NEW_VIEWPORT;*/
+}
+
+static void
+nv30_set_vertex_buffers(struct pipe_context *pipe, unsigned count,
+ const struct pipe_vertex_buffer *vb)
+{
+ struct nv30_context *nv30 = nv30_context(pipe);
+
+ memcpy(nv30->vtxbuf, vb, sizeof(*vb) * count);
+ nv30->vtxbuf_nr = count;
+
+ nv30->dirty |= NV30_NEW_ARRAYS;
+ /*nv30->draw_dirty |= NV30_NEW_ARRAYS;*/
+}
+
+static void
+nv30_set_vertex_elements(struct pipe_context *pipe, unsigned count,
+ const struct pipe_vertex_element *ve)
+{
+ struct nv30_context *nv30 = nv30_context(pipe);
+
+ memcpy(nv30->vtxelt, ve, sizeof(*ve) * count);
+ nv30->vtxelt_nr = count;
+
+ nv30->dirty |= NV30_NEW_ARRAYS;
+ /*nv30->draw_dirty |= NV30_NEW_ARRAYS;*/
+}
+
+static void
+nv30_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield)
+{
+ struct nv30_context *nv30 = nv30_context(pipe);
+
+ nv30->edgeflags = bitfield;
+ nv30->dirty |= NV30_NEW_ARRAYS;
+ /*nv30->draw_dirty |= NV30_NEW_ARRAYS;*/
+}
+
+void
+nv30_init_state_functions(struct nv30_context *nv30)
+{
+ nv30->pipe.create_blend_state = nv30_blend_state_create;
+ nv30->pipe.bind_blend_state = nv30_blend_state_bind;
+ nv30->pipe.delete_blend_state = nv30_blend_state_delete;
+
+ nv30->pipe.create_sampler_state = nv30_sampler_state_create;
+ nv30->pipe.bind_sampler_states = nv30_sampler_state_bind;
+ nv30->pipe.delete_sampler_state = nv30_sampler_state_delete;
+ nv30->pipe.set_sampler_textures = nv30_set_sampler_texture;
+
+ nv30->pipe.create_rasterizer_state = nv30_rasterizer_state_create;
+ nv30->pipe.bind_rasterizer_state = nv30_rasterizer_state_bind;
+ nv30->pipe.delete_rasterizer_state = nv30_rasterizer_state_delete;
+
+ nv30->pipe.create_depth_stencil_alpha_state =
+ nv30_depth_stencil_alpha_state_create;
+ nv30->pipe.bind_depth_stencil_alpha_state =
+ nv30_depth_stencil_alpha_state_bind;
+ nv30->pipe.delete_depth_stencil_alpha_state =
+ nv30_depth_stencil_alpha_state_delete;
+
+ nv30->pipe.create_vs_state = nv30_vp_state_create;
+ nv30->pipe.bind_vs_state = nv30_vp_state_bind;
+ nv30->pipe.delete_vs_state = nv30_vp_state_delete;
+
+ nv30->pipe.create_fs_state = nv30_fp_state_create;
+ nv30->pipe.bind_fs_state = nv30_fp_state_bind;
+ nv30->pipe.delete_fs_state = nv30_fp_state_delete;
+
+ nv30->pipe.set_blend_color = nv30_set_blend_color;
+ nv30->pipe.set_clip_state = nv30_set_clip_state;
+ nv30->pipe.set_constant_buffer = nv30_set_constant_buffer;
+ nv30->pipe.set_framebuffer_state = nv30_set_framebuffer_state;
+ nv30->pipe.set_polygon_stipple = nv30_set_polygon_stipple;
+ nv30->pipe.set_scissor_state = nv30_set_scissor_state;
+ nv30->pipe.set_viewport_state = nv30_set_viewport_state;
+
+ nv30->pipe.set_edgeflags = nv30_set_edgeflags;
+ nv30->pipe.set_vertex_buffers = nv30_set_vertex_buffers;
+ nv30->pipe.set_vertex_elements = nv30_set_vertex_elements;
+}
+