diff options
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_setup.c')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup.c | 130 |
1 files changed, 86 insertions, 44 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index b0bc4a8132f..4529775f907 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -674,70 +674,108 @@ lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup, struct pipe_sampler_view *view = i < num ? views[i] : NULL; if (view) { - struct pipe_resource *tex = view->texture; - struct llvmpipe_resource *lp_tex = llvmpipe_resource(tex); + struct pipe_resource *res = view->texture; + struct llvmpipe_resource *lp_tex = llvmpipe_resource(res); struct lp_jit_texture *jit_tex; jit_tex = &setup->fs.current.jit_context.textures[i]; - jit_tex->width = tex->width0; - jit_tex->height = tex->height0; - jit_tex->first_level = view->u.tex.first_level; - jit_tex->last_level = tex->last_level; - - if (tex->target == PIPE_TEXTURE_3D) { - jit_tex->depth = tex->depth0; - } - else { - jit_tex->depth = tex->array_size; - } /* We're referencing the texture's internal data, so save a * reference to it. */ - pipe_resource_reference(&setup->fs.current_tex[i], tex); + pipe_resource_reference(&setup->fs.current_tex[i], res); if (!lp_tex->dt) { /* regular texture - setup array of mipmap level offsets */ void *mip_ptr; int j; - /* - * XXX this is messed up we don't want to accidentally trigger - * tiled->linear conversion for levels we don't need. - * So ask for first_level data (which will allocate all levels) - * then if successful get base ptr. - */ - mip_ptr = llvmpipe_get_texture_image_all(lp_tex, view->u.tex.first_level, - LP_TEX_USAGE_READ, - LP_TEX_LAYOUT_LINEAR); + unsigned first_level = 0; + unsigned last_level = 0; + + if (llvmpipe_resource_is_texture(res)) { + first_level = view->u.tex.first_level; + last_level = view->u.tex.last_level; + assert(first_level <= last_level); + assert(last_level <= res->last_level); + + /* + * The complexity here is only necessary for depth textures which + * still are tiled. + */ + mip_ptr = llvmpipe_get_texture_image_all(lp_tex, first_level, + LP_TEX_USAGE_READ, + LP_TEX_LAYOUT_LINEAR); + jit_tex->base = lp_tex->linear_img.data; + } + else { + mip_ptr = lp_tex->data; + jit_tex->base = mip_ptr; + } + if ((LP_PERF & PERF_TEX_MEM) || !mip_ptr) { /* out of memory - use dummy tile memory */ + /* Note if using PERF_TEX_MEM will also skip tile conversion */ jit_tex->base = lp_dummy_tile; jit_tex->width = TILE_SIZE/8; jit_tex->height = TILE_SIZE/8; jit_tex->depth = 1; jit_tex->first_level = 0; jit_tex->last_level = 0; + jit_tex->mip_offsets[j] = 0; + jit_tex->row_stride[j] = 0; + jit_tex->img_stride[j] = 0; } else { - jit_tex->base = lp_tex->linear_img.data; - } - for (j = view->u.tex.first_level; j <= tex->last_level; j++) { - mip_ptr = llvmpipe_get_texture_image_all(lp_tex, j, - LP_TEX_USAGE_READ, - LP_TEX_LAYOUT_LINEAR); - jit_tex->mip_offsets[j] = (uint8_t *)mip_ptr - (uint8_t *)jit_tex->base; - /* - * could get mip offset directly but need call above to - * invoke tiled->linear conversion. - */ - assert(lp_tex->linear_mip_offsets[j] == jit_tex->mip_offsets[j]); - jit_tex->row_stride[j] = lp_tex->row_stride[j]; - jit_tex->img_stride[j] = lp_tex->img_stride[j]; - - if (jit_tex->base == lp_dummy_tile) { - /* out of memory - use dummy tile memory */ - jit_tex->mip_offsets[j] = 0; - jit_tex->row_stride[j] = 0; - jit_tex->img_stride[j] = 0; + jit_tex->width = res->width0; + jit_tex->height = res->height0; + jit_tex->depth = res->depth0; + jit_tex->first_level = first_level; + jit_tex->last_level = last_level; + + if (llvmpipe_resource_is_texture(res)) { + for (j = first_level; j <= last_level; j++) { + mip_ptr = llvmpipe_get_texture_image_all(lp_tex, j, + LP_TEX_USAGE_READ, + LP_TEX_LAYOUT_LINEAR); + jit_tex->mip_offsets[j] = (uint8_t *)mip_ptr - (uint8_t *)jit_tex->base; + /* + * could get mip offset directly but need call above to + * invoke tiled->linear conversion. + */ + assert(lp_tex->linear_mip_offsets[j] == jit_tex->mip_offsets[j]); + jit_tex->row_stride[j] = lp_tex->row_stride[j]; + jit_tex->img_stride[j] = lp_tex->img_stride[j]; + } + + /* + * We don't use anything like first_element (for buffers) or + * first_layer (for arrays), instead adjust the last_element + * (width) or last_layer (depth) plus the base pointer. + * Less parameters and faster at shader execution. + * XXX Could do the same for mip levels. + */ + if (res->target == PIPE_TEXTURE_1D_ARRAY || + res->target == PIPE_TEXTURE_2D_ARRAY) { + jit_tex->depth = view->u.tex.last_layer - view->u.tex.first_layer + 1; + jit_tex->base = (uint8_t *)jit_tex->base + + view->u.tex.first_layer * lp_tex->img_stride[0]; + assert(view->u.tex.first_layer <= view->u.tex.last_layer); + assert(view->u.tex.last_layer < res->array_size); + } + } + else { + unsigned view_blocksize = util_format_get_blocksize(view->format); + /* probably don't really need to fill that out */ + jit_tex->mip_offsets[0] = 0; + jit_tex->row_stride[0] = 0; + jit_tex->row_stride[0] = 0; + + /* everything specified in number of elements here. */ + jit_tex->width = view->u.buf.last_element - view->u.buf.first_element + 1; + jit_tex->base = (uint8_t *)jit_tex->base + view->u.buf.first_element * + view_blocksize; + /* XXX Unsure if we need to sanitize parameters? */ + assert(view->u.buf.first_element <= view->u.buf.last_element); + assert(view->u.buf.last_element * view_blocksize < res->width0); } } } @@ -746,13 +784,17 @@ lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup, /* * XXX: Where should this be unmapped? */ - struct llvmpipe_screen *screen = llvmpipe_screen(tex->screen); + struct llvmpipe_screen *screen = llvmpipe_screen(res->screen); struct sw_winsys *winsys = screen->winsys; jit_tex->base = winsys->displaytarget_map(winsys, lp_tex->dt, PIPE_TRANSFER_READ); jit_tex->row_stride[0] = lp_tex->row_stride[0]; jit_tex->img_stride[0] = lp_tex->img_stride[0]; jit_tex->mip_offsets[0] = 0; + jit_tex->width = res->width0; + jit_tex->height = res->height0; + jit_tex->depth = res->depth0; + jit_tex->first_level = jit_tex->last_level = 0; assert(jit_tex->base); } } |