diff options
Diffstat (limited to 'src/gallium/drivers/nv30/nv30_screen.c')
-rw-r--r-- | src/gallium/drivers/nv30/nv30_screen.c | 565 |
1 files changed, 565 insertions, 0 deletions
diff --git a/src/gallium/drivers/nv30/nv30_screen.c b/src/gallium/drivers/nv30/nv30_screen.c new file mode 100644 index 00000000000..fa5140767bb --- /dev/null +++ b/src/gallium/drivers/nv30/nv30_screen.c @@ -0,0 +1,565 @@ +/* + * Copyright 2012 Red Hat Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Authors: Ben Skeggs + * + */ + +#include "util/u_format_s3tc.h" + +#include "nouveau/nv_object.xml.h" +#include "nouveau/nv_m2mf.xml.h" +#include "nv30-40_3d.xml.h" +#include "nv01_2d.xml.h" + +#include "nouveau/nouveau_fence.h" +#include "nv30_screen.h" +#include "nv30_context.h" +#include "nv30_resource.h" +#include "nv30_format.h" + +#define RANKINE_0397_CHIPSET 0x00000003 +#define RANKINE_0497_CHIPSET 0x000001e0 +#define RANKINE_0697_CHIPSET 0x00000010 +#define CURIE_4097_CHIPSET 0x00000baf +#define CURIE_4497_CHIPSET 0x00005450 +#define CURIE_4497_CHIPSET6X 0x00000088 + +static int +nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) +{ + struct nv30_screen *screen = nv30_screen(pscreen); + struct nouveau_object *eng3d = screen->eng3d; + + switch (param) { + /* non-boolean capabilities */ + case PIPE_CAP_MAX_RENDER_TARGETS: + return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1; + case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: + return 13; + case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: + return 10; + case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: + return 13; + case PIPE_CAP_MAX_COMBINED_SAMPLERS: + return 16; + case PIPE_CAP_GLSL_FEATURE_LEVEL: + return 120; + /* supported capabilities */ + case PIPE_CAP_TWO_SIDED_STENCIL: + case PIPE_CAP_ANISOTROPIC_FILTER: + case PIPE_CAP_POINT_SPRITE: + case PIPE_CAP_SCALED_RESOLVE: + case PIPE_CAP_OCCLUSION_QUERY: + case PIPE_CAP_TIMER_QUERY: + case PIPE_CAP_TEXTURE_SHADOW_MAP: + case PIPE_CAP_TEXTURE_SWIZZLE: + case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE: + case PIPE_CAP_DEPTH_CLIP_DISABLE: + case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: + case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: + case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: + case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: + return 1; + /* nv4x capabilities */ + case PIPE_CAP_BLEND_EQUATION_SEPARATE: + case PIPE_CAP_NPOT_TEXTURES: + case PIPE_CAP_CONDITIONAL_RENDER: + case PIPE_CAP_TEXTURE_MIRROR_CLAMP: + case PIPE_CAP_PRIMITIVE_RESTART: + return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0; + /* unsupported */ + case PIPE_CAP_DUAL_SOURCE_BLEND: + case PIPE_CAP_SM3: + case PIPE_CAP_INDEP_BLEND_ENABLE: + case PIPE_CAP_INDEP_BLEND_FUNC: + case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: + case PIPE_CAP_SHADER_STENCIL_EXPORT: + case PIPE_CAP_TGSI_INSTANCEID: + case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* XXX: yes? */ + case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS: + case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME: + case PIPE_CAP_MIN_TEXEL_OFFSET: + case PIPE_CAP_MAX_TEXEL_OFFSET: + case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS: + case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS: + case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS: + case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: + case PIPE_CAP_TEXTURE_BARRIER: + case PIPE_CAP_SEAMLESS_CUBE_MAP: + case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE: + case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: + case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: + case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: + return 0; + default: + debug_printf("unknown param %d\n", param); + return 0; + } +} + +static float +nv30_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param) +{ + struct nv30_screen *screen = nv30_screen(pscreen); + struct nouveau_object *eng3d = screen->eng3d; + + switch (param) { + case PIPE_CAPF_MAX_LINE_WIDTH: + case PIPE_CAPF_MAX_LINE_WIDTH_AA: + return 10.0; + case PIPE_CAPF_MAX_POINT_WIDTH: + case PIPE_CAPF_MAX_POINT_WIDTH_AA: + return 64.0; + case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY: + return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0; + case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS: + return 15.0; + default: + debug_printf("unknown paramf %d\n", param); + return 0; + } +} + +static int +nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, + enum pipe_shader_cap param) +{ + struct nv30_screen *screen = nv30_screen(pscreen); + struct nouveau_object *eng3d = screen->eng3d; + + switch (shader) { + case PIPE_SHADER_VERTEX: + switch (param) { + case PIPE_SHADER_CAP_MAX_INSTRUCTIONS: + case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS: + return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 256; + case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS: + case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS: + return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 0; + case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: + return 0; + case PIPE_SHADER_CAP_MAX_INPUTS: + return 16; + case PIPE_SHADER_CAP_MAX_CONSTS: + return (eng3d->oclass >= NV40_3D_CLASS) ? (468 - 6): (256 - 6); + case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: + return 1; + case PIPE_SHADER_CAP_MAX_TEMPS: + return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13; + case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: + return 0; + case PIPE_SHADER_CAP_MAX_ADDRS: + return 2; + case PIPE_SHADER_CAP_MAX_PREDS: + case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: + case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: + case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: + case PIPE_SHADER_CAP_SUBROUTINES: + case PIPE_SHADER_CAP_INTEGERS: + return 0; + default: + debug_printf("unknown vertex shader param %d\n", param); + return 0; + } + break; + case PIPE_SHADER_FRAGMENT: + switch (param) { + case PIPE_SHADER_CAP_MAX_INSTRUCTIONS: + case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS: + case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS: + case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS: + return 4096; + case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: + return 0; + case PIPE_SHADER_CAP_MAX_INPUTS: + return (eng3d->oclass >= NV40_3D_CLASS) ? 12 : 10; + case PIPE_SHADER_CAP_MAX_CONSTS: + return (eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32; + case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: + return 1; + case PIPE_SHADER_CAP_MAX_TEMPS: + return 32; + case PIPE_SHADER_CAP_MAX_ADDRS: + return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0; + case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: + return 16; + case PIPE_SHADER_CAP_MAX_PREDS: + case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: + case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: + case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: + case PIPE_SHADER_CAP_SUBROUTINES: + return 0; + default: + debug_printf("unknown fragment shader param %d\n", param); + return 0; + } + break; + default: + return 0; + } +} + +static boolean +nv30_screen_is_format_supported(struct pipe_screen *pscreen, + enum pipe_format format, + enum pipe_texture_target target, + unsigned sample_count, + unsigned bindings) +{ + if (!(0x00000017 & (1 << sample_count))) + return FALSE; + + if (!util_format_s3tc_enabled) { + switch (format) { + case PIPE_FORMAT_DXT1_RGB: + case PIPE_FORMAT_DXT1_RGBA: + case PIPE_FORMAT_DXT3_RGBA: + case PIPE_FORMAT_DXT5_RGBA: + return FALSE; + default: + break; + } + } + + /* transfers & shared are always supported */ + bindings &= ~(PIPE_BIND_TRANSFER_READ | + PIPE_BIND_TRANSFER_WRITE | + PIPE_BIND_SHARED); + + return (nv30_format_info(pscreen, format)->bindings & bindings) == bindings; +} + +static void +nv30_screen_fence_emit(struct pipe_screen *pscreen, uint32_t *sequence) +{ + struct nv30_screen *screen = nv30_screen(pscreen); + struct nouveau_pushbuf *push = screen->base.pushbuf; + + *sequence = ++screen->base.fence.sequence; + + BEGIN_NV04(push, NV30_3D(FENCE_OFFSET), 2); + PUSH_DATA (push, 0); + PUSH_DATA (push, *sequence); +} + +static uint32_t +nv30_screen_fence_update(struct pipe_screen *pscreen) +{ + struct nv30_screen *screen = nv30_screen(pscreen); + struct nv04_notify *fence = screen->fence->data; + return *(uint32_t *)((char *)screen->notify->map + fence->offset); +} + +static void +nv30_screen_destroy(struct pipe_screen *pscreen) +{ + struct nv30_screen *screen = nv30_screen(pscreen); + + if (screen->base.fence.current && + screen->base.fence.current->state >= NOUVEAU_FENCE_STATE_EMITTED) { + nouveau_fence_wait(screen->base.fence.current); + nouveau_fence_ref (NULL, &screen->base.fence.current); + } + + nouveau_object_del(&screen->query); + nouveau_object_del(&screen->fence); + nouveau_object_del(&screen->ntfy); + + nouveau_object_del(&screen->sifm); + nouveau_object_del(&screen->swzsurf); + nouveau_object_del(&screen->surf2d); + nouveau_object_del(&screen->m2mf); + nouveau_object_del(&screen->eng3d); + nouveau_object_del(&screen->null); + + nouveau_screen_fini(&screen->base); + FREE(screen); +} + +#define FAIL_SCREEN_INIT(str, err) \ + do { \ + NOUVEAU_ERR(str, err); \ + nv30_screen_destroy(pscreen); \ + return NULL; \ + } while(0) + +struct pipe_screen * +nv30_screen_create(struct nouveau_device *dev) +{ + struct nv30_screen *screen = CALLOC_STRUCT(nv30_screen); + struct pipe_screen *pscreen; + struct nouveau_pushbuf *push; + struct nv04_fifo *fifo; + unsigned oclass = 0; + int ret, i; + + if (!screen) + return NULL; + + switch (dev->chipset & 0xf0) { + case 0x30: + if (RANKINE_0397_CHIPSET & (1 << (dev->chipset & 0x0f))) + oclass = NV30_3D_CLASS; + else + if (RANKINE_0697_CHIPSET & (1 << (dev->chipset & 0x0f))) + oclass = NV34_3D_CLASS; + else + if (RANKINE_0497_CHIPSET & (1 << (dev->chipset & 0x0f))) + oclass = NV35_3D_CLASS; + break; + case 0x40: + if (CURIE_4097_CHIPSET & (1 << (dev->chipset & 0x0f))) + oclass = NV40_3D_CLASS; + else + if (CURIE_4497_CHIPSET & (1 << (dev->chipset & 0x0f))) + oclass = NV44_3D_CLASS; + break; + case 0x60: + if (CURIE_4497_CHIPSET6X & (1 << (dev->chipset & 0x0f))) + oclass = NV44_3D_CLASS; + break; + default: + break; + } + + if (!oclass) { + NOUVEAU_ERR("unknown 3d class for 0x%02x\n", dev->chipset); + return NULL; + } + + pscreen = &screen->base.base; + pscreen->destroy = nv30_screen_destroy; + pscreen->get_param = nv30_screen_get_param; + pscreen->get_paramf = nv30_screen_get_paramf; + pscreen->get_shader_param = nv30_screen_get_shader_param; + pscreen->context_create = nv30_context_create; + pscreen->is_format_supported = nv30_screen_is_format_supported; + nv30_resource_screen_init(pscreen); + + screen->base.fence.emit = nv30_screen_fence_emit; + screen->base.fence.update = nv30_screen_fence_update; + screen->base.sysmem_bindings = PIPE_BIND_CONSTANT_BUFFER; + if (oclass != NV40_3D_CLASS) + screen->base.sysmem_bindings |= PIPE_BIND_INDEX_BUFFER; + + ret = nouveau_screen_init(&screen->base, dev); + if (ret) + FAIL_SCREEN_INIT("nv30_screen_init failed: %d\n", ret); + + fifo = screen->base.channel->data; + push = screen->base.pushbuf; + push->rsvd_kick = 16; + + ret = nouveau_object_new(screen->base.channel, 0x00000000, NV01_NULL_CLASS, + NULL, 0, &screen->null); + if (ret) + FAIL_SCREEN_INIT("error allocating null object: %d\n", ret); + + /* DMA_FENCE refuses to accept DMA objects with "adjust" filled in, + * this means that the address pointed at by the DMA object must + * be 4KiB aligned, which means this object needs to be the first + * one allocated on the channel. + */ + ret = nouveau_object_new(screen->base.channel, 0xbeef1e00, + NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) { + .length = 32 }, sizeof(struct nv04_notify), + &screen->fence); + if (ret) + FAIL_SCREEN_INIT("error allocating fence notifier: %d\n", ret); + + /* DMA_NOTIFY object, we don't actually use this but M2MF fails without */ + ret = nouveau_object_new(screen->base.channel, 0xbeef0301, + NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) { + .length = 32 }, sizeof(struct nv04_notify), + &screen->ntfy); + if (ret) + FAIL_SCREEN_INIT("error allocating sync notifier: %d\n", ret); + + /* DMA_QUERY, used to implement occlusion queries, we attempt to allocate + * the remainder of the "notifier block" assigned by the kernel for + * use as query objects + */ + ret = nouveau_object_new(screen->base.channel, 0xbeef0351, + NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) { + .length = 4096 - 128 }, sizeof(struct nv04_notify), + &screen->query); + if (ret) + FAIL_SCREEN_INIT("error allocating query notifier: %d\n", ret); + + ret = nouveau_heap_init(&screen->query_heap, 0, 4096 - 128); + if (ret) + FAIL_SCREEN_INIT("error creating query heap: %d\n", ret); + + LIST_INITHEAD(&screen->queries); + + /* Vertex program resources (code/data), currently 6 of the constant + * slots are reserved to implement user clipping planes + */ + if (oclass < NV40_3D_CLASS) { + nouveau_heap_init(&screen->vp_exec_heap, 0, 256); + nouveau_heap_init(&screen->vp_data_heap, 6, 256 - 6); + } else { + nouveau_heap_init(&screen->vp_exec_heap, 0, 512); + nouveau_heap_init(&screen->vp_data_heap, 6, 468 - 6); + } + + ret = nouveau_bo_wrap(screen->base.device, fifo->notify, &screen->notify); + if (ret == 0) + nouveau_bo_map(screen->notify, 0, screen->base.client); + if (ret) + FAIL_SCREEN_INIT("error mapping notifier memory: %d\n", ret); + + ret = nouveau_object_new(screen->base.channel, 0xbeef3097, oclass, + NULL, 0, &screen->eng3d); + if (ret) + FAIL_SCREEN_INIT("error allocating 3d object: %d\n", ret); + + BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1); + PUSH_DATA (push, screen->eng3d->handle); + BEGIN_NV04(push, NV30_3D(DMA_NOTIFY), 13); + PUSH_DATA (push, screen->ntfy->handle); + PUSH_DATA (push, fifo->vram); /* TEXTURE0 */ + PUSH_DATA (push, fifo->gart); /* TEXTURE1 */ + PUSH_DATA (push, fifo->vram); /* COLOR1 */ + PUSH_DATA (push, screen->null->handle); /* UNK190 */ + PUSH_DATA (push, fifo->vram); /* COLOR0 */ + PUSH_DATA (push, fifo->vram); /* ZETA */ + PUSH_DATA (push, fifo->vram); /* VTXBUF0 */ + PUSH_DATA (push, fifo->gart); /* VTXBUF1 */ + PUSH_DATA (push, screen->fence->handle); /* FENCE */ + PUSH_DATA (push, screen->query->handle); /* QUERY - intr 0x80 if nullobj */ + PUSH_DATA (push, screen->null->handle); /* UNK1AC */ + PUSH_DATA (push, screen->null->handle); /* UNK1B0 */ + BEGIN_NV04(push, NV30_3D(VIEWPORT_CLIP_MODE), 1); + PUSH_DATA (push, 0); + if (screen->eng3d->oclass < NV40_3D_CLASS) { + BEGIN_NV04(push, SUBC_3D(0x03b0), 1); + PUSH_DATA (push, 0x00100000); + BEGIN_NV04(push, SUBC_3D(0x1d80), 1); + PUSH_DATA (push, 3); + + BEGIN_NV04(push, SUBC_3D(0x1e98), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, SUBC_3D(0x17e0), 3); + PUSH_DATA (push, fui(0.0)); + PUSH_DATA (push, fui(0.0)); + PUSH_DATA (push, fui(1.0)); + BEGIN_NV04(push, SUBC_3D(0x1f80), 16); + for (i = 0; i < 16; i++) + PUSH_DATA (push, (i == 8) ? 0x0000ffff : 0); + + BEGIN_NV04(push, NV30_3D(RC_ENABLE), 1); + PUSH_DATA (push, 0); + } else { + BEGIN_NV04(push, NV40_3D(DMA_COLOR2), 2); + PUSH_DATA (push, fifo->vram); + PUSH_DATA (push, fifo->vram); /* COLOR3 */ + + BEGIN_NV04(push, SUBC_3D(0x1450), 1); + PUSH_DATA (push, 0x00000004); + + BEGIN_NV04(push, SUBC_3D(0x1ea4), 3); /* ZCULL */ + PUSH_DATA (push, 0x00000010); + PUSH_DATA (push, 0x01000100); + PUSH_DATA (push, 0xff800006); + + /* vtxprog output routing */ + BEGIN_NV04(push, SUBC_3D(0x1fc4), 1); + PUSH_DATA (push, 0x06144321); + BEGIN_NV04(push, SUBC_3D(0x1fc8), 2); + PUSH_DATA (push, 0xedcba987); + PUSH_DATA (push, 0x0000006f); + BEGIN_NV04(push, SUBC_3D(0x1fd0), 1); + PUSH_DATA (push, 0x00171615); + BEGIN_NV04(push, SUBC_3D(0x1fd4), 1); + PUSH_DATA (push, 0x001b1a19); + + BEGIN_NV04(push, SUBC_3D(0x1ef8), 1); + PUSH_DATA (push, 0x0020ffff); + BEGIN_NV04(push, SUBC_3D(0x1d64), 1); + PUSH_DATA (push, 0x01d300d4); + + BEGIN_NV04(push, NV40_3D(MIPMAP_ROUNDING), 1); + PUSH_DATA (push, NV40_3D_MIPMAP_ROUNDING_MODE_DOWN); + } + + ret = nouveau_object_new(screen->base.channel, 0xbeef3901, NV03_M2MF_CLASS, + NULL, 0, &screen->m2mf); + if (ret) + FAIL_SCREEN_INIT("error allocating m2mf object: %d\n", ret); + + BEGIN_NV04(push, NV01_SUBC(M2MF, OBJECT), 1); + PUSH_DATA (push, screen->m2mf->handle); + BEGIN_NV04(push, NV03_M2MF(DMA_NOTIFY), 1); + PUSH_DATA (push, screen->ntfy->handle); + + ret = nouveau_object_new(screen->base.channel, 0xbeef6201, + NV10_SURFACE_2D_CLASS, NULL, 0, &screen->surf2d); + if (ret) + FAIL_SCREEN_INIT("error allocating surf2d object: %d\n", ret); + + BEGIN_NV04(push, NV01_SUBC(SF2D, OBJECT), 1); + PUSH_DATA (push, screen->surf2d->handle); + BEGIN_NV04(push, NV04_SF2D(DMA_NOTIFY), 1); + PUSH_DATA (push, screen->ntfy->handle); + + if (dev->chipset < 0x40) + oclass = NV30_SURFACE_SWZ_CLASS; + else + oclass = NV40_SURFACE_SWZ_CLASS; + + ret = nouveau_object_new(screen->base.channel, 0xbeef5201, oclass, + NULL, 0, &screen->swzsurf); + if (ret) + FAIL_SCREEN_INIT("error allocating swizzled surface object: %d\n", ret); + + BEGIN_NV04(push, NV01_SUBC(SSWZ, OBJECT), 1); + PUSH_DATA (push, screen->swzsurf->handle); + BEGIN_NV04(push, NV04_SSWZ(DMA_NOTIFY), 1); + PUSH_DATA (push, screen->ntfy->handle); + + if (dev->chipset < 0x40) + oclass = NV30_SIFM_CLASS; + else + oclass = NV40_SIFM_CLASS; + + ret = nouveau_object_new(screen->base.channel, 0xbeef7701, oclass, + NULL, 0, &screen->sifm); + if (ret) + FAIL_SCREEN_INIT("error allocating scaled image object: %d\n", ret); + + BEGIN_NV04(push, NV01_SUBC(SIFM, OBJECT), 1); + PUSH_DATA (push, screen->sifm->handle); + BEGIN_NV04(push, NV03_SIFM(DMA_NOTIFY), 1); + PUSH_DATA (push, screen->ntfy->handle); + BEGIN_NV04(push, NV05_SIFM(COLOR_CONVERSION), 1); + PUSH_DATA (push, NV05_SIFM_COLOR_CONVERSION_TRUNCATE); + + nouveau_pushbuf_kick(push, push->channel); + + nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE); + return pscreen; +} |