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Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_setup.c')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup.c15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c
index 4c8275665e5..778bfb4f6ea 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup.c
@@ -494,6 +494,15 @@ lp_setup_set_line_state( struct lp_setup_context *setup,
setup->line_width = line_width;
}
+void
+lp_setup_set_point_state( struct lp_setup_context *setup,
+ float point_size)
+{
+ LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
+
+ setup->point_size = point_size;
+}
+
void
lp_setup_set_fs_inputs( struct lp_setup_context *setup,
const struct lp_shader_input *input,
@@ -733,6 +742,12 @@ lp_setup_update_state( struct lp_setup_context *setup )
*/
{
struct llvmpipe_context *lp = llvmpipe_context(scene->pipe);
+
+ /* Will probably need to move this somewhere else, just need
+ * to know about vertex shader point size attribute.
+ */
+ setup->psize = lp->psize_slot;
+
if (lp->dirty) {
llvmpipe_update_derived(lp);
}