diff options
Diffstat (limited to 'src/gallium/drivers/nv04/nv04_state.c')
-rw-r--r-- | src/gallium/drivers/nv04/nv04_state.c | 459 |
1 files changed, 0 insertions, 459 deletions
diff --git a/src/gallium/drivers/nv04/nv04_state.c b/src/gallium/drivers/nv04/nv04_state.c deleted file mode 100644 index 226aae35659..00000000000 --- a/src/gallium/drivers/nv04/nv04_state.c +++ /dev/null @@ -1,459 +0,0 @@ -#include "draw/draw_context.h" -#include "pipe/p_state.h" -#include "pipe/p_defines.h" -#include "pipe/p_shader_tokens.h" -#include "util/u_inlines.h" - -#include "tgsi/tgsi_parse.h" - -#include "nv04_context.h" -#include "nv04_state.h" - -static void * -nv04_blend_state_create(struct pipe_context *pipe, - const struct pipe_blend_state *cso) -{ - struct nv04_blend_state *cb; - - cb = MALLOC(sizeof(struct nv04_blend_state)); - - cb->b_enable = cso->rt[0].blend_enable ? 1 : 0; - cb->b_src = ((nvgl_blend_func(cso->rt[0].alpha_src_factor)<<16) | - (nvgl_blend_func(cso->rt[0].rgb_src_factor))); - cb->b_dst = ((nvgl_blend_func(cso->rt[0].alpha_dst_factor)<<16) | - (nvgl_blend_func(cso->rt[0].rgb_dst_factor))); - - - return (void *)cb; -} - -static void -nv04_blend_state_bind(struct pipe_context *pipe, void *blend) -{ - struct nv04_context *nv04 = nv04_context(pipe); - - nv04->blend = (struct nv04_blend_state*)blend; - - nv04->dirty |= NV04_NEW_BLEND; -} - -static void -nv04_blend_state_delete(struct pipe_context *pipe, void *hwcso) -{ - free(hwcso); -} - - -static INLINE unsigned -wrap_mode(unsigned wrap) { - unsigned ret; - - switch (wrap) { - case PIPE_TEX_WRAP_REPEAT: - ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT; - break; - case PIPE_TEX_WRAP_MIRROR_REPEAT: - ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT; - break; - case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE; - break; - case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER; - break; - case PIPE_TEX_WRAP_CLAMP: - ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP; - break; - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: - case PIPE_TEX_WRAP_MIRROR_CLAMP: - default: - NOUVEAU_ERR("unknown wrap mode: %d\n", wrap); - ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP; - } - return ret >> NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT; -} - -static void * -nv04_sampler_state_create(struct pipe_context *pipe, - const struct pipe_sampler_state *cso) -{ - - struct nv04_sampler_state *ss; - uint32_t filter = 0; - - ss = MALLOC(sizeof(struct nv04_sampler_state)); - - ss->format = ((wrap_mode(cso->wrap_s) << NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT) | - (wrap_mode(cso->wrap_t) << NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT)); - - if (cso->max_anisotropy > 1.0) { - filter |= NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE | NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE; - } - - switch (cso->mag_img_filter) { - case PIPE_TEX_FILTER_LINEAR: - filter |= NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR; - break; - case PIPE_TEX_FILTER_NEAREST: - default: - filter |= NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST; - break; - } - - switch (cso->min_img_filter) { - case PIPE_TEX_FILTER_LINEAR: - switch (cso->min_mip_filter) { - case PIPE_TEX_MIPFILTER_NEAREST: - filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST; - break; - case PIPE_TEX_MIPFILTER_LINEAR: - filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR; - break; - case PIPE_TEX_MIPFILTER_NONE: - default: - filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR; - break; - } - break; - case PIPE_TEX_FILTER_NEAREST: - default: - switch (cso->min_mip_filter) { - case PIPE_TEX_MIPFILTER_NEAREST: - filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST; - break; - case PIPE_TEX_MIPFILTER_LINEAR: - filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR; - break; - case PIPE_TEX_MIPFILTER_NONE: - default: - filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST; - break; - } - break; - } - - ss->filter = filter; - - return (void *)ss; -} - -static void -nv04_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler) -{ - struct nv04_context *nv04 = nv04_context(pipe); - unsigned unit; - - for (unit = 0; unit < nr; unit++) { - nv04->sampler[unit] = sampler[unit]; - nv04->dirty_samplers |= (1 << unit); - } -} - -static void -nv04_sampler_state_delete(struct pipe_context *pipe, void *hwcso) -{ - free(hwcso); -} - -static void -nv04_set_sampler_texture(struct pipe_context *pipe, unsigned nr, - struct pipe_texture **miptree) -{ - struct nv04_context *nv04 = nv04_context(pipe); - unsigned unit; - - for (unit = 0; unit < nr; unit++) { - nv04->tex_miptree[unit] = (struct nv04_miptree *)miptree[unit]; - nv04->dirty_samplers |= (1 << unit); - } -} - -static void * -nv04_rasterizer_state_create(struct pipe_context *pipe, - const struct pipe_rasterizer_state *cso) -{ - struct nv04_rasterizer_state *rs; - - /*XXX: ignored: - * scissor - * points/lines (no hw support, emulated with tris in gallium) - */ - rs = MALLOC(sizeof(struct nv04_rasterizer_state)); - - rs->blend = cso->flatshade ? NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT : NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD; - - return (void *)rs; -} - -static void -nv04_rasterizer_state_bind(struct pipe_context *pipe, void *rast) -{ - struct nv04_context *nv04 = nv04_context(pipe); - - nv04->rast = (struct nv04_rasterizer_state*)rast; - - draw_set_rasterizer_state(nv04->draw, (nv04->rast ? nv04->rast->templ : NULL)); - - nv04->dirty |= NV04_NEW_RAST | NV04_NEW_BLEND; -} - -static void -nv04_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso) -{ - free(hwcso); -} - -static INLINE uint32_t nv04_compare_func(uint32_t f) -{ - switch ( f ) { - case PIPE_FUNC_NEVER: return 1; - case PIPE_FUNC_LESS: return 2; - case PIPE_FUNC_EQUAL: return 3; - case PIPE_FUNC_LEQUAL: return 4; - case PIPE_FUNC_GREATER: return 5; - case PIPE_FUNC_NOTEQUAL: return 6; - case PIPE_FUNC_GEQUAL: return 7; - case PIPE_FUNC_ALWAYS: return 8; - } - NOUVEAU_MSG("Unable to find the function\n"); - return 0; -} - -static void * -nv04_depth_stencil_alpha_state_create(struct pipe_context *pipe, - const struct pipe_depth_stencil_alpha_state *cso) -{ - struct nv04_depth_stencil_alpha_state *hw; - - hw = MALLOC(sizeof(struct nv04_depth_stencil_alpha_state)); - - hw->control = float_to_ubyte(cso->alpha.ref_value); - hw->control |= ( nv04_compare_func(cso->alpha.func) << NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT ); - hw->control |= cso->alpha.enabled ? NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_ENABLE : 0; - hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN; - hw->control |= cso->depth.enabled ? NV04_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE : 0; - hw->control |= ( nv04_compare_func(cso->depth.func)<< NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_SHIFT ); - hw->control |= 1 << NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_SHIFT; // no culling, handled by the draw module - hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE; - hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE; - hw->control |= cso->depth.writemask ? NV04_TEXTURED_TRIANGLE_CONTROL_Z_WRITE : 0; - hw->control |= 1 << NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_SHIFT; // integer zbuffer format - - return (void *)hw; -} - -static void -nv04_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *hwcso) -{ - struct nv04_context *nv04 = nv04_context(pipe); - - nv04->dsa = hwcso; - nv04->dirty |= NV04_NEW_CONTROL; -} - -static void -nv04_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso) -{ - free(hwcso); -} - -static void * -nv04_vp_state_create(struct pipe_context *pipe, - const struct pipe_shader_state *templ) -{ - struct nv04_context *nv04 = nv04_context(pipe); - - return draw_create_vertex_shader(nv04->draw, templ); -} - -static void -nv04_vp_state_bind(struct pipe_context *pipe, void *shader) -{ - struct nv04_context *nv04 = nv04_context(pipe); - - draw_bind_vertex_shader(nv04->draw, (struct draw_vertex_shader *) shader); - - nv04->dirty |= NV04_NEW_VERTPROG; -} - -static void -nv04_vp_state_delete(struct pipe_context *pipe, void *shader) -{ - struct nv04_context *nv04 = nv04_context(pipe); - - draw_delete_vertex_shader(nv04->draw, (struct draw_vertex_shader *) shader); -} - -static void * -nv04_fp_state_create(struct pipe_context *pipe, - const struct pipe_shader_state *cso) -{ - struct nv04_fragment_program *fp; - - fp = CALLOC(1, sizeof(struct nv04_fragment_program)); - fp->pipe.tokens = tgsi_dup_tokens(cso->tokens); - - return (void *)fp; -} - -static void -nv04_fp_state_bind(struct pipe_context *pipe, void *hwcso) -{ - struct nv04_context *nv04 = nv04_context(pipe); - struct nv04_fragment_program *fp = hwcso; - - nv04->fragprog.current = fp; - nv04->dirty |= NV04_NEW_FRAGPROG; -} - -static void -nv04_fp_state_delete(struct pipe_context *pipe, void *hwcso) -{ - struct nv04_context *nv04 = nv04_context(pipe); - struct nv04_fragment_program *fp = hwcso; - - nv04_fragprog_destroy(nv04, fp); - free((void*)fp->pipe.tokens); - free(fp); -} - -static void -nv04_set_blend_color(struct pipe_context *pipe, - const struct pipe_blend_color *bcol) -{ -} - -static void -nv04_set_clip_state(struct pipe_context *pipe, - const struct pipe_clip_state *clip) -{ -} - -static void -nv04_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - struct pipe_buffer *buf ) -{ - struct nv04_context *nv04 = nv04_context(pipe); - struct pipe_screen *pscreen = pipe->screen; - - assert(shader < PIPE_SHADER_TYPES); - assert(index == 0); - - if (buf) { - void *mapped; - if (buf && buf->size && - (mapped = pipe_buffer_map(pscreen, buf, PIPE_BUFFER_USAGE_CPU_READ))) - { - memcpy(nv04->constbuf[shader], mapped, buf->size); - nv04->constbuf_nr[shader] = - buf->size / (4 * sizeof(float)); - pipe_buffer_unmap(pscreen, buf); - } - } -} - -static void -nv04_set_framebuffer_state(struct pipe_context *pipe, - const struct pipe_framebuffer_state *fb) -{ - struct nv04_context *nv04 = nv04_context(pipe); - - nv04->framebuffer = (struct pipe_framebuffer_state*)fb; - - nv04->dirty |= NV04_NEW_FRAMEBUFFER; -} -static void -nv04_set_polygon_stipple(struct pipe_context *pipe, - const struct pipe_poly_stipple *stipple) -{ - NOUVEAU_ERR("line stipple hahaha\n"); -} - -static void -nv04_set_scissor_state(struct pipe_context *pipe, - const struct pipe_scissor_state *s) -{ -/* struct nv04_context *nv04 = nv04_context(pipe); - - // XXX - BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_SCISSOR_HORIZ, 2); - OUT_RING (((s->maxx - s->minx) << 16) | s->minx); - OUT_RING (((s->maxy - s->miny) << 16) | s->miny);*/ -} - -static void -nv04_set_viewport_state(struct pipe_context *pipe, - const struct pipe_viewport_state *viewport) -{ - struct nv04_context *nv04 = nv04_context(pipe); - - nv04->viewport = *viewport; - - draw_set_viewport_state(nv04->draw, &nv04->viewport); -} - -static void -nv04_set_vertex_buffers(struct pipe_context *pipe, unsigned count, - const struct pipe_vertex_buffer *buffers) -{ - struct nv04_context *nv04 = nv04_context(pipe); - - memcpy(nv04->vtxbuf, buffers, count * sizeof(buffers[0])); - nv04->dirty |= NV04_NEW_VTXARRAYS; - - draw_set_vertex_buffers(nv04->draw, count, buffers); -} - -static void -nv04_set_vertex_elements(struct pipe_context *pipe, unsigned count, - const struct pipe_vertex_element *elements) -{ - struct nv04_context *nv04 = nv04_context(pipe); - - memcpy(nv04->vtxelt, elements, sizeof(*elements) * count); - nv04->dirty |= NV04_NEW_VTXARRAYS; - - draw_set_vertex_elements(nv04->draw, count, elements); -} - -void -nv04_init_state_functions(struct nv04_context *nv04) -{ - nv04->pipe.create_blend_state = nv04_blend_state_create; - nv04->pipe.bind_blend_state = nv04_blend_state_bind; - nv04->pipe.delete_blend_state = nv04_blend_state_delete; - - nv04->pipe.create_sampler_state = nv04_sampler_state_create; - nv04->pipe.bind_fragment_sampler_states = nv04_sampler_state_bind; - nv04->pipe.delete_sampler_state = nv04_sampler_state_delete; - nv04->pipe.set_fragment_sampler_textures = nv04_set_sampler_texture; - - nv04->pipe.create_rasterizer_state = nv04_rasterizer_state_create; - nv04->pipe.bind_rasterizer_state = nv04_rasterizer_state_bind; - nv04->pipe.delete_rasterizer_state = nv04_rasterizer_state_delete; - - nv04->pipe.create_depth_stencil_alpha_state = nv04_depth_stencil_alpha_state_create; - nv04->pipe.bind_depth_stencil_alpha_state = nv04_depth_stencil_alpha_state_bind; - nv04->pipe.delete_depth_stencil_alpha_state = nv04_depth_stencil_alpha_state_delete; - - nv04->pipe.create_vs_state = nv04_vp_state_create; - nv04->pipe.bind_vs_state = nv04_vp_state_bind; - nv04->pipe.delete_vs_state = nv04_vp_state_delete; - - nv04->pipe.create_fs_state = nv04_fp_state_create; - nv04->pipe.bind_fs_state = nv04_fp_state_bind; - nv04->pipe.delete_fs_state = nv04_fp_state_delete; - - nv04->pipe.set_blend_color = nv04_set_blend_color; - nv04->pipe.set_clip_state = nv04_set_clip_state; - nv04->pipe.set_constant_buffer = nv04_set_constant_buffer; - nv04->pipe.set_framebuffer_state = nv04_set_framebuffer_state; - nv04->pipe.set_polygon_stipple = nv04_set_polygon_stipple; - nv04->pipe.set_scissor_state = nv04_set_scissor_state; - nv04->pipe.set_viewport_state = nv04_set_viewport_state; - - nv04->pipe.set_vertex_buffers = nv04_set_vertex_buffers; - nv04->pipe.set_vertex_elements = nv04_set_vertex_elements; -} - |