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-rw-r--r--src/gallium/drivers/nouveau/nv50/nv50_shader_state.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c b/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c
index 1ec5642ccfc..9369093614d 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c
@@ -99,6 +99,8 @@ nv50_constbufs_validate(struct nv50_context *nv50)
PUSH_DATA (push, (b << 12) | (i << 8) | p | 1);
BCTX_REFN(nv50->bufctx_3d, CB(s, i), res, RD);
+
+ nv50->cb_dirty = 1; /* Force cache flush for UBO. */
} else {
BEGIN_NV04(push, NV50_3D(SET_PROGRAM_CB), 1);
PUSH_DATA (push, (i << 8) | p | 0);