diff options
Diffstat (limited to 'src/gallium/drivers/nv20/nv20_miptree.c')
-rw-r--r-- | src/gallium/drivers/nv20/nv20_miptree.c | 69 |
1 files changed, 42 insertions, 27 deletions
diff --git a/src/gallium/drivers/nv20/nv20_miptree.c b/src/gallium/drivers/nv20/nv20_miptree.c index ef7e9c5428e..29462408970 100644 --- a/src/gallium/drivers/nv20/nv20_miptree.c +++ b/src/gallium/drivers/nv20/nv20_miptree.c @@ -9,10 +9,14 @@ static void nv20_miptree_layout(struct nv20_miptree *nv20mt) { struct pipe_texture *pt = &nv20mt->base; - boolean swizzled = FALSE; uint width = pt->width[0], height = pt->height[0]; uint offset = 0; int nr_faces, l, f; + uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER | + PIPE_TEXTURE_USAGE_DEPTH_STENCIL | + PIPE_TEXTURE_USAGE_RENDER_TARGET | + PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + PIPE_TEXTURE_USAGE_PRIMARY); if (pt->target == PIPE_TEXTURE_CUBE) { nr_faces = 6; @@ -26,25 +30,31 @@ nv20_miptree_layout(struct nv20_miptree *nv20mt) pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); - if (swizzled) - nv20mt->level[l].pitch = pt->nblocksx[l] * pt->block.size; + if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) + nv20mt->level[l].pitch = align(pt->width[0] * pt->block.size, 64); else - nv20mt->level[l].pitch = pt->nblocksx[0] * pt->block.size; - nv20mt->level[l].pitch = (nv20mt->level[l].pitch + 63) & ~63; + nv20mt->level[l].pitch = pt->width[l] * pt->block.size; nv20mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); width = MAX2(1, width >> 1); height = MAX2(1, height >> 1); - } for (f = 0; f < nr_faces; f++) { - for (l = 0; l <= pt->last_level; l++) { + for (l = 0; l < pt->last_level; l++) { nv20mt->level[l].image_offset[f] = offset; - offset += nv20mt->level[l].pitch * pt->height[l]; + + if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) && + pt->width[l + 1] > 1 && pt->height[l + 1] > 1) + offset += align(nv20mt->level[l].pitch * pt->height[l], 64); + else + offset += nv20mt->level[l].pitch * pt->height[l]; } + + nv20mt->level[l].image_offset[f] = offset; + offset += nv20mt->level[l].pitch * pt->height[l]; } nv20mt->total_size = offset; @@ -96,7 +106,8 @@ nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; else if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY | - PIPE_TEXTURE_USAGE_DISPLAY_TARGET)) + PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + PIPE_TEXTURE_USAGE_DEPTH_STENCIL)) mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; else if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC) @@ -107,7 +118,11 @@ nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) case PIPE_FORMAT_A8R8G8B8_UNORM: case PIPE_FORMAT_X8R8G8B8_UNORM: case PIPE_FORMAT_R16_SNORM: + { + if (debug_get_bool_option("NOUVEAU_NO_SWIZZLE", FALSE)) + mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; break; + } default: mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; } @@ -152,33 +167,33 @@ nv20_miptree_surface_get(struct pipe_screen *screen, struct pipe_texture *pt, unsigned flags) { struct nv20_miptree *nv20mt = (struct nv20_miptree *)pt; - struct pipe_surface *ps; + struct nv04_surface *ns; - ps = CALLOC_STRUCT(pipe_surface); - if (!ps) + ns = CALLOC_STRUCT(nv04_surface); + if (!ns) return NULL; - pipe_texture_reference(&ps->texture, pt); - ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; - ps->block = pt->block; - ps->nblocksx = pt->nblocksx[level]; - ps->nblocksy = pt->nblocksy[level]; - ps->stride = nv20mt->level[level].pitch; - ps->usage = flags; - ps->status = PIPE_SURFACE_STATUS_DEFINED; - ps->refcount = 1; + pipe_texture_reference(&ns->base.texture, pt); + ns->base.format = pt->format; + ns->base.width = pt->width[level]; + ns->base.height = pt->height[level]; + ns->base.usage = flags; + ns->base.status = PIPE_SURFACE_STATUS_DEFINED; + ns->base.refcount = 1; + ns->base.face = face; + ns->base.level = level; + ns->base.zslice = zslice; + ns->pitch = nv20mt->level[level].pitch; if (pt->target == PIPE_TEXTURE_CUBE) { - ps->offset = nv20mt->level[level].image_offset[face]; + ns->base.offset = nv20mt->level[level].image_offset[face]; } else if (pt->target == PIPE_TEXTURE_3D) { - ps->offset = nv20mt->level[level].image_offset[zslice]; + ns->base.offset = nv20mt->level[level].image_offset[zslice]; } else { - ps->offset = nv20mt->level[level].image_offset[0]; + ns->base.offset = nv20mt->level[level].image_offset[0]; } - return ps; + return &ns->base; } static void |