diff options
Diffstat (limited to 'src/gallium/drivers/llvmpipe')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_jit.h | 4 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_screen.c | 4 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup.c | 130 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_state_sampler.c | 84 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_texture.c | 36 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_texture.h | 22 |
6 files changed, 177 insertions, 103 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_jit.h b/src/gallium/drivers/llvmpipe/lp_jit.h index 472d3911e71..4eddb2a2f3c 100644 --- a/src/gallium/drivers/llvmpipe/lp_jit.h +++ b/src/gallium/drivers/llvmpipe/lp_jit.h @@ -49,9 +49,9 @@ struct llvmpipe_screen; struct lp_jit_texture { - uint32_t width; + uint32_t width; /* same as number of elements */ uint32_t height; - uint32_t depth; + uint32_t depth; /* doubles as array size */ uint32_t first_level; uint32_t last_level; const void *base; diff --git a/src/gallium/drivers/llvmpipe/lp_screen.c b/src/gallium/drivers/llvmpipe/lp_screen.c index b9c1567bd55..05bbca5e19b 100644 --- a/src/gallium/drivers/llvmpipe/lp_screen.c +++ b/src/gallium/drivers/llvmpipe/lp_screen.c @@ -216,9 +216,11 @@ llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param) case PIPE_CAP_TEXTURE_MULTISAMPLE: case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT: case PIPE_CAP_CUBE_MAP_ARRAY: + return 0; case PIPE_CAP_TEXTURE_BUFFER_OBJECTS: + return 1; case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT: - return 0; + return 1; } /* should only get here on unhandled cases */ debug_printf("Unexpected PIPE_CAP %d query\n", param); diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index b0bc4a8132f..4529775f907 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -674,70 +674,108 @@ lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup, struct pipe_sampler_view *view = i < num ? views[i] : NULL; if (view) { - struct pipe_resource *tex = view->texture; - struct llvmpipe_resource *lp_tex = llvmpipe_resource(tex); + struct pipe_resource *res = view->texture; + struct llvmpipe_resource *lp_tex = llvmpipe_resource(res); struct lp_jit_texture *jit_tex; jit_tex = &setup->fs.current.jit_context.textures[i]; - jit_tex->width = tex->width0; - jit_tex->height = tex->height0; - jit_tex->first_level = view->u.tex.first_level; - jit_tex->last_level = tex->last_level; - - if (tex->target == PIPE_TEXTURE_3D) { - jit_tex->depth = tex->depth0; - } - else { - jit_tex->depth = tex->array_size; - } /* We're referencing the texture's internal data, so save a * reference to it. */ - pipe_resource_reference(&setup->fs.current_tex[i], tex); + pipe_resource_reference(&setup->fs.current_tex[i], res); if (!lp_tex->dt) { /* regular texture - setup array of mipmap level offsets */ void *mip_ptr; int j; - /* - * XXX this is messed up we don't want to accidentally trigger - * tiled->linear conversion for levels we don't need. - * So ask for first_level data (which will allocate all levels) - * then if successful get base ptr. - */ - mip_ptr = llvmpipe_get_texture_image_all(lp_tex, view->u.tex.first_level, - LP_TEX_USAGE_READ, - LP_TEX_LAYOUT_LINEAR); + unsigned first_level = 0; + unsigned last_level = 0; + + if (llvmpipe_resource_is_texture(res)) { + first_level = view->u.tex.first_level; + last_level = view->u.tex.last_level; + assert(first_level <= last_level); + assert(last_level <= res->last_level); + + /* + * The complexity here is only necessary for depth textures which + * still are tiled. + */ + mip_ptr = llvmpipe_get_texture_image_all(lp_tex, first_level, + LP_TEX_USAGE_READ, + LP_TEX_LAYOUT_LINEAR); + jit_tex->base = lp_tex->linear_img.data; + } + else { + mip_ptr = lp_tex->data; + jit_tex->base = mip_ptr; + } + if ((LP_PERF & PERF_TEX_MEM) || !mip_ptr) { /* out of memory - use dummy tile memory */ + /* Note if using PERF_TEX_MEM will also skip tile conversion */ jit_tex->base = lp_dummy_tile; jit_tex->width = TILE_SIZE/8; jit_tex->height = TILE_SIZE/8; jit_tex->depth = 1; jit_tex->first_level = 0; jit_tex->last_level = 0; + jit_tex->mip_offsets[j] = 0; + jit_tex->row_stride[j] = 0; + jit_tex->img_stride[j] = 0; } else { - jit_tex->base = lp_tex->linear_img.data; - } - for (j = view->u.tex.first_level; j <= tex->last_level; j++) { - mip_ptr = llvmpipe_get_texture_image_all(lp_tex, j, - LP_TEX_USAGE_READ, - LP_TEX_LAYOUT_LINEAR); - jit_tex->mip_offsets[j] = (uint8_t *)mip_ptr - (uint8_t *)jit_tex->base; - /* - * could get mip offset directly but need call above to - * invoke tiled->linear conversion. - */ - assert(lp_tex->linear_mip_offsets[j] == jit_tex->mip_offsets[j]); - jit_tex->row_stride[j] = lp_tex->row_stride[j]; - jit_tex->img_stride[j] = lp_tex->img_stride[j]; - - if (jit_tex->base == lp_dummy_tile) { - /* out of memory - use dummy tile memory */ - jit_tex->mip_offsets[j] = 0; - jit_tex->row_stride[j] = 0; - jit_tex->img_stride[j] = 0; + jit_tex->width = res->width0; + jit_tex->height = res->height0; + jit_tex->depth = res->depth0; + jit_tex->first_level = first_level; + jit_tex->last_level = last_level; + + if (llvmpipe_resource_is_texture(res)) { + for (j = first_level; j <= last_level; j++) { + mip_ptr = llvmpipe_get_texture_image_all(lp_tex, j, + LP_TEX_USAGE_READ, + LP_TEX_LAYOUT_LINEAR); + jit_tex->mip_offsets[j] = (uint8_t *)mip_ptr - (uint8_t *)jit_tex->base; + /* + * could get mip offset directly but need call above to + * invoke tiled->linear conversion. + */ + assert(lp_tex->linear_mip_offsets[j] == jit_tex->mip_offsets[j]); + jit_tex->row_stride[j] = lp_tex->row_stride[j]; + jit_tex->img_stride[j] = lp_tex->img_stride[j]; + } + + /* + * We don't use anything like first_element (for buffers) or + * first_layer (for arrays), instead adjust the last_element + * (width) or last_layer (depth) plus the base pointer. + * Less parameters and faster at shader execution. + * XXX Could do the same for mip levels. + */ + if (res->target == PIPE_TEXTURE_1D_ARRAY || + res->target == PIPE_TEXTURE_2D_ARRAY) { + jit_tex->depth = view->u.tex.last_layer - view->u.tex.first_layer + 1; + jit_tex->base = (uint8_t *)jit_tex->base + + view->u.tex.first_layer * lp_tex->img_stride[0]; + assert(view->u.tex.first_layer <= view->u.tex.last_layer); + assert(view->u.tex.last_layer < res->array_size); + } + } + else { + unsigned view_blocksize = util_format_get_blocksize(view->format); + /* probably don't really need to fill that out */ + jit_tex->mip_offsets[0] = 0; + jit_tex->row_stride[0] = 0; + jit_tex->row_stride[0] = 0; + + /* everything specified in number of elements here. */ + jit_tex->width = view->u.buf.last_element - view->u.buf.first_element + 1; + jit_tex->base = (uint8_t *)jit_tex->base + view->u.buf.first_element * + view_blocksize; + /* XXX Unsure if we need to sanitize parameters? */ + assert(view->u.buf.first_element <= view->u.buf.last_element); + assert(view->u.buf.last_element * view_blocksize < res->width0); } } } @@ -746,13 +784,17 @@ lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup, /* * XXX: Where should this be unmapped? */ - struct llvmpipe_screen *screen = llvmpipe_screen(tex->screen); + struct llvmpipe_screen *screen = llvmpipe_screen(res->screen); struct sw_winsys *winsys = screen->winsys; jit_tex->base = winsys->displaytarget_map(winsys, lp_tex->dt, PIPE_TRANSFER_READ); jit_tex->row_stride[0] = lp_tex->row_stride[0]; jit_tex->img_stride[0] = lp_tex->img_stride[0]; jit_tex->mip_offsets[0] = 0; + jit_tex->width = res->width0; + jit_tex->height = res->height0; + jit_tex->depth = res->depth0; + jit_tex->first_level = jit_tex->last_level = 0; assert(jit_tex->base); } } diff --git a/src/gallium/drivers/llvmpipe/lp_state_sampler.c b/src/gallium/drivers/llvmpipe/lp_state_sampler.c index 9736ca94905..30547a69f0d 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_sampler.c +++ b/src/gallium/drivers/llvmpipe/lp_state_sampler.c @@ -268,14 +268,10 @@ llvmpipe_prepare_vertex_sampling(struct llvmpipe_context *lp, if (view) { struct pipe_resource *tex = view->texture; struct llvmpipe_resource *lp_tex = llvmpipe_resource(tex); - unsigned num_layers; - - if (tex->target == PIPE_TEXTURE_3D) { - num_layers = tex->depth0; - } - else { - num_layers = tex->array_size; - } + unsigned width0 = tex->width0; + unsigned num_layers = tex->depth0; + unsigned first_level = 0; + unsigned last_level = 0; /* We're referencing the texture's internal data, so save a * reference to it. @@ -283,27 +279,61 @@ llvmpipe_prepare_vertex_sampling(struct llvmpipe_context *lp, pipe_resource_reference(&lp->mapped_vs_tex[i], tex); if (!lp_tex->dt) { - /* regular texture - setup array of mipmap level pointers */ - /* XXX this may fail due to OOM ? */ + /* regular texture - setup array of mipmap level offsets */ + struct pipe_resource *res = view->texture; int j; void *mip_ptr; - /* must trigger allocation first before we can get base ptr */ - mip_ptr = llvmpipe_get_texture_image_all(lp_tex, view->u.tex.first_level, - LP_TEX_USAGE_READ, - LP_TEX_LAYOUT_LINEAR); - addr = lp_tex->linear_img.data; - for (j = view->u.tex.first_level; j <= tex->last_level; j++) { - mip_ptr = llvmpipe_get_texture_image_all(lp_tex, j, + + if (llvmpipe_resource_is_texture(res)) { + first_level = view->u.tex.first_level; + last_level = view->u.tex.last_level; + assert(first_level <= last_level); + assert(last_level <= res->last_level); + + /* must trigger allocation first before we can get base ptr */ + /* XXX this may fail due to OOM ? */ + mip_ptr = llvmpipe_get_texture_image_all(lp_tex, view->u.tex.first_level, LP_TEX_USAGE_READ, LP_TEX_LAYOUT_LINEAR); - mip_offsets[j] = (uint8_t *)mip_ptr - (uint8_t *)addr; - /* - * could get mip offset directly but need call above to - * invoke tiled->linear conversion. - */ - assert(lp_tex->linear_mip_offsets[j] == mip_offsets[j]); - row_stride[j] = lp_tex->row_stride[j]; - img_stride[j] = lp_tex->img_stride[j]; + addr = lp_tex->linear_img.data; + + for (j = first_level; j <= last_level; j++) { + mip_ptr = llvmpipe_get_texture_image_all(lp_tex, j, + LP_TEX_USAGE_READ, + LP_TEX_LAYOUT_LINEAR); + mip_offsets[j] = (uint8_t *)mip_ptr - (uint8_t *)addr; + /* + * could get mip offset directly but need call above to + * invoke tiled->linear conversion. + */ + assert(lp_tex->linear_mip_offsets[j] == mip_offsets[j]); + row_stride[j] = lp_tex->row_stride[j]; + img_stride[j] = lp_tex->img_stride[j]; + } + if (res->target == PIPE_TEXTURE_1D_ARRAY || + res->target == PIPE_TEXTURE_2D_ARRAY) { + num_layers = view->u.tex.last_layer - view->u.tex.first_layer + 1; + addr = (uint8_t *)addr + + view->u.tex.first_layer * lp_tex->img_stride[0]; + assert(view->u.tex.first_layer <= view->u.tex.last_layer); + assert(view->u.tex.last_layer < res->array_size); + } + } + else { + unsigned view_blocksize = util_format_get_blocksize(view->format); + mip_ptr = lp_tex->data; + addr = mip_ptr; + /* probably don't really need to fill that out */ + mip_offsets[0] = 0; + row_stride[0] = 0; + row_stride[0] = 0; + + /* everything specified in number of elements here. */ + width0 = view->u.buf.last_element - view->u.buf.first_element + 1; + addr = (uint8_t *)addr + view->u.buf.first_element * + view_blocksize; + assert(view->u.buf.first_element <= view->u.buf.last_element); + assert(view->u.buf.last_element * view_blocksize < res->width0); } } else { @@ -323,8 +353,8 @@ llvmpipe_prepare_vertex_sampling(struct llvmpipe_context *lp, draw_set_mapped_texture(lp->draw, PIPE_SHADER_VERTEX, i, - tex->width0, tex->height0, num_layers, - view->u.tex.first_level, tex->last_level, + width0, tex->height0, num_layers, + first_level, last_level, addr, row_stride, img_stride, mip_offsets); } diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c index f34882808a4..f9232923733 100644 --- a/src/gallium/drivers/llvmpipe/lp_texture.c +++ b/src/gallium/drivers/llvmpipe/lp_texture.c @@ -60,28 +60,6 @@ static struct llvmpipe_resource resource_list; static unsigned id_counter = 0; -static INLINE boolean -resource_is_texture(const struct pipe_resource *resource) -{ - switch (resource->target) { - case PIPE_BUFFER: - return FALSE; - case PIPE_TEXTURE_1D: - case PIPE_TEXTURE_1D_ARRAY: - case PIPE_TEXTURE_2D: - case PIPE_TEXTURE_2D_ARRAY: - case PIPE_TEXTURE_RECT: - case PIPE_TEXTURE_3D: - case PIPE_TEXTURE_CUBE: - return TRUE; - default: - assert(0); - return FALSE; - } -} - - - /** * Allocate storage for llvmpipe_texture::layout array. * The number of elements is width_in_tiles * height_in_tiles. @@ -294,7 +272,7 @@ llvmpipe_resource_create(struct pipe_screen *_screen, /* assert(lpr->base.bind); */ - if (resource_is_texture(&lpr->base)) { + if (llvmpipe_resource_is_texture(&lpr->base)) { if (lpr->base.bind & (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED)) { @@ -357,7 +335,7 @@ llvmpipe_resource_destroy(struct pipe_screen *pscreen, FREE(lpr->layout[0]); } - else if (resource_is_texture(pt)) { + else if (llvmpipe_resource_is_texture(pt)) { /* regular texture */ uint level; @@ -447,7 +425,7 @@ llvmpipe_resource_map(struct pipe_resource *resource, return map2; } - else if (resource_is_texture(resource)) { + else if (llvmpipe_resource_is_texture(resource)) { map = llvmpipe_get_texture_image(lpr, layer, level, tex_usage, layout); @@ -492,7 +470,7 @@ llvmpipe_resource_data(struct pipe_resource *resource) { struct llvmpipe_resource *lpr = llvmpipe_resource(resource); - assert(!resource_is_texture(resource)); + assert(!llvmpipe_resource_is_texture(resource)); return lpr->data; } @@ -967,7 +945,7 @@ llvmpipe_get_texture_tile_layout(const struct llvmpipe_resource *lpr, unsigned x, unsigned y) { uint i; - assert(resource_is_texture(&lpr->base)); + assert(llvmpipe_resource_is_texture(&lpr->base)); assert(x < lpr->tiles_per_row[level]); i = face_slice * lpr->tiles_per_image[level] + y * lpr->tiles_per_row[level] + x; @@ -982,7 +960,7 @@ llvmpipe_set_texture_tile_layout(struct llvmpipe_resource *lpr, enum lp_texture_layout layout) { uint i; - assert(resource_is_texture(&lpr->base)); + assert(llvmpipe_resource_is_texture(&lpr->base)); assert(x < lpr->tiles_per_row[level]); i = face_slice * lpr->tiles_per_image[level] + y * lpr->tiles_per_row[level] + x; @@ -1264,7 +1242,7 @@ llvmpipe_get_texture_tile_linear(struct llvmpipe_resource *lpr, boolean convert; uint8_t *tiled_image, *linear_image; - assert(resource_is_texture(&lpr->base)); + assert(llvmpipe_resource_is_texture(&lpr->base)); assert(x % TILE_SIZE == 0); assert(y % TILE_SIZE == 0); diff --git a/src/gallium/drivers/llvmpipe/lp_texture.h b/src/gallium/drivers/llvmpipe/lp_texture.h index 172228dc3fb..58d719e51e5 100644 --- a/src/gallium/drivers/llvmpipe/lp_texture.h +++ b/src/gallium/drivers/llvmpipe/lp_texture.h @@ -163,6 +163,28 @@ llvmpipe_transfer(struct pipe_transfer *pt) void llvmpipe_init_screen_resource_funcs(struct pipe_screen *screen); void llvmpipe_init_context_resource_funcs(struct pipe_context *pipe); + +static INLINE boolean +llvmpipe_resource_is_texture(const struct pipe_resource *resource) +{ + switch (resource->target) { + case PIPE_BUFFER: + return FALSE; + case PIPE_TEXTURE_1D: + case PIPE_TEXTURE_1D_ARRAY: + case PIPE_TEXTURE_2D: + case PIPE_TEXTURE_2D_ARRAY: + case PIPE_TEXTURE_RECT: + case PIPE_TEXTURE_3D: + case PIPE_TEXTURE_CUBE: + return TRUE; + default: + assert(0); + return FALSE; + } +} + + static INLINE unsigned llvmpipe_resource_stride(struct pipe_resource *resource, unsigned level) |