diff options
Diffstat (limited to 'src/gallium/drivers/nv30/nv30_screen.c')
-rw-r--r-- | src/gallium/drivers/nv30/nv30_screen.c | 63 |
1 files changed, 57 insertions, 6 deletions
diff --git a/src/gallium/drivers/nv30/nv30_screen.c b/src/gallium/drivers/nv30/nv30_screen.c index a595e2eb225..910a3c456dd 100644 --- a/src/gallium/drivers/nv30/nv30_screen.c +++ b/src/gallium/drivers/nv30/nv30_screen.c @@ -128,22 +128,73 @@ static void * nv30_surface_map(struct pipe_screen *screen, struct pipe_surface *surface, unsigned flags ) { - struct pipe_winsys *ws = screen->winsys; - void *map; + struct pipe_winsys *ws = screen->winsys; + struct pipe_surface *surface_to_map; + void *map; + + if (!(surface->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) { + struct nv30_miptree *mt = (struct nv30_miptree *)surface->texture; + + if (!mt->shadow_tex) { + unsigned old_tex_usage = surface->texture->tex_usage; + surface->texture->tex_usage = NOUVEAU_TEXTURE_USAGE_LINEAR; + mt->shadow_tex = screen->texture_create(screen, surface->texture); + surface->texture->tex_usage = old_tex_usage; + + assert(mt->shadow_tex->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR); + mt->shadow_surface = screen->get_tex_surface + ( + screen, mt->shadow_tex, + surface->face, surface->level, surface->zslice, + surface->usage + ); + } + + surface_to_map = mt->shadow_surface; + } + else + surface_to_map = surface; - map = ws->buffer_map(ws, surface->buffer, flags); + assert(surface_to_map); + + map = ws->buffer_map(ws, surface_to_map->buffer, flags); if (!map) return NULL; - return map + surface->offset; + return map + surface_to_map->offset; } static void nv30_surface_unmap(struct pipe_screen *screen, struct pipe_surface *surface) { - struct pipe_winsys *ws = screen->winsys; + struct pipe_winsys *ws = screen->winsys; + struct pipe_surface *surface_to_unmap; + + /* TODO: Copy from shadow just before push buffer is flushed instead. + There are probably some programs that map/unmap excessively + before rendering. */ + if (!(surface->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) { + struct nv30_miptree *mt = (struct nv30_miptree *)surface->texture; + + assert(mt->shadow_tex); - ws->buffer_unmap(ws, surface->buffer); + surface_to_unmap = mt->shadow_surface; + } + else + surface_to_unmap = surface; + + assert(surface_to_unmap); + + ws->buffer_unmap(ws, surface_to_unmap->buffer); + + if (surface_to_unmap != surface) { + struct nv30_screen *nvscreen = nv30_screen(screen); + + nvscreen->nvws->surface_copy(nvscreen->nvws, + surface, 0, 0, + surface_to_unmap, 0, 0, + surface->width, surface->height); + } } static void |