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Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_setup.c')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup.c127
1 files changed, 90 insertions, 37 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c
index 5ff11a33632..6118434d3d3 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup.c
@@ -56,7 +56,7 @@
#include "draw/draw_vbuf.h"
-static void set_scene_state( struct lp_setup_context *, enum setup_state,
+static boolean set_scene_state( struct lp_setup_context *, enum setup_state,
const char *reason);
static boolean try_update_scene_state( struct lp_setup_context *setup );
@@ -167,7 +167,7 @@ lp_setup_rasterize_scene( struct lp_setup_context *setup )
-static void
+static boolean
begin_binning( struct lp_setup_context *setup )
{
struct lp_scene *scene = setup->scene;
@@ -181,6 +181,8 @@ begin_binning( struct lp_setup_context *setup )
/* Always create a fence:
*/
scene->fence = lp_fence_create(MAX2(1, setup->num_threads));
+ if (!scene->fence)
+ return FALSE;
/* Initialize the bin flags and x/y coords:
*/
@@ -192,7 +194,8 @@ begin_binning( struct lp_setup_context *setup )
}
ok = try_update_scene_state(setup);
- assert(ok);
+ if (!ok)
+ return FALSE;
if (setup->fb.zsbuf &&
((setup->clear.flags & PIPE_CLEAR_DEPTHSTENCIL) != PIPE_CLEAR_DEPTHSTENCIL) &&
@@ -208,7 +211,8 @@ begin_binning( struct lp_setup_context *setup )
ok = lp_scene_bin_everywhere( scene,
LP_RAST_OP_CLEAR_COLOR,
setup->clear.color );
- assert(ok);
+ if (!ok)
+ return FALSE;
}
}
@@ -216,12 +220,14 @@ begin_binning( struct lp_setup_context *setup )
if (setup->clear.flags & PIPE_CLEAR_DEPTHSTENCIL) {
if (!need_zsload)
scene->has_depthstencil_clear = TRUE;
+
ok = lp_scene_bin_everywhere( scene,
LP_RAST_OP_CLEAR_ZSTENCIL,
lp_rast_arg_clearzs(
setup->clear.zsvalue,
setup->clear.zsmask));
- assert(ok);
+ if (!ok)
+ return FALSE;
}
}
@@ -229,15 +235,16 @@ begin_binning( struct lp_setup_context *setup )
ok = lp_scene_bin_everywhere( scene,
LP_RAST_OP_BEGIN_QUERY,
lp_rast_arg_query(setup->active_query) );
- assert(ok);
+ if (!ok)
+ return FALSE;
}
-
setup->clear.flags = 0;
setup->clear.zsmask = 0;
setup->clear.zsvalue = 0;
LP_DBG(DEBUG_SETUP, "%s done\n", __FUNCTION__);
+ return TRUE;
}
@@ -246,12 +253,12 @@ begin_binning( struct lp_setup_context *setup )
*
* TODO: fast path for fullscreen clears and no triangles.
*/
-static void
+static boolean
execute_clears( struct lp_setup_context *setup )
{
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
- begin_binning( setup );
+ return begin_binning( setup );
}
const char *states[] = {
@@ -262,7 +269,7 @@ const char *states[] = {
};
-static void
+static boolean
set_scene_state( struct lp_setup_context *setup,
enum setup_state new_state,
const char *reason)
@@ -270,7 +277,7 @@ set_scene_state( struct lp_setup_context *setup,
unsigned old_state = setup->state;
if (old_state == new_state)
- return;
+ return TRUE;
if (LP_DEBUG & DEBUG_SCENE) {
debug_printf("%s old %s new %s%s%s\n",
@@ -294,12 +301,14 @@ set_scene_state( struct lp_setup_context *setup,
break;
case SETUP_ACTIVE:
- begin_binning( setup );
+ if (!begin_binning( setup ))
+ goto fail;
break;
case SETUP_FLUSHED:
if (old_state == SETUP_CLEARED)
- execute_clears( setup );
+ if (!execute_clears( setup ))
+ goto fail;
lp_setup_rasterize_scene( setup );
assert(setup->scene == NULL);
@@ -307,9 +316,21 @@ set_scene_state( struct lp_setup_context *setup,
default:
assert(0 && "invalid setup state mode");
+ goto fail;
}
setup->state = new_state;
+ return TRUE;
+
+fail:
+ if (setup->scene) {
+ lp_scene_end_rasterization(setup->scene);
+ setup->scene = NULL;
+ }
+
+ setup->state = SETUP_FLUSHED;
+ lp_setup_reset( setup );
+ return FALSE;
}
@@ -377,16 +398,19 @@ lp_setup_try_clear( struct lp_setup_context *setup,
}
if (flags & PIPE_CLEAR_DEPTHSTENCIL) {
- unsigned zmask = (flags & PIPE_CLEAR_DEPTH) ? ~0 : 0;
- unsigned smask = (flags & PIPE_CLEAR_STENCIL) ? ~0 : 0;
+ uint32_t zmask = (flags & PIPE_CLEAR_DEPTH) ? ~0 : 0;
+ uint32_t smask = (flags & PIPE_CLEAR_STENCIL) ? ~0 : 0;
zsvalue = util_pack_z_stencil(setup->fb.zsbuf->format,
depth,
stencil);
- zsmask = util_pack_uint_z_stencil(setup->fb.zsbuf->format,
+
+ zsmask = util_pack_mask_z_stencil(setup->fb.zsbuf->format,
zmask,
smask);
+
+ zsvalue &= zsmask;
}
if (setup->state == SETUP_ACTIVE) {
@@ -431,7 +455,7 @@ lp_setup_try_clear( struct lp_setup_context *setup,
if (flags & PIPE_CLEAR_COLOR) {
memcpy(setup->clear.color.clear_color,
&color_arg,
- sizeof color_arg);
+ sizeof setup->clear.color.clear_color);
}
}
@@ -502,14 +526,12 @@ lp_setup_set_point_state( struct lp_setup_context *setup,
}
void
-lp_setup_set_fs_inputs( struct lp_setup_context *setup,
- const struct lp_shader_input *input,
- unsigned nr )
+lp_setup_set_setup_variant( struct lp_setup_context *setup,
+ const struct lp_setup_variant *variant)
{
- LP_DBG(DEBUG_SETUP, "%s %p %u\n", __FUNCTION__, (void *) input, nr);
-
- memcpy( setup->fs.input, input, nr * sizeof input[0] );
- setup->fs.nr_inputs = nr;
+ LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
+
+ setup->setup.variant = variant;
}
void
@@ -875,7 +897,7 @@ try_update_scene_state( struct lp_setup_context *setup )
return TRUE;
}
-void
+boolean
lp_setup_update_state( struct lp_setup_context *setup,
boolean update_scene )
{
@@ -897,22 +919,47 @@ lp_setup_update_state( struct lp_setup_context *setup,
setup->psize = lp->psize_slot;
assert(lp->dirty == 0);
+
+ assert(lp->setup_variant.key.size ==
+ setup->setup.variant->key.size);
+
+ assert(memcmp(&lp->setup_variant.key,
+ &setup->setup.variant->key,
+ setup->setup.variant->key.size) == 0);
}
- if (update_scene)
- set_scene_state( setup, SETUP_ACTIVE, __FUNCTION__ );
+ if (update_scene) {
+ if (!set_scene_state( setup, SETUP_ACTIVE, __FUNCTION__ ))
+ return FALSE;
+ }
/* Only call into update_scene_state() if we already have a
* scene:
*/
if (update_scene && setup->scene) {
assert(setup->state == SETUP_ACTIVE);
- if (!try_update_scene_state(setup)) {
- lp_setup_flush_and_restart(setup);
- if (!try_update_scene_state(setup))
- assert(0);
- }
+
+ if (try_update_scene_state(setup))
+ return TRUE;
+
+ /* Update failed, try to restart the scene.
+ *
+ * Cannot call lp_setup_flush_and_restart() directly here
+ * because of potential recursion.
+ */
+ if (!set_scene_state(setup, SETUP_FLUSHED, __FUNCTION__))
+ return FALSE;
+
+ if (!set_scene_state(setup, SETUP_ACTIVE, __FUNCTION__))
+ return FALSE;
+
+ if (!setup->scene)
+ return FALSE;
+
+ return try_update_scene_state(setup);
}
+
+ return TRUE;
}
@@ -1016,12 +1063,12 @@ lp_setup_begin_query(struct lp_setup_context *setup,
LP_RAST_OP_BEGIN_QUERY,
lp_rast_arg_query(pq))) {
- lp_setup_flush_and_restart(setup);
+ if (!lp_setup_flush_and_restart(setup))
+ return;
if (!lp_scene_bin_everywhere(setup->scene,
LP_RAST_OP_BEGIN_QUERY,
lp_rast_arg_query(pq))) {
- assert(0);
return;
}
}
@@ -1065,14 +1112,20 @@ lp_setup_end_query(struct lp_setup_context *setup, struct llvmpipe_query *pq)
}
-void
+boolean
lp_setup_flush_and_restart(struct lp_setup_context *setup)
{
if (0) debug_printf("%s\n", __FUNCTION__);
assert(setup->state == SETUP_ACTIVE);
- set_scene_state(setup, SETUP_FLUSHED, __FUNCTION__);
- lp_setup_update_state(setup, TRUE);
+
+ if (!set_scene_state(setup, SETUP_FLUSHED, __FUNCTION__))
+ return FALSE;
+
+ if (!lp_setup_update_state(setup, TRUE))
+ return FALSE;
+
+ return TRUE;
}