diff options
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_setup.c')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup.c | 14 |
1 files changed, 5 insertions, 9 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index c8199b496f9..9b277d32ddc 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -1007,16 +1007,12 @@ try_update_scene_state( struct lp_setup_context *setup ) &setup->draw_regions[i]); } } - /* If the framebuffer is large we have to think about fixed-point - * integer overflow. For 2K by 2K images, coordinates need 15 bits - * (2^11 + 4 subpixel bits). The product of two such numbers would - * use 30 bits. Any larger and we could overflow a 32-bit int. - * - * To cope with this problem we check if triangles are large and - * subdivide them if needed. + /* + * Subdivide triangles if the framebuffer is larger than the + * MAX_FIXED_LENGTH. */ - setup->subdivide_large_triangles = (setup->fb.width > 2048 || - setup->fb.height > 2048); + setup->subdivide_large_triangles = (setup->fb.width > MAX_FIXED_LENGTH || + setup->fb.height > MAX_FIXED_LENGTH); } setup->dirty = 0; |