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path: root/src/gallium/drivers/nouveau/nv50/nv50_surface.c
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Diffstat (limited to 'src/gallium/drivers/nouveau/nv50/nv50_surface.c')
-rw-r--r--src/gallium/drivers/nouveau/nv50/nv50_surface.c18
1 files changed, 18 insertions, 0 deletions
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_surface.c b/src/gallium/drivers/nouveau/nv50/nv50_surface.c
index 916a7d44a31..8ba19d2cc90 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_surface.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_surface.c
@@ -339,12 +339,18 @@ nv50_clear_render_target(struct pipe_context *pipe,
PUSH_DATA (push, (width << 16) | dstx);
PUSH_DATA (push, (height << 16) | dsty);
+ BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
+ PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
+
BEGIN_NI04(push, NV50_3D(CLEAR_BUFFERS), sf->depth);
for (z = 0; z < sf->depth; ++z) {
PUSH_DATA (push, 0x3c |
(z << NV50_3D_CLEAR_BUFFERS_LAYER__SHIFT));
}
+ BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
+ PUSH_DATA (push, nv50->cond_condmode);
+
nv50->dirty |= NV50_NEW_FRAMEBUFFER | NV50_NEW_SCISSOR;
}
@@ -415,12 +421,18 @@ nv50_clear_depth_stencil(struct pipe_context *pipe,
PUSH_DATA (push, (width << 16) | dstx);
PUSH_DATA (push, (height << 16) | dsty);
+ BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
+ PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
+
BEGIN_NI04(push, NV50_3D(CLEAR_BUFFERS), sf->depth);
for (z = 0; z < sf->depth; ++z) {
PUSH_DATA (push, mode |
(z << NV50_3D_CLEAR_BUFFERS_LAYER__SHIFT));
}
+ BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
+ PUSH_DATA (push, nv50->cond_condmode);
+
nv50->dirty |= NV50_NEW_FRAMEBUFFER | NV50_NEW_SCISSOR;
}
@@ -673,6 +685,9 @@ nv50_clear_buffer(struct pipe_context *pipe,
PUSH_DATA (push, (width << 16));
PUSH_DATA (push, (height << 16));
+ BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
+ PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
+
BEGIN_NI04(push, NV50_3D(CLEAR_BUFFERS), 1);
PUSH_DATA (push, 0x3c);
@@ -690,6 +705,9 @@ nv50_clear_buffer(struct pipe_context *pipe,
PUSH_DATA (push, 0x3c);
}
+ BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
+ PUSH_DATA (push, nv50->cond_condmode);
+
nouveau_fence_ref(nv50->screen->base.fence.current, &buf->fence);
nouveau_fence_ref(nv50->screen->base.fence.current, &buf->fence_wr);