diff options
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_setup.c')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup.c | 13 |
1 files changed, 10 insertions, 3 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index 6118434d3d3..5d83a1e3579 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -114,7 +114,7 @@ first_point( struct lp_setup_context *setup, setup->point( setup, v0 ); } -static void lp_setup_reset( struct lp_setup_context *setup ) +void lp_setup_reset( struct lp_setup_context *setup ) { LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__); @@ -263,7 +263,6 @@ execute_clears( struct lp_setup_context *setup ) const char *states[] = { "FLUSHED", - "EMPTY ", "CLEARED", "ACTIVE " }; @@ -913,6 +912,12 @@ lp_setup_update_state( struct lp_setup_context *setup, llvmpipe_update_derived(lp); } + if (lp->setup->dirty) { + llvmpipe_update_setup(lp); + } + + assert(setup->setup.variant); + /* Will probably need to move this somewhere else, just need * to know about vertex shader point size attribute. */ @@ -928,7 +933,7 @@ lp_setup_update_state( struct lp_setup_context *setup, setup->setup.variant->key.size) == 0); } - if (update_scene) { + if (update_scene && setup->state != SETUP_ACTIVE) { if (!set_scene_state( setup, SETUP_ACTIVE, __FUNCTION__ )) return FALSE; } @@ -991,6 +996,8 @@ lp_setup_destroy( struct lp_setup_context *setup ) lp_scene_destroy(scene); } + lp_fence_reference(&setup->last_fence, NULL); + FREE( setup ); } |