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-rw-r--r--src/gallium/drivers/llvmpipe/lp_texture.c12
1 files changed, 3 insertions, 9 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c
index ee419481d5d..36f1c6b1a20 100644
--- a/src/gallium/drivers/llvmpipe/lp_texture.c
+++ b/src/gallium/drivers/llvmpipe/lp_texture.c
@@ -542,14 +542,14 @@ llvmpipe_transfer_map( struct pipe_context *pipe,
}
}
- /* Check if we're mapping the current constant buffer */
+ /* Check if we're mapping a current constant buffer */
if ((usage & PIPE_TRANSFER_WRITE) &&
(resource->bind & PIPE_BIND_CONSTANT_BUFFER)) {
unsigned i;
for (i = 0; i < ARRAY_SIZE(llvmpipe->constants[PIPE_SHADER_FRAGMENT]); ++i) {
if (resource == llvmpipe->constants[PIPE_SHADER_FRAGMENT][i].buffer) {
/* constants may have changed */
- llvmpipe->dirty |= LP_NEW_CONSTANTS;
+ llvmpipe->dirty |= LP_NEW_FS_CONSTANTS;
break;
}
}
@@ -640,13 +640,6 @@ llvmpipe_is_resource_referenced( struct pipe_context *pipe,
unsigned level)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
-
- /*
- * XXX checking only resources with the right bind flags
- * is unsafe since with opengl state tracker we can end up
- * with resources bound to places they weren't supposed to be
- * (buffers bound as sampler views is one possibility here).
- */
if (!(presource->bind & (PIPE_BIND_DEPTH_STENCIL |
PIPE_BIND_RENDER_TARGET |
PIPE_BIND_SAMPLER_VIEW)))
@@ -687,6 +680,7 @@ llvmpipe_get_format_alignment( enum pipe_format format )
/**
* Create buffer which wraps user-space data.
+ * XXX unreachable.
*/
struct pipe_resource *
llvmpipe_user_buffer_create(struct pipe_screen *screen,