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-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast_tri.c363
1 files changed, 182 insertions, 181 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_rast_tri.c b/src/gallium/drivers/llvmpipe/lp_rast_tri.c
index a5f0d14c95d..f870a187db5 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast_tri.c
+++ b/src/gallium/drivers/llvmpipe/lp_rast_tri.c
@@ -37,52 +37,6 @@
#include "lp_tile_soa.h"
-/**
- * Map an index in [0,15] to an x,y position, multiplied by 4.
- * This is used to get the position of each subtile in a 4x4
- * grid of edge step values.
- * Note: we can use some bit twiddling to compute these values instead
- * of using a look-up table, but there's no measurable performance
- * difference.
- */
-static const int pos_table4[16][2] = {
- { 0, 0 },
- { 4, 0 },
- { 0, 4 },
- { 4, 4 },
- { 8, 0 },
- { 12, 0 },
- { 8, 4 },
- { 12, 4 },
- { 0, 8 },
- { 4, 8 },
- { 0, 12 },
- { 4, 12 },
- { 8, 8 },
- { 12, 8 },
- { 8, 12 },
- { 12, 12 }
-};
-
-
-static const int pos_table16[16][2] = {
- { 0, 0 },
- { 16, 0 },
- { 0, 16 },
- { 16, 16 },
- { 32, 0 },
- { 48, 0 },
- { 32, 16 },
- { 48, 16 },
- { 0, 32 },
- { 16, 32 },
- { 0, 48 },
- { 16, 48 },
- { 32, 32 },
- { 48, 32 },
- { 32, 48 },
- { 48, 48 }
-};
/**
@@ -113,168 +67,215 @@ block_full_16(struct lp_rasterizer_task *task,
block_full_4(task, tri, x + ix, y + iy);
}
+#if !defined(PIPE_ARCH_SSE)
-/**
- * Pass the 4x4 pixel block to the shader function.
- * Determination of which of the 16 pixels lies inside the triangle
- * will be done as part of the fragment shader.
- */
-static void
-do_block_4(struct lp_rasterizer_task *task,
- const struct lp_rast_triangle *tri,
- int x, int y,
- int c1, int c2, int c3)
+static INLINE unsigned
+build_mask_linear(int c, int dcdx, int dcdy)
{
- assert(x >= 0);
- assert(y >= 0);
+ int mask = 0;
+
+ int c0 = c;
+ int c1 = c0 + dcdy;
+ int c2 = c1 + dcdy;
+ int c3 = c2 + dcdy;
+
+ mask |= ((c0 + 0 * dcdx) >> 31) & (1 << 0);
+ mask |= ((c0 + 1 * dcdx) >> 31) & (1 << 1);
+ mask |= ((c0 + 2 * dcdx) >> 31) & (1 << 2);
+ mask |= ((c0 + 3 * dcdx) >> 31) & (1 << 3);
+ mask |= ((c1 + 0 * dcdx) >> 31) & (1 << 4);
+ mask |= ((c1 + 1 * dcdx) >> 31) & (1 << 5);
+ mask |= ((c1 + 2 * dcdx) >> 31) & (1 << 6);
+ mask |= ((c1 + 3 * dcdx) >> 31) & (1 << 7);
+ mask |= ((c2 + 0 * dcdx) >> 31) & (1 << 8);
+ mask |= ((c2 + 1 * dcdx) >> 31) & (1 << 9);
+ mask |= ((c2 + 2 * dcdx) >> 31) & (1 << 10);
+ mask |= ((c2 + 3 * dcdx) >> 31) & (1 << 11);
+ mask |= ((c3 + 0 * dcdx) >> 31) & (1 << 12);
+ mask |= ((c3 + 1 * dcdx) >> 31) & (1 << 13);
+ mask |= ((c3 + 2 * dcdx) >> 31) & (1 << 14);
+ mask |= ((c3 + 3 * dcdx) >> 31) & (1 << 15);
+
+ return mask;
+}
+
- lp_rast_shade_quads(task, &tri->inputs, x, y, -c1, -c2, -c3);
+static INLINE void
+build_masks(int c,
+ int cdiff,
+ int dcdx,
+ int dcdy,
+ unsigned *outmask,
+ unsigned *partmask)
+{
+ *outmask |= build_mask_linear(c, dcdx, dcdy);
+ *partmask |= build_mask_linear(c + cdiff, dcdx, dcdy);
}
+void
+lp_rast_triangle_3_16(struct lp_rasterizer_task *task,
+ const union lp_rast_cmd_arg arg)
+{
+ union lp_rast_cmd_arg arg2;
+ arg2.triangle.tri = arg.triangle.tri;
+ arg2.triangle.plane_mask = (1<<3)-1;
+ lp_rast_triangle_3(task, arg2);
+}
-/**
- * Evaluate a 16x16 block of pixels to determine which 4x4 subblocks are in/out
- * of the triangle's bounds.
- */
-static void
-do_block_16(struct lp_rasterizer_task *task,
- const struct lp_rast_triangle *tri,
- int x, int y,
- int c0, int c1, int c2)
+void
+lp_rast_triangle_4_16(struct lp_rasterizer_task *task,
+ const union lp_rast_cmd_arg arg)
{
- unsigned mask = 0;
- int eo[3];
- int c[3];
- int i, j;
+ union lp_rast_cmd_arg arg2;
+ arg2.triangle.tri = arg.triangle.tri;
+ arg2.triangle.plane_mask = (1<<4)-1;
+ lp_rast_triangle_3(task, arg2);
+}
- assert(x >= 0);
- assert(y >= 0);
- assert(x % 16 == 0);
- assert(y % 16 == 0);
+void
+lp_rast_triangle_3_4(struct lp_rasterizer_task *task,
+ const union lp_rast_cmd_arg arg)
+{
+ lp_rast_triangle_3_16(task, arg);
+}
- eo[0] = tri->eo1 * 4;
- eo[1] = tri->eo2 * 4;
- eo[2] = tri->eo3 * 4;
+#else
+#include <emmintrin.h>
+#include "util/u_sse.h"
- c[0] = c0;
- c[1] = c1;
- c[2] = c2;
- for (j = 0; j < 3; j++) {
- const int *step = tri->inputs.step[j];
- const int cx = c[j] + eo[j];
+static INLINE void
+build_masks(int c,
+ int cdiff,
+ int dcdx,
+ int dcdy,
+ unsigned *outmask,
+ unsigned *partmask)
+{
+ __m128i cstep0 = _mm_setr_epi32(c, c+dcdx, c+dcdx*2, c+dcdx*3);
+ __m128i xdcdy = _mm_set1_epi32(dcdy);
+
+ /* Get values across the quad
+ */
+ __m128i cstep1 = _mm_add_epi32(cstep0, xdcdy);
+ __m128i cstep2 = _mm_add_epi32(cstep1, xdcdy);
+ __m128i cstep3 = _mm_add_epi32(cstep2, xdcdy);
+
+ {
+ __m128i cstep01, cstep23, result;
- /* Mask has bits set whenever we are outside any of the edges.
- */
- for (i = 0; i < 16; i++) {
- int out = cx + step[i] * 4;
- mask |= (out >> 31) & (1 << i);
- }
+ cstep01 = _mm_packs_epi32(cstep0, cstep1);
+ cstep23 = _mm_packs_epi32(cstep2, cstep3);
+ result = _mm_packs_epi16(cstep01, cstep23);
+
+ *outmask |= _mm_movemask_epi8(result);
}
- mask = ~mask & 0xffff;
- while (mask) {
- int i = ffs(mask) - 1;
- int px = x + pos_table4[i][0];
- int py = y + pos_table4[i][1];
- int cx1 = c0 + tri->inputs.step[0][i] * 4;
- int cx2 = c1 + tri->inputs.step[1][i] * 4;
- int cx3 = c2 + tri->inputs.step[2][i] * 4;
-
- mask &= ~(1 << i);
-
- /* Don't bother testing if the 4x4 block is entirely in/out of
- * the triangle. It's a little faster to do it in the jit code.
- */
- LP_COUNT(nr_non_empty_4);
- do_block_4(task, tri, px, py, cx1, cx2, cx3);
+
+ {
+ __m128i cio4 = _mm_set1_epi32(cdiff);
+ __m128i cstep01, cstep23, result;
+
+ cstep0 = _mm_add_epi32(cstep0, cio4);
+ cstep1 = _mm_add_epi32(cstep1, cio4);
+ cstep2 = _mm_add_epi32(cstep2, cio4);
+ cstep3 = _mm_add_epi32(cstep3, cio4);
+
+ cstep01 = _mm_packs_epi32(cstep0, cstep1);
+ cstep23 = _mm_packs_epi32(cstep2, cstep3);
+ result = _mm_packs_epi16(cstep01, cstep23);
+
+ *partmask |= _mm_movemask_epi8(result);
}
}
-/**
- * Scan the tile in chunks and figure out which pixels to rasterize
- * for this triangle.
- */
-void
-lp_rast_triangle(struct lp_rasterizer_task *task,
- const union lp_rast_cmd_arg arg)
+static INLINE unsigned
+build_mask_linear(int c, int dcdx, int dcdy)
{
- const struct lp_rast_triangle *tri = arg.triangle;
- const int x = task->x, y = task->y;
- int ei[3], eo[3], c[3];
- unsigned outmask, inmask, partial_mask;
- unsigned i, j;
-
- c[0] = tri->c1 + tri->dx12 * y - tri->dy12 * x;
- c[1] = tri->c2 + tri->dx23 * y - tri->dy23 * x;
- c[2] = tri->c3 + tri->dx31 * y - tri->dy31 * x;
-
- eo[0] = tri->eo1 * 16;
- eo[1] = tri->eo2 * 16;
- eo[2] = tri->eo3 * 16;
-
- ei[0] = tri->ei1 * 16;
- ei[1] = tri->ei2 * 16;
- ei[2] = tri->ei3 * 16;
-
- outmask = 0;
- inmask = 0xffff;
-
- for (j = 0; j < 3; j++) {
- const int *step = tri->inputs.step[j];
- const int cox = c[j] + eo[j];
- const int cio = ei[j]- eo[j];
-
- /* Outmask has bits set whenever we are outside any of the
- * edges.
- */
- /* Inmask has bits set whenever we are inside all of the edges.
- */
- for (i = 0; i < 16; i++) {
- int out = cox + step[i] * 16;
- int in = out + cio;
- outmask |= (out >> 31) & (1 << i);
- inmask &= ~((in >> 31) & (1 << i));
- }
- }
+ __m128i cstep0 = _mm_setr_epi32(c, c+dcdx, c+dcdx*2, c+dcdx*3);
+ __m128i xdcdy = _mm_set1_epi32(dcdy);
- assert((outmask & inmask) == 0);
+ /* Get values across the quad
+ */
+ __m128i cstep1 = _mm_add_epi32(cstep0, xdcdy);
+ __m128i cstep2 = _mm_add_epi32(cstep1, xdcdy);
+ __m128i cstep3 = _mm_add_epi32(cstep2, xdcdy);
- if (outmask == 0xffff)
- return;
+ /* pack pairs of results into epi16
+ */
+ __m128i cstep01 = _mm_packs_epi32(cstep0, cstep1);
+ __m128i cstep23 = _mm_packs_epi32(cstep2, cstep3);
- /* Invert mask, so that bits are set whenever we are at least
- * partially inside all of the edges:
+ /* pack into epi8, preserving sign bits
*/
- partial_mask = ~inmask & ~outmask & 0xffff;
+ __m128i result = _mm_packs_epi16(cstep01, cstep23);
- /* Iterate over partials:
+ /* extract sign bits to create mask
*/
- while (partial_mask) {
- int i = ffs(partial_mask) - 1;
- int px = x + pos_table16[i][0];
- int py = y + pos_table16[i][1];
- int cx1 = c[0] + tri->inputs.step[0][i] * 16;
- int cx2 = c[1] + tri->inputs.step[1][i] * 16;
- int cx3 = c[2] + tri->inputs.step[2][i] * 16;
-
- partial_mask &= ~(1 << i);
-
- LP_COUNT(nr_partially_covered_16);
- do_block_16(task, tri, px, py, cx1, cx2, cx3);
- }
+ return _mm_movemask_epi8(result);
+}
- /* Iterate over fulls:
+static INLINE unsigned
+sign_bits4(const __m128i *cstep, int cdiff)
+{
+
+ /* Adjust the step values
*/
- while (inmask) {
- int i = ffs(inmask) - 1;
- int px = x + pos_table16[i][0];
- int py = y + pos_table16[i][1];
+ __m128i cio4 = _mm_set1_epi32(cdiff);
+ __m128i cstep0 = _mm_add_epi32(cstep[0], cio4);
+ __m128i cstep1 = _mm_add_epi32(cstep[1], cio4);
+ __m128i cstep2 = _mm_add_epi32(cstep[2], cio4);
+ __m128i cstep3 = _mm_add_epi32(cstep[3], cio4);
- inmask &= ~(1 << i);
+ /* Pack down to epi8
+ */
+ __m128i cstep01 = _mm_packs_epi32(cstep0, cstep1);
+ __m128i cstep23 = _mm_packs_epi32(cstep2, cstep3);
+ __m128i result = _mm_packs_epi16(cstep01, cstep23);
- LP_COUNT(nr_fully_covered_16);
- block_full_16(task, tri, px, py);
- }
+ /* Extract the sign bits
+ */
+ return _mm_movemask_epi8(result);
}
+
+#endif
+
+
+
+
+#define TAG(x) x##_1
+#define NR_PLANES 1
+#include "lp_rast_tri_tmp.h"
+
+#define TAG(x) x##_2
+#define NR_PLANES 2
+#include "lp_rast_tri_tmp.h"
+
+#define TAG(x) x##_3
+#define NR_PLANES 3
+#define TRI_4 lp_rast_triangle_3_4
+#define TRI_16 lp_rast_triangle_3_16
+#include "lp_rast_tri_tmp.h"
+
+#define TAG(x) x##_4
+#define NR_PLANES 4
+#define TRI_16 lp_rast_triangle_4_16
+#include "lp_rast_tri_tmp.h"
+
+#define TAG(x) x##_5
+#define NR_PLANES 5
+#include "lp_rast_tri_tmp.h"
+
+#define TAG(x) x##_6
+#define NR_PLANES 6
+#include "lp_rast_tri_tmp.h"
+
+#define TAG(x) x##_7
+#define NR_PLANES 7
+#include "lp_rast_tri_tmp.h"
+
+#define TAG(x) x##_8
+#define NR_PLANES 8
+#include "lp_rast_tri_tmp.h"
+