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Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_rast.h')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_rast.h | 236 |
1 files changed, 236 insertions, 0 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.h b/src/gallium/drivers/llvmpipe/lp_rast.h new file mode 100644 index 00000000000..e4c56f153fc --- /dev/null +++ b/src/gallium/drivers/llvmpipe/lp_rast.h @@ -0,0 +1,236 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * The rast code is concerned with rasterization of command bins. + * Each screen tile has a bin associated with it. To render the + * scene we iterate over the tile bins and execute the commands + * in each bin. + * We'll do that with multiple threads... + */ + + +#ifndef LP_RAST_H +#define LP_RAST_H + +#include "pipe/p_compiler.h" +#include "lp_jit.h" + + +struct lp_rasterizer; +struct lp_scene; +struct lp_scene_queue; +struct lp_fence; +struct cmd_bin; +struct pipe_screen; + +/** For sub-pixel positioning */ +#define FIXED_ORDER 4 +#define FIXED_ONE (1<<FIXED_ORDER) + + +/** + * Rasterization state. + * Objects of this type are put into the shared data bin and pointed + * to by commands in the per-tile bins. + */ +struct lp_rast_state { + /* State for the shader. This also contains state which feeds into + * the fragment shader, such as blend color and alpha ref value. + */ + struct lp_jit_context jit_context; + + /* The shader itself. Probably we also need to pass a pointer to + * the tile color/z/stencil data somehow: + * jit_function[0] skips the triangle in/out test code + * jit_function[1] does triangle in/out testing + */ + lp_jit_frag_func jit_function[2]; + + boolean opaque; +}; + + +/** + * Coefficients necessary to run the shader at a given location. + * First coefficient is position. + * These pointers point into the bin data buffer. + */ +struct lp_rast_shader_inputs { + float (*a0)[4]; + float (*dadx)[4]; + float (*dady)[4]; + + /* edge/step info for 3 edges and 4x4 block of pixels */ + PIPE_ALIGN_VAR(16) int step[3][16]; +}; + + +/** + * Rasterization information for a triangle known to be in this bin, + * plus inputs to run the shader: + * These fields are tile- and bin-independent. + * Objects of this type are put into the setup_context::data buffer. + */ +struct lp_rast_triangle { + /* one-pixel sized trivial accept offsets for each plane */ + int ei1; + int ei2; + int ei3; + + /* one-pixel sized trivial reject offsets for each plane */ + int eo1; + int eo2; + int eo3; + + /* y deltas for vertex pairs (in fixed pt) */ + int dy12; + int dy23; + int dy31; + + /* x deltas for vertex pairs (in fixed pt) */ + int dx12; + int dx23; + int dx31; + + /* edge function values at minx,miny ?? */ + int c1, c2, c3; + + /* inputs for the shader */ + PIPE_ALIGN_VAR(16) struct lp_rast_shader_inputs inputs; +}; + + + +struct lp_rasterizer *lp_rast_create( struct pipe_screen *screen, + struct lp_scene_queue *empty ); + +void lp_rast_destroy( struct lp_rasterizer * ); + +unsigned lp_rast_get_num_threads( struct lp_rasterizer * ); + +void lp_rasterize_scene( struct lp_rasterizer *rast, + struct lp_scene *scene, + const struct pipe_framebuffer_state *fb, + bool write_depth ); + + + +union lp_rast_cmd_arg { + const struct lp_rast_shader_inputs *shade_tile; + const struct lp_rast_triangle *triangle; + const struct lp_rast_state *set_state; + uint8_t clear_color[4]; + unsigned clear_zstencil; + struct lp_fence *fence; +}; + + +/* Cast wrappers. Hopefully these compile to noops! + */ +static INLINE const union lp_rast_cmd_arg +lp_rast_arg_inputs( const struct lp_rast_shader_inputs *shade_tile ) +{ + union lp_rast_cmd_arg arg; + arg.shade_tile = shade_tile; + return arg; +} + +static INLINE const union lp_rast_cmd_arg +lp_rast_arg_triangle( const struct lp_rast_triangle *triangle ) +{ + union lp_rast_cmd_arg arg; + arg.triangle = triangle; + return arg; +} + +static INLINE const union lp_rast_cmd_arg +lp_rast_arg_state( const struct lp_rast_state *state ) +{ + union lp_rast_cmd_arg arg; + arg.set_state = state; + return arg; +} + +static INLINE const union lp_rast_cmd_arg +lp_rast_arg_fence( struct lp_fence *fence ) +{ + union lp_rast_cmd_arg arg; + arg.fence = fence; + return arg; +} + + +static INLINE const union lp_rast_cmd_arg +lp_rast_arg_null( void ) +{ + union lp_rast_cmd_arg arg; + arg.set_state = NULL; + return arg; +} + + + +/** + * Binnable Commands. + * These get put into bins by the setup code and are called when + * the bins are executed. + */ + +void lp_rast_clear_color( struct lp_rasterizer *, + unsigned thread_index, + const union lp_rast_cmd_arg ); + +void lp_rast_clear_zstencil( struct lp_rasterizer *, + unsigned thread_index, + const union lp_rast_cmd_arg ); + +void lp_rast_load_color( struct lp_rasterizer *, + unsigned thread_index, + const union lp_rast_cmd_arg ); + +void lp_rast_load_zstencil( struct lp_rasterizer *, + unsigned thread_index, + const union lp_rast_cmd_arg ); + +void lp_rast_set_state( struct lp_rasterizer *, + unsigned thread_index, + const union lp_rast_cmd_arg ); + +void lp_rast_triangle( struct lp_rasterizer *, + unsigned thread_index, + const union lp_rast_cmd_arg ); + +void lp_rast_shade_tile( struct lp_rasterizer *, + unsigned thread_index, + const union lp_rast_cmd_arg ); + +void lp_rast_fence( struct lp_rasterizer *, + unsigned thread_index, + const union lp_rast_cmd_arg ); + +#endif |