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-rw-r--r--src/gallium/drivers/llvmpipe/lp_state.h133
1 files changed, 30 insertions, 103 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_state.h b/src/gallium/drivers/llvmpipe/lp_state.h
index 9beba32271f..18143807c91 100644
--- a/src/gallium/drivers/llvmpipe/lp_state.h
+++ b/src/gallium/drivers/llvmpipe/lp_state.h
@@ -31,11 +31,10 @@
#ifndef LP_STATE_H
#define LP_STATE_H
-#include <llvm-c/Core.h>
-
#include "pipe/p_state.h"
#include "tgsi/tgsi_scan.h"
#include "lp_jit.h"
+#include "gallivm/lp_bld.h"
#include "gallivm/lp_bld_sample.h" /* for struct lp_sampler_static_state */
@@ -50,7 +49,7 @@
#define LP_NEW_DEPTH_STENCIL_ALPHA 0x100
#define LP_NEW_CONSTANTS 0x200
#define LP_NEW_SAMPLER 0x400
-#define LP_NEW_TEXTURE 0x800
+#define LP_NEW_SAMPLER_VIEW 0x800
#define LP_NEW_VERTEX 0x1000
#define LP_NEW_VS 0x2000
#define LP_NEW_QUERY 0x4000
@@ -67,6 +66,7 @@ struct lp_fragment_shader;
struct lp_fragment_shader_variant_key
{
struct pipe_depth_state depth;
+ struct pipe_stencil_state stencil[2];
struct pipe_alpha_state alpha;
struct pipe_blend_state blend;
enum pipe_format zsbuf_format;
@@ -84,8 +84,6 @@ struct lp_fragment_shader_variant_key
struct lp_fragment_shader_variant
{
- struct lp_fragment_shader *shader;
-
struct lp_fragment_shader_variant_key key;
LLVMValueRef function[2];
@@ -96,11 +94,7 @@ struct lp_fragment_shader_variant
};
-/**
- * Subclass of pipe_shader_state (though it doesn't really need to be).
- *
- * This is starting to look an awful lot like a quad pipeline stage...
- */
+/** Subclass of pipe_shader_state */
struct lp_fragment_shader
{
struct pipe_shader_state base;
@@ -108,125 +102,58 @@ struct lp_fragment_shader
struct tgsi_shader_info info;
struct lp_fragment_shader_variant *variants;
-
- struct lp_fragment_shader_variant *current;
};
/** Subclass of pipe_shader_state */
-struct lp_vertex_shader {
+struct lp_vertex_shader
+{
struct pipe_shader_state shader;
struct draw_vertex_shader *draw_data;
};
+/** Vertex element state */
+struct lp_velems_state
+{
+ unsigned count;
+ struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
+};
-void *
-llvmpipe_create_blend_state(struct pipe_context *,
- const struct pipe_blend_state *);
-void llvmpipe_bind_blend_state(struct pipe_context *,
- void *);
-void llvmpipe_delete_blend_state(struct pipe_context *,
- void *);
-void *
-llvmpipe_create_sampler_state(struct pipe_context *,
- const struct pipe_sampler_state *);
-void llvmpipe_bind_sampler_states(struct pipe_context *, unsigned, void **);
void
-llvmpipe_bind_vertex_sampler_states(struct pipe_context *,
- unsigned num_samplers,
- void **samplers);
-void llvmpipe_delete_sampler_state(struct pipe_context *, void *);
-
-void *
-llvmpipe_create_depth_stencil_state(struct pipe_context *,
- const struct pipe_depth_stencil_alpha_state *);
-void llvmpipe_bind_depth_stencil_state(struct pipe_context *, void *);
-void llvmpipe_delete_depth_stencil_state(struct pipe_context *, void *);
-
-void *
-llvmpipe_create_rasterizer_state(struct pipe_context *,
- const struct pipe_rasterizer_state *);
-void llvmpipe_bind_rasterizer_state(struct pipe_context *, void *);
-void llvmpipe_delete_rasterizer_state(struct pipe_context *, void *);
-
-void llvmpipe_set_framebuffer_state( struct pipe_context *,
- const struct pipe_framebuffer_state * );
-
-void llvmpipe_set_blend_color( struct pipe_context *pipe,
- const struct pipe_blend_color *blend_color );
-
-void llvmpipe_set_stencil_ref( struct pipe_context *pipe,
- const struct pipe_stencil_ref *stencil_ref );
-
-void llvmpipe_set_clip_state( struct pipe_context *,
- const struct pipe_clip_state * );
-
-void llvmpipe_set_constant_buffer(struct pipe_context *,
- uint shader, uint index,
- struct pipe_buffer *buf);
-
-void *llvmpipe_create_fs_state(struct pipe_context *,
- const struct pipe_shader_state *);
-void llvmpipe_bind_fs_state(struct pipe_context *, void *);
-void llvmpipe_delete_fs_state(struct pipe_context *, void *);
-void *llvmpipe_create_vs_state(struct pipe_context *,
- const struct pipe_shader_state *);
-void llvmpipe_bind_vs_state(struct pipe_context *, void *);
-void llvmpipe_delete_vs_state(struct pipe_context *, void *);
-
-void llvmpipe_set_polygon_stipple( struct pipe_context *,
- const struct pipe_poly_stipple * );
-
-void llvmpipe_set_scissor_state( struct pipe_context *,
- const struct pipe_scissor_state * );
-
-void llvmpipe_set_sampler_textures( struct pipe_context *,
- unsigned num,
- struct pipe_texture ** );
+llvmpipe_set_framebuffer_state(struct pipe_context *,
+ const struct pipe_framebuffer_state *);
void
-llvmpipe_set_vertex_sampler_textures(struct pipe_context *,
- unsigned num_textures,
- struct pipe_texture **);
-
-void llvmpipe_set_viewport_state( struct pipe_context *,
- const struct pipe_viewport_state * );
+llvmpipe_update_fs(struct llvmpipe_context *lp);
-void llvmpipe_set_vertex_elements(struct pipe_context *,
- unsigned count,
- const struct pipe_vertex_element *);
+void
+llvmpipe_update_derived(struct llvmpipe_context *llvmpipe);
-void llvmpipe_set_vertex_buffers(struct pipe_context *,
- unsigned count,
- const struct pipe_vertex_buffer *);
+void
+llvmpipe_init_sampler_funcs(struct llvmpipe_context *llvmpipe);
-void llvmpipe_update_fs(struct llvmpipe_context *lp);
+void
+llvmpipe_init_blend_funcs(struct llvmpipe_context *llvmpipe);
-void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe );
+void
+llvmpipe_init_vertex_funcs(struct llvmpipe_context *llvmpipe);
+void
+llvmpipe_init_draw_funcs(struct llvmpipe_context *llvmpipe);
-void llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
- unsigned start, unsigned count);
+void
+llvmpipe_init_clip_funcs(struct llvmpipe_context *llvmpipe);
-void llvmpipe_draw_elements(struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
- unsigned indexSize,
- unsigned mode, unsigned start, unsigned count);
void
-llvmpipe_draw_range_elements(struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
- unsigned indexSize,
- unsigned min_index,
- unsigned max_index,
- unsigned mode, unsigned start, unsigned count);
+llvmpipe_init_fs_funcs(struct llvmpipe_context *llvmpipe);
void
-llvmpipe_map_texture_surfaces(struct llvmpipe_context *lp);
+llvmpipe_init_vs_funcs(struct llvmpipe_context *llvmpipe);
void
-llvmpipe_unmap_texture_surfaces(struct llvmpipe_context *lp);
+llvmpipe_init_rasterizer_funcs(struct llvmpipe_context *llvmpipe);
#endif