diff options
Diffstat (limited to 'src/gallium/drivers/llvmpipe')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup.c | 3 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_texture.c | 18 |
2 files changed, 11 insertions, 10 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index b4aabd4d7cc..b18f17c0cd3 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -41,6 +41,7 @@ #include "draw/draw_vertex.h" #include "pipe/p_shader_tokens.h" #include "pipe/p_thread.h" +#include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" #include "lp_bld_debug.h" @@ -166,7 +167,7 @@ shade_quads(struct llvmpipe_context *llvmpipe, assert((y % 2) == 0); depth = llvmpipe->zsbuf_map + y*llvmpipe->zsbuf_transfer->stride + - 2*x*pf_get_blocksize(llvmpipe->zsbuf_transfer->texture->format); + 2*x*util_format_get_blocksize(llvmpipe->zsbuf_transfer->texture->format); } else depth = NULL; diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c index 9e41bc40745..2c135029ea2 100644 --- a/src/gallium/drivers/llvmpipe/lp_texture.c +++ b/src/gallium/drivers/llvmpipe/lp_texture.c @@ -69,10 +69,10 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen, /* Allocate storage for whole quads. This is particularly important * for depth surfaces, which are currently stored in a swizzled format. */ - nblocksx = pf_get_nblocksx(pt->format, align(width, 2)); - nblocksy = pf_get_nblocksy(pt->format, align(height, 2)); + nblocksx = util_format_get_nblocksx(pt->format, align(width, 2)); + nblocksy = util_format_get_nblocksy(pt->format, align(height, 2)); - lpt->stride[level] = align(nblocksx * pf_get_blocksize(pt->format), 16); + lpt->stride[level] = align(nblocksx * util_format_get_blocksize(pt->format), 16); lpt->level_offset[level] = buffer_size; @@ -251,11 +251,11 @@ llvmpipe_get_tex_surface(struct pipe_screen *screen, */ if (pt->target == PIPE_TEXTURE_CUBE) { unsigned tex_height = ps->height; - ps->offset += face * pf_get_nblocksy(pt->format, tex_height) * lpt->stride[level]; + ps->offset += face * util_format_get_nblocksy(pt->format, tex_height) * lpt->stride[level]; } else if (pt->target == PIPE_TEXTURE_3D) { unsigned tex_height = ps->height; - ps->offset += zslice * pf_get_nblocksy(pt->format, tex_height) * lpt->stride[level]; + ps->offset += zslice * util_format_get_nblocksy(pt->format, tex_height) * lpt->stride[level]; } else { assert(face == 0); @@ -314,11 +314,11 @@ llvmpipe_get_tex_transfer(struct pipe_screen *screen, */ if (texture->target == PIPE_TEXTURE_CUBE) { unsigned tex_height = u_minify(texture->height0, level); - lpt->offset += face * pf_get_nblocksy(texture->format, tex_height) * pt->stride; + lpt->offset += face * util_format_get_nblocksy(texture->format, tex_height) * pt->stride; } else if (texture->target == PIPE_TEXTURE_3D) { unsigned tex_height = u_minify(texture->height0, level); - lpt->offset += zslice * pf_get_nblocksy(texture->format, tex_height) * pt->stride; + lpt->offset += zslice * util_format_get_nblocksy(texture->format, tex_height) * pt->stride; } else { assert(face == 0); @@ -379,8 +379,8 @@ llvmpipe_transfer_map( struct pipe_screen *_screen, } xfer_map = map + llvmpipe_transfer(transfer)->offset + - transfer->y / pf_get_blockheight(format) * transfer->stride + - transfer->x / pf_get_blockwidth(format) * pf_get_blocksize(format); + transfer->y / util_format_get_blockheight(format) * transfer->stride + + transfer->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format); /*printf("map = %p xfer map = %p\n", map, xfer_map);*/ return xfer_map; } |