summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/llvmpipe
diff options
context:
space:
mode:
Diffstat (limited to 'src/gallium/drivers/llvmpipe')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast.c24
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast.h15
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast_priv.h4
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup.c51
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup.h10
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup_context.h2
6 files changed, 84 insertions, 22 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.c b/src/gallium/drivers/llvmpipe/lp_rast.c
index 695ddc089a4..6ac44feb4c7 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.c
+++ b/src/gallium/drivers/llvmpipe/lp_rast.c
@@ -48,6 +48,17 @@ struct lp_rasterizer *lp_rast_create( void )
return rast;
}
+
+void lp_rast_begin( struct lp_rasterizer *rast,
+ unsigned width,
+ unsigned height )
+{
+ rast->width = width;
+ rast->height = height;
+ rast->check_for_clipped_tiles = (width % TILESIZE != 0 ||
+ height % TILESIZE != 0);
+}
+
void lp_rast_bind_color( struct lp_rasterizer *rast,
struct pipe_surface *cbuf,
boolean write_color )
@@ -195,8 +206,7 @@ void lp_rast_shade_quads( struct lp_rasterizer *rast,
*/
-void lp_rast_end_tile( struct lp_rasterizer *rast,
- boolean write_depth )
+void lp_rast_end_tile( struct lp_rasterizer *rast )
{
struct pipe_surface *surface;
struct pipe_screen *screen;
@@ -213,10 +223,10 @@ void lp_rast_end_tile( struct lp_rasterizer *rast,
screen = surface->texture->screen;
- if(x + w > surface->width)
- w = surface->width - x;
- if(y + h > surface->height)
- h = surface->height - y;
+ if(x + w > rast->width)
+ w = rast->width - x;
+ if(y + h > rast->height)
+ h = rast->height - y;
transfer = screen->get_tex_transfer(screen,
surface->texture,
@@ -240,7 +250,7 @@ void lp_rast_end_tile( struct lp_rasterizer *rast,
screen->tex_transfer_destroy(transfer);
- if (write_depth) {
+ if (0) {
/* FIXME: call u_tile func to store depth/stencil to surface */
}
}
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.h b/src/gallium/drivers/llvmpipe/lp_rast.h
index 64d668f9983..26d057beb29 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.h
+++ b/src/gallium/drivers/llvmpipe/lp_rast.h
@@ -97,6 +97,11 @@ struct lp_rast_triangle {
float dx23;
float dx31;
+ /* XXX: these are only used inside lp_setup_tri.c, don't really
+ * need to bin them:
+ */
+ float oneoverarea;
+
/* inputs for the shader */
struct lp_rast_shader_inputs inputs;
};
@@ -105,13 +110,17 @@ struct lp_rast_triangle {
struct lp_rasterizer *lp_rast_create( void );
+void lp_rast_begin( struct lp_rasterizer *,
+ unsigned width,
+ unsigned height);
+
void lp_rast_bind_color( struct lp_rasterizer *,
struct pipe_surface *cbuf,
boolean write_when_done );
-void lp_rast_bind_depth( struct lp_rasterizer *,
- struct pipe_surface *zsbuf,
- boolean write_when_done );
+void lp_rast_bind_zstencil( struct lp_rasterizer *,
+ struct pipe_surface *zsbuf,
+ boolean write_when_done );
/* Begining of each tile:
*/
diff --git a/src/gallium/drivers/llvmpipe/lp_rast_priv.h b/src/gallium/drivers/llvmpipe/lp_rast_priv.h
index 29e4c8fd800..d7a8b9c257d 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast_priv.h
+++ b/src/gallium/drivers/llvmpipe/lp_rast_priv.h
@@ -52,7 +52,11 @@ struct lp_rasterizer {
unsigned x;
unsigned y;
+ boolean clipped_tile;
+ boolean check_for_clipped_tiles;
+ unsigned width;
+ unsigned height;
struct {
struct pipe_surface *cbuf;
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c
index 9f1b3d21f09..4f100808165 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup.c
@@ -160,13 +160,23 @@ rasterize_bins( struct setup_context *setup,
struct cmd_block *block;
unsigned i,j,k;
+ if (setup->state != SETUP_ACTIVE) {
+ /* this can happen, not a big deal */
+ debug_printf("%s called when not binning\n", __FUNCTION__);
+ return;
+ }
+
+ lp_rast_begin( rast,
+ setup->fb.width,
+ setup->fb.height );
+
lp_rast_bind_color( rast,
setup->fb.cbuf,
- TRUE ); /* WRITE */
+ setup->fb.cbuf != NULL );
- lp_rast_bind_depth( rast,
- setup->fb.zsbuf,
- write_depth ); /* WRITE */
+ lp_rast_bind_zstencil( rast,
+ setup->fb.zsbuf,
+ setup->fb.zsbuf != NULL && write_depth );
for (i = 0; i < setup->tiles_x; i++) {
for (j = 0; j < setup->tiles_y; j++) {
@@ -193,15 +203,38 @@ rasterize_bins( struct setup_context *setup,
static void
begin_binning( struct setup_context *setup )
{
+ if (!setup->fb.cbuf && !setup->fb.zsbuf) {
+ setup->fb.width = 0;
+ setup->fb.height = 0;
+ }
+ else if (!setup->fb.zsbuf) {
+ setup->fb.width = setup->fb.cbuf->width;
+ setup->fb.height = setup->fb.cbuf->height;
+ }
+ else if (!setup->fb.cbuf) {
+ setup->fb.width = setup->fb.zsbuf->width;
+ setup->fb.height = setup->fb.zsbuf->height;
+ }
+ else {
+ /* XXX: not sure what we're really supposed to do for
+ * mis-matched color & depth buffer sizes.
+ */
+ setup->fb.width = MIN2(setup->fb.cbuf->width,
+ setup->fb.zsbuf->width);
+ setup->fb.height = MIN2(setup->fb.cbuf->height,
+ setup->fb.zsbuf->height);
+ }
+
+ setup->tiles_x = align(setup->fb.width, TILESIZE);
+ setup->tiles_y = align(setup->fb.height, TILESIZE);
+
if (setup->fb.cbuf) {
if (setup->clear.flags & PIPE_CLEAR_COLOR)
bin_everywhere( setup,
lp_rast_clear_color,
&setup->clear.color );
else
- bin_everywhere( setup,
- lp_rast_load_color,
- NULL );
+ bin_everywhere( setup, lp_rast_load_color, NULL );
}
if (setup->fb.zsbuf) {
@@ -210,9 +243,7 @@ begin_binning( struct setup_context *setup )
lp_rast_clear_zstencil,
&setup->clear.zstencil );
else
- bin_everywhere( setup,
- lp_rast_load_zstencil,
- NULL );
+ bin_everywhere( setup, lp_rast_load_zstencil, NULL );
}
}
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.h b/src/gallium/drivers/llvmpipe/lp_setup.h
index 04f9f878926..bd439fa8578 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.h
+++ b/src/gallium/drivers/llvmpipe/lp_setup.h
@@ -37,9 +37,15 @@ enum lp_interp {
LP_INTERP_FACING
};
+/* Describes how to generate all the fragment shader inputs from the
+ * the vertices passed into our triangle/line/point functions.
+ *
+ * Vertices are treated as an array of float[4] values, indexed by
+ * src_index.
+ */
struct lp_shader_input {
- enum lp_interp interp;
- unsigned vs_output;
+ enum lp_interp interp; /* how to interpolate values */
+ unsigned src_index; /* where to find values in incoming vertices */
};
struct pipe_texture;
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_context.h b/src/gallium/drivers/llvmpipe/lp_setup_context.h
index 37caeed85fd..7410ac70b81 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup_context.h
+++ b/src/gallium/drivers/llvmpipe/lp_setup_context.h
@@ -87,6 +87,8 @@ struct setup_context {
struct {
struct pipe_surface *cbuf;
struct pipe_surface *zsbuf;
+ unsigned width;
+ unsigned height;
} fb;
struct {