diff options
Diffstat (limited to 'src/gallium/drivers/llvmpipe')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup.c | 6 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup.h | 3 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup_context.h | 2 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup_point.c | 80 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_state_fs.c | 12 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_state_fs.h | 2 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_state_rasterizer.c | 5 |
7 files changed, 72 insertions, 38 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index 6674d281d1e..ea7002aafcf 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -490,12 +490,14 @@ void lp_setup_set_point_state( struct lp_setup_context *setup, float point_size, boolean point_size_per_vertex, - uint sprite) + uint sprite_coord_enable, + uint sprite_coord_origin) { LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__); setup->point_size = point_size; - setup->sprite = sprite; + setup->sprite_coord_enable = sprite_coord_enable; + setup->sprite_coord_origin = sprite_coord_origin; setup->point_size_per_vertex = point_size_per_vertex; } diff --git a/src/gallium/drivers/llvmpipe/lp_setup.h b/src/gallium/drivers/llvmpipe/lp_setup.h index b94061b7d49..81ff43f8adc 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.h +++ b/src/gallium/drivers/llvmpipe/lp_setup.h @@ -107,7 +107,8 @@ void lp_setup_set_point_state( struct lp_setup_context *setup, float point_size, boolean point_size_per_vertex, - uint sprite); + uint sprite_coord_enable, + uint sprite_coord_origin); void lp_setup_set_fs_inputs( struct lp_setup_context *setup, diff --git a/src/gallium/drivers/llvmpipe/lp_setup_context.h b/src/gallium/drivers/llvmpipe/lp_setup_context.h index 80b356476ab..8506ed2dc9e 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_context.h +++ b/src/gallium/drivers/llvmpipe/lp_setup_context.h @@ -73,7 +73,7 @@ struct lp_setup_context uint prim; uint vertex_size; uint nr_vertices; - uint sprite; + uint sprite_coord_enable, sprite_coord_origin; uint vertex_buffer_size; void *vertex_buffer; diff --git a/src/gallium/drivers/llvmpipe/lp_setup_point.c b/src/gallium/drivers/llvmpipe/lp_setup_point.c index 55389871518..774a3c80dad 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_point.c +++ b/src/gallium/drivers/llvmpipe/lp_setup_point.c @@ -52,26 +52,30 @@ struct point_info { /** * Compute a0 for a constant-valued coefficient (GL_FLAT shading). */ -static void constant_coef( struct lp_setup_context *setup, - struct lp_rast_triangle *point, - unsigned slot, - const float value, - unsigned i ) +static void +constant_coef(struct lp_setup_context *setup, + struct lp_rast_triangle *point, + unsigned slot, + const float value, + unsigned i) { point->inputs.a0[slot][i] = value; point->inputs.dadx[slot][i] = 0.0f; point->inputs.dady[slot][i] = 0.0f; } -static void perspective_coef( struct lp_setup_context *setup, - struct lp_rast_triangle *point, - const struct point_info *info, - unsigned slot, - unsigned vert_attr, - unsigned i) + +static void +perspective_coef(struct lp_setup_context *setup, + struct lp_rast_triangle *point, + const struct point_info *info, + unsigned slot, + unsigned vert_attr, + unsigned i, + unsigned sprite_coord_origin) { - if (i == 0) { - float dadx = FIXED_ONE / (float)info->dx12; + if (i == 0) { + float dadx = FIXED_ONE / (float)info->dx12; float dady = 0.0f; point->inputs.dadx[slot][i] = dadx; point->inputs.dady[slot][i] = dady; @@ -79,30 +83,30 @@ static void perspective_coef( struct lp_setup_context *setup, (dadx * ((float)info->v0[0][0] - setup->pixel_offset) + dady * ((float)info->v0[0][1] - setup->pixel_offset))); } - else if (i == 1) { - float dadx = 0.0f; - float dady = FIXED_ONE / (float)info->dx12; - + float dadx = 0.0f; + float dady = FIXED_ONE / (float)info->dx12; + + if (sprite_coord_origin == PIPE_SPRITE_COORD_LOWER_LEFT) { + dady = -dady; + } + point->inputs.dadx[slot][i] = dadx; point->inputs.dady[slot][i] = dady; point->inputs.a0[slot][i] = (0.5 - - (dadx * ((float)info->v0[0][0] - setup->pixel_offset) + - dady * ((float)info->v0[0][1] - setup->pixel_offset))); + (dadx * ((float)info->v0[0][0] - setup->pixel_offset) + + dady * ((float)info->v0[0][1] - setup->pixel_offset))); } - else if (i == 2) { point->inputs.a0[slot][i] = 0.0f; point->inputs.dadx[slot][i] = 0.0f; point->inputs.dady[slot][i] = 0.0f; } - else if (i == 3) { point->inputs.a0[slot][i] = 1.0f; point->inputs.dadx[slot][i] = 0.0f; point->inputs.dady[slot][i] = 0.0f; } - } @@ -144,6 +148,7 @@ setup_point_fragcoord_coef(struct lp_setup_context *setup, } } + /** * Compute the point->coef[] array dadx, dady, a0 values. */ @@ -152,6 +157,7 @@ setup_point_coefficients( struct lp_setup_context *setup, struct lp_rast_triangle *point, const struct point_info *info) { + const struct lp_fragment_shader *shader = setup->fs.current.variant->shader; unsigned fragcoord_usage_mask = TGSI_WRITEMASK_XYZ; unsigned slot; @@ -172,17 +178,25 @@ setup_point_coefficients( struct lp_setup_context *setup, fragcoord_usage_mask |= usage_mask; break; + case LP_INTERP_LINEAR: + /* Sprite tex coords may use linear interpolation someday */ + /* fall-through */ + case LP_INTERP_PERSPECTIVE: - /* For point sprite textures */ - if (setup->fs.current.variant->shader->info.input_semantic_name[slot] - == TGSI_SEMANTIC_GENERIC) - { - int index = setup->fs.current.variant->shader->info.input_semantic_index[slot]; - - if (setup->sprite & (1 << index)) { + /* check if the sprite coord flag is set for this attribute. + * If so, set it up so it up so x any y vary from 0 to 1. + */ + if (shader->info.input_semantic_name[slot] == TGSI_SEMANTIC_GENERIC) { + const int index = shader->info.input_semantic_index[slot]; + /* Note that sprite_coord enable is a bitfield of + * PIPE_MAX_SHADER_OUTPUTS bits. + */ + if (index < PIPE_MAX_SHADER_OUTPUTS && + (setup->sprite_coord_enable & (1 << index))) { for (i = 0; i < NUM_CHANNELS; i++) if (usage_mask & (1 << i)) - perspective_coef(setup, point, info, slot+1, vert_attr, i); + perspective_coef(setup, point, info, slot+1, vert_attr, i, + setup->sprite_coord_origin); fragcoord_usage_mask |= TGSI_WRITEMASK_W; break; } @@ -203,6 +217,7 @@ setup_point_coefficients( struct lp_setup_context *setup, fragcoord_usage_mask); } + static INLINE int subpixel_snap(float a) { @@ -322,8 +337,9 @@ try_setup_point( struct lp_setup_context *setup, } -static void lp_setup_point( struct lp_setup_context *setup, - const float (*v0)[4] ) +static void +lp_setup_point(struct lp_setup_context *setup, + const float (*v0)[4]) { if (!try_setup_point( setup, v0 )) { diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index e54dd9f0a3c..fb673db6d0f 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -886,6 +886,7 @@ static void * llvmpipe_create_fs_state(struct pipe_context *pipe, const struct pipe_shader_state *templ) { + struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); struct lp_fragment_shader *shader; int nr_samplers; @@ -902,6 +903,12 @@ llvmpipe_create_fs_state(struct pipe_context *pipe, /* we need to keep a local copy of the tokens */ shader->base.tokens = tgsi_dup_tokens(templ->tokens); + shader->draw_data = draw_create_fragment_shader(llvmpipe->draw, templ); + if (shader->draw_data == NULL) { + FREE((void *) shader->base.tokens); + return NULL; + } + nr_samplers = shader->info.file_max[TGSI_FILE_SAMPLER] + 1; shader->variant_key_size = Offset(struct lp_fragment_shader_variant_key, @@ -938,6 +945,9 @@ llvmpipe_bind_fs_state(struct pipe_context *pipe, void *fs) draw_flush(llvmpipe->draw); + draw_bind_fragment_shader(llvmpipe->draw, + (llvmpipe->fs ? llvmpipe->fs->draw_data : NULL)); + llvmpipe->fs = fs; llvmpipe->dirty |= LP_NEW_FS; @@ -995,6 +1005,8 @@ llvmpipe_delete_fs_state(struct pipe_context *pipe, void *fs) li = next; } + draw_delete_fragment_shader(llvmpipe->draw, shader->draw_data); + assert(shader->variants_cached == 0); FREE((void *) shader->base.tokens); FREE(shader); diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.h b/src/gallium/drivers/llvmpipe/lp_state_fs.h index 2914e7d7efd..4999b8dca1a 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.h +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.h @@ -100,6 +100,8 @@ struct lp_fragment_shader struct lp_fs_variant_list_item variants; + struct draw_fragment_shader *draw_data; + /* For debugging/profiling purposes */ unsigned variant_key_size; unsigned no; diff --git a/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c b/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c index 0bad7320f3e..dbd73812e45 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c +++ b/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c @@ -78,8 +78,9 @@ llvmpipe_bind_rasterizer_state(struct pipe_context *pipe, void *handle) lp_setup_set_point_state( llvmpipe->setup, llvmpipe->rasterizer->point_size, llvmpipe->rasterizer->point_size_per_vertex, - llvmpipe->rasterizer->sprite_coord_enable); - } + llvmpipe->rasterizer->sprite_coord_enable, + llvmpipe->rasterizer->sprite_coord_mode); + } llvmpipe->dirty |= LP_NEW_RASTERIZER; } |