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Diffstat (limited to 'src/gallium/drivers/nouveau/nv50/nv50_state.c')
-rw-r--r--src/gallium/drivers/nouveau/nv50/nv50_state.c9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_state.c b/src/gallium/drivers/nouveau/nv50/nv50_state.c
index 155cdddf845..f233efedb1c 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_state.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_state.c
@@ -57,10 +57,6 @@
* ! pipe_rasterizer_state.flatshade_first also applies to QUADS
* (There's a GL query for that, forcing an exception is just ridiculous.)
*
- * ! pipe_rasterizer_state.half_pixel_center is ignored - pixel centers
- * are always at half integer coordinates and the top-left rule applies
- * (There does not seem to be a hardware switch for this.)
- *
* ! pipe_rasterizer_state.sprite_coord_enable is masked with 0xff on NVC0
* (The hardware only has 8 slots meant for TexCoord and we have to assign
* in advance to maintain elegant separate shader objects.)
@@ -221,7 +217,7 @@ nv50_blend_state_delete(struct pipe_context *pipe, void *hwcso)
FREE(hwcso);
}
-/* NOTE: ignoring line_last_pixel, using FALSE (set on screen init) */
+/* NOTE: ignoring line_last_pixel */
static void *
nv50_rasterizer_state_create(struct pipe_context *pipe,
const struct pipe_rasterizer_state *cso)
@@ -336,6 +332,9 @@ nv50_rasterizer_state_create(struct pipe_context *pipe,
SB_BEGIN_3D(so, DEPTH_CLIP_NEGATIVE_Z, 1);
SB_DATA (so, cso->clip_halfz);
+ SB_BEGIN_3D(so, PIXEL_CENTER_INTEGER, 1);
+ SB_DATA (so, !cso->half_pixel_center);
+
assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
return (void *)so;
}