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Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_setup.c')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup.c56
1 files changed, 31 insertions, 25 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c
index 7d52765970c..059584f2a77 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup.c
@@ -46,7 +46,7 @@
#include "lp_rast.h"
#include "lp_setup_context.h"
#include "lp_screen.h"
-#include "lp_winsys.h"
+#include "state_tracker/sw_winsys.h"
#include "draw/draw_context.h"
#include "draw/draw_vbuf.h"
@@ -64,11 +64,10 @@ lp_setup_get_current_scene(struct setup_context *setup)
*/
setup->scene = lp_scene_dequeue(setup->empty_scenes, TRUE);
- if(0)lp_scene_reset( setup->scene ); /* XXX temporary? */
+ assert(lp_scene_is_empty(setup->scene));
- lp_scene_set_framebuffer_size(setup->scene,
- setup->fb.width,
- setup->fb.height);
+ lp_scene_begin_binning(setup->scene,
+ &setup->fb );
}
return setup->scene;
}
@@ -133,13 +132,12 @@ static void reset_context( struct setup_context *setup )
/** Rasterize all scene's bins */
static void
lp_setup_rasterize_scene( struct setup_context *setup,
- boolean write_depth )
+ boolean write_depth )
{
struct lp_scene *scene = lp_setup_get_current_scene(setup);
- lp_rasterize_scene(setup->rast,
- scene,
- &setup->fb,
+ lp_scene_rasterize(scene,
+ setup->rast,
write_depth);
reset_context( setup );
@@ -244,19 +242,16 @@ void
lp_setup_bind_framebuffer( struct setup_context *setup,
const struct pipe_framebuffer_state *fb )
{
- struct lp_scene *scene = lp_setup_get_current_scene(setup);
-
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
+ /* Flush any old scene.
+ */
set_scene_state( setup, SETUP_FLUSHED );
- /* re-get scene pointer, may have a new scene after flushing */
- (void) scene;
- scene = lp_setup_get_current_scene(setup);
-
+ /* Set new state. This will be picked up later when we next need a
+ * scene.
+ */
util_copy_framebuffer_state(&setup->fb, fb);
-
- lp_scene_set_framebuffer_size(scene, setup->fb.width, setup->fb.height);
}
@@ -476,20 +471,28 @@ lp_setup_set_fragment_sampler_views(struct setup_context *setup,
jit_tex = &setup->fs.current.jit_context.textures[i];
jit_tex->width = tex->width0;
jit_tex->height = tex->height0;
+ jit_tex->depth = tex->depth0;
+ jit_tex->last_level = tex->last_level;
jit_tex->stride = lp_tex->stride[0];
- if(!lp_tex->dt) {
- jit_tex->data = lp_tex->data;
+ if (!lp_tex->dt) {
+ /* regular texture - setup array of mipmap level pointers */
+ int j;
+ for (j = 0; j < LP_MAX_TEXTURE_2D_LEVELS; j++) {
+ jit_tex->data[j] =
+ (ubyte *) lp_tex->data + lp_tex->level_offset[j];
+ }
}
else {
+ /* display target texture/surface */
/*
* XXX: Where should this be unmapped?
*/
struct llvmpipe_screen *screen = llvmpipe_screen(tex->screen);
- struct llvmpipe_winsys *winsys = screen->winsys;
- jit_tex->data = winsys->displaytarget_map(winsys, lp_tex->dt,
+ struct sw_winsys *winsys = screen->winsys;
+ jit_tex->data[0] = winsys->displaytarget_map(winsys, lp_tex->dt,
PIPE_BUFFER_USAGE_CPU_READ);
- assert(jit_tex->data);
+ assert(jit_tex->data[0]);
}
/* the scene references this texture */
@@ -683,7 +686,7 @@ lp_setup_destroy( struct setup_context *setup )
* it.
*/
struct setup_context *
-lp_setup_create( struct pipe_screen *screen,
+lp_setup_create( struct pipe_context *pipe,
struct draw_context *draw )
{
unsigned i;
@@ -698,7 +701,9 @@ lp_setup_create( struct pipe_screen *screen,
if (!setup->empty_scenes)
goto fail;
- setup->rast = lp_rast_create( screen, setup->empty_scenes );
+ /* XXX: move this to the screen and share between contexts:
+ */
+ setup->rast = lp_rast_create();
if (!setup->rast)
goto fail;
@@ -711,7 +716,8 @@ lp_setup_create( struct pipe_screen *screen,
/* create some empty scenes */
for (i = 0; i < MAX_SCENES; i++) {
- setup->scenes[i] = lp_scene_create();
+ setup->scenes[i] = lp_scene_create( pipe, setup->empty_scenes );
+
lp_scene_enqueue(setup->empty_scenes, setup->scenes[i]);
}