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path: root/src/gallium/drivers/nv20/nv20_miptree.c
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Diffstat (limited to 'src/gallium/drivers/nv20/nv20_miptree.c')
-rw-r--r--src/gallium/drivers/nv20/nv20_miptree.c69
1 files changed, 42 insertions, 27 deletions
diff --git a/src/gallium/drivers/nv20/nv20_miptree.c b/src/gallium/drivers/nv20/nv20_miptree.c
index ef7e9c5428e..29462408970 100644
--- a/src/gallium/drivers/nv20/nv20_miptree.c
+++ b/src/gallium/drivers/nv20/nv20_miptree.c
@@ -9,10 +9,14 @@ static void
nv20_miptree_layout(struct nv20_miptree *nv20mt)
{
struct pipe_texture *pt = &nv20mt->base;
- boolean swizzled = FALSE;
uint width = pt->width[0], height = pt->height[0];
uint offset = 0;
int nr_faces, l, f;
+ uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER |
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL |
+ PIPE_TEXTURE_USAGE_RENDER_TARGET |
+ PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
+ PIPE_TEXTURE_USAGE_PRIMARY);
if (pt->target == PIPE_TEXTURE_CUBE) {
nr_faces = 6;
@@ -26,25 +30,31 @@ nv20_miptree_layout(struct nv20_miptree *nv20mt)
pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width);
pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height);
- if (swizzled)
- nv20mt->level[l].pitch = pt->nblocksx[l] * pt->block.size;
+ if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR))
+ nv20mt->level[l].pitch = align(pt->width[0] * pt->block.size, 64);
else
- nv20mt->level[l].pitch = pt->nblocksx[0] * pt->block.size;
- nv20mt->level[l].pitch = (nv20mt->level[l].pitch + 63) & ~63;
+ nv20mt->level[l].pitch = pt->width[l] * pt->block.size;
nv20mt->level[l].image_offset =
CALLOC(nr_faces, sizeof(unsigned));
width = MAX2(1, width >> 1);
height = MAX2(1, height >> 1);
-
}
for (f = 0; f < nr_faces; f++) {
- for (l = 0; l <= pt->last_level; l++) {
+ for (l = 0; l < pt->last_level; l++) {
nv20mt->level[l].image_offset[f] = offset;
- offset += nv20mt->level[l].pitch * pt->height[l];
+
+ if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) &&
+ pt->width[l + 1] > 1 && pt->height[l + 1] > 1)
+ offset += align(nv20mt->level[l].pitch * pt->height[l], 64);
+ else
+ offset += nv20mt->level[l].pitch * pt->height[l];
}
+
+ nv20mt->level[l].image_offset[f] = offset;
+ offset += nv20mt->level[l].pitch * pt->height[l];
}
nv20mt->total_size = offset;
@@ -96,7 +106,8 @@ nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt)
mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
else
if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY |
- PIPE_TEXTURE_USAGE_DISPLAY_TARGET))
+ PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL))
mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
else
if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
@@ -107,7 +118,11 @@ nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt)
case PIPE_FORMAT_A8R8G8B8_UNORM:
case PIPE_FORMAT_X8R8G8B8_UNORM:
case PIPE_FORMAT_R16_SNORM:
+ {
+ if (debug_get_bool_option("NOUVEAU_NO_SWIZZLE", FALSE))
+ mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
break;
+ }
default:
mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
}
@@ -152,33 +167,33 @@ nv20_miptree_surface_get(struct pipe_screen *screen, struct pipe_texture *pt,
unsigned flags)
{
struct nv20_miptree *nv20mt = (struct nv20_miptree *)pt;
- struct pipe_surface *ps;
+ struct nv04_surface *ns;
- ps = CALLOC_STRUCT(pipe_surface);
- if (!ps)
+ ns = CALLOC_STRUCT(nv04_surface);
+ if (!ns)
return NULL;
- pipe_texture_reference(&ps->texture, pt);
- ps->format = pt->format;
- ps->width = pt->width[level];
- ps->height = pt->height[level];
- ps->block = pt->block;
- ps->nblocksx = pt->nblocksx[level];
- ps->nblocksy = pt->nblocksy[level];
- ps->stride = nv20mt->level[level].pitch;
- ps->usage = flags;
- ps->status = PIPE_SURFACE_STATUS_DEFINED;
- ps->refcount = 1;
+ pipe_texture_reference(&ns->base.texture, pt);
+ ns->base.format = pt->format;
+ ns->base.width = pt->width[level];
+ ns->base.height = pt->height[level];
+ ns->base.usage = flags;
+ ns->base.status = PIPE_SURFACE_STATUS_DEFINED;
+ ns->base.refcount = 1;
+ ns->base.face = face;
+ ns->base.level = level;
+ ns->base.zslice = zslice;
+ ns->pitch = nv20mt->level[level].pitch;
if (pt->target == PIPE_TEXTURE_CUBE) {
- ps->offset = nv20mt->level[level].image_offset[face];
+ ns->base.offset = nv20mt->level[level].image_offset[face];
} else
if (pt->target == PIPE_TEXTURE_3D) {
- ps->offset = nv20mt->level[level].image_offset[zslice];
+ ns->base.offset = nv20mt->level[level].image_offset[zslice];
} else {
- ps->offset = nv20mt->level[level].image_offset[0];
+ ns->base.offset = nv20mt->level[level].image_offset[0];
}
- return ps;
+ return &ns->base;
}
static void